Re: DIS: Re: BUS: [Tournament] Proposed Regulations
I’m not particularly eager to restart the objection period over this minor a mistake, especially given how late the tournament already is. I intend to invoke Regulation 13 in the manner put forward by G. -Aris On Thu, Jul 25, 2019 at 9:32 AM Kerim Aydin wrote: > Just mentioning this for everyone who's not played a Tournament before! > > Not commenting on your specifics, but note Regulation 13. We > frequently use such a clause to let the tournament runner solve common > sense issues like this with an interpretive decision that has a high > bar ("arbitrary and capricious disregard") for being overturned by > CFJ. So interpretive standards here are less niggly then standard > Agoran legal interpretations. Not to say things don't break, but the > decisions in tournaments with such a clause go much more by the intent > and playability than is usual for us. > > -G. > > On Thu, Jul 25, 2019 at 9:20 AM Jason Cobb wrote: > > > > Just realized this: the fantasy rule that a player publishes to join > > doesn't take effect, since "only contestants can publish valid fantasy > > rules". > > > > This may be intentional, but I don't know. > > > > Jason Cobb > > > > On 7/24/19 6:57 PM, Aris Merchant wrote: > > > I intend, Without 3 Objections, to enact the following as the > > > regulations for this year's Birthday Tournament. > > > > > > 0. Aris CANNOT win this Tournament or become a Contestant. Aris is the > > >Judge (gamemaster) of this game. > > > > > > 1. For 7 days after the contest begins, any person can enter the > > >contest (becoming a Contestant) by publishing a body of text > > >clearly intended to be a Fantasy Rule, on eir own behalf. > > >When a contestant is eliminated (ceases being a contestant), > > >e cannot re-enter. > > > > > > 2. After 7 days have passed since the contest began, no new > > >contestants can join. > > > > > > 3. Only contestants can publish valid fantasy rules. > > > > > > 4. For a fantasy rule to be valid, it must be consistent with all > > >previous valid fantasy rules. > > > > > > 5. When a contestant publishes an invalid fantasy rule, e receives > > >a Strike. When a contestant receives eir 3rd strike, e is > > >eliminated and ceases to be a contestant. > > > > > > 6. For a fantasy rule to be valid, it must be possible for any > > >remaining contestant to publish a valid rule following it. A > > >contestant or the judge can publicly challenge that a particular > > >rule makes it impossible to continue. In that case, the > > >publisher of that rule has 24 hours to send the judge (privately > > >or publicly) a proposed valid rule that would work. If e does > so, > > >the challenger (if not the judge) receives a strike, otherwise > > >the rule is invalid. > > > > > > 7. If, after a challenge as above, the judge finds that continuation > > >from the contested rule is Nearly Impossible and not Completely > > >Impossible, e can declare the rule invalid but the proposer > does not > > >receive a strike. > > > > > > 8. If a contestant would receive a strike for an invalid rule, but > the rule is > > >invalid solely due to a valid rule that was published by another > > >contestant less than an hour before the invalid one was > published, > > >e does not receive a strike for that invalid rule. > > > > > > 9. After the first 9 days, the elimination period begins. During this > > >period, a contestant is eliminated if 96 hours have passed > since e > > >last published a fantasy rule AND 48 hours have passed since any > > >contestant last published a rule. > > > > > > 10. The judge shall declare whether each fantasy rule is valid or > > >invalid, and will award between -3 and +3 Style Points to each > valid > > >rule, by announcement, based on the quality of the rule with > respect > > >to the theme. > > > > > > 11. The judge's final opinions are binding, although any person may > > >publicly or privately appeal (to the judge) any judicial ruling > e > > >feels was made in error, and the judge may revise eir judgement. > > >If the ruling was made more than 24 hours before the appeal, > > >the judge may factor the extent to which the contestants have > already > > >relied on eir decision into eir resolution of the appeal. > > > > > > 12. When all contestants except one have been eliminated from the > contest, > > >the victors are (1) the last contestant remaining and (2) the > person > > >with the most style points. The judge shall then, with 2 days > notice, > > >announce them as winners, whereupon they win the tournament and > the > > >tournament is concluded. > > > > > > 13. The judge is the final arbitor on matters of this tournament, and > eir > > >decisions can overturned
