Re: How easy is it to debug BGT net keys and such?
yep.
URL: https://forum.audiogames.net/post/459200/#p459200
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Re: How easy is it to debug BGT net keys and such?
well, it seams like not a lot of people use htps with there bgt. this means a attacker could set up a packet sniffing environment with a tool like wireshark. after that they would be able to grab the requests and even if they were encrypt
Re: Same import lines again and again
what i do is make a file which is purely for importing stuff, i would do something like the folowing.def importer(): import sys import time import requests import random import pygame import pyglet import osimporter()then in each ne
Re: JustUpdate: Native auto updating, made easy (python)
thanks nice job.
URL: https://forum.audiogames.net/post/456971/#p456971
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Re: problems when installing Modules in python
so, you would do pip install name so for example, pip install clipboardthen, open a new python file and do the folowing to test it, import clipboard name=input("what is your name")print ("your name is" +name)clipboard.copy(name)if that doesn't
Re: AudioGame Collaboration: Should We Do It?
nice. Going to pull the changes
URL: https://forum.audiogames.net/post/453731/#p453731
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Re: Reconsidering Go as a possible game development language
sounds good, I last year did pick up the go hand book, and I quite liked the way the language worked.
URL: https://forum.audiogames.net/post/453729/#p453729
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Re: AudioGame Collaboration: Should We Do It?
@24 thanks i wil have a look at that. It might be useful. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit.
URL: https://forum.audiogames.net/post/453549/#
Re: AudioGame Collaboration: Should We Do It?
@24 thanks i wil have a look at that. It might be usefu. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit.
URL: https://forum.audiogames.net/post/453549/#p
Re: AudioGame Collaboration: Should We Do It?
yeh, it would really be nice if we could accomplish something. However it's not a big deal if something goes wrong. This community in the past might have been flaky around the idea of team development. But there's always a time to improve and t
Re: AudioGame Collaboration: Should We Do It?
this sounds like a good idea. It would push the community away from BGt. going to be cloning the code to have a look. also if any one is a little hesitant with git don't worry it's pretty simple to grasp. A good book is called Git Succinctlythe
Re: remastered: How to code in python tutorials
you might nee to re install it, some times it can be a little picky.
URL: https://forum.audiogames.net/post/449655/#p449655
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Re: learning pygame?
@ 10 good idea, that's what i do
URL: https://forum.audiogames.net/post/448989/#p448989
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Re: learning pygame?
lol, i feel stupid now. I just saw that there was no line that called the function.And that shows how bad at computers i am.
URL: https://forum.audiogames.net/post/448791/#p448791
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h
Re: how to compile your sounds with your game
yep,
URL: https://forum.audiogames.net/post/448752/#p448752
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Re: learning pygame?
hi, I am trying to learn about py game also, so i used this example.however when running it from powershell, i just get a message welcoming me to pygame, then the program clozes, a window isn't even shone.not really sure if i did something wrong, but i have pygame so it
Re: how to compile your sounds with your game
yeh, it would be better to hash the string with the key in it, so that it cant be found in memory
URL: https://forum.audiogames.net/post/448738/#p448738
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htt
Re: Php doesn't like me
yep, it would be better to set up a my sql data base.
URL: https://forum.audiogames.net/post/448463/#p448463
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Re: List of resources for programmers, developers, and more
@1nice job
URL: https://forum.audiogames.net/post/447860/#p447860
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Re: Witch is easier to learn? c++ or python?
@joniksterYou keep saying that Python can give bad practice. Whatever that means.But lol, for real, please give me some examples.Just because a language is meant for 1 thing and it has different sin tax. Does not make it a bad language to learn
Re: what is a good way to get started in php?
@35 Nice job."
