Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-03 Thread Andrey Grodzovsky



On 3/2/20 4:30 PM, Alex Deucher wrote:

On Mon, Mar 2, 2020 at 2:24 PM Andrey Grodzovsky
 wrote:

Add the programming sequence.

Signed-off-by: Andrey Grodzovsky 
---
  drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 ++
  1 file changed, 76 insertions(+)

diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
index 8ab3bf3..621b99c 100644
--- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
@@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
  /* memory training timeout define */
  #define MEM_TRAIN_SEND_MSG_TIMEOUT_US  300

+/* USBC PD FW version retrieval command */
+#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
+

This probably belongs in psp_gfx_if.h.


  static int psp_v11_0_init_microcode(struct psp_context *psp)
  {
 struct amdgpu_device *adev = psp->adev;
@@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct psp_context 
*psp, uint32_t value)
 WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
  }

+static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t 
dma_addr)
+{
+   struct amdgpu_device *adev = psp->adev;
+   uint32_t reg_status;
+   int ret;
+
+   /* Write lower 32-bit address of the PD Controller FW */
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+// Fireup interrupt so PSP can pick up the lower address

C style comments please.


+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
+
+   if ((reg_status & 0x) != 0) {
+   DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits [15:0] 
= %02x...\n",
+   reg_status & 0x);
+   return -EIO;
+   }
+
+   /* Write upper 32-bit address of the PD Controller FW */
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
+
+
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+// Fireup interrupt so PSP can pick up the upper address

C style comments.


+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
+
+   /* FW load takes long time */
+   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false))
+   msleep(1000);
+

Are we actually waiting for the full loading here or just the ack of
the command?


+   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
+
+   if ((reg_status & 0x) != 0) {
+   DRM_ERROR("Upper address load failed - MP0_SMN_C2PMSG_35.Bits [15:0] 
= %02x...\n",
+   reg_status & 0x);
+   return -EIO;
+   }
+
+   return 0;
+}
+
+static int psp_v11_0_read_usbc_pd_fw(struct psp_context *psp, uint32_t *fw_ver)
+{
+   struct amdgpu_device *adev = psp->adev;
+
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, C2PMSG_CMD_GFX_USB_PD_FW_VER);
+
+   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false))
+   msleep(1);
+
+   *fw_ver = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36);
+
+   return 0;
+}

I think we need locking for mmMP0_SMN_C2PMSG_35/mmMP0_SMN_C2PMSG_36
since they are the mailbox registers for communicating with the PSP.
Maybe just a generic psp lock since I don't think we need fine grained
locking for psp.

Alex



I wonder why we don't lock in any other place we access them (e.g. 
psp_v11_0_memory_training_send_msg or psp_v11_0_bootloader_load_sos) ?


Andrey




+
  static const struct psp_funcs psp_v11_0_funcs = {
 .init_microcode = psp_v11_0_init_microcode,
 .bootloader_load_kdb = psp_v11_0_bootloader_load_kdb,
@@ -1133,6 +1207,8 @@ static const struct psp_funcs psp_v11_0_funcs = {
 .mem_training = psp_v11_0_memory_training,
 .ring_get_wptr = psp_v11_0_ring_get_wptr,
 .ring_set_wptr = psp_v11_0_ring_set_wptr,
+   .load_usbc_pd_fw = psp_v11_0_load_usbc_pd_fw,
+   .read_usbc_pd_fw = psp_v11_0_read_usbc_pd_fw
  };

