BUS: [Diplonomic 2020] Resolution of Proposal
With 3 votes FOR and 0 AGAINST, I enact Anonymous Proposal #2: { Enact a Rule with the following text: England is eliminated as a contestant. Austria, Italy, and Russia hereby win the game. } The new text of the rules is as follows: { 6. The game SHALL be conducted on a map mechanically indistinguishable from that appearing at [2]. The Gamemaster SHALL assign Great Powers to Contestants according to an equitable and random method. 7. Contestants may seek the assistance of non-Contestants. If any do so, they SHALL notify the Judge and publicly announce the identities of any such non-Contestants and what assistance they will provide. This could include negotiating on eir behalf, providing feedback on orders, or drafting proposals on eir behalf. Any notifications given under the former section 7 of the Birthday Tournament regulations are considered to have fulfilled this section of the Diplonomic 2020 rules. A contestant CAN, by announcement, cause a person who consents to become or cease to be eir teammate, provided the person is not another contestant or the teammate of another contestant. Designating someone as a teammate is considered a notification that the teammate may assist the contestant in any manner. When these rules provide for certain contestants to win by a certain method, the Gamemaster CAN include their teammates and SHALL do so unless it is eir opinion that extraordinary circumstances render it against the best interest of the tournament. Teammates are encouraged to lie to and cheat other teams, and SHALL NOT engage in any behaviors outside of the tournament intended to influence its course; however, they SHALL NOT betray their teams. A Contestant CAN by announcement grant (or revoke) authorization to a teammate to submit or change orders for eir country. On a contestant’s request, the Gamemaster SHALL inform em which orders have been submitted for eir country, and by whom. 8. During the negotiation or order-submission periods, any Contestant CAN submit a proposal to change these rules privately to the Judge. Before the beginning of each turn, the Judge SHALL publish the texts of all proposals submitted during the previous turn. The Judge SHALL NOT reveal the identity of the submitter. Players CAN vote a proposal so published, or withdraw/change their votes, by submitting their votes privately to the judge, only during the turn immediately following that proposal's publication by the judge. The judge CAN and SHALL resolve all proposals on which voting closed at the end of the previous turn, before the next turn, but only after resolving moves and unit adjustments for that turn. As an exception to the previous sentence, if the enactment of a proposal would interfere with the Judge's ability to ensure the smooth running of the game in accordance with these rules, then the judge NEED NOT resolve it, so long as e publishes an explanation of the problem. E resolves the proposal by publishing the number of votes in favor of it; if the proposal has received a number of non-withdrawn votes in favor greater than half the number of Contestants, it is enacted, otherwise it fails. The Judge SHALL NOT reveal the votes of specific Contestants. If the text of the rules changes, the Judge SHALL publish the new rules text before the start of the next turn. 9. If in the past three game-years, no province has changed ownership, the Gamemaster CAN declare the game a draw, with 2 days notice, concluding the Tournament and announcing all remaining Contestants as winners. 11. There are two types of units: Armies and Fleets. 12. All units have the same strength. 13. There can only be one unit in a province at a time. 14. At the start of the game, each Great Power controls three supply centers, with the exception of Russia, which controls four. These are allocated according to the table shown in the official rules. 15. At the beginning of each turn, there is a period, lasting from 0:00 UTC until 24:00 UTC on the same calendar day, in which negotiations should occur. Following this, there is a period until 12:00 UTC on the following day, during which orders CAN be submitted privately to the Gamemaster. The next turn will begin at 24:00 UTC on that day, by which time the Gamemaster SHALL have resolved the orders, according to the rules as they were at the end of the ordering period and announced the new state of the game. Orders CAN be submitted during the negotiations period and can be changed at any time when orders could be submitted. Each set of orders should specify what eir units will do and how they will retreat and disband if necessary. When appropriate, orders should also contain conditionals for the creation and destruction of units. Orders should specify unit type, one or more provinces, and an action. 16. Each turn represents six months of time. The first turn is called a Spring turn and the next a Fall turn. After each Fall turn, each Great Power must reconcile the number of
