Re: SoundRTS, a real-time strategy audio game
Re: SoundRTS, a real-time strategy audio game Greetings. I think there is a bug or it hasn't been worked on as of yet. For some reason the AI does not seem to be coded to build water buildings or units. Don't know if this is either a bug or if just hasn't been added as of yet but if it is a bug, Just reporting it. If it hasn't been added, it would be awesome if that could be added for the enemy could have the capability for water based attacks. Anyways, just my idea.Thanks URL: https://forum.audiogames.net/post/433059/#p433059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mob Shift
2019-05-12
Thread
AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Mob Shift Woo cool! URL: https://forum.audiogames.net/post/433058/#p433058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Trimps
Re: Trimps am at z54 and this is my currant stats.Attack: 522T ATK, 1.32% of Enemy HealthHealth: 1.90Qa HP, -814% lost per Enemy AttackBlock: 27.7Qalol anybody think i can break the planet? URL: https://forum.audiogames.net/post/433057/#p433057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync However, you cannot play the story in that one can you? Last I remember you also had to fly over a map. URL: https://forum.audiogames.net/post/433056/#p433056 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Mob Shift
Mob Shift I have made a new version of a game I've been working on since 2017 called Mob Shift. It's basically a replica of the Brain Shift game from Tiger Electronics. The game was prgorammed in Unity3D and it was coded in C#.The game has all six modes from the Brain Shift game and extra features! The voices and music were professionally recorded in the studio. Currently I have Mac and Windows builds avaliable. I will be compiiling and iOS build and Android build soon! For blind users, the numbers on the top of the keyboard will navigate through the main menu and when the game starts you press the letter on the keyboard that matches the colour. So if the voice says "Red" you have to press the R button. https://samtastic.itch.io/mob-shift?fbc … FSifJxHeHwHappy shifting! URL: https://forum.audiogames.net/post/433055/#p433055 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is a Heros Call worth it?
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: Is a Heros Call worth it? If the concept of an RPG with turn based combat and really emersive audio, plus full voice acting sounds appealing to you, then it's absolutely worth it. The game sounds really good and is extremely polished, especially considering the price, and the way the interface works with consistent use of hotkey to obtain information about enemies and items means equipment management can be done really quickly and easily. That being said, if you much more prefer realtime action, things like first person shooters and side scrollers, and find battles in games like Crazy Party and Manamon boring you might not like AHC that much, because the majority of the game is spent in turn based battles. URL: https://forum.audiogames.net/post/433054/#p433054 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is a Heros Call worth it?
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Is a Heros Call worth it? it is, but it's also overrated. URL: https://forum.audiogames.net/post/433053/#p433053 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is a Heros Call worth it?
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Is a Heros Call worth it? it is seriously. URL: https://forum.audiogames.net/post/433052/#p433052 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Is a Heros Call worth it?
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector
Re: Is a Heros Call worth it? One month ago i was exactly in your place.Trust me its worth it.For me atleast its one of the best game for blind people.At first i didn't want to pay 20$ but then i did and even after one month thoose money was a good invest for me atleast.So if you want a game that you can easyli can lose 1-3 hours in one stay buy it.Thats my experience with the game! URL: https://forum.audiogames.net/post/433051/#p433051 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
0 vs. 1 with bgt arrays
0 vs. 1 with bgt arrays so in bgt it doesn't know the difference between 0 and 1 when saying: array.length. And when I try: if(array_is_empty, but that seems to have no effect. What is the best way of it knowing the different between 0 and 1 items? URL: https://forum.audiogames.net/post/433050/#p433050 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 hi. can you increase the kills to 40 or 50 please? 20 isn't fun, the map keep's changing. URL: https://forum.audiogames.net/post/433049/#p433049 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes actually, they should be up and running again. URL: https://forum.audiogames.net/post/433048/#p433048 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 hi. can you increase the kills to 40 or 50 please? 20 isn't fun, the map keep's changing. URL: https://forum.audiogames.net/post/433047/#p433047 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: who wants to help me make a new online game
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: who wants to help me make a new online game roflfl URL: https://forum.audiogames.net/post/433046/#p433046 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Realtech soundcards not audo rooting to headphones.