  void psp_v11_0_set_psp_funcs(struct psp_context *psp)
--
2.7.4

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Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-02 Thread Luben Tuikov
On 2020-03-02 4:51 p.m., Andrey Grodzovsky wrote:
> 
> On 3/2/20 4:19 PM, Luben Tuikov wrote:
>> On 2020-03-02 2:24 p.m., Andrey Grodzovsky wrote:
>>> Add the programming sequence.
>>>
>>> Signed-off-by: Andrey Grodzovsky 
>>> ---
>>>   drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 
>>> ++
>>>   1 file changed, 76 insertions(+)
>>>
>>> diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
>>> b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
>>> index 8ab3bf3..621b99c 100644
>>> --- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
>>> +++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
>>> @@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
>>>   /* memory training timeout define */
>>>   #define MEM_TRAIN_SEND_MSG_TIMEOUT_US 300
>>>   
>>> +/* USBC PD FW version retrieval command */
>>> +#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
>>> +
>>>   static int psp_v11_0_init_microcode(struct psp_context *psp)
>>>   {
>>> struct amdgpu_device *adev = psp->adev;
>>> @@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct 
>>> psp_context *psp, uint32_t value)
>>> WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
>>>   }
>>>   
>>> +static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t 
>>> dma_addr)
>>> +{
>>> +   struct amdgpu_device *adev = psp->adev;
>>> +   uint32_t reg_status;
>>> +   int ret;
>>> +
>>> +   /* Write lower 32-bit address of the PD Controller FW */
>>> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
>>> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
>>> +0x8000, 0x8000, false);
>>> +   if (ret)
>>> +   return ret;
>>> +
>>> +// Fireup interrupt so PSP can pick up the lower address
>>> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
>>> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
>>> +0x8000, 0x8000, false);
>>> +   if (ret)
>>> +   return ret;
>>> +
>>> +   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
>>> +
>>> +   if ((reg_status & 0x) != 0) {
>>> +   DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits 
>>> [15:0] = %02x...\n",
>>> +   reg_status & 0x);
>>> +   return -EIO;
>>> +   }
>>> +
>>> +   /* Write upper 32-bit address of the PD Controller FW */
>>> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
>>> +
>>> +
>>> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
>>> +0x8000, 0x8000, false);
>>> +   if (ret)
>>> +   return ret;
>>> +
>>> +// Fireup interrupt so PSP can pick up the upper address
>>> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
>>> +
>>> +   /* FW load takes long time */
>>> +   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
>>> +0x8000, 0x8000, false))
>> 1. The LKCS wants a space after a keyword, "while" and before the opening 
>> parenthesis.
>> 
>> https://www.kernel.org/doc/html/v4.10/process/coding-style.html#placing-braces-and-spaces
>>
>> 2. I'd rather include a polling limit in this loop, so that if the PSP goes 
>> haywire,
>> we don't spend too long (forever) here. Also, I'd convert this loop into
>> a do-while loop, and let the "while" check for the polling limit, while 
>> in the body
>> of the loop, we receive the status from psp_wait_for() and decide whether
>> to continue or "break".
>>
>>> +   msleep(1000);
>> That's a rather large timeout given that "psp_wait_for()" polls every 
>> micro-second
>> for 100 microseconds.
> 
> 
> The download from PSP to USBC chip over I2C takes between 20s - 40s 
> depending on the PD FW file size to download, only at the end of this 
> time interval will the PSP respond by setting mmMP0_SMN_C2PMSG_35 to 
> 0x8000, psp_wait_for is using udelay which is busy wait and so to 
> avoid blocking the CPU for to much time during this long 20-40s wait i 
> prefer the 1s interval between each busy wait of psp_wait_for
> 
> 
>>
>> And also note that you poll immediately after writing to MP0_SMN_C2PMSG_35, 
>> i.e.
>> you don't give the PSP any time to process the timeout.
> 
> 
> What do you mean here - why I need to give PSP any time here before 
> starting the wait loop ?

Because nothing would've been done in 0 or near-0 time. Effectively
you do WREG() immediately followed by a busy loop of RREG() (from 
psp_wait_for())
and there is no point in that busy loop.

> 
> 
>> I'd rather do
>> something like this:
>>
>>  WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
>>  usleep(100);  <-- Or some optimal timeout which gives the PSP FW ample 
>> time to react and process the interrupt.
> 
> 
> React to what ? The next time PSP will react will be when the I2C 
> download finish or an error will happen and this 

Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-02 Thread Andrey Grodzovsky



On 3/2/20 4:19 PM, Luben Tuikov wrote:

On 2020-03-02 2:24 p.m., Andrey Grodzovsky wrote:

Add the programming sequence.

Signed-off-by: Andrey Grodzovsky 
---
  drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 ++
  1 file changed, 76 insertions(+)

diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
index 8ab3bf3..621b99c 100644
--- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
@@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
  /* memory training timeout define */
  #define MEM_TRAIN_SEND_MSG_TIMEOUT_US 300
  
+/* USBC PD FW version retrieval command */

+#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
+
  static int psp_v11_0_init_microcode(struct psp_context *psp)
  {
struct amdgpu_device *adev = psp->adev;
@@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct psp_context 
*psp, uint32_t value)
WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
  }
  
+static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t dma_addr)

