the big problem with all that is, that the code was correct and turned
out to do the right thing. Last time I was looking into that, the
projection value was overwritten with the newest projection and this
turned out to be returned into insn and just ended up doing the right
thing.
I would expect
Fixes "value not uniquely defined" messages during shader-db runs.
Fixes: 57594065c30feec9376b "nv50/ir: import new shader backend code"
Signed-off-by: Rhys Perry
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src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff --gi