http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
2008/4/16 Marko Lindqvist :
> I don't like the way "Slow_Down_Timeline" maps between effect values
> and hardcoded turn lengths (in years). Would it be much harder to do
> more generic "Turn_Length" -effect? Value of this effect would tell
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
On 09/04/2008, Ulrik Sverdrup wrote:
>
> I realize this bug has distinct parts
> 1. /set startyear
> 2. MinYear
> 3. Use Slow_Down_Timeline to "effects-ize the calendar"
>
> The first one is the least intrusive.
It seems to me that num
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
Hello
Would it be interesting to update this for the current trunk? If you
think the current draft works (mostly) well as designed, it should be
fairly easy to get this in, I looked at it yesterday.
I realize this bug has distinct parts
1.
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
On 27/06/07, Ulrik Sverdrup <[EMAIL PROTECTED]> wrote:
>
> ## Further work ##
>
> * Incorporate minor changes to 2.1 branch, like `startyear` and/or any
> renamed effects (like `Slow_Down_Timeline_2`) to
No, you need good arguments for feat
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
Of course I did two errors in the last patch that I caught just after
sending it. Fixed to use textyear (of course) as well.
And: I don't think there should be any rounding in game_next_year(),
but I included it for you to see since I coded
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
Here is a small doc and a patch to trunk r13023. It is ready for
comment or commit if wanted.
On my wishlist is to get the startyear patch into the 2.1 branch
Ulrik
# Using Effects for the Calendar #
For default ruleset and flexibility for
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
Hello freeciv-dev
I have worked on this yesterday and today and I'm mostly done with the
first parts. So far I have coded against trunk and written up some
documentation for the changes. I'll clean it up and post the work when
I have time on
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
On Sun, 24 Jun 2007, Ulrik Sverdrup wrote:
> The previous "attempt" is very well designed and aims at removing
> game.info.year, and drive everything with turns. Well designed and we
> should have that as goal. However, this requires porting
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
2007/6/24, Per I. Mathisen <[EMAIL PROTECTED]>:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
>
> On Sun, 24 Jun 2007, Ulrik Sverdrup wrote:
> > I'm looking at the patch from #2912 now and can "review" it. Do you or
> > anyone kn
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
On Sun, 24 Jun 2007, Ulrik Sverdrup wrote:
> I'm looking at the patch from #2912 now and can "review" it. Do you or
> anyone know the reason it did not go further? No interest?
More interesting things came up, I believe.
- Per
___
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
2007/6/24, Per I. Mathisen <[EMAIL PROTECTED]>:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
>
> On Sat, 23 Jun 2007, Ulrik Sverdrup wrote:
> > We need a more flexible calender for rulesets, and with effects I
> > think we have
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
On Sat, 23 Jun 2007, Ulrik Sverdrup wrote:
> We need a more flexible calender for rulesets, and with effects I
> think we have a quite efficient way to do it.
There is some work done in this direction already, but probably quite
outdated no
http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
We need a more flexible calender for rulesets, and with effects I
think we have a quite efficient way to do it.
My idea was that we need a relatively easy way to do this so that it
actually happens.
1. Implement 'startyear' server option
2.
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