+{
+   struct amdgpu_device *adev = psp->adev;
+   uint32_t reg_status;
+   int ret;
+
+   /* Write lower 32-bit address of the PD Controller FW */
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+// Fireup interrupt so PSP can pick up the lower address
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
+
+   if ((reg_status & 0x) != 0) {
+   DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits [15:0] 
= %02x...\n",
+   reg_status & 0x);
+   return -EIO;
+   }
+
+   /* Write upper 32-bit address of the PD Controller FW */
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
+
+
+   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false);
+   if (ret)
+   return ret;
+
+// Fireup interrupt so PSP can pick up the upper address
+   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
+
+   /* FW load takes long time */
+   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
+0x8000, 0x8000, false))

1. The LKCS wants a space after a keyword, "while" and before the opening 
parenthesis.

https://www.kernel.org/doc/html/v4.10/process/coding-style.html#placing-braces-and-spaces

2. I'd rather include a polling limit in this loop, so that if the PSP goes 
haywire,
we don't spend too long (forever) here. Also, I'd convert this loop into
a do-while loop, and let the "while" check for the polling limit, while in 
the body
of the loop, we receive the status from psp_wait_for() and decide whether
to continue or "break".


+   msleep(1000);

That's a rather large timeout given that "psp_wait_for()" polls every 
micro-second
for 100 microseconds.



The download from PSP to USBC chip over I2C takes between 20s - 40s 
depending on the PD FW file size to download, only at the end of this 
time interval will the PSP respond by setting mmMP0_SMN_C2PMSG_35 to 
0x8000, psp_wait_for is using udelay which is busy wait and so to 
avoid blocking the CPU for to much time during this long 20-40s wait i 
prefer the 1s interval between each busy wait of psp_wait_for





And also note that you poll immediately after writing to MP0_SMN_C2PMSG_35, i.e.
you don't give the PSP any time to process the timeout.



What do you mean here - why I need to give PSP any time here before 
starting the wait loop ?




I'd rather do
something like this:

WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
usleep(100);  <-- Or some optimal timeout which gives the PSP FW ample 
time to react and process the interrupt.



React to what ? The next time PSP will react will be when the I2C 
download finish or an error will happen and this will be caught during 
the next cycle of psp_wait_for


Andrey



do {
res = psp_wait_for(psp, ...);
if (res == 0)
break;
while (++polling_limit < POLLING_LIMIT);

The advantage here is that if you hit the polling limit and
a subsequent read of the address is not what you want,
you know for sure that the PSP is stuck.


+
+   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
+
+   if ((reg_status & 0x) != 0) {

Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-02 Thread Alex Deucher
On Mon, Mar 2, 2020 at 2:24 PM Andrey Grodzovsky
 wrote:
>
> Add the programming sequence.
>
> Signed-off-by: Andrey Grodzovsky 
> ---
>  drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 
> ++
>  1 file changed, 76 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
> b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> index 8ab3bf3..621b99c 100644
> --- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> @@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
>  /* memory training timeout define */
>  #define MEM_TRAIN_SEND_MSG_TIMEOUT_US  300
>
> +/* USBC PD FW version retrieval command */
> +#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
> +

This probably belongs in psp_gfx_if.h.

>  static int psp_v11_0_init_microcode(struct psp_context *psp)
>  {
> struct amdgpu_device *adev = psp->adev;
> @@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct psp_context 
> *psp, uint32_t value)
> WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
>  }
>
> +static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t 
> dma_addr)
> +{
> +   struct amdgpu_device *adev = psp->adev;
> +   uint32_t reg_status;
> +   int ret;
> +
> +   /* Write lower 32-bit address of the PD Controller FW */
> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +0x8000, 0x8000, false);
> +   if (ret)
> +   return ret;
> +
> +// Fireup interrupt so PSP can pick up the lower address

C style comments please.

> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +0x8000, 0x8000, false);
> +   if (ret)
> +   return ret;
> +
> +   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> +   if ((reg_status & 0x) != 0) {
> +   DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> +   reg_status & 0x);
> +   return -EIO;
> +   }
> +
> +   /* Write upper 32-bit address of the PD Controller FW */
> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
> +
> +
> +   ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +0x8000, 0x8000, false);
> +   if (ret)
> +   return ret;
> +
> +// Fireup interrupt so PSP can pick up the upper address

C style comments.

> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
> +
> +   /* FW load takes long time */
> +   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +0x8000, 0x8000, false))
> +   msleep(1000);
> +

Are we actually waiting for the full loading here or just the ack of
the command?

