Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Richard Antalík
Hi, My plan for VSE in 2.81 is to implement: https://developer.blender.org/D5386 https://developer.blender.org/T65432 https://developer.blender.org/P1027 Then depending on available time focus on usability issues like https://developer.blender.org/D2506 or https://developer.blender.org/T45221 An

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Pablo Dobarro
Hi! I'm currently making the final patches of all the features in the sculpt branch for master. I will focus first on features that don't rely on the sculpting system (remeshers, view navigation, mask extraction...)and then I will continue with all the code directly related to sculpt mode (cursor,

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Julien Duroure
Hello, My plan is to continue working on glTF 2.0 import / export. There is still some issues, mainly in rigging / animation but not only. And then this addon need some perf enhancements. Julien On Thu, Aug 1, 2019 at 7:12 PM antonioya blend wrote: > Hi all, > > My plans for Grease Pencil are

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread antonioya blend
Hi all, My plans for Grease Pencil are the following: 1) Help Clément in fixing all problems with Draw Engine, mainly Blend modes, Z-depth issues and Antialiasing. Also, try to improve speed in any possible areas. 2) Move the modifiers evaluation from Draw Manager to depsgraph. The grease penc

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Wu Yiming
Hi Blender developers! If we are talking about 2~3 months for the 2.81 release, I believe LANPR could be ready to be merged into master as well. I'll see how GSoC part goes and plan for the next stage. YimingWu ___ Bf-committers mailing list Bf-commi

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread darkdefende
For me, it seems like Ton has planned that I should work on new animation features like better motion paths: https://www.youtube.com/watch?v=P1zBbOowyTE Or Implicit skinning: https://www.youtube.com/watch?v=RHySGIqEgyk However, I feel like it would be nice if I took a bit of time and implemented s

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Howard Trickey
There's been a lot of complaining about edit mode performance in 2.8, and some amount of complaints (but not as much) about edit mode memory footprint. Some of the complaints seem specifically about what happens with modifiers, especially subdivision, but some seem to feel it is not just limited to

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Clément FOUCAULT
For the next release I would like to: - Merge my refactor of Mesh Batch Cache for quicker mesh update. - Merge my refactor of the DRWManager for better instancing. - Help refactor GPencil drawing pipeline (with antonioya). (fix many issues for GPencil) - Help refactor Selection drawing (with manowi