as explained on the map (click on each step, Rob did a great job explaining
what to do)

The "welcome" center is off to the right of this stop sign. It has a little
round drive around the booth. You can stop here to get a parking pass from
the machine or a map from the attendant.

- Matt

On Wed, Dec 2, 2009 at 5:12 PM, Unnsse Khan <[email protected]> wrote:

> Will I need a special parking pass to park there?
>
> On Dec 2, 2009, at 2:44 PM, Bill Young wrote:
>
> > The room number is 1202.  However, as Matt said, you can't miss it once
> > you arrive in the first floor lobby.  The building is an L shaped
> > building.  You will want to enter it towards the center of the L.
> >
> > --
> > Bill Young
> > Chief Technology Officer
> > Department of Computer Science and Engineering
> > University of California, San Diego
> > Office: EBU3B 1212
> > Phone:  (858) 822-3286
> > E-mail: [email protected]
> >
> > Matt Aimonetti wrote on 12/02/09 13:09:
> >> Here is the map to find the place:
> >>
> http://local.google.com/maps/ms?ie=UTF8&hl=en&msa=0&msid=116231448013607740930.00043cb4dabf454e7a1cc&ll=32.887191,-117.234421&spn=0.022307,0.037894&t=h&z=15&om=1
> >> <
> http://local.google.com/maps/ms?ie=UTF8&hl=en&msa=0&msid=116231448013607740930.00043cb4dabf454e7a1cc&ll=32.887191,-117.234421&spn=0.022307,0.037894&t=h&z=15&om=1
> >
> >>
> >> I don't think the room has a number but it is in the lobby and you can't
> >> really miss it.
> >>
> >> - Matt
> >>
> >> On Wed, Dec 2, 2009 at 1:02 PM, Unnsse Khan <[email protected]
> >> <mailto:[email protected]>> wrote:
> >>
> >>    Matt,
> >>
> >>    Yes, I just noticed that time on the web site...
> >>
> >>    The site also says the CSE building but doesn't state the room
> number?
> >>
> >>    Looking forward to this... I started learning RubyCocoa and then
> >>    decided not to because MacRuby came out! :-)
> >>
> >>    Happy programming,
> >>
> >>    Unnsse
> >>
> >>    On Dec 2, 2009, at 1:00 PM, Matt Aimonetti wrote:
> >>
> >>>    According to http://sdruby.org <http://sdruby.org/> :  7:30pm  and
> >>>    we usually start more or less on time ;)
> >>>    If it's your first time coming to the meeting, you might want to
> >>>    make sure to plan joining us at Rock Bottom after the meeting.
> >>>
> >>>    - Matt
> >>>
> >>>
> >>>    On Wed, Dec 2, 2009 at 12:49 PM, Unnsse Khan <[email protected]
> >>>    <mailto:[email protected]>> wrote:
> >>>
> >>>        What time does the meeting start?
> >>>
> >>>        On Dec 2, 2009, at 12:43 PM, Matt Aimonetti wrote:
> >>>
> >>>>        Hey guys,
> >>>>
> >>>>        Unfortunately Bradly is under the weather and won't be able
> >>>>        to give his talk on gemcutter Thursday night.
> >>>>        We all hope he'll feel better soon. However his talk was
> >>>>        rescheduled for a further meeting.
> >>>>
> >>>>        I'll therefore do a quick presentation on MacRuby, show off a
> >>>>        video game I wrote for RubyConf and explain why if you are
> >>>>        running Ruby on OSX you might be interested in giving MacRuby
> >>>>        a try.
> >>>>
> >>>>        See you on Thursday.
> >>>>
> >>>>        - Matt
> >>>>
> >>>>        --
> >>>>        SD Ruby mailing list
> >>>>        [email protected] <mailto:[email protected]>
> >>>>        http://groups.google.com/group/sdruby
> >>>
> >>>
> >>>        --
> >>>        SD Ruby mailing list
> >>>        [email protected] <mailto:[email protected]>
> >>>        http://groups.google.com/group/sdruby
> >>>
> >>>
> >>>
> >>>    --
> >>>    SD Ruby mailing list
> >>>    [email protected] <mailto:[email protected]>
> >>>    http://groups.google.com/group/sdruby
> >>
> >>    --
> >>    SD Ruby mailing list
> >>    [email protected] <mailto:[email protected]>
> >>    http://groups.google.com/group/sdruby
> >>
> >>
> >> --
> >> SD Ruby mailing list
> >> [email protected]
> >> http://groups.google.com/group/sdruby
> >
> > --
> > SD Ruby mailing list
> > [email protected]
> > http://groups.google.com/group/sdruby
>
> --
> SD Ruby mailing list
> [email protected]
> http://groups.google.com/group/sdruby
>

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