DIS: Re: DIS: Re: DIS: Dreams about nomic…
--- On Sun, 7/4/13, Elliott Hird penguinoftheg...@googlemail.com wrote: I suggest we implement the form that was found in your dream: for $currency, a player can suspend some part of a rule (for the whole game or only as it relates to their actions?) for a while. It sounds more interesting than a communal thing, and lord knows we need some help getting an economy going. In the dream, it was only as it related to their own actions, but that sounds very difficult to correctly define. I guess we could just leave it vague and let CFJs sort it out. And yes, it definitely sounds interesting, that's why I mentioned it. -- ais523
DIS: Re: DIS: Dreams about nomic…
On Sun, 7 Apr 2013, Alex Smith wrote: (Agora /should/ be able to survive missing any single sentence from its ruleset, but sometimes I'm not so sure…) A sort of scam-of-the-week contest, as it were. Whoever chooses which sentence to disable would clearly have an advantage, as they could think up the scams ahead of time. Depends on your definition of survive. One scam I tried once, when I was patching a rule honestly, was to delete a single 'not' which would have given the first person who realized it supreme power (side note: I was the assessor at the time; scam was spotted). -G.
DIS: Re: DIS: Dreams about nomic…
I suggest we implement the form that was found in your dream: for $currency, a player can suspend some part of a rule (for the whole game or only as it relates to their actions?) for a while. It sounds more interesting than a communal thing, and lord knows we need some help getting an economy going.