Re: BUS: Re: OFF: CFJ 3926 Assigned to Murphy (attn Treasuror)

2021-09-19 Thread Edward Murphy via agora-business

I wrote:


As I wrote when I attempted to grant those coins: I believe that, as
Glitter is not an asset, it's reasonable to interpret "gaining" it as a
gloss for "being awarded" it. TRUE.


I award myself Blue Glitter for judging CFJ 3926 on time. Accordingly, I
award myself 6 BoC (156 coins).


BUS: Re: OFF: CFJ 3926 Assigned to Murphy

2021-09-19 Thread Edward Murphy via agora-business

Telna wrote:


I recuse Gaelan from CFJ 3926 (overdue and player inactive).
I assign CFJ 3926 to Murphy.



The Tailor SHALL and CAN grant me coins as a consequence of my Blue
Glitter award earlier in this message.

Called by ais523: Wed 01 Sep 2021 04:23:34

=

On 2021-09-01 14:23, ais523 via agora-business wrote:

I award myself Blue Glitter. (I judged CFJ 3925 recently, already have
a Blue Ribbon, and have not tried to claim Blue Glitter since.)

CFJ: The Tailor SHALL and CAN grant me coins as a consequence of my
Blue Glitter award earlier in this message.

Evidence: this message, and the following quote from the online FLR:
{{{
Rule 2602/7 (Power=1)
Glitter

   "Each type of Ribbon has a corresponding type of Glitter with 
the

   same name. A player qualifies for a type of Glitter when e
   qualifies for the same type of Ribbon while already owning 
such a
   Ribbon. If a player has not been awarded that type of Ribbon 
or e

   corresponding type of Glitter since e last earned or came to
   qualify for that type of Ribbon, and has not been so awarded 
five

   or more times within the past 24 hours, any player CAN award em
   that type of Glitter by announcement. When a player gains a type
   of Glitter, the Tailor SHALL in an officially timely fashion and
   CAN once by announcement award em N/2 boatloads of coins rounded
   up, where N is the number of players that did not own the
   corresponding type of Ribbon at the time of the award. The 
amount

   payable for each type of Glitter is tracked in the Tailor's
   weekly report.

Rule 2577/6 (Power=3), exerpt
Asset Actions

   For an entity to gain (historical syn. earn) an asset is for 
that

   asset to be created in that entity's possession. To grant an
   entity an asset is to create it in eir possession.
}}}

Arguments:
{{{
The version of Rule 2602 on the online FLR is a mess. In addition to an
unmatched double quote, it starts by defining the circumstances in
which a player "qualifies" for glitter, but then probably ignores them
(it may be that an oddly placed "that" is trying to point to this
definition). It then continues by saying that a player can be "awarded"
glitter if they haven't had glitter for a redundant earning of a
Ribbon. That's the action I took in the message where I called this
CFJ.

However, the Tailor's coin reward is based on "gaining" glitter. What
relationship does this have to being awarded it? The term "award" is
normally used for Ribbons and for Patent Titles, whereas "gain" is
typically used for assets; neither a Ribbon nor a Patent Title is an
asset. "Gain" is mentioned in the definition of the White Ribbon,
though. Rule 2577 mentions "gain" as a historical synonym for "earn",
which doesn't really help matters much (it may make the White Ribbon's
definition easier to understand, but maybe not); also, defining
something as a historical synonym doesn't necessarily imply that the
synonym exists now.

If being "awarded" glitter causes you to "gain" it, then is the glitter
itself some sort of tracked object? Perhaps an asset, or a Patent
Title? Or is this meant as some sort of hypothetical condition that
rules can look at (in which case there's no obvious reason to link
"gain" to "award"?).

It also seems possible that there's been a Rulekeepor error related to
the rule in question, and the online FLR doesn't match the actual
ruleset; I haven't looked into this.
}}}


As I wrote when I attempted to grant those coins: I believe that, as
Glitter is not an asset, it's reasonable to interpret "gaining" it as a
gloss for "being awarded" it. TRUE.