On Mar 26, 2021, at 4:17 AM, Jörg Knebel via 4D_Tech <4d_tech@lists.4d.com>
wrote:
>
>> On 26 /03 /2021, at 22:03, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com>
>> wrote:
>>
>> it is the app that needs to be notarised.
>>
>> the rules discussed so far are common to all apps, nothing is
> On 26 /03 /2021, at 22:03, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> it is the app that needs to be notarised.
>
> the rules discussed so far are common to all apps, nothing is specific to 4D.
I understand, it is totally my fault that it doesn’t work in
actually the database kind doesn't matter, there is nothing to do for the
structure file or project.
it is the app that needs to be notarised.
the rules discussed so far are common to all apps, nothing is specific to 4D.
**
4D
> On 26 /03 /2021, at 17:41, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> info.plist and entitlements are 2 different entities.
Just to clarify one thing: You are talking about “4D Project Mode” all the
time, do you?
Keisuke,
> On 26 /03 /2021, at 17:41, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> info.plist and entitlements are 2 different entities.
Now I’m totally confused. Where is the “entitlement entity” located?
I asume it too should be edited with Xcode only?
I never touched
info.plist and entitlements are 2 different entities.
the com.apple.security.device.camera key needs to be in entitlements, not
info.plist.
info.plist is where you add NSCameraUsageDescription.
if you use a code editor to edit either plist file,
you might want to "plutil -convert xml1" to
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