Re: Replacing - OAuth.bundle

2017-04-12 Thread Kirk Brooks via 4D_Tech
Miyako,
Your github account is an absolute trove of useful information and
resources for a 4D dev. Your repos organization reflects, I think, the
focus and drive I see when you work so there's nothing to apologize for.

Github isn't the optimal format for 4D style resources but like Sujit said
it's pretty much the acknowledged go-to source for code sharing these days
so it's in our interest to learn how to navigate it.

On Wed, Apr 12, 2017 at 12:53 AM, Keisuke Miyako via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Hello,
>
> in general, only the source files (plain text) are expected to be under
> source-control,
> as well as common format documents such as PDF or images.
>
> large binary files are expected to be published under "Releases".
>
> 4D is an unusual case,
> because the source code (the structure file) is actually a binary file.
>
> ideally, the built plugin (bundle) should be under "Releases",
> the C files under source-control,
> and the unit test structure should be written to build itself
> by importing method code from a set of external text files.
>
> but as of today, I am just publishing my local workspace "as is".
> it is terribly bad practice...


-- 
Kirk Brooks
San Francisco, CA
===

*The only thing necessary for the triumph of evil is for good men to do
nothing.*

*- Edmund Burke*
**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-12 Thread Sujit Shah via 4D_Tech
Thank god there are still some people who find websites and web
applications non ituitive. But GitHub is used by millions so you cannot
really argue.

;-)

On Wed, 12 Apr 2017 at 4:38 am, Kirk Brooks via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Clive,
>
> I'm reading this and thinking you're asking for a little assistance dealing
> with github's interface. It is a bit obtuse if you're coming to it from a
> 4D perspective and haven't worked with it before.
>
> If you follow this link:
>
> https://github.com/miyako
>
>
> it takes you to Miyako's github account. From here you can search or browse
> for the specific repositories you want.
>
> When you find one, 4d-plugin-curl, for example, click on it - you don't
> need to go any deeper. You will see a green button labeled 'Clone or
> download' on the upper right hand side.
>
> Click it and choose Download ZIP.
>
> This will download the entire repo. Depending on exactly what's in it there
> may be a lot of material you won't need. Don't worry about it. Unzip it and
> look around in the contents until you find the plugin. Sometimes this might
> be inside of an example database package.
>
> Move it to your working directory and you can delete the rest.
>
> Hope this helps.
>
> On Tue, Apr 11, 2017 at 9:49 AM, Clive Wilson via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
>
> > Hi Guys,
> >
> > I'm moving my application from v14 to v16r2 .
> >
> > I have used Miyako's OAuth.bundle extensively for exchanging data with
> > remote systems.Using OAuth and JSON.
> > This bundle is being deprecated and the version that I have been using
> has
> > a modified date of Oct 2012.
> >
> > Miyako has replaced this with a group of plugins - 4d-plugin-zip,
> > 4d-plugin-curl, 4d-plugin-common-crypto, 4d-plugin-json.
> > These are all on GITHub.
> >
> > My question is not strictly 4D, but I really need help on this.
> > How do you convert downloaded (from GITHub) into "xxx.bundle"  files that
> > I can replace the old "OAuth.bundle" with.
> > Or, where can I get the "xxx.bundle" 's for 4d-plugin-zip,
> 4d-plugin-curl,
> > 4d-plugin-common-crypto, 4d-plugin-json.
> >
> > Thanks
> > Clive Wilson
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > **
> > 4D Internet Users Group (4D iNUG)
> > FAQ:  http://lists.4d.com/faqnug.html
> > Archive:  http://lists.4d.com/archives.html
> > Options: http://lists.4d.com/mailman/options/4d_tech
> > Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
> > **
>
>
>
>
> --
> Kirk Brooks
> San Francisco, CA
> ===
>
> *The only thing necessary for the triumph of evil is for good men to do
> nothing.*
>
> *- Edmund Burke*
> **
> 4D Internet Users Group (4D iNUG)
> FAQ:  http://lists.4d.com/faqnug.html
> Archive:  http://lists.4d.com/archives.html
> Options: http://lists.4d.com/mailman/options/4d_tech
> Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
> **

-- 

xxx
"There must be ingenuity as well as intention, strategy as well as
strength. "
**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-12 Thread Keisuke Miyako via 4D_Tech
Hello,

in general, only the source files (plain text) are expected to be under 
source-control,
as well as common format documents such as PDF or images.

large binary files are expected to be published under "Releases".

