Agile Game Development is the story of how the games industry has
entered a crisis of project management and how Agile has provided the
answer. The story explains how the industry exploded in size and with
this explosion has seen a tremendous growth of team sizes and budgets
over the past 20 years. With this growth came all the typically
project management problems that they attempted to solve with
waterfall methodologies. Our speaker for the night, Clinton Keith,
will talk about his role in helping make this change and the new
directions this industry is taking.

Clinton Keith is an independent agile coach and Certified Scrum
Trainer. Over the course of 20 years, Clinton has gone from
programming avionics for advanced fighter jets and underwater robots,
to overseeing programming for hit video game titles such as Midtown
Madness and Midnight Club. He now coaches teams around the world. He
is the author of "Agile Game Development with Scrum" which will be
published in May 2010 as part of Mike Cohn's Signature Series.

This talk will take place at The Linkery in North Park from
6:00–7:30PM. Here are directions:
http://www.xpsd.org/cgi-bin/wiki?TheLinkery
The Linkery is in a large maroon building on the corner of 30th Street
and North Park Way, close to the 805. You should easily find free
street parking, but there is also a multi-story parking garage across
the street that costs $3. This meeting is free and open to all.

Many thanks to Carl Manaster for hosting this month's meeting since
June & Carlton are snowboarding and scrumming respectively.

http://xpsd.org
http://www.ClintonKeith.com

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