Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

hello friends i have reached ascendence path f2 i have also crossed the water by flipping the switches now i have entered the door and hearing sound of a ladder that has a bell sound but unable to get to the ladder i tried to follow walls but no luck.can anybody tell me till now i have right or i missed something.thank you

URL: https://forum.audiogames.net/post/480608/#p480608




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

clock has

URL: https://forum.audiogames.net/post/480607/#p480607




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Oh wow, did not remember it was that early.Fred, you will be given a key when you pay for the game. If you have to reformat your PC, talk to Aaron by emailing him.But weren't you one of the people who was really, really, really pushing to have someone buy him this game? Like, to the point where I had to give you a caution?

URL: https://forum.audiogames.net/post/480606/#p480606




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Re: anyone have some good jokes?

2019-11-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: anyone have some good jokes?

Okay here's another especially nasty, demonic joke told to me by a good friend of mine. A man dies and arrives in hell. "well we're not quite as bad here as people think" the receptionist demon tells him."we'll even let you choose where you spend your first hundred years." The demon takes the man to a room with three doors and tells him these are his three choices. Nervously, the man opens the first door to reveal a very traditional looking hell. there is a lake of blazing fire and lots of  people screaming as they burn.Not keen on that idea, he opens the second door. In there, is a room full of scorpions, wasps and insects, and lots of people tied down to the floor, with the insects continually crawling over them bighting and stinging. Not keen on that either, the fellow opens door number three to inspect the final choice. there is a huge pool of sewage, with people standing in it up to their necks.It smells really bad of course, and the man doesn't exactly like the idea of spending the next century quite literally in the shit, but at least  there isn't any fire or scorpions. Thinking that he's making the  best of a bad job, he tells the reception demon he'll take option number three. No sooner is he standing, neck deep in sewage, when he suddenly hears a whistle blow. "Alright you lot" A voice shouts. "break time's over, everyone stand on your heads."

URL: https://forum.audiogames.net/post/480485/#p480485




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

@2 Where do you get the sound packs?

URL: https://forum.audiogames.net/post/480604/#p480604




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

To be even more specific, gossolo transforms at level 24. I thought this was mentioned before, but apparently not. But now it's there for anyone using the search feature to find.

URL: https://forum.audiogames.net/post/480605/#p480605




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

but when i register do i get a key on email? what if i have to reformat my pc? what do i do then?

URL: https://forum.audiogames.net/post/480603/#p480603




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Re: Sheep incremental

2019-11-27 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Sheep incremental

According to the github entry it is, and quite recently too, indeed I might have missed some aspects of gameplay myself if indeed there is anything new  the two soft resets, though there didn't seem to be.

URL: https://forum.audiogames.net/post/480602/#p480602




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

In other words, this translates to:Please hold my hand and let me just repeatedly clutter an already huge topic with the same question. I don't want to do any of the work myself. Please spoon-feed me the answers. Heck, you may as well play the game for me.No, no, and no.I am more than willing to help out with legitimate issues, or if search results are tricky, so I will actually answer some of the questions you spewed in your last post, Fred. The questions I don't answer...well, you know the drill. If you can't be bothered doing some of your own work, please don't come asking other people to do it for you.Gossolo transforms at level 30-ish.Yes, there is a big plot twist to the game; no, I will not tell you when or what or where or anything else, so play the game and find out.The third stadium is around level 30-ish, so if you have good type advantages against it then you may be okay, but otherwise you might be a little under-prepared. For future reference, if I don't know what's on your team (except maybe a Gossolo) I can't say whether you're ready for that stadium. If you have a bunch of types that don't handle the third stadium well, then no, you aren't ready.Registration process is very simple. Plug in your email address and your key, and boom, you're done.The music hall will unlock as part of the story; you can't miss it. Play more, find out.Bulderdash doesn't evolve again after evolving from Pebbledash.

URL: https://forum.audiogames.net/post/480601/#p480601




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Re: Kaspersky's secure screen became accessible

2019-11-27 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Kaspersky's secure screen became accessible

I wish Sophos had kept their old interface for their AV/AM products. Sophos was really, really good. Hell, it still is, just not with accessibility.

URL: https://forum.audiogames.net/post/480600/#p480600




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Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-27 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector


  


Re: Lucia - OpenSource AudioGame engine written in Python

Hi.If cloning lucia from the GitHub repository, make sure it's up-to-date with "git pull".If lucia has been installed from pip, make sure lucia is up-to-date with pip install -U lucia

URL: https://forum.audiogames.net/post/480599/#p480599




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Re: Accursed lands, Or AL. Crafting mud

2019-11-27 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Accursed lands, Or AL. Crafting mud

Any ideas how to start out making money? I don't know what to cook or what I can get just yet. I'm trying to really not spend any, but I could use a sword or something and a shield. Barring that, I'm just buying gruel to survive off of until I can get more money.

URL: https://forum.audiogames.net/post/480598/#p480598




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

i sometimes hate when you guys tell people to search for stuf, somtimes it gives to menny resoults and that is just bad, why can't you guys just answer the question again? i kno it has been asked menny times but if you answer straight you do everyone a big favor by not just telling them to search on the forum for eatch time you post, onestly the ownly answer to the most of the questions i have seen is, use the search feature, this, in my eyes is not a good answer, it just shows that you don't wish to answer, this can often get on those who asks nervs and might make them leave this forum, i think we all can do better then just telling them to search when you kno that it can give a thousen resoults, on to better things, when do gossolo transform into quortantula, is my team a good level? i have trained them mutch the last day and they are around the level 25 to 30 with my loest beeing level 17, is this good for the third stadiom? is it true that there is a big plot twist in the game? how do the registration process work, when do you unlock the musical hawl, do bolderdash transform again?

