[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-08-22 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=483759

Nate Graham  changed:

   What|Removed |Added

 Resolution|--- |INTENTIONAL
   See Also||https://bugs.kde.org/show_b
   ||ug.cgi?id=466057
 Status|REPORTED|RESOLVED

--- Comment #3 from Nate Graham  ---
Kind of the opposite of Bug 464611. IMO neither really make sense as they
propose violating the semantics of how custom tiling works. In both cases you
should just modify the tile layout to accommodate what you want.

I think the underlying issue is that modifying the layout feels slow. Bug
466057 proposes addressing that, and if implemented, I think it would be usable
for the use cases you have in mind here.

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[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-04-26 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=483759

h...@runiq.de changed:

   What|Removed |Added

 CC||h...@runiq.de

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[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-04-11 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=483759

Nate Graham  changed:

   What|Removed |Added

 CC||n...@kde.org
   Severity|normal  |wishlist

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[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-03-23 Thread Jonathan Isom
https://bugs.kde.org/show_bug.cgi?id=483759

--- Comment #2 from Jonathan Isom  ---
(In reply to Nick from comment #1)
> Hi - I'm a little unclear about this request. Would it be possible to
> provide a little more detail so the feature request is really clear? Thanks,
> Nick

If looking at the default tiling layout, 3 zones in a 1x3 layout, currently
when moving a window into one of the zones the window will fill that zone.  My
suggestion is that if a window is dragged to either the upper 25% or lower 25%
of a zone it would fill only that half, creating 2 sub-zones each. With the 3
zones in the default it would effectively allow 6 windows, 3 top and 3 bottom
in a 2x3 layout, to be tiled onscreen without having to subdivide the zones in
the template editor ahead of time.  This would add additional flexibility to
the tiling system and apply only temporarily until the window(s) are moved out. 

Currently if I wanted to do this I'd have to go to the tiling layout editor,
split the zone vertically, use the layout for ever how long that is, then undo
the split when I am done.

Hope that is clearer.

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[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-03-23 Thread Nick
https://bugs.kde.org/show_bug.cgi?id=483759

Nick  changed:

   What|Removed |Added

 CC||mobile.har...@outlook.com

--- Comment #1 from Nick  ---
Hi - I'm a little unclear about this request. Would it be possible to provide a
little more detail so the feature request is really clear? Thanks, Nick

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[kwin] [Bug 483759] Add ability to put a window in a portion of a tiling layout zone by placement Top/Bottom 25%

2024-03-16 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=483759

Bug Janitor Service  changed:

   What|Removed |Added

   Keywords||qt6

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