[android-beginners] Re: Hello every body, I'm new here.

2009-08-04 Thread whitech

Thank you very much, I can catch the error now. I've use catch
(Exception) not catch(Error) before so I can't catch it.
There is another problem, can I push the limit of memory higher? It is
a little too small with only 16 MB. If can, what should I do?

On 8月4日, 上午2时15分, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:
 Hello, to see the exception, look at logcat. You can do that from
 either the command line, or from the DDMS tab in Eclipse.

 Yusuf Saib
 Android
 ·T· · ·Mobile· stick together
 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Aug 2, 7:55 pm,whitechwhit...@163.com wrote:



  Hi all! I'm new here.
  Now I've met a problem: when my program using too much memory, it die.
  Is there an exception or something else? And how to get it?
  Thank you very much!
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[android-beginners] Re: Adding objects to a canvas

2009-08-04 Thread Graham

:) Thank you. I created an array of objects to fix the issue so have
an array of circles the onDraw method is using.

On Aug 3, 7:13 pm, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:
 The onDraw() function is the phone's way of asking you so how do you
 want me to draw this canvas, from scratch? If you say draw a circle
 there!, you get one circle. If you want it to draw two circles, your
 CustomDrawableView needs to tell it to draw two different circles
 every time onDraw() is called, for example with two different
 drawables.

 Yusuf Saib
 Android
 ·T· · ·Mobile· stick together
 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Aug 3, 6:30 am, Graham gxt...@gmail.com wrote:



  Hi,

  I am new to the android developing world and have what I think is a
  very simple question. I have created a circle on a canvas and drawn it
  successfully. I now wish to add another circle to this already
  existing canvas in a different position. I have defined my x and y as
  arguments I pass to custom drawable view but when I try and get
  another circle drawn it just replaces the one that was already
  present. How do I keep the first circle and add on a second?

  (My code below does not show trying to add another circle, it is
  simply what works with creating a single colour circle).

  Thanks

  G

  package com.image;

  import android.app.Activity;
  import android.os.Bundle;

  public class image extends Activity {
      /** Called when the activity is first created. */

          private CustomDrawableView mCustomDrawableView;
          //private CustomDrawableView mCustomDrawableView2;

          protected void onCreate(Bundle savedInstanceState) {
              super.onCreate(savedInstanceState);

              //last argument 1 = green, all others = red
              mCustomDrawableView = new CustomDrawableView(this, 150, 40,
  green);
              setContentView(mCustomDrawableView);
          }

  }

  package com.image;

  import android.content.Context;
  import android.graphics.Canvas;
  import android.graphics.drawable.ShapeDrawable;
  import android.graphics.drawable.shapes.OvalShape;
  import android.view.View;

  public class CustomDrawableView extends View {
      private ShapeDrawable mDrawable;

      public CustomDrawableView(Context context, int x, int y, String
  Colour) {
          super(context);

          //int x = 80;
          //int y = 90;
          int width = 50;
          int height = 50;

          mDrawable = new ShapeDrawable(new OvalShape());
          if (Colour == green){
          mDrawable.getPaint().setColor(0xff74AC23);//green
          } else if (Colour == red) {
          mDrawable.getPaint().setColor(0x);//red
          }
          mDrawable.setBounds(x, y, x + width, y + height);
      }

      protected void onDraw(Canvas canvas) {
          mDrawable.draw(canvas);
      }

  }- Hide quoted text -

 - Show quoted text -
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[android-beginners] AlertBuilder and Handler Problem

2009-08-04 Thread Lorenz

Hi,
I have a problem, I want to create an Alert Builder in a thread
started by tha main activity.This Builder should be a multiple
choiche.
The code is:

public class C extends Activity {

private PrintWriter savedpoint;
private Context context = this;
private TextView statusField;


@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Handler handler=new Handler();

F thread=new F(this,statusField,handler);
thread.start();


}
}


class F extends Thread{

Context context;
TextView statusField;
Handler handler;
String voto;

F(Context context,TextView statusField,Handler handler)
{this.context=context;this.statusField=statusField;this.handler=handler;}
public void run()
{


final CharSequence[] items = {Ottimo, Buono,
Sufficiente,Insufficiente};

String voto=;

handler.post(new Runnable(){public void run(){
AlertDialog.Builder builder = new 
AlertDialog.Builder(context);
builder.setTitle(Pick a color);
builder.setSingleChoiceItems(items, -1, new
DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, 
int item) {

Toast.makeText(context.getApplicationContext(), items
[item], Toast.LENGTH_SHORT).show();

}
});
AlertDialog alert = builder.create();
alert.show();

}});

statusField.setText(voto);

   }
}

Problem 1: what can I do for doing some actions when a user select one
of the alert choiches?
Problem 2: It seems that the code doesn't stop  when the alert dialog
appears but still run, as a matter of fact the statusField is empty
when appears.
If nothing is possible to do Is there any other way to obtain
something like this working?
THanks
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[android-beginners] Customization of Dialogs

2009-08-04 Thread swapnil

Hi,
Can we create any dialog without having Title (like the lock screen
when emulator boots up).