Re: Realtech soundcards not audo rooting to headphones. At first I wouldn't accept a laptop from school, I'd use mine, because who knows what limitations and tracking things they had set up on it before? Who knows how much they try to steal your details, and what you are doing on it... No, just no. URL: https://forum.audiogames.net/post/433045/#p433045 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A strange issue with Cydia, I think
Re: A strange issue with Cydia, I think Because its doing uicache so apps sho on the home screen, try running uicache in newturm and look what happens URL: https://forum.audiogames.net/post/433044/#p433044 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Playing final fantasy 15 as a totally blind person
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector
Re: Playing final fantasy 15 as a totally blind person @post 2... can you be a bit more specific as to why?@3... I have a switch, and while I have to agree that it is probably the most frustrating console out there for playable/accessible games, I have 2 or 3 games I can play, hence why I want an RPG or something for it. URL: https://forum.audiogames.net/post/433043/#p433043 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Question about IOS games
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : Croksland via Audiogames-reflector
Question about IOS games Hey all.Simple question. Are there any farming games for IOS out there that works with voiceover? URL: https://forum.audiogames.net/post/433042/#p433042 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Help with dungeon adventure on amazons alexa
Help with dungeon adventure on amazons alexa Hi,well, I do have a problem completing dungeon adventure on amazons alexa. Not because I'm dying all the time, no, but because I can't find this necromancer I'm supposed to kill!I'm pretty sure I've been through the whole dungeon, but couldn't find him anywhere, and now I have no idea where to search or what to do, since I can't find any place I didn't visit before.Did any of you complete the game and can help? That would be great!ThanksTikki URL: https://forum.audiogames.net/post/433041/#p433041 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Producing Hip hop. Trap. Pop and r&b music, as a blind person
Re: Producing Hip hop. Trap. Pop and r&b music, as a blind person That is much appreciated buddy, Anything that helps my lacklustre mixing and mastering skills lol.I was very fortunate and was given the software by a friend so wouldn't know the price but can have a look for you. Damn it's £340 = $442 usd. URL: https://forum.audiogames.net/post/433040/#p433040 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync
Re: an accessible game called Dragon Ball Z, Budokai Tenkaichi 3! BT sync guys, don't mind the name anymore, the folder is going to be for any, and all, accessible PS2 dragon ball games. Has been updated with budokai tenkaichi 2, you know, the one for terning off voice accessibility features. URL: https://forum.audiogames.net/post/433039/#p433039 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 OK i made a skype group for the game for people like me who don't check audiogames every hour, you can join and play with this link.https://join.skype.com/JyT58ug0TSxU URL: https://forum.audiogames.net/post/433038/#p433038 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 all right friends, here we have made rtr group, if someone wants join:https://join.skype.com/JyT58ug0TSxU URL: https://forum.audiogames.net/post/433037/#p433037 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mortal Kombat 11
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : Tensoon the Kandra via Audiogames-reflector
Re: Mortal Kombat 11 @Sightless I finished the zoning tutorial last night using Gilly's instructions and they worked. The only one that took a while to get right was the D4 then D then B143 or whatever it was. I also thought there might be an error there, but after a few tries I got it right. @Gilly Thank you for the tutorial guide I could not have finished all of them without it. URL: https://forum.audiogames.net/post/433036/#p433036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi_Can someone help me to remember where the old cursed stone in the forest is exactly? I'm getting back to my second playthrough, finishing all the minor quests etc, and if I remember this one, I can't seem to find the stone that trigger the quest.Does anyone remember ?Best regard,Simon URL: https://forum.audiogames.net/post/433035/#p433035 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A strange issue with Cydia, I think
Re: A strange issue with Cydia, I think What do you think mazen, answer! URL: https://forum.audiogames.net/post/433034/#p433034 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to change google language/location
2019-05-12
Thread
AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: How to change google language/location guys off topic but:i have samsung galaxy, and language is english uk. When i'm charging, or battery is loe, it is changing accent automatickly too english usa. What i must too do? URL: https://forum.audiogames.net/post/433033/#p433033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: are there any exercises that is based off the python documentation?
