[Freeciv-Dev] [bug #23722] Research_reqs vector not freed

2015-08-01 Thread Marko Lindqvist
Update of bug #23722 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23700] Private messages addressed to username disappear in cache

2015-08-01 Thread HanduMan
Follow-up Comment #5, bug #23700 (project freeciv):

Private messages are being saved in cache. The saving fails when the sender
has used player name for addressing the recipient. This bug report is about
that issue.

If you want to change that behaviour then please create another report.

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[Freeciv-Dev] [bug #23738] Agents considered busy when there has been no use of them at all

2015-08-01 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23738

 Summary: Agents considered busy when there has been no use of
them at all
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 02 Aug 2015 01:47:14 AM EEST
Category: agents
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.1, 2.6.0, 3.0.0

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Details:

agents_busy() returns TRUE when agents system is not even initialized, which
would have happened as part of first use.

Fix attached.




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File Attachments:


---
Date: Sun 02 Aug 2015 01:47:14 AM EEST  Name: AgentsBusyInitialized.patch 
Size: 505B   By: cazfi

http://gna.org/bugs/download.php?file_id=24718

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[Freeciv-Dev] [patch #6156] Require population to add to do Join City

2015-08-01 Thread Sveinung Kvilhaugsvik
Update of patch #6156 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23729] Patch #6149 introduced assertion failures

2015-08-01 Thread Sveinung Kvilhaugsvik
Update of bug #23729 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #6157] Sanity check: a unit capable of Join City has a pop_cost

2015-08-01 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #6157 (project freeciv):

File name: 0001-Sanity-check-a-unit-capable-of-Join-City-has-a-pop_c.patch
Size:4 KB


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[Freeciv-Dev] [patch #6161] orders system: don't try to perform an action known to be illegal

2015-08-01 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?6161

 Summary: orders system: don't try to perform an action known
to be illegal
 Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 02 Aug 2015 02:27:13 AM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

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Details:

When an illegal action is attempted the rules may punish the player. Don't try
to perform an illegal action in cases where the player has access to
information that proves that the action is illegal.



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File Attachments:


---
Date: Sun 02 Aug 2015 02:27:13 AM UTC  Name:
0004-orders-system-don-t-try-to-perform-an-action-known-t.patch  Size: 2kB  
By: sveinung

http://gna.org/patch/download.php?file_id=24721

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[Freeciv-Dev] [patch #6160] orders system: allow actions to target neighbor tiles

2015-08-01 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?6160

 Summary: orders system: allow actions to target neighbor
tiles
 Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 02 Aug 2015 02:25:47 AM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

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Details:





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File Attachments:


---
Date: Sun 02 Aug 2015 02:25:47 AM UTC  Name:
0003-orders-system-allow-actions-to-target-neighbor-tiles.patch  Size: 3kB  
By: sveinung

http://gna.org/patch/download.php?file_id=24720

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[Freeciv-Dev] [patch #6155] clients: use the order system to goto and Explode Nuclear

2015-08-01 Thread Sveinung Kvilhaugsvik
Update of patch #6155 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23737] Unit orders savegame has action validation doesn't work

2015-08-01 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/bugs/?23737

 Summary: Unit orders savegame has action validation doesn't
work
 Project: Freeciv
Submitted by: sveinung
Submitted on: Sat 01 Aug 2015 10:44:50 PM UTC
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Release: TRUNK
 Discussion Lock: Any
Operating System: Any
 Planned Release: 3.0.0

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Details:





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File Attachments:


---
Date: Sat 01 Aug 2015 10:44:50 PM UTC  Name:
0001-Fix-the-unit-orders-has-an-action-field-save-game-lo.patch  Size: 918B  
By: sveinung

http://gna.org/bugs/download.php?file_id=24717

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[Freeciv-Dev] [bug #23728] No target city for spy action + crash

2015-08-01 Thread Marko Lindqvist
Update of bug #23728 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23700] Private messages addressed to username disappear in cache

2015-08-01 Thread HanduMan
Follow-up Comment #7, bug #23700 (project freeciv):

OK, it seems I did not see the whole picture here. Thank you for clarifying
that for me.

The problem is only with the private messages to a *user* who is attached to a
*player* thus getting their name replaced by the respective ruler name.

Messages to unattached users need not to be saved since they are not really a
part of the game (or should not be anyway).

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