Can anyone tell me the way to do it.


Thanks in advance.

Regards;

Swapnil
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[android-beginners] Re: Customization of Dialogs

2009-08-04 Thread Atif Gulzar
simple do not call setTitle();


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Tue, Aug 4, 2009 at 5:26 PM, swapnil swapnil.da...@gmail.com wrote:


 Hi,
 Can we create any dialog without having Title (like the lock screen
 when emulator boots up).

 Can anyone tell me the way to do it.


 Thanks in advance.

 Regards;

 Swapnil
 


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[android-beginners] Re: Customization of Dialogs

2009-08-04 Thread swapnil

Thank you for your help,

But if you don't call setTitle () it will keep that space blank.

I want there should not be any space left. From top of Dialog View I
want to show the Buttons.

Can you please help me in that.


Regards;
Swapnil


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[android-beginners] onTouch()

2009-08-04 Thread Graham

Hi again,

I am getting to grip with the android fundamentals and am curious as
to how the onTouch and the onTouchlisteners work.

To keep it simple I have used onDraw to draw two circles on a canvas,
a green circle and a red circle (each of type ShapeDrawable - Oval
Shape). I now wish to make it so that when I push the green circle, it
will move to the right and if I push the red circle it will move down.

I can move the circles with a timer delay so I am aware of how to do
this but I can't capture the onTouch. Can someone please help?

I have drawn my two circles with the below code (very similar to one
of the exercises):




package com.image;

import android.app.Activity;
import android.os.Bundle;

public class image extends Activity {
/** Called when the activity is first created. */

private CustomDrawableView mCustomDrawableView;
//private CustomDrawableView mCustomDrawableView2;

protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

//last argument 1 = green, all others = red
mCustomDrawableView = new CustomDrawableView(this, 20,20,20,20);

setContentView(mCustomDrawableView);

}
}


package com.image;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.view.View;



public class CustomDrawableView extends View {
private ShapeDrawable[] mDrawables;

public CustomDrawableView(Context context, int x, int y, int
width, int height) {
super(context);


mDrawables = new ShapeDrawable[2];

mDrawables[0] = new ShapeDrawable(new OvalShape()); // green
one
mDrawables[1] = new ShapeDrawable(new OvalShape()); //red one

mDrawables[0].getPaint().setColor(0xff74AC23);
mDrawables[1].getPaint().setColor(0x);

mDrawables[0].setBounds(x,y,x+width,y+height); //arguments
left, top, right, bottom
mDrawables[1].setBounds(x+30,y+30,x+width+30,y+height+30);


}

@Override protected void onDraw(Canvas canvas) {

//mDrawables[0].draw(canvas);
for (Drawable dr : mDrawables) {
dr.draw(canvas);
}
}
}
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[android-beginners] Re: AlertBuilder and Handler Problem

2009-08-04 Thread Balwinder Kaur (T-Mobile)

If you change your code in a few places, it should work. (It worked
for me :))

I have demarked the code changes with
// START  and //=== END 


public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Handler handler=new Handler();
//== START 
// 1. I assume you have a TextView defined in  your layout.main
file.
// 2. Make sure you have android:id set e.g. TextView
android:id=@+id/tview
TextView statusField = (TextView) findViewById(R.id.tview);
//== END ==
F thread=new F(this,statusField,handler);
thread.start();

}

}

class F extends Thread{


Context context;
TextView statusField;
Handler handler;
String voto;

F(Context context,TextView statusField,Handler handler)
{this.context=context;this.statusField=statusField;this.handler=handler;}
public void run()
{

final CharSequence[] items = {Ottimo, Buono,
Sufficiente,Insufficiente};


String voto=;

handler.post(new Runnable(){public void run(){
AlertDialog.Builder builder = new
AlertDialog.Builder(context);

builder.setTitle(Pick a color);
builder.setSingleChoiceItems(items, -1,
new
DialogInterface.OnClickListener() {
public void onClick(DialogInterface
dialog, int item) {
Toast.makeText
(context.getApplicationContext(), items
[item], Toast.LENGTH_SHORT).show();
// START ===
dialog.cancel();
statusField.setText(items[item]);
//= END =
}
});
AlertDialog alert = builder.create();
alert.show();

}});

//statusField.setText(voto); //REMOVE

}

}

Hope this helps,
Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.