URL: https://forum.audiogames.net/post/480597/#p480597




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

slightspoilersBeating the last stadium rematch will not force you into an upgraded stadium. You can switch back and forth as you wish.Yeah. I was not expecting that DracoSlide to do nearly as much damage as it ultimately did, even with max attack, a perfect attack stat and a secondary scale uniform equipped. That should not have killed you.Go ahead and share the recording if you want to.I have the feeling, unfortunately, that battling online is going to expose some mighty big holes in the way stats are set up, calculated and used by tamers who actually know what they're doing. Tamers very, very rarely switch out within the game, and the AI is not all that intelligent most of the time. For instance, I feel now as if I could build a team for competitive play that would be awfully bloody difficult to take down. And all I'd really have to do is find high-speed coverage for as wide a set of types as I could.

URL: https://forum.audiogames.net/post/480595/#p480595




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

how good is Materiamagica? from the db  it is sounds kind of awesome, but it sceems no one really recommend the mud.

URL: https://forum.audiogames.net/post/480596/#p480596




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

slightspoilersBeating the last stadium rematch will not force you into an upgraded stadium. You can switch back and forth as you wish.

URL: https://forum.audiogames.net/post/480595/#p480595




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Re: Sonus GDE 2.3.1

2019-11-27 Thread AudioGames . net Forum — Developers room : moaddye via Audiogames-reflector


  


Re: Sonus GDE 2.3.1

may I request you add in typed guides for the runner game and stuff? Youtube videos are fine but I just like typing better as it allows me to get on my own pace. Thanks

URL: https://forum.audiogames.net/post/480594/#p480594




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

I think Materiamagica has one.

URL: https://forum.audiogames.net/post/480593/#p480593




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Re: King of Dragon Pass: the perils of exploration

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector


  


Re: King of Dragon Pass: the perils of exploration

The thing is that the labels are always centered, more or less, in the group of hexes they apply to. It's very hard to see this when you're just looking at individual ones with no idea how the visual works. So Cragspider's territory extends into the hex you clicked on, basically, and the reason is that you're not scrolled to a part of the map where you can find other areas.

URL: https://forum.audiogames.net/post/480592/#p480592




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Wow @AnamLion. I'm just wondering if you know that there are other keys on your keyboard than just letters, numbers, and the space bar. Punctuation marks are a good thing!Kai

URL: https://forum.audiogames.net/post/480591/#p480591




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : FeatheryPeachKitsune via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

miriani has the cloud pack  via dropbox.there's one for star conquest but I forget where to get it from.

URL: https://forum.audiogames.net/post/480590/#p480590




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Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector


  


Re: Aside from Alter and Cosmic Rage, any MUDs with sound packs?

UOSS Mud

URL: https://forum.audiogames.net/post/480589/#p480589




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Well, I've got everyone to 95 +, and I've beaten all but one of the stadium rematches. I'm scared to beat the last in case I can't handle the upgraded Master Stadium, but at the same time I want the gold very badly...Also, when and where can you exchange unused experience for life tonics?

URL: https://forum.audiogames.net/post/480588/#p480588




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Well, I've got everyone to 95 +, and I've beaten all but one of the stadium rematches. I'm scared to beat the last in case I can't handle the upgraded Master Stadium, but at the same time I want the gold very badly...

URL: https://forum.audiogames.net/post/480588/#p480588




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

brad wrote:I'm wondering, have you thought about using Aria for your info text box... Making the Stats Traits Prestige Heirloom, have shortcuts might be nice...stewie wrote:You could also use aria live regions instead. That may require a little more work to implementI will look into aria regions. Keyboard shortcuts were a planned improvement already. Are there some keyboard shortcuts that I should avoid that might conflict with screen reader shortcuts?dark wrote:At the moment as I said you don't seem to be able to look at the stats of the gear individually, but that might change in the future, though the names should tell you what is what, personally I always went with the highest level stuff I could find.This should be fixed in the newest update (might have to do a hard refresh on the page to see it).dark wrote:It might also be nice if the examine button had a label, since most people using screen readers have punctuation turned off, so when I first found the button I  didn't realise that it had a question mark on it.It actually has a magnifying glass emoji in it. It might be rendered as a question mark for you though. I'll get some better labels on some of the graphical things (the inspect icon, trash icon, etc). I had hoped that by using emojis is would be more compatible, since its not an image at all.dark wrote:You can try the open source screen reader NVdA at https://www.nvaccess.org/ which should give a good idea of what works how.I'll definitely check that out!aaron wrote:Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment. Also, the scene is no longer advancing when I click explore, but it's saying that my health is at 20.I simply clicked easy to start a new game, although I did notice a save in the box. Also, everything is saying NaN, instead of damage and such, under trates.I'm trying to play via Itch.io, which worked absolutely fine yesterday. I've tried forgetting the website, I've tried putting nothing in the save box, and I've even tried switching difficulties.There is also no progress bar for next level. This read fine yesterday.Interestingly, I've launched the game in Chrome and it seems to show the events dialogue, but no progress bar. Then, playing the game in Firefox no longer works, as said earlier, there's no events box, no advancing scenes and you also can't fight enemies.I'm not able to reproduce this, I've checked on Firefox and Chrome on the local version, on my website, and on itch.io they all work the same for me. This may be due to some local setting that you have. I'm not sure how to troubleshoot this. The only thing that I can think that might be wrong is if you have a security setting that is disallowing _javascript_ either partially or fully. It could be a browser plugin/addon conflicting with it. There was an update to the game yesterday though, is anyone else experiencing similar issues? A hard refresh might fix them, or trying to play in an incognito/private tab. Let me know if any of that works for you.bookrage wrote:I knew about, and have always known about the search feature, but still have never found gear. I find potions, food, and gold, but have never found anything else at all while playing. And Yes! I do search every single room.There is a bug with the message window that occasionally happens around searching though. Sometimes after you search, it won't actually say what you've found or that you haven't found anything until you go to another scene, at which point it will catch up. A minor annoyance, but just thought I would share it.I haven't experienced that bug yet. The "catching up" portion seems like local latency, it may be due to a browser plugin slowing down _javascript_'s responses. Since there is no networking or internet connectivity to slow things down, it has to be simply processing speed. I can try to work on optimizing the code to run more efficiently (which is something I'm always working on, but I can target it to that specific mechanism), but if there is something specific about your setup I likely wont be able to fully troubleshoot it.For the searching, I guess it is slightly possible that you are just very unlucky and haven't found any gear. It's never happened to me after a thousand or so times playing through, but it is theoretically possible. Do you have a way to copy/paste your events tab here so I can read the log?

URL: https://forum.audiogames.net/post/480587/#p480587




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Heh, one of the one-hit knockouts you got took advantage of my Firestorm. Good match. Care if I share the recording?Somewhat related, was the formula for being more than single resistant to a move tweaked too? Because both Earth and Steel resist Stone, and Steel resists Dragon, but that Dracoslide still did 242 damage to my Mightauras. Just wow. I know it had a stage of boosted attack and also saw its equipment, but still.

URL: https://forum.audiogames.net/post/480576/#p480576




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Heh, one of the one-hit knockouts you got took advantage of my Firestorm. Good match. Care if I share the recording?Somewhat related, was the formula for being more than single resistant to a move tweaked too? Because both Earth and Steel resist Stone, and Steel resists Dragon, but that Dracoslide still did 242 damage to my Mightauras. Just wow.

URL: https://forum.audiogames.net/post/480576/#p480576




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Pirated sound effects in this community.

Fake Mod-ar-ation!@Zoren: How dare yee be providing links to pirate sound effects on yee old forum. I've spared yee with a warning before sending you to DAvie Jones locker!Lol.

URL: https://forum.audiogames.net/post/480586/#p480586




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

@Bookrage that's interesting, I'm wondering what's happened as the events window was working absolutely fine yesterday, no catchup required.

URL: https://forum.audiogames.net/post/480585/#p480585




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

I'm wondering what's happened as the events window was working absolutely fine yesterday.

URL: https://forum.audiogames.net/post/480585/#p480585




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Re: My new view about spoken menus in mainstream games

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: My new view about spoken menus in mainstream games

@TheBlindSaiyan, The campaign mode is not accessible, but Horde mode can be somewhat playable. There's an option called Fabricator Ping, so you use left bumper to ping where the fabricator is, and when it gets to d-major, you are right on top of it. There's target lock so if you face a target, you can aim down sights with left trigger and it locks on. From there, you can press the left stick in to mark the target, and it sometimes names the enemies. Each weapon, though, has it's own range. It is still not the easiest game in the world, nor is it completely 100% accessible, but it is getting there. Gears also has a feature called Tour of Duty which fully reads, the objectives and medals you can earn.

URL: https://forum.audiogames.net/post/480584/#p480584




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Mainstream games for sail on steam

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Mainstream games for sail on steam

Hi.The black Friday sail has come to steam, so I was wondering if any steam players could tell me of some mainstream PC games playable for a totally blind person in mind.So far I already own shank 1 and sequence storm, but was thinking if there's others, please let me know.Thanks in advance

URL: https://forum.audiogames.net/post/480583/#p480583




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Re: Monthly chat November 2019

2019-11-27 Thread AudioGames . net Forum — Off-topic room : Lawrence_McSu via Audiogames-reflector


  


Re: Monthly chat November 2019

@dar'r'r'r'r'k, I hope your lady gets better. I know you've probably gotten fed up with seeing loads of random internet people say that, but I genuinely hope you two get over this rough path. I lost my best cousin like that, and I always said I'd try to help people as much as I can. Currently, I'm in exam conditions! I just finished two shots of english b. and  3 shots of english a.  Yesterday, was art, however we planned to walk out the exam because she doesn't teach, but the test only required basic knowledge. My friend akshay and Jaidon and i are planning to create a TV show, however Jaidon and I are real negative about it, but Akshay wants to push. That was a few weeks ago, now Akshay's in the hospital for a detached retina. I just can't wait this exam season to end, and tomorrow is a day off, at least for us Form 2's.  Unfortunately, Friday, black Friday is still school, but Monday, is Election day here in Trinidad. Unfortunately. Lots of people yelling, UNC for life, while others yell PNM til i dead and burry!. Yeah right. Its just another day where i can sleep. My iPhone's in the shop because of itss stupid port. Apparently, dust got in it and the stupid technician says i have to replace it. Put me out 1000, or a little over 149 US.  Pretty lame. Thursday,  Tesla unvailed the Cybertruck, that has stupid styling and stupid name. Who names their truck the Cybertruck? Anyway, it caused a  lot of devision in the car community, deviding enthusiasts and journinalists alike. Hope you all have a good one.

URL: https://forum.audiogames.net/post/480582/#p480582




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Re: Lament: Age of Wind and Wolves

2019-11-27 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Lament: Age of Wind and Wolves

The ranged combat sucks. It's so unrealistic. You'll take a quiver or more of arrows to take down anything larger than a squirrel.