4D is an unusual case,
because the source code (the structure file) is actually a binary file.

ideally, the built plugin (bundle) should be under "Releases",
the C files under source-control,
and the unit test structure should be written to build itself
by importing method code from a set of external text files.

but as of today, I am just publishing my local workspace "as is".
it is terribly bad practice...



**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-12 Thread Douglas Cryer via 4D_Tech
Kirk,

Thank you for a very clear, concise description of how to navigate GitHub 
repositories.

I too have struggled with the interface and terminology.  Your description 
demystifies it all.

Regards,  Dougie


telekinetix Limited- J. Douglas Cryer
Phone : 01234 761759  Mobile : 07973 675 218
2nd Floor Broadway House, 4-6 The Broadway, Bedford MK40 2TE
Email : jdcr...@telekinetix.com   Web : 
http://www.telekinetix.com 

 

**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-11 Thread Clive Wilson via 4D_Tech
Thanks Kirk,

Just getting the old brain into gear.

On the Mac ³Control click² - "Show Package contents².

Got it!!



On 4/11/17, 2:38 PM, "Kirk Brooks"  wrote:

>Clive,
>
>I'm reading this and thinking you're asking for a little assistance
>dealing
>with github's interface. It is a bit obtuse if you're coming to it from a
>4D perspective and haven't worked with it before.
>
>If you follow this link:
>
>https://github.com/miyako
>
>
>it takes you to Miyako's github account. From here you can search or
>browse
>for the specific repositories you want.
>
>When you find one, 4d-plugin-curl, for example, click on it - you don't
>need to go any deeper. You will see a green button labeled 'Clone or
>download' on the upper right hand side.
>
>Click it and choose Download ZIP.
>
>This will download the entire repo. Depending on exactly what's in it
>there
>may be a lot of material you won't need. Don't worry about it. Unzip it
>and
>look around in the contents until you find the plugin. Sometimes this
>might
>be inside of an example database package.
>
>Move it to your working directory and you can delete the rest.
>
>Hope this helps.
>
>On Tue, Apr 11, 2017 at 9:49 AM, Clive Wilson via 4D_Tech <
>4d_tech@lists.4d.com> wrote:
>
>> Hi Guys,
>>
>> I'm moving my application from v14 to v16r2 .
>>
>> I have used Miyako's OAuth.bundle extensively for exchanging data with
>> remote systems.Using OAuth and JSON.
>> This bundle is being deprecated and the version that I have been using
>>has
>> a modified date of Oct 2012.
>>
>> Miyako has replaced this with a group of plugins - 4d-plugin-zip,
>> 4d-plugin-curl, 4d-plugin-common-crypto, 4d-plugin-json.
>> These are all on GITHub.
>>
>> My question is not strictly 4D, but I really need help on this.
>> How do you convert downloaded (from GITHub) into "xxx.bundle"  files
>>that
>> I can replace the old "OAuth.bundle" with.
>> Or, where can I get the "xxx.bundle" 's for 4d-plugin-zip,
>>4d-plugin-curl,
>> 4d-plugin-common-crypto, 4d-plugin-json.
>>
>> Thanks
>> Clive Wilson
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> **
>> 4D Internet Users Group (4D iNUG)
>> FAQ:  http://lists.4d.com/faqnug.html
>> Archive:  http://lists.4d.com/archives.html
>> Options: http://lists.4d.com/mailman/options/4d_tech
>> Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
>> **
>
>
>
>
>-- 
>Kirk Brooks
>San Francisco, CA
>===
>
>*The only thing necessary for the triumph of evil is for good men to do
>nothing.*
>
>*- Edmund Burke*
>


