Re: [Flightgear-devel] FlightGear launcher for snapshots/2.2 preview OSX
Am 21.03.11 12:36, schrieb HB-GRAL: > Am 21.03.11 11:54, schrieb Reagan Thomas: >> >> I like the idea of using Qt for a launcher as I understand that it is >> cross-platform and should work just as well with Windows. I got your >> source and will try it out on Linux, which has been my only Qt target so >> far. >> > > I hope that someone with more experience on Qt and C++ dives into once > and rewrites some parts to proper code and design anyway. > > Cheers, Yves > Meantime I got a lot of help from another developer and as you can see on Gitorious, FGX becomes cross-platform with qprocess integration and a lot of new and improved features. It works for OSX and Debian and soon for Windows too (maybe it is working for windows, but it is not tested yet). We still need more contributors and testers. Everyone is welcome. "Most urgent need" is manual/documentation at the moment, and I hope that someone will jump in here (please!). Thanks, Yves -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear launcher for snapshots/2.2 preview OSX
Hi Yves, > Yves wrote: > > At the moment it is not cross-platform, unfortunately. I didn’t get QProcess > to work here so I write to > bash scripts and start this scripts via "system()" and terminal appplication > on OSX. This works for OSX, > but the whole part for starting fgfs with args should be rewritten I think. I was able to build it on Windows and use the launcher, but, as expected it was unable to launch FlightGear (and I think some features of the launcher are also broken on Win). At least it looks like a nice and promising launcher! I am currently working on a Qt based TerraGear GUI, and was able to use QProcess in it. Seems to be working on both Windows and Linux (altough I don't have Linux myself, there was someone that tested it with succes on Linux)... Maybe you'd like to take a look at my use of QProcess and try it out in your launcher? Source is up at http://gitorious.org/terragear/terrageargui (please ignore the somewhat unclear code; I will optimise it when everything works :P ) Cheers, Gijs -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear launcher for snapshots/2.2 preview OSX
Am 21.03.11 11:54, schrieb Reagan Thomas: > > I like the idea of using Qt for a launcher as I understand that it is > cross-platform and should work just as well with Windows. I got your > source and will try it out on Linux, which has been my only Qt target so > far. > Hi Thomas At the moment it is not cross-platform, unfortunately. I didn’t get QProcess to work here so I write to bash scripts and start this scripts via "system()" and terminal appplication on OSX. This works for OSX, but the whole part for starting fgfs with args should be rewritten I think. The name could change of course. I didn’t spend time yet to search for a good cross-platform name (the fg(x) comes from Linu(x) ;-). I am on OSX and Ubuntu, and I like the idea to use it for different platforms of course. I hope that someone with more experience on Qt and C++ dives into once and rewrites some parts to proper code and design anyway. Cheers, Yves -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear launcher for snapshots/2.2 preview OSX
On 3/20/2011 1:02 PM, HB-GRAL wrote: > Hi all > > I made a small launcher based on qt4 for FlightGear 2.2 on OSX. There is > a FlightGear GIT version included for testing. The bundle contains > todays master of simgear/flightgear and todays fgdata, reduced to a > small and distributable selection of aircrafts. Requirement is OSX>= > 10.6 on a intel-based mac at the moment. > > You can use the whole bundle also for your own devel versions or > snapshots of flightgear/fgdata, just set the path to. There is also an > edit for own fgfs commandline arguments. > > Terrasync is included, also fgcom support, but you have to install fgcom > separately (see my older mail here about fgcom for OSX). > > I am looking forward for some feedback, bug reports and feature > requests. Hope it is useful for some mac people around. > > Cheers, Yves > > The source is here http://gitorious.org/fgx (without binary and fgdata now) > > Bundle with fgfs/fgdata included is here: > http://fgx.sablonier.ch/fgx22pre3FULL.dmg > > > I like the idea of using Qt for a launcher as I understand that it is cross-platform and should work just as well with Windows. I got your source and will try it out on Linux, which has been my only Qt target so far. Without having tried it yet, I suppose my first feedback would be the name. "fgx" strongly associates it with OSX, but I don't see why that should have to be the case. -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FlightGear launcher for snapshots/2.2 preview OSX
Hi all I made a small launcher based on qt4 for FlightGear 2.2 on OSX. There is a FlightGear GIT version included for testing. The bundle contains todays master of simgear/flightgear and todays fgdata, reduced to a small and distributable selection of aircrafts. Requirement is OSX >= 10.6 on a intel-based mac at the moment. You can use the whole bundle also for your own devel versions or snapshots of flightgear/fgdata, just set the path to. There is also an edit for own fgfs commandline arguments. Terrasync is included, also fgcom support, but you have to install fgcom separately (see my older mail here about fgcom for OSX). I am looking forward for some feedback, bug reports and feature requests. Hope it is useful for some mac people around. Cheers, Yves The source is here http://gitorious.org/fgx (without binary and fgdata now) Bundle with fgfs/fgdata included is here: http://fgx.sablonier.ch/fgx22pre3FULL.dmg -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel