Hi Kevin,
> Eventually, I ran into memory management/GC issues
> ...
> I was reading about memory management in Lisp Machines back in the day, and
> they used a concept called "areas" consisting of "regions" (the meaning of
> those terms, including "arena" and "pool"
PicoLisp doesn't use such are
Got it. This all makes perfect sense! Thanks Alex.
Regards,
Kashyap
On Sat, Jun 8, 2019 at 12:03 AM Alexander Burger
wrote:
> Hi Kashyap,
>
> > I see, so if app0, app1 and app2 are on different machines and say the
> > first request from the client hits app0, and app0 forks a process to
> handle
Hello,
I originally starting working on a "game engine" in Common Lisp (quotations
as it's actually a visualization tool). Eventually, I ran into memory
management/GC issues so I sought out another Lisp-based language with a
more hackable implementation. In my own system, one of the goals is to
ma
Hi Kashyap,
> I see, so if app0, app1 and app2 are on different machines and say the
> first request from the client hits app0, and app0 forks a process to handle
> the session with the client. I presume that the subsequent requests from
> the client would somehow be routed to app0 - correct?
Co