URL: https://forum.audiogames.net/post/480581/#p480581




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Re: What dragon ball mugen games/chars would you recommend

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: What dragon ball mugen games/chars would you recommend

Try give Hyper DBZ a go, or dragon ball super 2016

URL: https://forum.audiogames.net/post/480580/#p480580




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Re: My new view about spoken menus in mainstream games

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: My new view about spoken menus in mainstream games

Forza Horizon 4 has menu accessibility from what I've played of it.@Aaron, does gears 5 have accessibility?

URL: https://forum.audiogames.net/post/480579/#p480579




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Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-27 Thread AudioGames . net Forum — Developers room : zywek via Audiogames-reflector


  


Re: Lucia - OpenSource AudioGame engine written in Python

I have another problem.When I'm trying to run examples/3d/bass ... .py i'm receiving this error:Traceback (most recent call last):  File "./bass_example.py", line 20, in     s = pool.play_3d(  File "/usr/lib/python3.8/site-packages/lucia-1.1.1-py3.8.egg/lucia/audio/bass/soundpool.py", line 419, in play_3d    return self.play_extended_3d(  File "/usr/lib/python3.8/site-packages/lucia-1.1.1-py3.8.egg/lucia/audio/bass/soundpool.py", line 517, in play_extended_3d    s.update(listener_x, listener_y, listener_z, rotation, self.max_distance)  File "/usr/lib/python3.8/site-packages/lucia-1.1.1-py3.8.egg/lucia/audio/bass/soundpool.py", line 51, in update    if self.handle.handle.position > 0:AttributeError: 'NoneType' object has no attribute 'position'

URL: https://forum.audiogames.net/post/480578/#p480578




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Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-27 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Lucia - OpenSource AudioGame engine written in Python

This has been a long-time bug, post 163 is correct in it's solution.

URL: https://forum.audiogames.net/post/480577/#p480577




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Well, that was fun. Got beaten, I think it ended up being 6-4. Pretty sure every kill was a one-hit knockout, with like one exception.Definitely highlights one huge, huge flaw with manamon's switch mechanics though. That being that they aren't prioritized. In other words, if I'm faster than you, I can both switch and hit you if my new manamon is faster than you, rather than absolutely having to take a hit on a switch. I've said since the early days of manamon that this switch mechanic was problematic. Switching should be high priority, should always take precedence over everything else, and the manamon left on the field should hit the incoming mon with the move it already used for targeting.I suspect, however, that given the way the game is set up, this can't be changed. Unfortunately it means that prioritizing speed will basically trump nearly everything. Because if you're fast and hit multiple different coverages, then you're going to bring down pain on whatever your foe brings out, and you'll be able to switch to other options without your foe really getting a chance to fight back.I didn't switch during that entire fight, and the reason is simple. I was going to be slower in most cases, as it turned out. It wouldn't have made a difference. I would just have been wasting turns. Also should've used Final Dragon on Glimerodo when I had the chance. Haha.

URL: https://forum.audiogames.net/post/480574/#p480574




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Heh, one of the one-hit knockouts you got took advantage of my Firestorm. Good match. Care if I share the recording?

URL: https://forum.audiogames.net/post/480576/#p480576




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Re: two new releases

2019-11-27 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: two new releases

I, partly agree with 30. It's not an alpha, so I disagree with that, but people weren't attacking him, just providing harsh feedback.

URL: https://forum.audiogames.net/post/480575/#p480575




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Well, that was fun. Got beaten, I think it ended up being 6-4. Pretty sure every kill was a one-hit knockout, with like one exception.

URL: https://forum.audiogames.net/post/480574/#p480574




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : FeatheryPeachKitsune via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Ok.  I beat the master stadium. but the hypers haven't respawned.  or do I have to beat the stadium in upgrade mode?and thanks jade for letting me know they do respawn.  squishing them all over again will be fun.  it's just a matter of when  do they respawn.I beat the stadium on normal.  several times.  I'll try on upgraded. and see what happens.

URL: https://forum.audiogames.net/post/480573/#p480573




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

K, give me a sec to grab a team.

URL: https://forum.audiogames.net/post/480572/#p480572




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Look up the city elders using the forum's search feature. This question has been asked a lot of times before.If you haven't found the elders, you don't need to worry about ascendence path yet.My room called battle is set up.

URL: https://forum.audiogames.net/post/480571/#p480571




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

hi bro somebody please tell me about ascendence path and also about city elders where can i find them to gain access to soniset city

URL: https://forum.audiogames.net/post/480570/#p480570




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Re: Lament: Age of Wind and Wolves

2019-11-27 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Lament: Age of Wind and Wolves

I need to figure that out with my ranged character, I ended up picking a fight with a hind and coming out (mostly) alive. Grabbed the meat, now thinking what to do with it.So is it better to have a bow for hunting things like deer and such? I decided to try melee on a hind. It actually went pretty well, oddly enough.Also, can I get from liidhaga to Kungesvald easily? My ranged guy is down in Liidhaga, I'd like to get to the wilderness and practice on small fuzzy things

URL: https://forum.audiogames.net/post/480569/#p480569




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Tell you what. I'll set up a room called Battle, and we'll go from there.

URL: https://forum.audiogames.net/post/480568/#p480568




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I've got lots of stuff I'd like to try out, I'd be down for a battle. However you want to organize it.Pierre is definitely doable with those levels. You just have to stick with it and accept that you're going to go through a lot of healing items. If you want to make a couple of your mons immune to Holy or Ghost with equipment it would probably help. At least I think he uses some Ghost moves.

URL: https://forum.audiogames.net/post/480567/#p480567




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Re: Crazy Cart? A question to Pragma!

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : ZK via Audiogames-reflector


  


Re: Crazy Cart? A question to Pragma!

After having enough sight back in the day to play the origional mario kart and mario kart 64, i'd love to see an audio style game like that, it would be a lot of fun to play.

URL: https://forum.audiogames.net/post/480566/#p480566




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Re: Lament: Age of Wind and Wolves

2019-11-27 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Lament: Age of Wind and Wolves

You can also make your own archery targets out of logs or reeds, but the thing that makes the archery range so appealing is that it has a line you stand on and three targets at different distances. You can also do this yourself if you want to put in the effort to make three targets, and then you type approach center, wait until you stop moving, then type approach whatever cardinal direction. You pick up a rock then use the arrange command (help arrange) to drop it and make it look nice. After that, you can approach center, drop a target, approach  but don't wait until you stop, just go a bit then stop, drop the second, then same, and drop the third.The archery range has aliases to help you like easy target and hard target, but you can use nearest and furthest to help you aim if you make your own range at your own camp. I never bothered with all that, i just made one target, and one rock to serve as a place to stand.

URL: https://forum.audiogames.net/post/480565/#p480565




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Re: Pokemon Crystal accessible hack

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector


  


Re: Pokemon Crystal accessible hack

Hi again! This is great, thanks for the link. The one I was thinking about is Pokemon Crystal CLear. It was a kind of open World game. But this is also great.

URL: https://forum.audiogames.net/post/480564/#p480564




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : ZK via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

Well if it does ever get translated, if it's anything like ROTK is for me right now with lag and so many network abnormals i'm not going to be able to play lol, I've not been able to do much on ROTK these past few months apart from sit in the practice chamber all day, right now the game is basically unplayable for me.so lets hope in their new game these issues will be sorted out.

URL: https://forum.audiogames.net/post/480563/#p480563




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Re: I can't register Super Deekout!

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : superb via Audiogames-reflector


  


Re: I can't register Super Deekout!

I agree. He did have great potential, but what is to stop us from having just as much or maybe even more?

URL: https://forum.audiogames.net/post/480562/#p480562




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Pirated sound effects in this community.

Those did actually look like good prices. If I had the money, I would have bought them because why not? But I have only so much, so it's better to save  for what I'll know I need.

URL: https://forum.audiogames.net/post/480561/#p480561




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Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-27 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector


  


Re: Lucia - OpenSource AudioGame engine written in Python

You might need to add a line:import lucia.utilsBefore line 16 in the example if it's not already there. That's all I can think of.

URL: https://forum.audiogames.net/post/480560/#p480560




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

Just spoke with a chinese person in rotk. He/she said that there is no official release date, and the game is respectively not available to the public. At least that's what i understood from the translation. Think it couldn't be wrong though.

URL: https://forum.audiogames.net/post/480559/#p480559




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Re: Think of your own Manamon

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Think of your own Manamon

Oh, it absolutely does.If I were making a game like this, here's the process I would follow.1. First, I would create a very general story. No team-building, no exact puzzle mechanics, nothing like that. I just want to know what the player is doing and why.2. Then, I build my map, at least in rough. I don't need to know every squiggly little pathway or trap or house in every city, but I do want to know where stuff is in rough. i.e., there's a huge mountain range across the top of the continent, and there's a city up there which relies on mining.3. Based on the map, and on sheer blue-sky imagination, I will make probably 1.5x the number of manamon I intend to put in the game. I won't stat-build and moveset-build every single one, but I will at least make an archetype on paper. This thing is a water-dragon with high attack. This thing is your common standard type early in the game. This guy is a really dangerous plant-earth type.4. Now I start cross-referencing. Does my map have a lot of forest, and if so, can I justify having only seven plant types? Does my game have a lot of oceans? If so, how many water types do I need? Or ice types? Now we're getting down to brass tacks. This is where some manamon get shelved. I don't destroy them, but I leave them on paper and I don't bother chasing further because there are too many of type x. Because maybe I build three different plant-shadow lines by mistake, and that's just redundant.5. And now, I start number-crunching in earnest. Does this big bulky stone type fulfill its proper niche as a slow tank? Given the plentitude of this other manamon, how much of a pain in the neck will it be to kill? Now that we have a roughly final roster, do I have plenty of defensive types, plenty of offensive types, plenty of speedsters and plenty of slow ones? How's my balance? It doesn't have to be perfect, but if it's skewed so that 75% of what I've got are bulky-ish sweepers, I have to fix that. And this is where the second round of cuts comes in. Because if manamon x was designed in such a way that it doesn't make sense unless it's a speedy sweeper, but I already have too many, then maybe one of the ones I cut before takes its place.6. Now we start talking movesets in earnest. I obviously can't give the first manamon you come across a move like Energy Pulse at level 4, because it will wreck. I can't make annoyer moves too common or too devastating. I also can't just pack the game full of damaging attacks and then slap a few defensive moves in for good measure, because people won't use defensive stuff. This is where I start paying attention to the meta I want to foster, simulating battles with the stats I have in mind, seeing if any manamon with the moves I've given them are over and above what's reasonable (like way, way over and above, there will always be a top cut here, and that's perfectly fine).7. Okay, now my gaming infrastructure is mostly build. So now I go back to the story and the world and I flesh them out. I decide that that city up in the mountains has a steel type gym, and I decide that Chizzle is gonna be the star of the show, foregoing the normal tankish steel type in favour of something frail and speedy. And Chizzle's signature move will raise its attack and speed by two stages each, while lowering both defenses by a stage (can't be used two turns in a row). So suddenly this gym leader now has a gimmick. And I start doing that for other leaders. I flesh out the villain. What kind of person is he or she or they? What sort of manamon would they use, and how? Are they just evil for its own sake? Probably not. Are they just stupid grunts or are some of them actually competent trainers? Do they have a type they like/hate?And once all that is done, then the world is my oyster.

