Re: Which Multithreading Solution?

2018-03-04 Thread Adam Wilson via Digitalmars-d-learn
On 3/4/18 11:31, Drew Phil wrote: Hey there! I'm trying to figure out which of D's many multithreading options to use for my application. I'm making a game that runs at 60 frames per second that can also run user-made Lua scripts. I would like to have the Lua scripts run in a separate thread so

Which Multithreading Solution?

2018-03-04 Thread Drew Phil via Digitalmars-d-learn
Hey there! I'm trying to figure out which of D's many multithreading options to use for my application. I'm making a game that runs at 60 frames per second that can also run user-made Lua scripts. I would like to have the Lua scripts run in a separate thread so they can't delay frames if ther