Re: DIS: Re: BUS: [Tournament] Proposed Regulations
Just mentioning this for everyone who's not played a Tournament before! Not commenting on your specifics, but note Regulation 13. We frequently use such a clause to let the tournament runner solve common sense issues like this with an interpretive decision that has a high bar ("arbitrary and capricious disregard") for being overturned by CFJ. So interpretive standards here are less niggly then standard Agoran legal interpretations. Not to say things don't break, but the decisions in tournaments with such a clause go much more by the intent and playability than is usual for us. -G. On Thu, Jul 25, 2019 at 9:20 AM Jason Cobb wrote: > > Just realized this: the fantasy rule that a player publishes to join > doesn't take effect, since "only contestants can publish valid fantasy > rules". > > This may be intentional, but I don't know. > > Jason Cobb > > On 7/24/19 6:57 PM, Aris Merchant wrote: > > I intend, Without 3 Objections, to enact the following as the > > regulations for this year's Birthday Tournament. > > > > 0. Aris CANNOT win this Tournament or become a Contestant. Aris is the > >Judge (gamemaster) of this game. > > > > 1. For 7 days after the contest begins, any person can enter the > >contest (becoming a Contestant) by publishing a body of text > >clearly intended to be a Fantasy Rule, on eir own behalf. > >When a contestant is eliminated (ceases being a contestant), > >e cannot re-enter. > > > > 2. After 7 days have passed since the contest began, no new > >contestants can join. > > > > 3. Only contestants can publish valid fantasy rules. > > > > 4. For a fantasy rule to be valid, it must be consistent with all > >previous valid fantasy rules. > > > > 5. When a contestant publishes an invalid fantasy rule, e receives > >a Strike. When a contestant receives eir 3rd strike, e is > >eliminated and ceases to be a contestant. > > > > 6. For a fantasy rule to be valid, it must be possible for any > >remaining contestant to publish a valid rule following it. A > >contestant or the judge can publicly challenge that a particular > >rule makes it impossible to continue. In that case, the > >publisher of that rule has 24 hours to send the judge (privately > >or publicly) a proposed valid rule that would work. If e does so, > >the challenger (if not the judge) receives a strike, otherwise > >the rule is invalid. > > > > 7. If, after a challenge as above, the judge finds that continuation > >from the contested rule is Nearly Impossible and not Completely > >Impossible, e can declare the rule invalid but the proposer does not > >receive a strike. > > > > 8. If a contestant would receive a strike for an invalid rule, but the > > rule is > >invalid solely due to a valid rule that was published by another > >contestant less than an hour before the invalid one was published, > >e does not receive a strike for that invalid rule. > > > > 9. After the first 9 days, the elimination period begins. During this > >period, a contestant is eliminated if 96 hours have passed since e > >last published a fantasy rule AND 48 hours have passed since any > >contestant last published a rule. > > > > 10. The judge shall declare whether each fantasy rule is valid or > >invalid, and will award between -3 and +3 Style Points to each valid > >rule, by announcement, based on the quality of the rule with respect > >to the theme. > > > > 11. The judge's final opinions are binding, although any person may > >publicly or privately appeal (to the judge) any judicial ruling e > >feels was made in error, and the judge may revise eir judgement. > >If the ruling was made more than 24 hours before the appeal, > >the judge may factor the extent to which the contestants have already > >relied on eir decision into eir resolution of the appeal. > > > > 12. When all contestants except one have been eliminated from the contest, > >the victors are (1) the last contestant remaining and (2) the person > >with the most style points. The judge shall then, with 2 days notice, > >announce them as winners, whereupon they win the tournament and the > >tournament is concluded. > > > > 13. The judge is the final arbitor on matters of this tournament, and eir > >decisions can overturned if and only if a CFJ finds eir decisions > > were > >made with arbitrary or capricious disregard for the terms of these > >regulations. The judge shall adjudicate these regulations in an > >equitable manner, with emphasis placed on the intent of the clauses > >and the fair treatment of all parties. > > > > 14. The theme of the contest is the worship, in proper form, of > >the Agoran Gods; the Appropriate Punishment of those