Re: are there any exercises that is based off the python documentation? Chapters 3, 4, 5, and 10 either deal with turtle or have examples with it, Chapters 17 and 18 mostly have pygame. Chapters 7, 19, and 23 only have a few exercises at the end of the chapters that involve using either turtle or pygame.Chapter 3 shows how to use turtle, which initially might seem difficult, but turtle functions very much like an NPC character that you can move around and command like you would in any game, including audiogames. In order to interact with it, you should use "turtle.pos()", or "turtle.position()", which will return its x and y coordinates on the screen, and "turtle.heading()" for the angle its facing. You can check its full list of commands [here], which might make working with the exercises a bit easier from a mathematics or geometry perspective. Another part of the chapter covers the For Loop, so if you want to skip everything about Turtle, you should head to the part about For loop, along with the for loop specific exercises.Chapter 4 covers functions, most of it is demonstrated with turtle drawing geometric shapes, though the graphics are less relevant than the math their based on. If you have a difficult time groking it, you can skip this chapter and read up on functions elsewhere.Chapter 5 is worth reading for statements and Boolean values, only section 5.12 has a turtle example with Bar Charts with a few exercises.Chapter 10 starts getting game'esk, with examples that allow you to use keyboard and mouse input to control the turtle NPC, change its color, etc. You can use the previously mentioned "turtle.pos()" to help here, and add string values to determine its color when you change it. It also covers event handling and state machines, though handling mouse input might be a bit trickier. It may be worth playing around with the keyboard examples, though the state machine examples do a lot of screen rendering geometry that might be a turn off.Chapter 17 is a straight introduction to pygame with an emphasis on graphics, simple drawing of images, fonts and text that are likely not accessible. It then moves on to cover more mid level concepts like animation, drawing checkerboards, sprites, mouse and keyboard events, etc. The first half of the chapter could be a bit useful for a basic setup, but otherwise you could probably skip the rest, I have other pygame examples that focus more on audio and key input available.Chapter 18, section 18.1 starts off with drawing fractals with turtle, which are cool symetrical graphical shapes based on mathematical algorithms. But then in section 18.2 onward it moves on to covering recursion. Section 18.6 moves back to fractals using pygame. If you don't want to deal with all the graphical fractal stuff, just skip to the Recursion sections and exercises. URL: https://forum.audiogames.net/post/433031/#p433031 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Socializing
Re: Socializing @turtlepower17, I feel the frustration, the anger, the pain and the sadness in each and every single one of your words. Once again I find myself asking what it was I was thinking when I decided I should have children just because I could. In the struggle against the desperation that has haunted me I have always felt the answer was to conquer those things that threatened to consume me, not out of any satisfaction of doing so, but rather, to keep myself from being buried alive. Have I been entirely wrong? Was I stupid because I allowed decision and choice to enter into my mind and gave it a foot through my door, resulting in a family I'm thankful for?The answer is beyond me; I am not the end all, be all authority I once wanted to be, dreamed of being, even pretended I could be. I won't begin to tell anyone that I have mastered anything akin to peace and tranquility... I have not. Many of my days are filled with a mental, tumultuous turmoil that would, if I simply sat still long enough with nothing to distract me probably result in me doing things I myself don't approve of and would never want others to do. I try not to entertain any of these things if I can help it; it all gets that much worse when someone tells me I'm wrong, that I'll amount to nothing, that I need to just suck it up, that every decision I ever made in the whole of my life is entirely my fault, so that even in the midst of well meaning people I find no comfort.Why am I saying all of this, you might be asking? It's simple: I'm glad you're doing what I haven't done. You've got me beat in at least one area that I'm aware of; you let your emotions flow freely through your words. Perhaps you feel they sound childish; maybe you go back and read it all and think to yourself that there's nothing to be gained by what you're writing. The fact is that the more writing of this caliber people see the more encouraged they are to come forward and relate their own fears, anxieties, tragedies, concerns, worries, regrets, upsets and downfalls.For all the motivational, persuasive and kind writing I've attempted across this forum and elsewhere I will never be able to match the rawness of your humanity, because sometimes, I feel like mine would somehow be too much, even if I could somehow convince myself that such a statement is absolutely nonsensical. Maybe it's pride? I really don't know anymore. I thought I had dealt with that demon a long time ago, and then I realized how wrong I was when I found myself joking with