Looks good to me. Maybe a few typos here and there, but nothing
game-breaking. Looking forward to playing!
On 6/27/2020 7:44 PM, Publius Scribonius Scholasticus via
agora-discussion wrote:
Here are my draft regulations for the annual Birthday Tournament.
I intend, Without 3 Objections, to enact the following — modified from
previous Birthday regulations and a variety of rulesets for Diplomacy,
primarily those of EPCC [0] and the official rules [1] — as the
regulations for this year's Birthday Tournament.
0. P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S. is
the Gamemaster and Judge of this game.
1. Until July 7 or 7 days after the promulgation of these rules,
whichever is later, any person CAN enter the contest (becoming a
Contestant) by announcement, on eir own behalf, as long as no more than
six other persons have already done so.
2. The Gamemaster CAN cause any person to cease to be a Contestant by
announcement. The Gamemaster CAN cause any consenting person to become a
Contestant by announcement. The Gamemaster CAN, by announcement, amend
the gamestate by substituting one Contestant into all instances of
another Contestant. If fewer than seven persons have become
Contestants, the Gamemaster CAN replace the text of these regulations
with appropriate regulations for a Nomic-inspired game, such as FRC, an
experimental Nomic, or a sub-Nomic. The Gamemaster CAN amend the text of
these regulations arbitrarily in order to prevent breaches of Agoran
custom or rules. The Gamemaster SHOULD NOT take any actions permitted
by this section unless it is in the best interests of the game.
3. When all contestants except one have been eliminated from the
contest, the victor is (1) the last contestant remaining. The judge
SHALL then, with 2 days notice, announce them as winners, whereupon they
win the tournament and the tournament is concluded. If the judge
believes that more than one person is deserving of the win, e CAN
announce them all as winners. The judge SHOULD award a badge to all
participants in the Tournament, broadly construed, after the conclusion
of the Tournament unless it has not been completed in a satisfactory manner.
4. The judge is the final arbitor on matters of this tournament, and eir
decisions can overturned if and only if a CFJ finds eir decisions were
made with arbitrary or capricious disregard for the terms of these
regulations. The judge shall adjudicate these regulations in an
equitable manner, with emphasis placed on the intent of the clauses and
the fair treatment of all parties.
5. Sections numbered 0 through 5 CANNOT be amended except according to
the procedures established by Section 2 or the rules of Agora.
6. The game SHALL be conducted on a map mechanically indistinguishable
from that appearing at [2]. The Gamemaster SHALL assign Great Powers to
Contestants according to an equitable and random method.
7. Contestants may seek the assistance of non-Contestants. If any do so,
they SHALL notify the Judge and publicly announce the identities of any
such non-Contestants and what assistance they will provide. This could
include negotiating on eir behalf, providing feedback on orders, or
drafting proposals on eir behalf.
8. At any time, any Contestant CAN submit a Proposal to change the rules
by announcement. Any Contestant CAN withdraw any Proposal e has
submitted by announcement. When a Proposal has been submitted but not
withdrawn, any Contestant other than the Proposer CAN privately send a
vote to the Judge. When a Proposal has received at least three
non-withdrawn votes in favor, the Judge SHALL, in a timely fashion, and
CAN enact the proposal by publishing the new text of the regulations and
the number of votes in favor and against. The Judge SHALL NOT reveal the
votes of specific Contestants.
9. If in the past three game-years, no province has changed ownership,
the Gamemaster CAN declare the game a draw, with 2 days notice,
concluding the Tournament and announcing all remaining Contestants as
winners.
10. Contestants SHALL NOT offer favors outside of this Tournament in
order to influence the outcome of it. Contestants CAN and SHOULD lie and
engage in deceit for personal gain.
11. There are two types of units: Armies and Fleets.
12. All units have the same strength.
13. There can only be one unit in a province at a time.
14. At the start of the game, each Great Power controls three supply
centers, with the exception of Russia, which controls four. These are
allocated according to the table shown in the official rules.
15. At the beginning of each turn, there is a period, lasting from 0 UTC
until 24 UTC on the same calendar day, in which negotiations should
occur. Following this, there is a period until 12 UTC on the following
day, during which orders CAN be submitted privately to the Gamemaster.
The next turn will begin at 24 UTC on that day, by which time the
Gamemaster SHALL have resolved the orders, according to the rules as
they were