Whoops, I just saw that my earlier answer was totally
inaccurate.
I was on my phone at the time, so didn't look at the code in
detail.
No big deal, figured you just missed it / auto response to this
kinda question. I did my best to google this question, but wasn't
really sure where to begin.
On Wednesday, 24 September 2014 at 11:07:56 UTC, Mike Parker
wrote:
You're using deprecated OpenGL calls. The gl3 module only
declares and loads modern OpenGL. If you really want to use the
deprecated stuff, change the gl3 import to this:
import derelict.opengl3.gl;
And call load/reload on th
Hi everyone,
I've got derelict.opengl3.gl3 and derelict.glfw3.glfw3 setup with
dub and can get a window to open up and close with glfw3. I can
also use glClear(GL_COLOR_BUFFER_BIT); however, beyond this most
OpenGL commands fail and I can't seem to figure out how to fix it.
Code:
import