> +   reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> +   if ((reg_status & 0x) != 0) {
> +   DRM_ERROR("Upper address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> +   reg_status & 0x);
> +   return -EIO;
> +   }
> +
> +   return 0;
> +}
> +
> +static int psp_v11_0_read_usbc_pd_fw(struct psp_context *psp, uint32_t 
> *fw_ver)
> +{
> +   struct amdgpu_device *adev = psp->adev;
> +
> +   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 
> C2PMSG_CMD_GFX_USB_PD_FW_VER);
> +
> +   while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +0x8000, 0x8000, false))
> +   msleep(1);
> +
> +   *fw_ver = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36);
> +
> +   return 0;
> +}

I think we need locking for mmMP0_SMN_C2PMSG_35/mmMP0_SMN_C2PMSG_36
since they are the mailbox registers for communicating with the PSP.
Maybe just a generic psp lock since I don't think we need fine grained
locking for psp.

Alex

> +
>  static const struct psp_funcs psp_v11_0_funcs = {
> .init_microcode = psp_v11_0_init_microcode,
> .bootloader_load_kdb = psp_v11_0_bootloader_load_kdb,
> @@ -1133,6 +1207,8 @@ static const struct psp_funcs psp_v11_0_funcs = {
> .mem_training = psp_v11_0_memory_training,
> .ring_get_wptr = psp_v11_0_ring_get_wptr,
> .ring_set_wptr = psp_v11_0_ring_set_wptr,
> +   .load_usbc_pd_fw = psp_v11_0_load_usbc_pd_fw,
> +   .read_usbc_pd_fw = psp_v11_0_read_usbc_pd_fw
>  };
>
>  void psp_v11_0_set_psp_funcs(struct psp_context *psp)
> --
> 2.7.4
>
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Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-02 Thread Luben Tuikov
On 2020-03-02 2:24 p.m., Andrey Grodzovsky wrote:
> Add the programming sequence.
> 
> Signed-off-by: Andrey Grodzovsky 
> ---
>  drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 
> ++
>  1 file changed, 76 insertions(+)
> 
> diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
> b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> index 8ab3bf3..621b99c 100644
> --- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> @@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
>  /* memory training timeout define */
>  #define MEM_TRAIN_SEND_MSG_TIMEOUT_US300
>  
> +/* USBC PD FW version retrieval command */
> +#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
> +
>  static int psp_v11_0_init_microcode(struct psp_context *psp)
>  {
>   struct amdgpu_device *adev = psp->adev;
> @@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct psp_context 
> *psp, uint32_t value)
>   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
>  }
>  
> +static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t 
> dma_addr)
> +{
> + struct amdgpu_device *adev = psp->adev;
> + uint32_t reg_status;
> + int ret;
> +
> + /* Write lower 32-bit address of the PD Controller FW */
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> +  // Fireup interrupt so PSP can pick up the lower address

C++ comment?

> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> + reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> + if ((reg_status & 0x) != 0) {
> + DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> + reg_status & 0x);
> + return -EIO;
> + }
> +
> + /* Write upper 32-bit address of the PD Controller FW */
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
> +
> +
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> +  // Fireup interrupt so PSP can pick up the upper address

C++ comment?

> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
> +
> + /* FW load takes long time */
> + while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false))
> + msleep(1000);
> +
> + reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> + if ((reg_status & 0x) != 0) {
> + DRM_ERROR("Upper address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> + reg_status & 0x);
> + return -EIO;
> + }
> +
> + return 0;
> +}
> +
> +static int psp_v11_0_read_usbc_pd_fw(struct psp_context *psp, uint32_t 
> *fw_ver)
> +{
> + struct amdgpu_device *adev = psp->adev;
> +
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, C2PMSG_CMD_GFX_USB_PD_FW_VER);
> +
> + while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false))
> + msleep(1);
> +
> + *fw_ver = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36);
> +
> + return 0;
> +}
> +
>  static const struct psp_funcs psp_v11_0_funcs = {
>   .init_microcode = psp_v11_0_init_microcode,
>   .bootloader_load_kdb = psp_v11_0_bootloader_load_kdb,
> @@ -1133,6 +1207,8 @@ static const struct psp_funcs psp_v11_0_funcs = {
>   .mem_training = psp_v11_0_memory_training,
>   .ring_get_wptr = psp_v11_0_ring_get_wptr,
>   .ring_set_wptr = psp_v11_0_ring_set_wptr,
> + .load_usbc_pd_fw = psp_v11_0_load_usbc_pd_fw,
> + .read_usbc_pd_fw = psp_v11_0_read_usbc_pd_fw
>  };
>  
>  void psp_v11_0_set_psp_funcs(struct psp_context *psp)
> 