an older woman who took me seriously who I felt had no right to be hurt by my humor. Today I just want to give up, but the tenacity that raised me, that made me into who I am will not allow me to let go. It doesn't award me any feeling of superiority anymore though, as once it did. It simply gives me just one more reason among many to stride forward in a life where I know not what happens next.Should you feel discouraged in future, remember simply that you allowed me to step back and take a look at myself once again, then proceed to share a bit of it out here, uncut and unedited. It's not enough; it's nowhere near enough, but somewhere along the line I gave up caring about the woes of my own humanity to try and help others with theirs. I don't know how often I've succeeded; I don't know how often I've failed. I don't know if I've truly given anyone pause to think or how many people laugh at me. I don't know if or when I'll find out, if I'm meant to, or if I should even want to. What I do know is this; for every great emotion I've felt, every joyous moment I've experienced, every wonderful chapter I've lived through and all the brilliant pages contained within, for every contagious bit of laughter I've heard that has tickled my very soul, for every life long lesson I've learned that has brought me no end of wisdom or any ounce of happiness I've managed to possess, I know I simply want to pass it on. I can't always flash forth the smile that will break the vicious chain of frowns, can't always put forth the one word that will disintigrate the web of horrid insults, will not ever promise to do it anywhere near perfectly, and cannot ever truly strike away the pain others feel.But as paradoxical as it sounds, I'm going to keep on going and keeping on, because there's enough hate in this world and it's easy enough to allow one's self to be submerged by it. So yes, on top of giving me cause to reveal a bit of who I am inside, your words gave me a sharp reminder of why it is people require love, kindness, compassion, sympathy, respect, courtesy, charity, generosity, and every other virtuous quality I am privileged to exercise. If you take away nothing else from all of this, do remember that if you should ever choose not to reread your own writing later on down the road, I'll reread it, and I'll remember. I'll remember and I'll wish, and I'll hope and I'll pray that, wherever you are, wherever you're goin
Re: are there any exercises that is based off the python documentation?
Re: are there any exercises that is based off the python documentation? Chapters 3, 4, 5, and 10 either deal with turtle or have examples with it, chapters 7, 19, and 23 only have a few exercises at the end of the chapters that involve using turtle or pygame.Chapter 3 shows how to use turtle, which initially might seem difficult, but turtle functions very much like an NPC character that you can move around and command like you would in any game, including audiogames. In order to interact with it, you should use "turtle.pos()", or "turtle.position()", which will return its x and y coordinates on the screen, and "turtle.heading()" for the angle its facing. You can check its full list of commands [here], which might make working with the exercises a bit easier from a mathematics or geometry perspective. Another part of the chapter covers the For Loop, so if you want to skip everything about Turtle, you should head to the part about For loop, along with the for loop specific exercises.Chapter 4 covers functions, most of it is demonstrated with turtle drawing geometric shapes, though the graphics are less relevant than the math their based on. If you have a difficult time groking it, you can skip this chapter and read up on functions elsewhere.Chapter 5 is worth reading for statements and Boolean values, only section 5.12 has a turtle example with Bar Charts with a few exercises.Chapter 10 starts getting game'esk, with examples that allow you to use keyboard and mouse input to control the turtle NPC, change its color, etc. You can use the previously mentioned "turtle.pos()" to help here, and add string values to determine its color when you change it. It also covers event handling and state machines, though handling mouse input might be a bit trickier. It may be worth playing around with the keyboard examples, though the state machine examples do a lot of screen rendering geometry that might be a turn off.Chapter 17 is a straight introduction to pygame with an emphasis on graphics, simple drawing of images, fonts and text that are likely not accessible. It then moves on to cover more mid level concepts like animation, drawing checkerboards, sprites, mouse and keyboard events, etc. The first half of the chapter could be a bit useful for a basic setup, but otherwise you could probably skip the rest, I have other pygame examples that focus more on audio and key input available.Chapter 18, section 18.1 starts off with drawing fractals with turtle, which are cool symetrical graphical shapes based on mathematical algorithms. But then in section 18.2 onward it moves on to covering recursion. Section 18.6 moves back to fractals using pygame. If you don't want to deal with all the graphical fractal stuff, just skip to the Recursion sections and exercises. URL: https://forum.audiogames.net/post/433031/#p433031 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: are there any exercises that is based off the python documentation?
