On Jan 14, 10:55 pm, epsilon cesm...@gmail.com wrote:
All:
I've been playing with Lua and found something really cool that I'm
unable to do in Python. With Lua, a script can be compiled to byte
code using luac and by adding #!/usr/bin/lua at the top of the
binary, the byte code becomes a
On Jan 15, 8:32 am, schmeii maxischm...@gmail.com wrote:
On Jan 14, 10:55 pm, epsilon cesm...@gmail.com wrote:
All:
I've been playing with Lua and found something really cool that I'm
unable to do in Python. With Lua, a script can be compiled to byte
code using luac and by adding
All:
I've been playing with Lua and found something really cool that I'm
unable to do in Python. With Lua, a script can be compiled to byte
code using luac and by adding #!/usr/bin/lua at the top of the
binary, the byte code becomes a single file executable. After I found
this trick, I ran back
I've been playing with Lua and found something really cool that I'm
unable to do in Python. With Lua, a script can be compiled to byte
code using luac and by adding #!/usr/bin/lua at the top of the
binary, the byte code becomes a single file executable. After I found
this trick, I ran back to
On Jan 14, 5:33 pm, Martin v. Loewis mar...@v.loewis.de wrote:
I've been playing with Lua and found something really cool that I'm
unable to do in Python. With Lua, a script can be compiled to byte
code using luac and by adding #!/usr/bin/lua at the top of the
binary, the byte code becomes
This works great! Do you or anyone else have information on how to do
the same thing for Windows and/or Solaris.
On Windows, just associate the .pyc extension with Python - the standard
installation will already do that.
On Solaris, I don't think something like this is supported.
Regards,