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Re: [PATCH 2/3] drm/amdgpu: Add USBC PD FW load to PSP 11

2020-03-02 Thread Luben Tuikov
On 2020-03-02 2:24 p.m., Andrey Grodzovsky wrote:
> Add the programming sequence.
> 
> Signed-off-by: Andrey Grodzovsky 
> ---
>  drivers/gpu/drm/amd/amdgpu/psp_v11_0.c | 76 
> ++
>  1 file changed, 76 insertions(+)
> 
> diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c 
> b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> index 8ab3bf3..621b99c 100644
> --- a/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/psp_v11_0.c
> @@ -65,6 +65,9 @@ MODULE_FIRMWARE("amdgpu/arcturus_ta.bin");
>  /* memory training timeout define */
>  #define MEM_TRAIN_SEND_MSG_TIMEOUT_US300
>  
> +/* USBC PD FW version retrieval command */
> +#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x200
> +
>  static int psp_v11_0_init_microcode(struct psp_context *psp)
>  {
>   struct amdgpu_device *adev = psp->adev;
> @@ -1109,6 +1112,77 @@ static void psp_v11_0_ring_set_wptr(struct psp_context 
> *psp, uint32_t value)
>   WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_67, value);
>  }
>  
> +static int psp_v11_0_load_usbc_pd_fw(struct psp_context *psp, dma_addr_t 
> dma_addr)
> +{
> + struct amdgpu_device *adev = psp->adev;
> + uint32_t reg_status;
> + int ret;
> +
> + /* Write lower 32-bit address of the PD Controller FW */
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, lower_32_bits(dma_addr));
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> +  // Fireup interrupt so PSP can pick up the lower address
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x80);
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> + reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> + if ((reg_status & 0x) != 0) {
> + DRM_ERROR("Lower address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> + reg_status & 0x);
> + return -EIO;
> + }
> +
> + /* Write upper 32-bit address of the PD Controller FW */
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_36, upper_32_bits(dma_addr));
> +
> +
> + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false);
> + if (ret)
> + return ret;
> +
> +  // Fireup interrupt so PSP can pick up the upper address
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
> +
> + /* FW load takes long time */
> + while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000, false))

1. The LKCS wants a space after a keyword, "while" and before the opening 
parenthesis.
   
https://www.kernel.org/doc/html/v4.10/process/coding-style.html#placing-braces-and-spaces

2. I'd rather include a polling limit in this loop, so that if the PSP goes 
haywire,
   we don't spend too long (forever) here. Also, I'd convert this loop into
   a do-while loop, and let the "while" check for the polling limit, while in 
the body
   of the loop, we receive the status from psp_wait_for() and decide whether
   to continue or "break".

> + msleep(1000);

That's a rather large timeout given that "psp_wait_for()" polls every 
micro-second
for 100 microseconds.

And also note that you poll immediately after writing to MP0_SMN_C2PMSG_35, i.e.
you don't give the PSP any time to process the timeout. I'd rather do
something like this:

WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, 0x400);
usleep(100);  <-- Or some optimal timeout which gives the PSP FW ample 
time to react and process the interrupt.
do {
res = psp_wait_for(psp, ...);
if (res == 0)
break;
while (++polling_limit < POLLING_LIMIT);

The advantage here is that if you hit the polling limit and
a subsequent read of the address is not what you want,
you know for sure that the PSP is stuck.

> +
> + reg_status = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35);
> +
> + if ((reg_status & 0x) != 0) {
> + DRM_ERROR("Upper address load failed - MP0_SMN_C2PMSG_35.Bits 
> [15:0] = %02x...\n",
> + reg_status & 0x);

Perhaps you want to say "%04X" so the field width is always 4 hexadecimal chars.

> + return -EIO;
> + }
> +
> + return 0;
> +}
> +
> +static int psp_v11_0_read_usbc_pd_fw(struct psp_context *psp, uint32_t 
> *fw_ver)
> +{
> + struct amdgpu_device *adev = psp->adev;
> +
> + WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35, C2PMSG_CMD_GFX_USB_PD_FW_VER);
> +
> + while(psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_35),
> +  0x8000, 0x8000,