RE: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Timothy Penner via 4D_Tech
Hi Chuck,

> That is one way, however, you can have two or more servers on on machine 
> which do not share license so you mnarry the lciense to the server.  You 
> could have prod 1 with 50 users and prod 2 with 15 users. When someone tries 
> to log into prod 2 (16th) even if there are only 20 connected to prod 1, the 
> connection will be refused

Using a built application with an OEM license yes; otherwise I don’t think 
there is any other way to "mnarry the lciense to the server". Without using a 
built-oem server the running applications will all share the same base license 
(assuming they are all running the same version, for example, 16.x).

Have you found a reliable way that works without using an OEM license?

-Tim



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Re: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Charles Miller via 4D_Tech
That is one way, however, you can have two or more servers on on machine
which do not share license so you mnarry the lciense to the server.  You
could have prod 1 with 50 users and prod 2 with 15 users. When someone
tries to log into prod 2 (16th) even if there are only 20 connected to prod
1, the connection will be refused

Regards

Chuck

On Thu, Mar 22, 2018 at 12:20 PM, Tim Nevels via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> On Mar 22, 2018, at 11:02 AM, Chip Scheide wrote:
>
> > As long as you run on the same physical box (or in/on the same VM), you
> > should be able to run 2 or more copies of Server at the same time. You
> > will need to run each instance on a different set of ports.
> >
> > You are still limited to the to the same total number of concurrent
> > user licenses across all instances of Server.
> >
> > Example:
> > 1 - Mac Pro (why not)...
> >  1 - Production server
> >  1 - Test server
> >  1 - Dev server
> >
> > Available user licenses: 50
> > Prod server uses 40
> > Test server uses 5
> > Dev server uses 5
> > all is good, next user to log in to any server would get a 'not enough
> > licenses' warning.
> >
> > 4D support (Tim?) can correct me if I am wrong.
>
>
> That is how I understand it to work. Licenses are assigned to the physical
> machine 4D Server is running on, not the 4D Server application. The is why
> there is a single “Licenses” folder on the machine. Hence, license sharing
> among multiple 4D Server applications on the same machine is allowed and
> supported.
>
> I do it all the time when I need to put up a test version of a new
> structure at a client’s office. I run a second 4D Server application on
> their server machine and use a different set of ports. Then the testers
> have a special copy of 4D Client that has the different ports set and they
> use that to log into the test version.
>
> It used to be that the first 4D Server that was launched become the
> “license manger server”. Any additional 4D Server instances launched on the
> machine went through the first 4D Server application to get available
> license information. If you tried to quit 4D Server #1 and 4D Server #2 was
> still running you would get a message that you could not quit 4D Server #1
> until 4D Server #2 was no longer running. Have not seen that message in a
> long time, so not sure it still works that way.
>
> Tim
>
> Tim Nevels
> timnev...@mac.com 
> Innovative Solutions
> 785-749-3444
>
>
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RE: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Chip Scheide via 4D_Tech
AS I understood Jim's question
he did not want to do testing/make changes to a production server.

I was just giving him a workaround(?) a solution(?) to not having a 2 
user server license

Chip
On Thu, 22 Mar 2018 16:26:34 +, Timothy Penner via 4D_Tech wrote:
> yes it works that way - but I don't think this information pertains 
> to Jim's question.
> 
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RE: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Timothy Penner via 4D_Tech
Regarding access to 4D Server using the 4D Developer Pro license, I think that 
Doug von Roeder hit the nail on the head:

> 4D Developer Pro  doesn't 
> include a server,
> 4D Team Developer Professional 
>  does.

See also:
http://www.4d.com/products/4dv16/development.html

Regarding running multiple 4D Server applications on a single machine with a 
single 4D Server license being shared (what chip posted), yes it works that way 
- but I don't think this information pertains to Jim's question.

-Tim



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Re: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Tim Nevels via 4D_Tech
On Mar 22, 2018, at 11:02 AM, Chip Scheide wrote:

> As long as you run on the same physical box (or in/on the same VM), you 
> should be able to run 2 or more copies of Server at the same time. You 
> will need to run each instance on a different set of ports.
> 
> You are still limited to the to the same total number of concurrent 
> user licenses across all instances of Server.
> 
> Example:
> 1 - Mac Pro (why not)... 
>  1 - Production server
>  1 - Test server
>  1 - Dev server
> 
> Available user licenses: 50
> Prod server uses 40
> Test server uses 5
> Dev server uses 5
> all is good, next user to log in to any server would get a 'not enough 
> licenses' warning.
> 
> 4D support (Tim?) can correct me if I am wrong.


That is how I understand it to work. Licenses are assigned to the physical 
machine 4D Server is running on, not the 4D Server application. The is why 
there is a single “Licenses” folder on the machine. Hence, license sharing 
among multiple 4D Server applications on the same machine is allowed and 
supported. 