URL: https://forum.audiogames.net/post/480558/#p480558




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

I knew about, and have always known about the search feature, but still have never found gear. I find potions, food, and gold, but have never found anything else at all while playing. And Yes! I do search every single room.There is a bug with the message window that occasionally happens around searching though. Sometimes after you search, it won't actually say what you've found or that you haven't found anything until you go to another scene, at which point it will catch up. A minor annoyance, but just thought I would share it.

URL: https://forum.audiogames.net/post/480557/#p480557




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Curse it, I knew I should've brought my save file from home! Now I will miss some fun.I destroyed Pierre with a level 99 Remullion. I gave it a defense, power and aura potion and he did a good job.

URL: https://forum.audiogames.net/post/480556/#p480556




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Is anyone down to battle a team of level 100s? If so, let's do this thing. I think it's time I had some fun and let my hair down, as it were. I'll probably get wrecked, but that's okay.

URL: https://forum.audiogames.net/post/480555/#p480555




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Aside from Alter and Cosmic Rage, any MUDs with sound packs?

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Aside from Alter and Cosmic Rage, any MUDs with sound packs?

Hi. Does anyone know of good MUD games aside from Alter and Cosmic Rage? Also, do these games have a good sound pack for VIP MUD?

URL: https://forum.audiogames.net/post/480554/#p480554




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

@7, i'm counting on nuno also. Because i'm sure he's familiar with rotk's dev and he surely has something to tell us. At least i hope so.That chinese person who shared lingyung and several other games maybe knows something as well?@8, same question.

URL: https://forum.audiogames.net/post/480553/#p480553




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Re: Lucia - OpenSource AudioGame engine written in Python

2019-11-27 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector


  


Re: Lucia - OpenSource AudioGame engine written in Python

I attempted to run the example in the 3d folder called bass_example.py and got this error: Traceback (most recent call last):  File "bass_example.py", line 16, in     player = lucia.utils.rotation.Vector()AttributeError: module 'lucia' has no attribute 'utils'But when I went to c:\python 37-32\lib\site packages\lucia there was a utils folder in it. I tried renaming the lucia folder there to see if it would error when trying to find lucia, but it didn't, so I'm not sure where else it could be looking to import packages. An ideas?

URL: https://forum.audiogames.net/post/480552/#p480552




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Welcome to the part of the game where you cannot win by outleveling, and bad stat rolls become noticeable. If the special event fight is anything to go by, it's still possible for lv 100 manamon to get one shotted by another lv 100 manamon. Welcome to online battling as well where that can happen all the time. Be thankful the game isn't set strictly on set mode, or this would be even a worse experience. Try using equipment to help patch out weaknesses. I know some people have managed the Rubin fight at lv 75-85. So it seems a problem with either the team you use or tactics. Due to the level difference, it might be better to go with bulky sweepers to take the hits and smash back, like Hipplish being eaisly able to take out Golobath while easily taking whatever it does to it.  For Pierre, right that hurts. Though someone did mention the metal minotaur of doom can theoretically solo him. Or at least stall to revive and heal.

URL: https://forum.audiogames.net/post/480551/#p480551




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

bro thank you i got and one more question i have defeated modern island stadium leader and also i have defeated toridial village leader and also i have beat down one city elder on validation road on soniset city and now where is another city elder and ascendence path?thank you

URL: https://forum.audiogames.net/post/480550/#p480550




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Re: Eloquence and DECtalk Singing: Can You Feel The Love Tonight

2019-11-27 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector


  


Re: Eloquence and DECtalk Singing: Can You Feel The Love Tonight

Hi,Anyone still have this? I love stuff like this. The link in post 1 is broken.

URL: https://forum.audiogames.net/post/480549/#p480549




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Pierre fight takes forever at my current levels, even with everything in the 90's. Will I have to grind to get a level 100 team before I can beat him or Rubin? I've tried both and Pierre was only at about 60% after 30 rounds, and Rubin was still taking out some of my team members in one hit. They're ranging between Level 93 and 100 rn.

URL: https://forum.audiogames.net/post/480548/#p480548




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

That was my point. If it says "manamon information unavailable" it means that either you have to get it as a gift, or buy it, or import it. It's not available wild anywhere.

URL: https://forum.audiogames.net/post/480547/#p480547




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Re: Lament: Age of Wind and Wolves

2019-11-27 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Lament: Age of Wind and Wolves

I need to stop picking fights with things I can't beat down

URL: https://forum.audiogames.net/post/480546/#p480546




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

are they as money hungry as in rotk?

URL: https://forum.audiogames.net/post/480545/#p480545




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I went to go look at my manapedia, and it said location unknown for both forms of the manamon, so...The Manamon Montor, 8000 credits.Kai

URL: https://forum.audiogames.net/post/480544/#p480544




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

If you have seen a Montor or Mondevol, check your manapedia. See if it tells you anything about that.As far as directions to the house, you...aren't looking hard enough. Hate to say it, but there it is. Peninsula Wilds is not a very big area. That house is really hard to miss.

URL: https://forum.audiogames.net/post/480543/#p480543




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Re: Networking in GDE

2019-11-27 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector


  


Re: Networking in GDE

Yeah this as always been something on my mind. At its current state it is nit possible. However a network connection is available for updates. There is an idea to add some actions to allow database access/reading/writing but u fortunately that isn't yet included

URL: https://forum.audiogames.net/post/480542/#p480542




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

hi bro i am unable to find that house which asks for appreshian and agrees to trade autoson. please give spesific direction and also do we get montor in this game.

