Hello,
I want to know about the Pharo graphic system architecture, I whould like
to know if there's some documentation explaining his inner works.
For NBOpenGL and Roassal 3D in particular, I'm having some flickering,
which I think is related to the way that the OpenGL framebuffer is
transferred
On Nov 22, 2013, at 6:57 PM, Ronie Salgado ronies...@gmail.com wrote:
Hello,
I want to know about the Pharo graphic system architecture, I whould like to
know if there's some documentation explaining his inner works.
For NBOpenGL and Roassal 3D in particular, I'm having some flickering,