[Freeciv-Dev] [bug #15300] Take Player button not working

2010-09-18 Thread pepeto

Update of bug #15300 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-09-14 Thread pepeto

Update of bug #15300 (project freeciv):

  Status:  Ready For Test = In Progress


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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-09-13 Thread pepeto

Update of bug #15300 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-02-23 Thread Jacob Nevins

Follow-up Comment #2, bug #15300 (project freeciv):

See RT #40234 for previous discussion of this.

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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-02-07 Thread Jacob Nevins

URL:
  http://gna.org/bugs/?15300

 Summary: Take Player button not working
 Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 07/02/10 at 16:50
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

In current S2_2, with at least the Gtk client, the Take Player button on
the connection screen doesn't seem to do anything whenever I've tried it.
Typing /take into the command box on the same screen does work as expected.




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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-02-07 Thread pepeto

Follow-up Comment #1, bug #15300 (project freeciv):

Actually, it's not a bug, it is just very confusing.  The Take Player
button sends /take - so it attempts to attach to a player.  It is
absolutely not linked with the player list on the top.

I think in a logical way that this button should take the player which is
selected on the tree view if a such row is selected.


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