On Sunday, 26 March 2017 at 06:45:13 UTC, ketmar wrote:
yes. you have a typo in second `writefln`: S1 instead of S2. ;-)
thank you.
another question, related to my first post:
why size of S2.b1 and S2.b2 still 3, not 4?
am i right: then align applied to members, compiler not change
size of m
What's the difference between
1.
string x = "abcd";
foreach(character; x)
write(character);
and
string x = "abcd";
foreach(character; x[0..$])
write(character);
2. is and ==
3. pointer and address and reference?
On Sunday, 26 March 2017 at 06:38:59 UTC, zabruk70 wrote:
oh sorry sorry - mistyping
ok. DMD use padding, so for real container.sizeof
i should use lastMemeber.offsetof+lastMemeber.sizeof
zabruk70 wrote:
On Sunday, 26 March 2017 at 05:09:15 UTC, ketmar wrote:
most of the time either location or padding will work the same.
hmm.. you ruined my expirence..
i made another experiment.
whould you please explain me S2 size 6?
thank you for you time.
yes. you have a typo in second
On Sunday, 26 March 2017 at 05:09:15 UTC, ketmar wrote:
most of the time either location or padding will work the same.
hmm.. you ruined my expirence..
i made another experiment.
whould you please explain me S2 size 6?
thank you for you time.
https://dpaste.dzfl.pl/9a31b6e370a0
struct S1 //s
On Wednesday, 1 March 2017 at 20:23:57 UTC, aberba wrote:
On Friday, 24 February 2017 at 22:44:55 UTC, XavierAP wrote:
[...]
Gtkd is obviously defacto for Linux ONLY, dlangui for cross
platform app without native feel. But if you want something
easy and flexible with native look and feel on
zabruk70 wrote:
Thank you ag0aep6g and ketmar!!
I will use additional outside align.
I want packing inside, you are right.
But i check result size with assert() and failed.
But for clearness...
I was thinked, that align not changes SIZE, but changes LOCATION.
I was thinked, that "align(X) unio
On Sunday, 26 March 2017 at 02:24:56 UTC, Jolly James wrote:
You can ignore the loop()-method. It is not called as the
application will never reach this statement, because it cannot,
because it crashes already in the listen()-method in
consequence of the exception that does not get caught by th
On Sunday, 26 March 2017 at 01:22:24 UTC, bauss wrote:
On Sunday, 26 March 2017 at 00:34:03 UTC, Jolly James wrote:
[...]
This part:
catch (std.socket.SocketOSException e)
[...]
[...]
I know that inheritance stuff, but none (!) of them catches that
strange exception either. You can ignor
On Sunday, 26 March 2017 at 00:34:03 UTC, Jolly James wrote:
How do you catch an std.socket.SocketOSException?
The following does not work, as the exception occurs anyway and
leads to a crash:
import ae.net.asockets;
void main(string[] args)
{
TcpServer tcp = new TcpServer();
On Saturday, 25 March 2017 at 23:36:07 UTC, kinke wrote:
On Saturday, 25 March 2017 at 22:45:22 UTC, ketmar wrote:
zabruk70 wrote:
[...]
`align(1) union Union1` will do the trick.
what you did is members packing. but the union itself is
padded to integer size too. i.e. internal `align` wil
How do you catch an std.socket.SocketOSException?
The following does not work, as the exception occurs anyway and
leads to a crash:
import ae.net.asockets;
void main(string[] args)
{
TcpServer tcp = new TcpServer();
try
{
tcp.listen(2345, "127.0.0.1c
On Saturday, 25 March 2017 at 22:45:22 UTC, ketmar wrote:
zabruk70 wrote:
//DMD 2.073.1 and latest 2.075.0-master-972eaed
//Windows 7 32-bit
union Union1
{
align(1):
byte[5] bytes5;
struct
{
align(1):
char char1;
uint int1;
}
}
void main ()
{
import std.stdio:
On Saturday, 25 March 2017 at 22:54:30 UTC, zabruk70 wrote:
But for clearness...
I was thinked, that align not changes SIZE, but changes
LOCATION.
I was thinked, that "align(X) union Union1"
just force compiler to place Union1 on boundaries of X bytes...
In order for all Union1 instances in a
Thank you ag0aep6g and ketmar!!
I will use additional outside align.
I want packing inside, you are right.
But i check result size with assert() and failed.
But for clearness...
I was thinked, that align not changes SIZE, but changes LOCATION.
I was thinked, that "align(X) union Union1"
just for
zabruk70 wrote:
//DMD 2.073.1 and latest 2.075.0-master-972eaed
//Windows 7 32-bit
union Union1
{
align(1):
byte[5] bytes5;
struct
{
align(1):
char char1;
uint int1;
}
}
void main ()
{
import std.stdio: writefln;
writefln("Union1.sizeof=%d", Union1.sizeof);
On 03/25/2017 11:37 PM, zabruk70 wrote:
union Union1
{
align(1):
byte[5] bytes5;
struct
{
align(1):
char char1;
uint int1;
}
}
void main ()
{
import std.stdio: writefln;
writefln("Union1.sizeof=%d", Union1.sizeof); //prints 8, not 5
}
I'm not sure how the align stuff
//DMD 2.073.1 and latest 2.075.0-master-972eaed
//Windows 7 32-bit
union Union1
{
align(1):
byte[5] bytes5;
struct
{
align(1):
char char1;
uint int1;
}
}
void main ()
{
import std.stdio: writefln;
writefln("Union1.sizeof=%d", Union1.sizeof); //prints 8, not 5
}
I expe
On Saturday, 25 March 2017 at 16:46:00 UTC, crimaniak wrote:
On Saturday, 25 March 2017 at 16:08:49 UTC, NotSpooky wrote:
__gshared implies static,...
Thanks! Confusing for me moment.
try this:
import std.stdio;
void main()
{
import std.stdio;
__gshared File f;
On Thursday, 2 March 2017 at 06:16:09 UTC, Patrick Schluter wrote:
Here [1] is the official git page listing all GUI clients for
different plartforms.
I use GitExtensions[2] and I like it a lot. It works very well
and all the complicated stuff can be done from the GUI
interface and also from
On Saturday, 25 March 2017 at 16:08:49 UTC, NotSpooky wrote:
__gshared implies static,...
Thanks! Confusing for me moment.
On Saturday, 25 March 2017 at 15:52:15 UTC, crimaniak wrote:
Simple File test:
void main()
{
import std.stdio;
File f = File("test.txt", "w");
f.writeln("hello");
}
All works as expected.
Now let's add __gshared:
void main()
{
import std.s
Simple File test:
void main()
{
import std.stdio;
File f = File("test.txt", "w");
f.writeln("hello");
}
All works as expected.
Now let's add __gshared:
void main()
{
import std.stdio;
__gshared File f = File("test.txt", "w");
On Saturday, 25 March 2017 at 06:17:15 UTC, Nicholas Wilson wrote:
On Saturday, 25 March 2017 at 02:21:33 UTC, data pulverizer
wrote:
Thanks a lot ... I was half joking playing with the name
"mangling" but I appreciate your explanations and suggestions.
This is the internet, I can't tell if yo
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