DIS: Re: BUS: [Tournament] Proposed Regulations
Just realized this: the fantasy rule that a player publishes to join doesn't take effect, since "only contestants can publish valid fantasy rules". This may be intentional, but I don't know. Jason Cobb On 7/24/19 6:57 PM, Aris Merchant wrote: I intend, Without 3 Objections, to enact the following as the regulations for this year's Birthday Tournament. 0. Aris CANNOT win this Tournament or become a Contestant. Aris is the Judge (gamemaster) of this game. 1. For 7 days after the contest begins, any person can enter the contest (becoming a Contestant) by publishing a body of text clearly intended to be a Fantasy Rule, on eir own behalf. When a contestant is eliminated (ceases being a contestant), e cannot re-enter. 2. After 7 days have passed since the contest began, no new contestants can join. 3. Only contestants can publish valid fantasy rules. 4. For a fantasy rule to be valid, it must be consistent with all previous valid fantasy rules. 5. When a contestant publishes an invalid fantasy rule, e receives a Strike. When a contestant receives eir 3rd strike, e is eliminated and ceases to be a contestant. 6. For a fantasy rule to be valid, it must be possible for any remaining contestant to publish a valid rule following it. A contestant or the judge can publicly challenge that a particular rule makes it impossible to continue. In that case, the publisher of that rule has 24 hours to send the judge (privately or publicly) a proposed valid rule that would work. If e does so, the challenger (if not the judge) receives a strike, otherwise the rule is invalid. 7. If, after a challenge as above, the judge finds that continuation from the contested rule is Nearly Impossible and not Completely Impossible, e can declare the rule invalid but the proposer does not receive a strike. 8. If a contestant would receive a strike for an invalid rule, but the rule is invalid solely due to a valid rule that was published by another contestant less than an hour before the invalid one was published, e does not receive a strike for that invalid rule. 9. After the first 9 days, the elimination period begins. During this period, a contestant is eliminated if 96 hours have passed since e last published a fantasy rule AND 48 hours have passed since any contestant last published a rule. 10. The judge shall declare whether each fantasy rule is valid or invalid, and will award between -3 and +3 Style Points to each valid rule, by announcement, based on the quality of the rule with respect to the theme. 11. The judge's final opinions are binding, although any person may publicly or privately appeal (to the judge) any judicial ruling e feels was made in error, and the judge may revise eir judgement. If the ruling was made more than 24 hours before the appeal, the judge may factor the extent to which the contestants have already relied on eir decision into eir resolution of the appeal. 12. When all contestants except one have been eliminated from the contest, the victors are (1) the last contestant remaining and (2) the person with the most style points. The judge shall then, with 2 days notice, announce them as winners, whereupon they win the tournament and the tournament is concluded. 13. The judge is the final arbitor on matters of this tournament, and eir decisions can overturned if and only if a CFJ finds eir decisions were made with arbitrary or capricious disregard for the terms of these regulations. The judge shall adjudicate these regulations in an equitable manner, with emphasis placed on the intent of the clauses and the fair treatment of all parties. 14. The theme of the contest is the worship, in proper form, of the Agoran Gods; the Appropriate Punishment of those Heretics and Blasphemers who show them disrespect; and the maintenance of their Rites and Rituals. The Judge SHOULD be referred to as "Eir Supreme Eminence, The Pontifex Maximus" for the purposes of the competition. Contestants SHOULD comply with the The Pontifex Maximus's reasonable directives.