Re: BUS: [Diplonomic 2020] Resolution of Proposal
On 7/23/20 8:24 AM, Publius Scribonius Scholasticus via agora-business wrote: > With 6 votes FOR and no votes AGAINST, I enact "Teammate Participation": > {{ > Amend rule 7 by appending the paragraph: > { > A Contestant CAN by announcement grant (or revoke) authorization to a > teammate to submit or change orders for eir country. On a contestant’s > request, the Gamemaster SHALL inform em which orders have been submitted > for eir country, and by whom. > } > Amend rule 22 by replacing “If a player” with “If a country”. > Amend rule 23 by replacing "As part of eir Fall orders, each player” > with “As part of its Fall orders, each country”. > Amend rule 24 by replacing "If a player leaves the game or otherwise > fail to submit orders” with “If a Contestant leaves the game, or eir > country otherwise fails to submit orders”. > }} > > The new text of the rules is as follows: > { > 6. The game SHALL be conducted on a map mechanically indistinguishable > from that appearing at [2]. The Gamemaster SHALL assign Great Powers to > Contestants according to an equitable and random method. > > 7. Contestants may seek the assistance of non-Contestants. If any do so, > they SHALL notify the Judge and publicly announce the identities of any > such non-Contestants and what assistance they will provide. This could > include negotiating on eir behalf, providing feedback on orders, or > drafting proposals on eir behalf. Any notifications given under the > former section 7 of the Birthday Tournament regulations are considered > to have fulfilled this section of the Diplonomic 2020 rules. > > A contestant CAN, by announcement, cause a person who consents to become > or cease to be eir teammate, provided the person is not another > contestant or the teammate of another contestant. Designating someone as > a teammate is considered a notification that the teammate may assist the > contestant in any manner. When these rules provide for certain > contestants to win by a certain method, the Gamemaster CAN include their > teammates and SHALL do so unless it is eir opinion that extraordinary > circumstances render it against the best interest of the tournament. > Teammates are encouraged to lie to and cheat other teams, and SHALL NOT > engage in any behaviors outside of the tournament intended to influence > its course; however, they SHALL NOT betray their teams. > > A Contestant CAN by announcement grant (or revoke) authorization to a > teammate to submit or change orders for eir country. On a contestant’s > request, the Gamemaster SHALL inform em which orders have been submitted > for eir country, and by whom. > > 8. During the negotiation or order-submission periods, any Contestant > CAN submit a proposal to change these rules privately to the Judge. > Before the beginning of each turn, the Judge SHALL publish the texts of > all proposals submitted during the previous turn. The Judge SHALL NOT > reveal the identity of the submitter. Players CAN vote a proposal so > published, or withdraw/change their votes, by submitting their votes > privately to the judge, only during the turn immediately following that > proposal's publication by the judge. > > The judge CAN and SHALL resolve all proposals on which voting closed at > the end of the previous turn, before the next turn, but only after > resolving moves and unit adjustments for that turn. As an exception to > the previous sentence, if the enactment of a proposal would interfere > with the Judge's ability to ensure the smooth running of the game in > accordance with these rules, then the judge NEED NOT resolve it, so long > as e publishes an explanation of the problem. E resolves the proposal by > publishing the number of votes in favor of it; if the proposal has > received a number of non-withdrawn votes in favor greater than half the > number of Contestants, it is enacted, otherwise it fails. The Judge > SHALL NOT reveal the votes of specific Contestants. If the text of the > rules changes, the Judge SHALL publish the new rules text before the > start of the next turn. > > 9. If in the past three game-years, no province has changed ownership, > the Gamemaster CAN declare the game a draw, with 2 days notice, > concluding the Tournament and announcing all remaining Contestants as > winners. > > 11. There are two types of units: Armies and Fleets. > > 12. All units have the same strength. > > 13. There can only be one unit in a province at a time. > > 14. At the start of the game, each Great Power controls three supply > centers, with the exception of Russia, which controls four. These are > allocated according to the table shown in the official rules. > > 15. At the beginning of each turn, there is a period, lasting from 0:00 > UTC until 24:00 UTC on the same calendar day, in which negotiations > should occur. Following this, there is a period until 12:00 UTC on the > following day, during which orders CAN be submitted privately to the > Gamemaster. The next turn
