Re: [Freeciv-Dev] You must #define preprocessor constants before using them.
I removed game.h and then did svn up again and now it is working. I guess I should have double checked before posting here... sorry for the confusion. Thank you for your time, James Steven Supancic III ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] You must #define preprocessor constants before using them.
On 12/04/2009, James Supancic wrote: > I have recently updated my local copy of the freeciv trunk. I have > noticed that the following: > GAME_DEFAULT_GOLD_UPKEEP_STYLE > GAME_MAX_GOLD_UPKEEP_STYLE > GAME_MIN_GOLD_UPKEEP_STYLE > Are used in ruleset.c but not #defined anywhere. > > I suspect someone commited ruelset.c but failed to commit ruleset.h? I think your svn update was somehow incomplete, since the defines are clearly made in common/game.h and this file is included in ruleset.c. Check inside your common/game.h and make sure that they exist there, otherwise re-checkout the sources. --- パソコンを信頼してはいけないよ。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] You must #define preprocessor constants before using them.
Hi! I see they are defined in common/game.h. Thanks, Daniil. On Sun, Apr 12, 2009 at 1:51 PM, James Supancic wrote: > I have recently updated my local copy of the freeciv trunk. I have > noticed that the following: > GAME_DEFAULT_GOLD_UPKEEP_STYLE > GAME_MAX_GOLD_UPKEEP_STYLE > GAME_MIN_GOLD_UPKEEP_STYLE > Are used in ruleset.c but not #defined anywhere. > > I suspect someone commited ruelset.c but failed to commit ruleset.h? > > Thank you for your time, > James Steven Supancic III > > ___ > Freeciv-dev mailing list > Freeciv-dev@gna.org > https://mail.gna.org/listinfo/freeciv-dev > ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev