Re: Vipmud variables question
Re: Vipmud variables question Think you need to be more specific.For one, how could you play if you're not getting feedback, it must be telling you something?Are you just rearranging/changing the information?Is the information on one line?Or, better yet, how about the actual text too?I personally don't know jack about VIP but all clients should have similar mechanics.In mush I'd use * or (.*?) for the damage total in a trigger sending %1 to the output URL: https://forum.audiogames.net/post/482640/#p482640 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Vipmud variables question
Re: Vipmud variables question Think you need to be more specific.For one, how could you play if you're not getting feedback, it must be telling you something?Are you just rearranging/changing the information?Is the information on one line?Or, better yet, how about the actual text too?I personally don't know jack about VIP but all clients should have similar mechanics. URL: https://forum.audiogames.net/post/482640/#p482640 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Vipmud variables question
Vipmud variables question I want to make my SAPI speek the damage of certain attacks. I am playing starmourn and I have the damage set to on and it says something like Damage Dealt: 100 for example. I get how to make triggers and stuff like that, but How would I make sapi say the number when it changes? my next attack could deal 110 damage or 80 and I want sapi to speek the numbers. URL: https://forum.audiogames.net/post/482571/#p482571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector