Btw, it`s no problem for me to read english. I feel that I understand
everything. =) Just writing correct grammar is hard for me.
What is SNAP audio
(http://www.unet.univie.ac.at/~a0503736/php/drdoswiki/?n=Main.SoundCardChip#toc5)?
I did look into it but I don`t get wise. It looks like it isn`t useful
for endusers to turn *any* card into soundblaster compatible?
Eric Auer wrote:
I have onboard sound. In Windows I am using a driver called
C-Media AC97 Audio device.
Only a few new games and software like MPXPLAY media player for DOS
can use AC97 directly, but as you see, it can be done :-).
In DOS it`s called SiS 7012 Sound Codec. MidiPort 330, Compatibility
n/a, Roland MPU-401, everything else (dma, irq...) n/a.
The old sb16 drivers, the one from via and one from SiS
with another number (SiS 7018) are not working.
You might be able to trick the other driver into working
for your chip, but you should do some research first. For
example try to compare chip data sheets on the internet.
No need to check the deep details, just get an impression.
Only after that, check here or on bttr-software.de forum
whether somebody can help you to play with the driver.
SiS 7012 (onboard) (there are no dos drivers):
http://www.alsa-project.org/main/index.php/Matrix:Module-intel8x0
SiS 7018 (there are dos drivers):
http://www.alsa-project.org/main/index.php/Matrix:Module-trident
http://en.wikipedia.org/wiki/SiS_630/730 says it`s SoundBlaster Pro/16
Compliant
looks like pci, but unsure if exclusively used for pci
Don`t think this could work. Them seam to be very different. But I play
to create a set of screenshots and then ask in that forum.
Therefore I guess I have no way to get this onboard soundchip
to work in DOS with also no way to get sb16 compatibility?
There is one generic solution: A driver which traps all
attempts to access SB16 soundblaster hardware and forwards
the collected sound data to a driver for AC97. This is
how the drivers for SBLive and SBPCI work - those two PCI
soundcards do not actually have SB16 hardware, they are
AC97 and come with a trap style DOS driver. Problem is
that only EMM386 compatible games work with it, as the
hardware trap needs protected mode, as does EMM386...
Sounds nice, not perfect, but promising. :) In theory possible. :)
In theory also extensible firmware interface could be deliverance from
any incompatibly problems - if someone writes the needed extensions.
You should check the BTTR forum mentioned above: A while
ago there was some talk about collecting donations for
funding for writing a free open source SB16 to AC97
driver, for example based on the virtual soundcard code
of DOSEMU or Bochs combined with the AC97 driver of the
MPXPLAY player or another OS, e.g. Alsa-project drivers.
Well, I searched the forums for ac97 but did not found anything about
SB16 to AC97 founding.
Greetings
Michael Reichenbach
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