On Tue, 2017-09-05 at 08:50 +0200, Stefan Salewski wrote:
> I will follow all your advice and start a new thread for the chess
> engine to return the reply move.
Well yes, but not now...
For now I have pushed a still blocking release to github:
https://github.com/StefanSalewski/nim-chess4
I
Hi Stephan,
I don't have wayland to test with so I can't confirm what you are seeing. My
jhbuild of GTK3.22 also has a broken theme so I can't test cursors properly
with 3.22 and x windows right now. If I had a setup I could test wayland on
gentoo I might suspect the theme at first and
On Mon, 2017-09-04 at 22:39 +0100, Chris Vine wrote:
> If Stefan needs any further assistance I think he needs to explain
> what
> his issue actually is.
Well, my first posting in this thread seems to indicate a real issue,
as Mr cecas...@aol.com confirmed. Animation does not continue when
mouse
On Mon, 4 Sep 2017 14:05:08 +0100
Emmanuele Bassi wrote:
> On 4 September 2017 at 11:58, Chris Vine
> wrote:
>
> > As to your test case, that works fine in GTK+-3.22 with the X11
> > backend and the Adwaita theme. I do not have wayland installed.
> >
On 4 September 2017 at 11:58, Chris Vine wrote:
> As to your test case, that works fine in GTK+-3.22 with the X11
> backend and the Adwaita theme. I do not have wayland installed.
> Possibly you have found a bug in the wayland backend, depending on
> whether anyone else
On Mon, Sep 4, 2017 at 3:17 AM, Stefan Salewski wrote:
> My chess engine takes only a few seconds to calculate
> the next move, so creating an own thread is some overkill.
Incorrect thinking.
> What I need:
> User has done his move, so update display, indicate that
On Mon, 04 Sep 2017 09:17:10 +0200
Stefan Salewski wrote:
> On Sun, 2017-09-03 at 16:54 +0100, Emmanuele Bassi wrote:
> > You're blocking the toolkit's main loop, here. If your application
> > does this, it's broken and needs to be fixed - regardless of what
> > the cursor
On Sun, 2017-09-03 at 16:54 +0100, Emmanuele Bassi wrote:
> You're blocking the toolkit's main loop, here. If your application
> does this, it's broken and needs to be fixed - regardless of what the
> cursor looks like.
>
> The cursor is rendered by the Wayland compositor, but the animation
> is
On Sun, 2017-09-03 at 17:23 -0400, cecas...@aol.com wrote:
> With a jhbuild of GTK3.22 I get a wrist watch type clock cursor for
> "wait" that doesn't have any animation.
Thanks for testing. So problem is not my local Gentoo box, but GTK
3.22.
___
Hi Stefan,
When I test your original post code, with GTK3.18 I get the animated "wait"
cursor. With a jhbuild of GTK3.22 I get a wrist watch type clock cursor for
"wait" that doesn't have any animation. The theme is broken there and I haven't
got around to fixing it yet so that might be
On Sun, 2017-09-03 at 16:54 +0100, Emmanuele Bassi wrote:
> You're blocking the toolkit's main loop,
When I add a background function with g_idle_add() I am blocking the
GTK main loop? Well I just wanted to avoid that.
But even without use of g_idle_add() the animation stops, when I move
the
On 3 September 2017 at 16:32, Stefan Salewski wrote:
> On Sun, 2017-09-03 at 16:43 +0200, Stefan Salewski wrote:
>> Since a few months I have observed that for my chess game the mouse
>> pointer/cursor animation stopped working properly.
>
> Well, I have added the g_idle_add()
On Sun, 2017-09-03 at 16:43 +0200, Stefan Salewski wrote:
> Since a few months I have observed that for my chess game the mouse
> pointer/cursor animation stopped working properly.
Well, I have added the g_idle_add() problem also.
When I move the mouse pointer the first time into the button
Since a few months I have observed that for my chess game the mouse
pointer/cursor animation stopped working properly.
Yesterday I tried cleaning up the code for moving the game GUI to the
new high level Nim GTK GUI, but I was unable to get it working.
When I moved the busy-cursor out of the
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