>
> One other possible direction you could look at is building the OSG's
> libgif based plugin and explictly use this instead of the imageio
> based on.
>
This would be my recommendation.
>
> Robert.
> ___
> osg-users mailing list
>
Hi Alessandro,
On Tue, 2 Apr 2019 at 18:12, Alessandro Terenzi wrote:
> I'm thinking to create a osg::ImageSequence if the actual Gif file contains
> more than 1 image and return that instead of a osg::Image object...
>
> I will test this approach more in depth and submit the improvement if
I'm thinking to create a osg::ImageSequence if the actual Gif file contains
more than 1 image and return that instead of a osg::Image object...
I will test this approach more in depth and submit the improvement if there's
no other way to use animated Gifs on iOS.
Cheers,
Alessandro
Hi,
I'm using OSG 3.6.3 on iOS and, as far as I understand, using imageio plugin
the loading Gif images works fine, but I cannot see animations if the Gif is
animated.
Looking at the imageio plugins source code, unless I missed something, no
ImageStream is ever created, instead just a single
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