BUS: [Diplonomic 2020] Resolution of Proposal
With 6 votes FOR and no votes AGAINST, I enact "Teammate Participation": {{ Amend rule 7 by appending the paragraph: { A Contestant CAN by announcement grant (or revoke) authorization to a teammate to submit or change orders for eir country. On a contestant’s request, the Gamemaster SHALL inform em which orders have been submitted for eir country, and by whom. } Amend rule 22 by replacing “If a player” with “If a country”. Amend rule 23 by replacing "As part of eir Fall orders, each player” with “As part of its Fall orders, each country”. Amend rule 24 by replacing "If a player leaves the game or otherwise fail to submit orders” with “If a Contestant leaves the game, or eir country otherwise fails to submit orders”. }} The new text of the rules is as follows: { 6. The game SHALL be conducted on a map mechanically indistinguishable from that appearing at [2]. The Gamemaster SHALL assign Great Powers to Contestants according to an equitable and random method. 7. Contestants may seek the assistance of non-Contestants. If any do so, they SHALL notify the Judge and publicly announce the identities of any such non-Contestants and what assistance they will provide. This could include negotiating on eir behalf, providing feedback on orders, or drafting proposals on eir behalf. Any notifications given under the former section 7 of the Birthday Tournament regulations are considered to have fulfilled this section of the Diplonomic 2020 rules. A contestant CAN, by announcement, cause a person who consents to become or cease to be eir teammate, provided the person is not another contestant or the teammate of another contestant. Designating someone as a teammate is considered a notification that the teammate may assist the contestant in any manner. When these rules provide for certain contestants to win by a certain method, the Gamemaster CAN include their teammates and SHALL do so unless it is eir opinion that extraordinary circumstances render it against the best interest of the tournament. Teammates are encouraged to lie to and cheat other teams, and SHALL NOT engage in any behaviors outside of the tournament intended to influence its course; however, they SHALL NOT betray their teams. A Contestant CAN by announcement grant (or revoke) authorization to a teammate to submit or change orders for eir country. On a contestant’s request, the Gamemaster SHALL inform em which orders have been submitted for eir country, and by whom. 8. During the negotiation or order-submission periods, any Contestant CAN submit a proposal to change these rules privately to the Judge. Before the beginning of each turn, the Judge SHALL publish the texts of all proposals submitted during the previous turn. The Judge SHALL NOT reveal the identity of the submitter. Players CAN vote a proposal so published, or withdraw/change their votes, by submitting their votes privately to the judge, only during the turn immediately following that proposal's publication by the judge. The judge CAN and SHALL resolve all proposals on which voting closed at the end of the previous turn, before the next turn, but only after resolving moves and unit adjustments for that turn. As an exception to the previous sentence, if the enactment of a proposal would interfere with the Judge's ability to ensure the smooth running of the game in accordance with these rules, then the judge NEED NOT resolve it, so long as e publishes an explanation of the problem. E resolves the proposal by publishing the number of votes in favor of it; if the proposal has received a number of non-withdrawn votes in favor greater than half the number of Contestants, it is enacted, otherwise it fails. The Judge SHALL NOT reveal the votes of specific Contestants. If the text of the rules changes, the Judge SHALL publish the new rules text before the start of the next turn. 9. If in the past three game-years, no province has changed ownership, the Gamemaster CAN declare the game a draw, with 2 days notice, concluding the Tournament and announcing all remaining Contestants as winners. 11. There are two types of units: Armies and Fleets. 12. All units have the same strength. 13. There can only be one unit in a province at a time. 14. At the start of the game, each Great Power controls three supply centers, with the exception of Russia, which controls four. These are allocated according to the table shown in the official rules. 15. At the beginning of each turn, there is a period, lasting from 0:00 UTC until 24:00 UTC on the same calendar day, in which negotiations should occur. Following this, there is a period until 12:00 UTC on the following day, during which orders CAN be submitted privately to the Gamemaster. The next turn will begin at 24:00 UTC on that day, by which time the Gamemaster SHALL have resolved the orders, according to the rules as they were at the end of the ordering period and announced the new state of the game. Orders CAN be submitted during the negotiations