I do it all the time when I need to put up a test version of a new structure at 
a client’s office. I run a second 4D Server application on their server machine 
and use a different set of ports. Then the testers have a special copy of 4D 
Client that has the different ports set and they use that to log into the test 
version. 

It used to be that the first 4D Server that was launched become the “license 
manger server”. Any additional 4D Server instances launched on the machine went 
through the first 4D Server application to get available license information. 
If you tried to quit 4D Server #1 and 4D Server #2 was still running you would 
get a message that you could not quit 4D Server #1 until 4D Server #2 was no 
longer running. Have not seen that message in a long time, so not sure it still 
works that way. 

Tim

Tim Nevels 
timnev...@mac.com 
Innovative Solutions
785-749-3444


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Re: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Douglas von Roeder via 4D_Tech
4D Developer Pro  doesn't
include a server, 4D Team Developer Professional
 does.

--
Douglas von Roeder
949-336-2902

On Thu, Mar 22, 2018 at 9:01 AM, Chip Scheide via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Jim,
> As long as you run on the same physical box (or in/on the same VM), you
> should be able to run 2 or more copies of Server at the same time. You
> will need to run each instance on a different set of ports.
>
> You are still limited to the to the same total number of concurrent
> user licenses across all instances of Server.
>
> Example:
> 1 - Mac Pro (why not)...
>   1 - Production server
>   1 - Test server
>   1 - Dev server
>
> Available user licenses: 50
> Prod server uses 40
> Test server uses 5
> Dev server uses 5
> all is good, next user to log in to any server would get a 'not enough
> licenses' warning.
>
> 4D support (Tim?) can correct me if I am wrong.
>
> Chip
>
> On Thu, 22 Mar 2018 10:00:33 -0400, Jim Crate via 4D_Tech wrote:
> > I thought 4D Developer Professional included a 2-user 4D Server
> > license so we could test using 4D Server without having to run a
> > separate instance on the production server. However, when I launch 4D
> > Server, it asks for activation. It appears to accept my 4D Developer
> > Professional license but then does not open a structure. If I
> > relaunch 4D Server it asks to be activated again. Will Server no
> > longer run on a developer license? If so, this should be
> > reconsidered. I’d really prefer not to have to debug On Server
> > Shutdown on the production server.
> >
> > 4D 16.3 on macOS 10.13.
> >
> > Jim Crate
> >
> > **
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> Alcohol is for drinkin'
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Re: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Chip Scheide via 4D_Tech
Jim,
As long as you run on the same physical box (or in/on the same VM), you 
should be able to run 2 or more copies of Server at the same time. You 
will need to run each instance on a different set of ports.

You are still limited to the to the same total number of concurrent 
user licenses across all instances of Server.

Example:
1 - Mac Pro (why not)... 
  1 - Production server
  1 - Test server
  1 - Dev server

Available user licenses: 50
Prod server uses 40
Test server uses 5
Dev server uses 5
all is good, next user to log in to any server would get a 'not enough 
licenses' warning.

4D support (Tim?) can correct me if I am wrong.

Chip
 
On Thu, 22 Mar 2018 10:00:33 -0400, Jim Crate via 4D_Tech wrote:
> I thought 4D Developer Professional included a 2-user 4D Server 
> license so we could test using 4D Server without having to run a 
> separate instance on the production server. However, when I launch 4D 
> Server, it asks for activation. It appears to accept my 4D Developer 
> Professional license but then does not open a structure. If I 
> relaunch 4D Server it asks to be activated again. Will Server no 
> longer run on a developer license? If so, this should be 
> reconsidered. I’d really prefer not to have to debug On Server 
> Shutdown on the production server.
> 
> 4D 16.3 on macOS 10.13.
> 
> Jim Crate
> 
> **
> 4D Internet Users Group (4D iNUG)
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Re: Test 4D Server using 4D Developer Professional license

2018-03-22 Thread Koen Van Hooreweghe via 4D_Tech
Hi Jim,

4D sales people should correct me if I’m wrong. But AFAIK a 4D Develop license 
does not include a 4D Server license. If you have a partner contract (Silver, 
Gold), you will get a 4D Developer license as well as a separate 2-user 4D 
Server license for testing purposes.

Kind regards,
Koen

> Op 22 mrt. 2018, om 15:00 heeft Jim Crate via 4D_Tech <4d_tech@lists.4d.com> 
> het volgende geschreven:
> 
> I thought 4D Developer Professional included a 2-user 4D Server license so we 
> could test using 4D Server without having to run a separate instance on the 
> production server. However, when I launch 4D Server, it asks for activation. 
> It appears to accept my 4D Developer Professional license but then does not 
> open a structure. If I relaunch 4D Server it asks to be activated again. Will 
> Server no longer run on a developer license? If so, this should be 
> reconsidered. I’d really prefer not to have to debug On Server Shutdown on 
> the production server.
> 
> 4D 16.3 on macOS 10.13.





Compass bvba
Koen Van Hooreweghe
Kloosterstraat 65
9910 Knesselare
Belgium
tel +32 495 511.653

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