**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-11 Thread Lee Hinde via 4D_Tech
On Tue, Apr 11, 2017 at 9:49 AM, Clive Wilson via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> My question is not strictly 4D, but I really need help on this.
> How do you convert downloaded (from GITHub) into "xxx.bundle"  files that
> I can replace the old "OAuth.bundle" with.
> Or, where can I get the "xxx.bundle" 's for 4d-plugin-zip, 4d-plugin-curl,
> 4d-plugin-common-crypto, 4d-plugin-json.
>

If you download the zip files from github you'll find the bundles in the
resulting folder. Typically in a sample database (in my experience.)
**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Re: Replacing - OAuth.bundle

2017-04-11 Thread Kirk Brooks via 4D_Tech
Clive,

I'm reading this and thinking you're asking for a little assistance dealing
with github's interface. It is a bit obtuse if you're coming to it from a
4D perspective and haven't worked with it before.

If you follow this link:

https://github.com/miyako


it takes you to Miyako's github account. From here you can search or browse
for the specific repositories you want.

When you find one, 4d-plugin-curl, for example, click on it - you don't
need to go any deeper. You will see a green button labeled 'Clone or
download' on the upper right hand side.

Click it and choose Download ZIP.

This will download the entire repo. Depending on exactly what's in it there
may be a lot of material you won't need. Don't worry about it. Unzip it and
look around in the contents until you find the plugin. Sometimes this might
be inside of an example database package.

Move it to your working directory and you can delete the rest.

Hope this helps.

On Tue, Apr 11, 2017 at 9:49 AM, Clive Wilson via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Hi Guys,
>
> I'm moving my application from v14 to v16r2 .
>
> I have used Miyako's OAuth.bundle extensively for exchanging data with
> remote systems.Using OAuth and JSON.
> This bundle is being deprecated and the version that I have been using has
> a modified date of Oct 2012.
>
> Miyako has replaced this with a group of plugins - 4d-plugin-zip,
> 4d-plugin-curl, 4d-plugin-common-crypto, 4d-plugin-json.
> These are all on GITHub.
>
> My question is not strictly 4D, but I really need help on this.
> How do you convert downloaded (from GITHub) into "xxx.bundle"  files that
> I can replace the old "OAuth.bundle" with.
> Or, where can I get the "xxx.bundle" 's for 4d-plugin-zip, 4d-plugin-curl,
> 4d-plugin-common-crypto, 4d-plugin-json.
>
> Thanks
> Clive Wilson
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
> **
> 4D Internet Users Group (4D iNUG)
> FAQ:  http://lists.4d.com/faqnug.html
> Archive:  http://lists.4d.com/archives.html
> Options: http://lists.4d.com/mailman/options/4d_tech
> Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
> **




-- 
Kirk Brooks
San Francisco, CA
===

*The only thing necessary for the triumph of evil is for good men to do
nothing.*

*- Edmund Burke*
**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**

Replacing - OAuth.bundle

2017-04-11 Thread Clive Wilson via 4D_Tech
Hi Guys,

I'm moving my application from v14 to v16r2 .

I have used Miyako's OAuth.bundle extensively for exchanging data with
remote systems.Using OAuth and JSON.
This bundle is being deprecated and the version that I have been using has
a modified date of Oct 2012.

Miyako has replaced this with a group of plugins - 4d-plugin-zip,
4d-plugin-curl, 4d-plugin-common-crypto, 4d-plugin-json.
These are all on GITHub.

My question is not strictly 4D, but I really need help on this.
How do you convert downloaded (from GITHub) into "xxx.bundle"  files that
I can replace the old "OAuth.bundle" with.
Or, where can I get the "xxx.bundle" 's for 4d-plugin-zip, 4d-plugin-curl,
4d-plugin-common-crypto, 4d-plugin-json.

Thanks
Clive Wilson





















**
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**