URL: https://forum.audiogames.net/post/447047/#p447047
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Re: Php doesn't like me
ok, so in php lets say you wanted to append a string to a diffrent string you would do this1. 2. a = "Hello";3. a .= " World!";4. echo a; // Outputs: Hello World!5. ?>now, if you wanted to append info to a file do thismy_file = 'file.txt';handle = fopen(my_file, 'a
Re: Php doesn't like me
ok, so in php lets say you wanted to append a string to a diffrent string you would do this1. 2. $a = "Hello";3. $a .= " World!";4. echo $a; // Outputs: Hello World!5. ?>now, if you wanted to append info to a file do thismy_file = 'file.txt';handle = fopen(my_file,
Re: what is a good way to get started in php?
lol.
URL: https://forum.audiogames.net/post/446999/#p446999
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Re: Php doesn't like me
better to make it 644, because the owner has to be able to edit it, everyone needs to be able to read it, and nobody needs to execute it (in the strictly unix sense. php is the executable and it's reading the files, parsing them, and doing stuff with them, so unix i
Re: what is a good way to get started in php?
@27 thinking the same.
URL: https://forum.audiogames.net/post/446986/#p446986
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Re: Php doesn't like me
file put and fopen, are both functions that all most do the same thing. however with fopen you have a little more control.
URL: https://forum.audiogames.net/post/446984/#p446984
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Re: Php doesn't like me
file put and fopen, however with fopen you have a little more control.
URL: https://forum.audiogames.net/post/446984/#p446984
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Re: what is a good way to get started in php?
Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can tea
Re: what is a good way to get started in php?
Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can tea
Re: what is a good way to get started in php?
Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can tea
Re: Php doesn't like me
well, when you are writing to file you would dofwrite(myfile.txt);$txt = "ilya loves cats";also make sure php has permission to access that file.
URL: https://forum.audiogames.net/post/446971/#p446971
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Re: Android development
java is pritty good.Yes it's not easy to set it all up, but after getting started it all works pritty well.And as for code examples there are loads of projects on github if you are thinking to learn java have a look at this. the book is called head first java.
URL:
Re: Python from the brain, to the keyboard?
thanks, that is all pritty helpfull!
URL: https://forum.audiogames.net/post/441195/#p441195
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Re: Python from the brain, to the keyboard?
thanks, I will learn a bit of pygamethanks for the help, I all ready now how to use the mixer and the key input. going to try to learn about open al
URL: https://forum.audiogames.net/post/440964/#p440964
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Re: An fps game written in python3. Feel free to use it!
hmm,i have, pyglet, wxpythonpyopenalpywin32
URL: https://forum.audiogames.net/post/440867/#p440867
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Re: An fps game written in python3. Feel free to use it!
hi, i just got this when running it.i have all the modulesAt line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt + CategoryInfo : ObjectNotFoun
Re: An fps game written in python3. Feel free to use it!
hi, i just got this when running it.i have all the modulesWindows PowerShellCopyright (C) 2009 Microsoft Corporation. All rights reserved.PS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\pyth
Re: Python from the brain, to the keyboard?
ok, would you be able to shair any open source code or some thing. so I could have an idea how it all works?thanks.
URL: https://forum.audiogames.net/post/440809/#p440809
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Re: Python from the brain, to the keyboard?
also, @2pyaudiogame is a thing, It lets you create games with only 1 module.however it's not the best, but that's just going of what i have seen with it.If any one has any more info about pyaudiogame that would be grate also!
URL: https://forum.
Re: Python from the brain, to the keyboard?
thanks.By the way how would i go about learning pygame's sintacks?thanks.
URL: https://forum.audiogames.net/post/440797/#p440797
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Re: Python from the brain, to the keyboard?
so,let me get thisyou use mixer for your sound?and you use pygame keyboard module?But what do you use to make the window, Also to my knowlige the mixer does not work with 3 D audio.thanks,
URL: https://forum.audiogames.net/post/440771/#p440771
Python from the brain, to the keyboard?
Hello all.Before I start asking I will say. I am not asking a question about how to get started with python, I am asking what I need to learn to make a game.I already know the basics of python, so for example I am ok with getting a program to read a f
Re: Developing a new social network for the blind and visually impaired
yeh 18 and 2 have a point.I would only make some thing like that, just for fun and if i was learning a programming language.for example when i was learning vbs, i made a little chat program, it sucked, and i new i
Re: Developing a new social network for the blind and visually impaired
jonikster wrote:blindaudiogamer, not really.Look at the Interpals. Something like this, but more.Dragonlee, Sorry, I gave up on Python.Twitter uses C++, Java, Scala, Ruby in Backend.MasterOfDeath, Where can you search f
Re: would you help me to raise some funds for my blog?
ok,
URL: https://forum.audiogames.net/post/437524/#p437524
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Re: would you help me to raise some funds for my blog?
cool, so is the blog currently up, and if so what's the url? thanks
URL: https://forum.audiogames.net/post/437457/#p437457
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Re: would you help me to raise some funds for my blog?
hi, i was thinking the blog would be about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's
URL: https://forum.audiogames.net/post/437
Re: would you help me to raise some funds for my blog?
hi, i was thinking the blog would about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's
URL: https://forum.audiogames.net/post/437431
Re: would you help me to raise some funds for my blog?
'hi, i am learning python my self, and i wouldn't mind donating, I am assuming you will be running linux, so really you need 1 to 2 gigs of ram, how ever storige might be higher because of the fackt that this is a blog not a simple webs
Re: Selling stuff via paypal?
yes, you can use developer paypal.also if it seams like you are getting a lot of clients coming in, it might be better to get a biznis paypal account.To do that, just go into your paypal settings, and there should be a button there where you can change your acc
Re: launch modification in html
@2I think the sameYou can just use _javascript_, and make a ID, for your link then just dodocument.getElementByIdNow if you don't want to use _javascript_ you can make something with a back end programming langwidge, for example PHP or python
URL: https://fo
Re: python mixer, and if?
lol sorry.done.for some reason i clicked the button 1 time, it made 2.again sorry about that.
URL: https://forum.audiogames.net/post/432182/#p432182
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python mixer, and if?
Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my
python mixer, and if?
Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my
Re: map JSON a python flexible map engine
hi. this sounds fun, going to boot up git bash, and get it.if i hav any ideas i will just add them.have a nice day.
URL: https://forum.audiogames.net/post/431802/#p431802
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Re: ware can I learn java skript?
yeh.w3schools is grate.that's where i learned html and PHP
URL: https://forum.audiogames.net/post/428578/#p428578
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Re: some Git hub questions.
thanks
URL: https://forum.audiogames.net/post/421057/#p421057
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some Git hub questions.
Hello.Recently I had a project in vbs.I up loaded it onto my website; however I wanted to have it on git hub. So I made a new repo and got git bash. Then I did the hol thing with checking the file and pushing it. and the thing with my url.However after that I tried t
Re: Decompiling an APK file
just use something like 7 Z. that should do the job
URL: https://forum.audiogames.net/post/412705/#p412705
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Re: bgt translator not working
ok.so what is the point of writing this kind of thing in bgt, like come on, from the first minut you no that you are going to have more problems than results. b g t was never invented, to run every day programs, it was made for games. people all way's seam to
Re: Eclipse NVDA Master
@3 thinking the same.just unzip it and see what's inside there might be more than 1 addon, maby diffrent files like a readme
URL: https://forum.audiogames.net/post/411438/#p411438
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Re: My idea to encourage people to use Python and make more games with it
i think that it would be a grate idea.I am learning HTML and _javascript_. and it would be grate if i could learn some python also
URL: https://forum.audiogames.net/post/410632/#p410632
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Re: Any blind programmer comunity out there?
not sure about comunity's for the blind, but give reddit a go they have a lot of people who are good at coding
URL: https://forum.audiogames.net/post/408315/#p408315
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