Re: are there any exercises that is based off the python documentation? Chapters 3, 4, 5, and 10 either deal with turtle or have examples with it, chapters 7, 19, and 23 only have a few exercises at the end of the chapters that involve using turtle.Chapter 3 shows how to use turtle, which initially might seem difficult, but turtle functions very much like an NPC character that you can move around and command like you would in any game, including audiogames. In order to interact with it, you should use "turtle.pos()", or "turtle.position()", which will return its x and y coordinates on the screen, and "turtle.heading()" for the angle its facing. You can check its full list of commands [here], which might make working with the exercises a bit easier from a mathematics or geometry perspective. Another part of the chapter covers the For Loop, so if you want to skip everything about Turtle, you should head to the part about For loop, along with the for loop specific exercises.Chapter 4 covers functions, most of it is demonstrated with turtle drawing geometric shapes, though the graphics are less relevant than the math their based on. If you have a difficult time groking it, you can skip this chapter and read up on functions elsewhere.Chapter 5 is worth reading for statements and Boolean values, only section 5.12 has a turtle example with Bar Charts with a few exercises.Chapter 10 starts getting game'esk, with examples that allow you to use keyboard and mouse input to control the turtle NPC, change its color, etc. You can use the previously mentioned "turtle.pos()" to help here, and add string values to determine its color when you change it. It also covers event handling and state machines, though handling mouse input might be a bit trickier. It may be worth playing around with the keyboard examples, though the state machine examples do a lot of screen rendering geometry that might be a turn off.Chapter 17 is a straight introduction to pygame with an emphasis on graphics, simple drawing of images, fonts and text that are likely not accessible. It then moves on to cover more mid level concepts like animation, drawing checkerboards, sprites, mouse and keyboard events, etc. The first half of the chapter could be a bit useful for a basic setup, but otherwise you could probably skip the rest, I have other pygame examples that focus more on audio and key input available.Chapter 18, section 18.1 starts off with drawing fractals with turtle, which are cool symetrical graphical shapes based on mathematical algorithms. But then in section 18.2 onward it moves on to covering recursion. Section 18.6 moves back to fractals using pygame. If you don't want to deal with all the graphical fractal stuff, just skip to the Recursion sections and exercises. URL: https://forum.audiogames.net/post/433031/#p433031 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: who wants to help me make a new online game
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: who wants to help me make a new online game bro wait you want help for make online game or you want make someone online game i mean put scripts here, then compile it and release? URL: https://forum.audiogames.net/post/433029/#p433029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mortal Kombat 11
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat 11 @368Managed to do it, it's essentially f2 throw, kind of a very odd cancel, Baraka has one in one of the advantage tutorials.The only issue I've been having now is that the zoning instructions seem like they might've changed (they did say that some inputs had been sorted out in tutorials if memory serves) and I can't currently progress using your instructions, I got to a point where what you'd said to do was totally different from the demo. I'll let you know if I find what the issue is. URL: https://forum.audiogames.net/post/433030/#p433030 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 yeah good idea we should make it rtr group. URL: https://forum.audiogames.net/post/433028/#p433028 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789
2019-05-12
Thread
AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Road to Rage Revived! 172.104.9.109 6789 we should make a skype group or something to notify when we are online. URL: https://forum.audiogames.net/post/433027/#p433027 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Recomendations for some cool ios 12 jailbreak tweaks
Re: Recomendations for some cool ios 12 jailbreak tweaks Just tell me, where to get I cleaner pro latest version, I've downloaded it, but it is not the latest 7.7.3, but it's 7.7.1. Please give some information, because on tweak compatible it says that is latest version, but it isn't. URL: https://forum.audiogames.net/post/433026/#p433026 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Somethinelse games, again and again
Re: Somethinelse games, again and again But, here tis the thing: Those games have bin so popular back in days, I really don't understand, why we can't just get the ipas and play them again. URL: https://forum.audiogames.net/post/433025/#p433025 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector