Re: [Freeciv-Dev] (PR#40520) civserver hangs and more
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40520 On Tue, 7 Oct 2008 Christian Knoke wrote: SVN 07 OCT 2008 2.1.99 GTK [...] Examining the subsequent savegame, as well as several predecessors, in some of them the GUI gives some alerts: unknown ascii from num: '?' 63 detected fatal error in savegame.c line 303 2-0150.sav.gz. Trireme at [9,10]. Did you use goto on it (before) or smth else? This part of problem is the same as #40517. -- Thanks, evyscr ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40520) civserver hangs and more
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40520 Du schriebst am 09. Oct um 01:49 Uhr: On Tue, 7 Oct 2008 Christian Knoke wrote: SVN 07 OCT 2008 2.1.99 GTK [...] Examining the subsequent savegame, as well as several predecessors, in some of them the GUI gives some alerts: unknown ascii from num: '?' 63 detected fatal error in savegame.c line 303 2-0150.sav.gz. Trireme at [9,10]. Did you use goto on it (before) or smth else? Triremes were somewhat strange in that test game. It wasn't possible to leave the coast (intended?), *and* it wasn't possible to move along an unknown coast at all, at times. The only possible move was backwards, then. So I tried goto, and sometimes moves became possible which weren't with cursor keys. Some gotos chose a way through the unknown, and these ended prematurely, then. This part of problem is the same as #40517. What is funny, some games load, others do not. So I was able to continue my game, and next day the actual (manual saved) save game bugged, but the (automatic saved) predecessor worked ok. Greetings, Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40520) civserver hangs and more
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40520 Christian Knoke wrote on Oct 07, 12:26 (-0700): load 2-0125.sav.gz, start with chris, buy Caravan in Gahzni and click turn done: civserver hangs. Logs and core dumps available. related to PR#40521, since core says: (gdb) bt full #0 0xb7fcb410 in ?? () No symbol table info available. #1 0xbff0b3ac in ?? () No symbol table info available. #2 0x01b6 in ?? () No symbol table info available. #3 0x8441 in ?? () No symbol table info available. #4 0xb7ed4593 in open () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #5 0xb7e78142 in _IO_file_open () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #6 0xb7e782e8 in _IO_file_fopen () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #7 0xb7e6d8c9 in fgets () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #8 0xb7e6fe0a in fopen64 () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #9 0x0804c01f in vreal_freelog (level=1, message=0x8185b64 worklist_change_build_target() has unrecognized #target kind (%d), ap=0xbff0b6b8 ) at log.c:278 fs = value optimized out buf = letzte Mitteilung 524288mal wiederholt (insgesamt 1048576 Wiederholungen)\000��\031\000\000\000�d��\031\000\000\000�d8\bA\000\000\000\000\000\000\000(���\000\000\000\000�h���d��\000\000\000\000H�T\b\000\000\000\000\003\000\000\000Y\000\000\\000\000\0001\000\000\000P\000\000\000�W\030\b\200���qW\030\b�O���d���y;[EMAIL PROTECTED]... bufbuf = { worklist_change_build_target() has unrecognized target kind (0)\000n=29\000or (51,23) \Kaohsiung\[5]\000th., '\0' repeats 413 times, worklist_change_build_target() has unrecognized target kind (0)\000n=45\000.\000\\000et\\000gz.sav.gz\ in data path., '\0' repeats 410 times} bufbuf1 = true repeated = 1940747 next = 2097152 prev = 1048576 prev_level = 1 #10 0x0804c372 in real_freelog (level=1, message=0x8185b64 worklist_change_build_target() has unrecognized #target kind (%d)) at log.c:342 ap = 0xbff0b6b8 #11 0x080d7a83 in choose_build_target (pplayer=0x82adec8, pcity=0x8881178) at cityturn.c:1096 No locals. ---Type return to continue, or q return to quit--- #12 0x080da6dd in city_build_stuff (pplayer=0x82adec8, pcity=0x8881178) at cityturn.c:1523 __PRETTY_FUNCTION__ = city_build_stuff #13 0x080dae6e in update_city_activities (pplayer=0x82adec8) at cityturn.c:1740 pcity = (struct city *) 0x8881178 gold = 12 #14 0x080bb5e1 in srv_running () at srv_main.c:807 pplayer = value optimized out eot_timer = (struct timer *) 0x8516fb8 save_counter = 1 is_new_turn = false __PRETTY_FUNCTION__ = srv_running #15 0x080bbf46 in srv_main () at srv_main.c:2226 No locals. #16 0x0804aff7 in main (argc=Cannot access memory at address 0x8441 ) at civserver.c:283 inx = 12 showhelp = false showvers = false option = value optimized out (gdb) -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev