Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread James Supancic
I removed game.h and then did svn up again and now it is working. I
guess I should have double checked before posting here... sorry for
the confusion.

Thank you for your time,
James Steven Supancic III

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Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread Madeline Book
On 12/04/2009, James Supancic  wrote:
> I have recently updated my local copy of the freeciv trunk. I have
> noticed that the following:
> GAME_DEFAULT_GOLD_UPKEEP_STYLE
> GAME_MAX_GOLD_UPKEEP_STYLE
> GAME_MIN_GOLD_UPKEEP_STYLE
> Are used in ruleset.c but not #defined anywhere.
>
> I suspect someone commited ruelset.c but failed to commit ruleset.h?

I think your svn update was somehow incomplete, since the defines
are clearly made in common/game.h and this file is included in
ruleset.c. Check inside your common/game.h and make sure that
they exist there, otherwise re-checkout the sources.


---
パソコンを信頼してはいけないよ。

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Re: [Freeciv-Dev] You must #define preprocessor constants before using them.

2009-04-12 Thread Daniil Ivanov
Hi!

  I see they are defined in common/game.h.

Thanks, Daniil.

On Sun, Apr 12, 2009 at 1:51 PM, James Supancic  wrote:
> I have recently updated my local copy of the freeciv trunk. I have
> noticed that the following:
> GAME_DEFAULT_GOLD_UPKEEP_STYLE
> GAME_MAX_GOLD_UPKEEP_STYLE
> GAME_MIN_GOLD_UPKEEP_STYLE
> Are used in ruleset.c but not #defined anywhere.
>
> I suspect someone commited ruelset.c but failed to commit ruleset.h?
>
> Thank you for your time,
> James Steven Supancic III
>
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> Freeciv-dev mailing list
> Freeciv-dev@gna.org
> https://mail.gna.org/listinfo/freeciv-dev
>

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