Fwd: Re: DIS: PAoAM v5: "Probably should be v4.1" edition

2017-12-20 Thread Edward Murphy

TTttDF


 Forwarded Message 
Subject: Re: DIS: PAoAM v5: "Probably should be v4.1" edition
Date: Wed, 20 Dec 2017 09:04:00 -0800
From: Edward Murphy <emurph...@zoho.com>
To: Reuben Staley <reuben.sta...@gmail.com>


[ PART V: Replace shinies. ]

[ TODO: Actually do this part. I'm not sure what value coins should
    even have, so please help me. ]


Given how much the current system has fluctuated, I wouldn't even
necessarily worry about this part, just reset everyone to a level
playing field and be done with it. Going back to that earlier bit:


Don't worry about how much things cost? I don't understand how that is 
an efficient strategy.


Oh, replace shiny /costs/, gotcha. Thought you meant replace current
shiny holdings. Maybe start it out at 1:1 and then have it adjust
upward/downward based on supply and demand, similar to Floating Value
or quorum?


Amend rule 2599 "Welcome Packages"

(2499, btw)

by replacing the second paragraph with:

       When a player receives a Welcome Package, Agora creates the
       following assets in eir possession:

       1. 20 coins
       2. 5 lumber
       3. 5 stones
       4. 10 apples
       5. 3 papers

Make all players eligable to recieve Welcome Packages.


Replace that last part with "Give a Welcome Package to each player".


Actually, there are several members who haven't claimed a welcome 
package yet. Giving everyone a welcome package right off the bat would 
allow some of us to claim welcome packages twice. That's clearly not an 
ideal situation. What is already there actually works better in this 
situation.


I was thinking "all previously existing welcome packages would be
destroyed", but what if they were already largely spent? Anyway, what's
most appropriate depends on the details of the rest of the proposal.



Fwd: Re: DIS: PAoAM v5: "Probably should be v4.1" edition

2017-12-20 Thread Reuben Staley
I'm pretty sure Murphy sending this just to me was not intentional, so I'm
just gonna put this here.

-- Forwarded message --
From: "Reuben Staley" <reuben.sta...@gmail.com>
Date: Dec 20, 2017 9:45 AM
Subject: Re: DIS: PAoAM v5: "Probably should be v4.1" edition
To: "Edward Murphy" <emurph...@zoho.com>
Cc:

On Dec 18, 2017 10:03 PM, "Edward Murphy" <emurph...@zoho.com> wrote:

Trigon wrote:

[ PART V: Replace shinies. ]
>
> [ TODO: Actually do this part. I'm not sure what value coins should
>even have, so please help me. ]
>

Given how much the current system has fluctuated, I wouldn't even
necessarily worry about this part, just reset everyone to a level
playing field and be done with it. Going back to that earlier bit:


Don't worry about how much things cost? I don't understand how that is an
efficient strategy.

Amend rule 2599 "Welcome Packages"
>
(2499, btw)

by replacing the second paragraph with:
>
>   When a player receives a Welcome Package, Agora creates the
>   following assets in eir possession:
>
>   1. 20 coins
>   2. 5 lumber
>   3. 5 stones
>   4. 10 apples
>   5. 3 papers
>
> Make all players eligable to recieve Welcome Packages.
>

Replace that last part with "Give a Welcome Package to each player".


Actually, there are several members who haven't claimed a welcome package
yet. Giving everyone a welcome package right off the bat would allow some
of us to claim welcome packages twice. That's clearly not an ideal
situation. What is already there actually works better in this situation.


DIS: PAoAM v5: "Probably should be v4.1" edition

2017-12-10 Thread Reuben Staley

Title: Putting Agora on a Map v5
Author: Trigon
Co-Authors: Aris, ATMunn, G., o, VJ Rada
AI: 2.6

[ I implemented Aris's ideas and also changed a few things that were
  bugging me. ]

[ PART I: Removing and Changing Stuff ]

Repeal rules 2488 "The Surveyor", 2489 "Estates", 2490 "Estate Ballots",
2491 "Estate Auctions", 2501 "Farm Rate", 2502 "Agoraculture", 2503
"Comestibles", and 2504 "The Agronomist".