URL: https://forum.audiogames.net/post/480541/#p480541




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

realy katil you have lukc I have about 500 ms or higher.I am waiting for the game too.There is a person from china in this forum maybe he will share this game with us.

URL: https://forum.audiogames.net/post/480540/#p480540




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Re: Crazy Cart? A question to Pragma!

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Crazy Cart? A question to Pragma!

Hi.Well, personally speaking I would love a new entry into the audiogame genre of racing games, as op said we didn't really have any good racers since ts3.We should go and contact pragma or see if any other active developers would be around to tackle such a thing.Greetings moritz.

URL: https://forum.audiogames.net/post/480539/#p480539




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment. Also, the scene is no longer advancing when I click explore, but it's saying that my health is at 20.I simply clicked easy to start a new game, although I did notice a save in the box. Also, everything is saying NaN, instead of damage and such, under trates.I'm trying to play via Itch.io, which worked absolutely fine yesterday. I've tried forgetting the website, I've tried putting nothing in the save box, and I've even tried switching difficulties.There is also no progress bar for next level. This read fine yesterday.Interestingly, I've launched the game in Chrome and it seems to show the events dialogue, but no progress bar. Then, playing the game in Firefox no longer works, as said earlier, there's no events box, no advancing scenes and you also can't fight enemies.

URL: https://forum.audiogames.net/post/480526/#p480526




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Re: two new releases

2019-11-27 Thread AudioGames . net Forum — New releases room : Lawrence_McSu via Audiogames-reflector


  


Re: two new releases

vcaparica wrote:In my job as an accessibility consultant I oftenly repeat that blind people are regular people withouth sight, that at the end of the day we are normal, everyday guys with no big differences on sighted people.I've been reading this forum for some years now, and noticing how some people here (and we all know who they are, they also know who they are) behave in a toxic, vitriolic, unnecessarily rude way, so identical to most sighted gamer forums, I can't help but thinking that we are, indeed, just like sighted people. But that's not a happy conclusion.Rory, your games are very simple, but as others said they have potential to grow and improve. As a programmer who knows how hard is it to code, something that many guys yelling here don't know, I say that you should completely ignore empty criticisms and keep working on your games, and releasing them here, at the New Releases Room, because since they are working games there is nothing but prejudice from frustrated and angry users preventing you from that. People that don't think your work is up to their standards could, and should, although we all know that they won't, just go to the next topic and leave you be.And a lot of people around here could get better, just like your games. And, as a totally friendly suggestion for our dedicated moderators and admins, I say that the rules of conduct of this forum could also get better, covering moral harassment like what we just saw in this post. Unless we would say that things around here are just fine and healthy the way they are. Then I might be wrong.Best regards1ST, here's the index.[quote=the forum creatorsNew releases room ( New posts )If you've developed a new game, or released an update to an existing one, please post here and tell us about it.Developers room ( New posts )Share code, talk to other developers, try early alphas and projects not ready for new releases/quote]This is an alpha? Right? so, it should go in the developers room as god intended.2ND, while some people were harsh, or downright disrespectful, they were not morally attacking Rory. What Pennywise and they did to Simter, was morally attacking. They called his new game a clone, after he toiled and worked to create it, only for people in this forum to slap the clone tag on it. This was mainly criticism. And, now, here is my insight as a blind person. I've realised that us blind people tend to sugar coat everything. Not all of us, but a good chunk of us. That's not good. Sometimes its better to say your game is garbage than to say its the best thing in the universe, because it may just be garbage. its called customer feedback. And if you can't handle that, than you should stop developing. Sorry if i was too harsh, but that's my opinion.

URL: https://forum.audiogames.net/post/480538/#p480538




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Pirated sound effects in this community.

I mean it was great and it did make me laugh...

URL: https://forum.audiogames.net/post/480537/#p480537




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Re: Networking in GDE

2019-11-27 Thread AudioGames . net Forum — Developers room : Xoren via Audiogames-reflector


  


Re: Networking in GDE

I don't remember if a wi-fi radio was part of the hardware design specifications. If it isn't, there may need to be a way to retrofit the firmware so that if the Sonus is plugged into the computer, its drivers would serve as an internet gateway, because being able to play against other people is too good of a thing to pass up, especially in the connected era we live in.Kai

URL: https://forum.audiogames.net/post/480536/#p480536




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment. Also, the scene is no longer advancing when I click explore, but it's saying that my health is at 20.I simply clicked easy to start a new game, although I did notice a save in the box. Also, everything is saying NaN, instead of damage and such, under trates.I'm trying to play via Itch.io, which worked fine yesterday. I've tried forgetting the website, I've tried putting nothing in the save box, and I've even tried switching difficulties.I'm noticing the new changes where the gems and such are now pure text, but now I can't seem to play the game properly.

URL: https://forum.audiogames.net/post/480526/#p480526




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : Xoren via Audiogames-reflector


  


Re: Pirated sound effects in this community.

LOL. I know I'm silly, but I was kind of hoping someone would've jumped to conclusions and reported my links as pirate material without having even clicked on them. I know, I have a strange sense of humor. Boo on you guys for not being trigger happy.Kai

URL: https://forum.audiogames.net/post/480534/#p480534




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

You cannot get the manamon 1 starters except by importing them. That...actually bugs me just a wee little bit, but I get it, too. And hey, at least there are people who have those starters and have bred them, so they'll give out babies sometimes.It's really, really difficult now to justify forty bucks on the original Manamon when the second game surpasses it in almost every way. Once you've played the second one, it's gonna be kind of difficult to go back to the first...or at least it will be for me.

