Re: [GRASS-dev] references for v.voronoi
OK, thanks for the info! On Sun, Oct 1, 2017 at 4:06 PM, Markus Metzwrote: > Hi Anna, > > On Sun, Oct 1, 2017 at 4:06 PM, Anna Petrášová > wrote: >> >> Hi, >> >> we were just reviewing materials for class where we use v.voronoi, and >> it has some fairly new functionality Markus added, which is not quite >> covered in references. > > I guess you refer to the new -a and -s flags. These are not based on any > references. The idea for these new flags came from studying v.voronoi and > its outputs. These flags (particularly -s) are still somewhat experimental > because v.voronoi itself is numerically a bit unstable, sometimes creating > artefacts when input points/vertices are very close to each other. The > reference for the basic voronoi algorithm is in the manual. The -a and -s > flags are an example what else you can do with that algorithm. > > Markus M > >> It would be great if anyone could suggest some >> relevant articles for the algorithm or applications? I would be happy >> to add them there. >> >> Thank you, >> >> Anna > ___ grass-dev mailing list grass-dev@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/grass-dev
Re: [GRASS-dev] references for v.voronoi
Hi Anna, On Sun, Oct 1, 2017 at 4:06 PM, Anna Petrášováwrote: > > Hi, > > we were just reviewing materials for class where we use v.voronoi, and > it has some fairly new functionality Markus added, which is not quite > covered in references. I guess you refer to the new -a and -s flags. These are not based on any references. The idea for these new flags came from studying v.voronoi and its outputs. These flags (particularly -s) are still somewhat experimental because v.voronoi itself is numerically a bit unstable, sometimes creating artefacts when input points/vertices are very close to each other. The reference for the basic voronoi algorithm is in the manual. The -a and -s flags are an example what else you can do with that algorithm. Markus M > It would be great if anyone could suggest some > relevant articles for the algorithm or applications? I would be happy > to add them there. > > Thank you, > > Anna ___ grass-dev mailing list grass-dev@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/grass-dev
[GRASS-dev] references for v.voronoi
Hi, we were just reviewing materials for class where we use v.voronoi, and it has some fairly new functionality Markus added, which is not quite covered in references. It would be great if anyone could suggest some relevant articles for the algorithm or applications? I would be happy to add them there. Thank you, Anna ___ grass-dev mailing list grass-dev@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/grass-dev
Re: [GRASS-dev] [release planning] 7.4.0
Hi, I'd like to make progress on the 7.4.0 release. Please (all) check the list of open bugs concerning the future 7.4.0 release: https://trac.osgeo.org/grass/query?status=new=assigned=reopened=7.4.0=type=priority I would also like to make progress on the Addons to be moved: https://trac.osgeo.org/grass/wiki/Grass7Planning#Addoncandidatetobemovedtotrunk Candidates: G7A:r.geomorphon G7A:r.object.geometry - +/- equivalent to v.to.db, but for raster objects: very useful for many other modules (notably OBIA) G7A:r.vect.stats - very simple, but nice functionality to have in core G7A:v.centerpoint - basic GIS functionality G7A:v.clip - very easy to use and expected GIS functionality without hassle of complicated commmands :-) G7A:v.profile - expected GIS functionality thanks, Markus ___ grass-dev mailing list grass-dev@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/grass-dev