Gustavo Sverzut Barbieri wrote:
> But did you converted all the skin things to use this new way?
I hope so. I will transform all the current skins to the new layout.
> And what about the redraw-all-time problem?
Richt now I only redraw want's need to be redrawn. Only one problem:
when we start
--- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
>
> Take a look at skin dischi1. It's only blue1_big right now, no
> view/info/title area, but the other stuff is working. Take a look at
> the xml file and play with it. You could define a selection box
> _under_ the item, or a box half has hight as
Gustavo Sverzut Barbieri wrote:
> I still vote for names, cleaner.
We will see if it is necessary.
>> I already implemented yet. All coordinates are relative. You can't
>> draw outside the area. If the content has x=5 and the area is x=20,
>> the skin will draw on x=25. I also have max for the ma
--- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
> Gustavo Sverzut Barbieri wrote:
> > --- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
> > I disagree. Images must have names. Even we can use that names as
> > layers, I mean, if you want the "my_background" to be displayed
> before
> > "background_icon
Gustavo Sverzut Barbieri wrote:
> --- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
> I disagree. Images must have names. Even we can use that names as
> layers, I mean, if you want the "my_background" to be displayed before
> "background_icon", you can do some kind of sort, like alphabetic. So u
> na
--- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
> Gustavo Sverzut Barbieri wrote:
> > --- Dirk Meyer <[EMAIL PROTECTED]> escreveu:
> >> Now we use layout tags to define a layout for each area, it's more
> >> flexible this way. But enough writing, take a look:
> >>
> >>
> >>
> >>
> >>
> >>