On 4/5/2011 11:32 AM, Raymond de Vries wrote:
> I am making the move from cal3d/osgCal towards the osgAnimation character
> animation. Now I
> would like to keep using my current models and I wonder what the best way is
> to get my
> characters into osgAnimation.
> Does anyone have advice? Can fbx do the job?
I know people who have done it with FBX from Lightwave into OSG successfully.
I can't
comment on Max, but I imagine it's similar.
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
Contracting.
"There is no Truth. There is only Perception. To Perceive is to Exist." -
Xen
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