URL: https://forum.audiogames.net/post/480535/#p480535




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: Pirated sound effects in this community.

yeah, i'M switching ripped libs to free one as i couldevin though while using payed ones that i have no access too, i never exactly did coppy paste, probably the people know my anyaudio page known it bye nowhell, if your using something you have no access too, at least play with it, a better designer isnt mean will have the best sound effects, you can create some awesome things with freesounds too

URL: https://forum.audiogames.net/post/480532/#p480532




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

Well, return of the king had 80%, if not more, of the first world, and sounds, taken from the game Legend of mia.Interesting with what they will come up in this legend of the king.

URL: https://forum.audiogames.net/post/480533/#p480533




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Re: Networking in GDE

2019-11-27 Thread AudioGames . net Forum — Developers room : omer via Audiogames-reflector


  


Re: Networking in GDE

i'M sure its impossible with its curront state

URL: https://forum.audiogames.net/post/480530/#p480530




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Pirated sound effects in this community.

Perhaps someone should edit the post in the dev room since these libs are no longer on the sight.

URL: https://forum.audiogames.net/post/480531/#p480531




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Re: Networking in GDE

2019-11-27 Thread AudioGames . net Forum — Developers room : omer via Audiogames-reflector


  


Re: Networking in GDE

i'M sure its impossible with its curront state

URL: https://forum.audiogames.net/post/480529/#p480529




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment. Also, the scene is no longer advancing when I click explore, but it's saying that my health is at 20.I simply clicked easy to start a new game, although I did notice a save in the box. Also, everything is saying NaN, instead of damage and such, under trates.I'm wondering what's happened here, is it on my end or could something ahve broken on the game's end?

URL: https://forum.audiogames.net/post/480526/#p480526




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment. Also, the scene is no longer advancing when I click explore, but it's saying that my health is at 20.I simply clicked easy to start a new game, although I did notice a save in the box.Is there a way I can completely start from scratch? I even tried "forget about this site" in firefox and I still can't play.

URL: https://forum.audiogames.net/post/480526/#p480526




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Re: Crazy Cart? A question to Pragma!

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : Lawrence_McSu via Audiogames-reflector


  


Re: Crazy Cart? A question to Pragma!

@16, I didn't mean that we are defective. That what's the corperations would say, and lets be real. We are to some extent lacking in that department. There's no need to sugar coat anything, and just accept it. And you can't say he  didn't sound the slightest bit entitled.Mitch wrote:Honestly had Nintendo made those console games accessible we wouldn't have to make accessible games that use some of the sounds to help us feel like we're playing minigames from Mario Party.

URL: https://forum.audiogames.net/post/480528/#p480528




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

maybe is trailer?

URL: https://forum.audiogames.net/post/480527/#p480527




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hi,I am experiencing a bug. After having a lot of fun with this yesterday, I've just gone back into the game, and absolutely nothing is showing up in the events textbox. I am not sure what's happening. This means, that at the moment, I can't really play the game at all at the moment.

URL: https://forum.audiogames.net/post/480526/#p480526




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Re: Pirated sound effects in this community.

2019-11-27 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Pirated sound effects in this community.

@An Idiot and anyone else interestedSo I emailed the guy who runs Airborn Sound and he told me that they don't offer those libraries any more, which sucks, allot.But I did manage to get copies off him at least, so here they are.Firearms CDhttps://ln.sync.com/dl/94d4b0f00/7uc6w8 … 7-ba3q4ahcMedieval Weapons CDhttps://ln.sync.com/dl/677222ee0/e5zy5i … z-hmsip8nvThose come with licenses and everything too, and while not everything is that great, the handling sounds are really good and it's still allot better than most free stuff.

URL: https://forum.audiogames.net/post/480525/#p480525




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Re: a hero's call question

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: a hero's call question

It will be in one of the graves, usually pretty close to the entrance, but not always, just search them all until you find it.

URL: https://forum.audiogames.net/post/480524/#p480524




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Re: Manamon 2: Impressions Thread

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Well, it's on the Water Stadium leader's rematch team, so there's that. You'd have to either import or trade for it to get it yourself, though.

URL: https://forum.audiogames.net/post/480523/#p480523




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Re: Legend of the king, the second game of return of the king

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Legend of the king, the second game of return of the king

Is it going to receive a translation like rotk?

URL: https://forum.audiogames.net/post/480522/#p480522




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Re: My new view about spoken menus in mainstream games

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: My new view about spoken menus in mainstream games

I would absolutely, love, an accessible Civilisation.I'm wondering if the next Age of Empires might have any acccessibility, because the definitive edition put in some (very basic) narration but it was nowhere near enough.Also, believe it or not I'm really looking forward to the next Forza, if they do assists and if they start doing menu accessibility for that, well, that's really exciting.

URL: https://forum.audiogames.net/post/480521/#p480521




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Re: Pokemon Crystal accessible hack

2019-11-27 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Pokemon Crystal accessible hack

You probably saw this.https://forum.audiogames.net/topic/1630 … al-access/Basically you download it and everything's included.Just launch the included emulater, run the script file, and you've got access.You might consider buying pokemon crystal on amazon just so you're legal.No I'm not talking about an actual Gameboy cart, but the digital version they did a while back for the 3ds virtual console.You don't need a 3ds to buy it, but as long as you have something on amazon showing that you paid money for the game you should be fine.If you have a 3ds, go ahead and download it, but use the accessible version instead of your 3ds.A bit of a warning:For me at least, this accessibility script for pokemon doesn't do its job all to well, but if you're looking for any kind of accessibility for a mainstream Pokemon game, this is unfortunately the best you're going to find.Later!

URL: https://forum.audiogames.net/post/480520/#p480520




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