[ Comestibles will probably be removed soon enough, so maybe removing
  them right now isn't completely necessary. ]

Repeal rule 2500 "Action Points".

Amend rule 2445 "How to Pend a Proposal" by replacing the second
paragraph and subsequent list with:

  Any player CAN flip a specified proposal's imminence to "pending"
  by announcement by spending 1 paper.

Amend rule 991 "Calls for Judgement" by removing the list directly
following the first paragraph, and replacing the first paragraph with
the following:

  Any person (the initiator) can initiate a Call for Judgement (CFJ,
  syn. Judicial Case), specifying a statement to be inquired into by
  announcement.

[ Hold up. Before you complain about this being illogical, just know
  that there are plans for this section. ]

Repeal rules 2483 "Economics", 2487 "Shiny Supply Level", and 2497
"Floating Value".

Amend rule 2516 "Passive Income" by replacing it in full with:

  As part of eir monthly duties, the Treasuror SHALL create the
  following assets in possession of every player:

  1. 10 coins
  2. 5 apples
  3. 3 papers

[ This makes it so that impoverished players can move a little each week
  and make some proposals. ]

Amend rule 2599 "Welcome Packages" by replacing the second paragraph
with:

  When a player receives a Welcome Package, Agora creates the
  following assets in eir possession:

  1. 20 coins
  2. 5 lumber
  3. 5 stones
  4. 10 apples
  5. 3 papers

Make all players eligable to recieve Welcome Packages.

[PART II: Making Land]

Re-enact rule 1993/1 (Power=2) "The Land of Arcadia" with the text:

  Arcadia is a land entirely defined by the Arcadian Map (the Map).
  The Map is the term for the set of all Land Units.

  The Map divides Arcadia into a finite, discrete number of Units of
  Land, or simply Land. Each Unit of Land is an indestructible asset
  specified by an ordered pair of integers known as its Latitude and
  Longitude.

  Every unique ordered pair of integers within the limits defined in
  the Rules for Latitude and Longitude signifies an existent Unit of
  Land. No other Units of Land exist. Units of Land CAN only be
  created or destroyed by changing the limits of Latitude and
  Longitude defined in the Rules.

  All values for Latitude and Longitude MUST lie between -9 and +9,
  inclusive.

  The Total Land Area of Arcadia is the number of existent Units of
  Land defined by permissible Latitude and Longitude pairs.

Re-enact rule 1994/0 (Power=2) "Ownership of Land" with the text:

  Any existent Land for which ownership has not been explicitly
  changed belongs to Agora.

  Land belonging to Agora is called Public Land. Land belonging to
  a contract is called Communal Land. Land belonging to any other
  entity is called Private Land. Together, Communal Land and Private
  Land are called Proprietary Land.

Re-enact rule 1995/0 (Power=2) "Land Types" with the text:

  Each Unit of Land has a Land Type switch, tracked by the
  Cartographor, whose values are "Black", "White", and "Aether" (the
  default). Changes to Land Type switches are secured. To "change
  the type" of, or to "transform" a Unit of Land is to flip its Type
  switch. A “Unit of X” is a Unit of Land whose Land Type switch has
  the value X.

  When existent Land has not had its Type changed as explicitly
  permitted by the Rules, or has a Type that is not currently
  defined by the Rules, it is considered to have the Land Type of
  Aether. Rules to the contrary nonwithstanding, Units of Aether
  CANNOT be transferred from Agora, or owned by any entity other
  than Agora. If Proprietary Land becomes Aether, the Cartographor
  SHALL transfer it to Agora in a timely fashion.

  Type is a singleton switch with the values of Black and White,
  defaulting to Black. When an act specifies that an alternating
  land type is to be used, the current value of the Alternating Land
  Type switch is used, and the switch is set to the next value of
  the switch.

Re-enact rule 1996/3 (Power=1), renaming it to "The Cartographor" with
the text:

  The Cartographor is an office; its holder is recordkeepor for the
  Land of Arcadia.

  The Cartographor's Weekly Report shall include:

  1. the ownership and land type of all existing land;
  2. all changes in the ownership and land type of existing land