On Aug 4, 5:48 am, Lorenz lorenzoteod...@gmail.com wrote:
 Hi,
 I have a problem, I want to create an Alert Builder in a thread
 started by tha main activity.This Builder should be a multiple
 choiche.
 The code is:

 public class C extends Activity {

         private PrintWriter savedpoint;
         private Context context = this;
         private TextView statusField;

     @Override
     public void onCreate(Bundle savedInstanceState) {
         super.onCreate(savedInstanceState);
         setContentView(R.layout.main);
         Handler handler=new Handler();

         F thread=new F(this,statusField,handler);
         thread.start();

     }

 }

 class F extends Thread{

         Context context;
         TextView statusField;
         Handler handler;
         String voto;

         F(Context context,TextView statusField,Handler handler)
 {this.context=context;this.statusField=statusField;this.handler=handler;}
         public void run()
         {

                         final CharSequence[] items = {Ottimo, Buono,
 Sufficiente,Insufficiente};

                         String voto=;

                         handler.post(new Runnable(){public void run(){
                                 AlertDialog.Builder builder = new 
 AlertDialog.Builder(context);
                                 builder.setTitle(Pick a color);
                                 builder.setSingleChoiceItems(items, -1, new
 DialogInterface.OnClickListener() {
                                     public void onClick(DialogInterface 
 dialog, int item) {
                                         
 Toast.makeText(context.getApplicationContext(), items
 [item], Toast.LENGTH_SHORT).show();

                                     }
                                 });
                                 AlertDialog alert = builder.create();
                                 alert.show();

                         }});

                         statusField.setText(voto);

    }

 }

 Problem 1: what can I do for doing some actions when a user select one
 of the alert choiches?
 Problem 2: It seems that the code doesn't stop  when the alert dialog
 appears but still run, as a matter of fact the statusField is empty
 when appears.
 If nothing is possible to do Is there any other way to obtain
 something like this working?
 THanks
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
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To unsubscribe from this group, send email to

[android-beginners] Re: onTouch()

2009-08-04 Thread Balwinder Kaur (T-Mobile)

You need to override the onTouchEvent method in CustomDrawableView
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {

  // get your x and y values from event.getX() and
event.getY()


case MotionEvent.ACTION_DOWN:

// redraw your green or red circle depending on your x,y
values.
break;

}

return true;
}

Hope this helps,
Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.

On Aug 4, 5:10 am, Graham gxt...@gmail.com wrote:
 Hi again,

 I am getting to grip with the android fundamentals and am curious as
 to how the onTouch and the onTouchlisteners work.

 To keep it simple I have used onDraw to draw two circles on a canvas,
 a green circle and a red circle (each of type ShapeDrawable - Oval
 Shape). I now wish to make it so that when I push the green circle, it
 will move to the right and if I push the red circle it will move down.

 I can move the circles with a timer delay so I am aware of how to do
 this but I can't capture the onTouch. Can someone please help?

 I have drawn my two circles with the below code (very similar to one
 of the exercises):

 

 package com.image;

 import android.app.Activity;
 import android.os.Bundle;

 public class image extends Activity {
     /** Called when the activity is first created. */

         private CustomDrawableView mCustomDrawableView;
         //private CustomDrawableView mCustomDrawableView2;

         protected void onCreate(Bundle savedInstanceState) {
             super.onCreate(savedInstanceState);

             //last argument 1 = green, all others = red
             mCustomDrawableView = new CustomDrawableView(this, 20,20,20,20);

             setContentView(mCustomDrawableView);

         }

 }

 package com.image;

 import android.content.Context;
 import android.graphics.Canvas;
 import android.graphics.drawable.Drawable;
 import android.graphics.drawable.ShapeDrawable;
 import android.graphics.drawable.shapes.OvalShape;
 import android.view.View;

 public class CustomDrawableView extends View {
     private ShapeDrawable[] mDrawables;

     public CustomDrawableView(Context context, int x, int y, int
 width, int height) {
         super(context);

         mDrawables = new ShapeDrawable[2];

         mDrawables[0] = new ShapeDrawable(new OvalShape()); // green
 one
         mDrawables[1] = new ShapeDrawable(new OvalShape()); //red one

         mDrawables[0].getPaint().setColor(0xff74AC23);
         mDrawables[1].getPaint().setColor(0x);

         mDrawables[0].setBounds(x,y,x+width,y+height); //arguments
 left, top, right, bottom
         mDrawables[1].setBounds(x+30,y+30,x+width+30,y+height+30);

     }

     @Override protected void onDraw(Canvas canvas) {

         //mDrawables[0].draw(canvas);
         for (Drawable dr : mDrawables) {
             dr.draw(canvas);
         }
     }

 }


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[android-beginners] Re: Hello every body, I'm new here.

2009-08-04 Thread Balwinder Kaur (T-Mobile)

You can add -memory for the emulator. If you are using Eclipse, edit
your run configuration  to add the -memory command line option.

go to your_Android_SDK_PATH/tools/emulator -help to see all the
emulator options.

Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.


On Aug 3, 11:17 pm, whitech whit...@163.com wrote:
 Thank you very much, I can catch the error now. I've use catch
 (Exception) not catch(Error) before so I can't catch it.
 There is another problem, can I push the limit of memory higher? It is
 a little too small with only 16 MB. If can, what should I do?

 On 8月4日, 上午2时15分, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:

  Hello, to see the exception, look at logcat. You can do that from
  either the command line, or from the DDMS tab in Eclipse.

  Yusuf Saib
  Android
  ·T· · ·Mobile· stick together
  The views, opinions and statements in this email are those of the
  author solely in their individual capacity, and do not necessarily
  represent those of T-Mobile USA, Inc.

  On Aug 2, 7:55 pm,whitechwhit...@163.com wrote:

   Hi all! I'm new here.
   Now I've met a problem: when my program using too much memory, it die.
   Is there an exception or something else? And how to get it?
   Thank you very much!


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To unsubscribe from this group, send email to
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Re: Fwd: [android-beginners] Alarm Manager

2009-08-04 Thread Chris

How did u achieve that, can u be a bit more elaborative. I am facing
the same problem i tried using different requestcode but it didnt
work.
Thanks

On Jul 2, 4:54 pm, Veroland marius.ven...@gmail.com wrote:
 Thanks, I saw in the documentation that it was not used but tried to
 set the request code to my alarm's corresponding db entity's id and it
 looks like its working. I only tried that this morning for the first
 time.

 Thanks for the help

 On Jul 2, 8:42 am, Beth emez...@gmail.com wrote:



  I hit this issue hard and found the answers sorting through threads on
  the non-beginner developer group.  Here is what I learned...

  When setting more than one timer/alarm, the second parameter in the
  Pending Intent call to getBroadcast is important.
  Your code looks like this:
  PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 0, i,
  0);

  The first zero can be changed up.  At this point, the docs define the
  second parameter this way:
  requestCode     Private request code for the sender (currently not used).

  However, this request code can be used.  If you want to setup a bunch
  of timers/alarm calls, try using unique request codes for each
  individual alarm.  Track these request codes and set them to be the
  same when you want to update or cancel an existing alarm.  Although
  the docs say that system is supposed to recognize the intent parameter
  and take action based on matching the intent and the flags in the last
  parameter, I found that the request code was used in the match-up.
  Setting unique request codes for each unique intent solved all my
  problems.  World peace will ensue.

  Best regards,
  Beth

  On Jul 1, 11:09 am, Veroland marius.ven...@gmail.com wrote:

   To get around this problem look at the flags the PendingIntent takes,
   I changed mine to PedingIntent.FLAG_CANCEL_CURRENT in the getBroadcast
   method, it means that if there was a previous PendingIntent it will
   update it with the new Intent.

   What I am not sure about yet is being able to create/control more than
   one of the same PendingIntent's that do the same thing. For multiple
   reminders for instance like what I am trying.

   Hope this helps

   On Jul 1, 7:52 am, varsha acharya varsha.acharya...@gmail.com wrote:

Hi,
I have a similar problem..
I have to send a sms on alarm to a predefined number. first time it 
works
well... sends the sms on alarm but then if i set the alarm to send a
different sms,it sends the previous sms.

-- Forwarded message --
From: Veroland marius.ven...@gmail.com
Date: Tue, Jun 30, 2009 at 3:53 PM
Subject: [android-beginners] Alarm Manager
To: Android Beginners android-beginners@googlegroups.com

Hi

I have 2 problems,

I create a timer using AlarmManager and I set an Intent with certain
values in the putExtra methods and then create the pendingIntent with
this intent and call alamarmManager.set(RTC_Wakeup, time,
pendingIntent)

1.  The first time I do this everything works fine. The second time I
do this and use a intent with different data in the intent when the
alarm gets fired in my BroadcastReceiver class the data on the intent
is the data of the intent used in the first alarm and NOT the second
one.

2. If I call the alarmManager.set 2 times with 2 differents intents
and settings only the last alarmManager.set seems to result in my
broadcast receiver getting called. Does anyone know how to create
multiple alarms?

Here is my code I use to create the alarms

Intent i = new Intent(getApplicationContext(), ReminderAlarm.class);
i.putExtra(ReminderDbAdapter.KEY_ROWID, extras.getLong
(ReminderDbAdapter.KEY_ROWID));
i.putExtra(ReminderDbAdapter.KEY_TITLE, extras.getString
(ReminderDbAdapter.KEY_TITLE));
i.putExtra(ReminderDbAdapter.KEY_BODY, extras.getString
(ReminderDbAdapter.KEY_BODY));
Log.d(Sending, extras.getString(ReminderDbAdapter.KEY_TITLE));
PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 0, i,
0);

AlarmManager alarmManager = (AlarmManager) getSystemService
(ALARM_SERVICE);
alarmManager.set(AlarmManager.RTC_WAKEUP, lcal, pendingIntent);

--
Regards,
Varsha- Hide quoted text -

 - Show quoted text -

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[android-beginners] unable to install ADT plugin for europa eclipse 3.3

2009-08-04 Thread nikita

Hello everybody,

I am getting following message while installing ADT plugin for europa
eclipse 3.3.

Android Development Tools (0.9.1.v200905011822-1621) requires plug-in
org.eclipse.wst.sse.core.

Please suggest.

Thanks in advance!!

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[android-beginners] Eclipse 3.3, Android SDK 1.5, adb 1.0.18 running, 1.0.20 needed

2009-08-04 Thread misbell

When you try to point Eclipse 3.3 to Android SDK 1.5 (latest build as
of today Aug 3 2009) I get an error saying that I have the wrong adb.

so I went to sdk dir/tools and checked it out, running adb version.
Sure enough, 1.0.18. including after a restart.

Could I have vry specific directions for how to get this
to work (running on OSX). If I have to go get SDK source code, can I
know specifically where I have to go?  I am the newbie on OSX though I
developed an Android app on Windows platform about four months ago, or
so, maybe longer.

Thank you,

misbell

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[android-beginners] Re: Development Phone

2009-08-04 Thread Android Developer

You can install app as well in a t-mobile without SIM card. You can
install either from eclipse or by downloading the apk file.


On Aug 4, 8:19 am, Abhiram Alamuru alamuru420...@gmail.com wrote:
 I've got an unlocked t-mobile g1 and it works fine without the sim. I can
 use wifi, browse, play games, download from market etc. I haven't tried
 installing apps on it but I don't see why it won't work.

 I got it unlocked directly from t-mobile (a friend sold it to me since he
 was getting the new g2), if you like I can try installing an app into it
 using eclipse and let you know.



 On Mon, Aug 3, 2009 at 1:03 PM, Oliver Rennfort anubis...@gmail.com wrote:

  Yes you can use the dev phone without a sim but you need to hack it. But
  its simple comand line hack.

  Android Apps Developer

  On Aug 3, 2009 1:34 PM, Greg ghoo...@barereef.com wrote:

  I'm nearing completion of an app and need to begin testing on a real
  device.  G1s are going for quite a bit less than the official
  development phone on ebay.  I'm wondering if its possible to use the
  G1 without a sim card?  Can you still use the WIFI and the rest of the
  phone functionality?

 --
 Abhiram Alamuru

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[android-beginners] Re: Import SMS?

2009-08-04 Thread Mohamed

Yes, I have the goal as you. But off hand I decided that I need to
write an application to import my old messages from a csv file into
android message database. But I hope there would be a way to gain
access to the database.. as root or something. Please let me know if
you come across a breakthrough.

Thank you,

On Jul 30, 6:52 am, Moritz U. ulrich.mor...@googlemail.com wrote:
 Hello,

 I'm new to Android, but I really like it.

 But I'm searching for a way to import mysms-messages from my old
 phone. I already have them in a csv-file.

 Is there an application or something for that?

 It wouldn't be a problem for me to write a small application to
 accomplish that... I'm experienced in programming.

 Best regards,
 Moritz U.

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[android-beginners] AnalogClock - how do i set it to show 18:50 in my app and never change?

2009-08-04 Thread Richard

Hi

I would like to show an Analog clock in my android app and set it to a
specific time, say 18:50 and never change.
I have created an AnalogClock view and added it to the activity but it
only ever shows the current time and I can't find a function call
change it to the time I want. Is it even possible?

I would have assumed that it would be something like below but these
functions dont exist (or work that wat).

AnalogClock clock = (AnalogClock)findViewById(R.id.clock);

clock.setHour(18);
clock.setMinute(50);

or

clock.setTime(18:50);

or even

SimpleDateFormat df = new SimpleDateFormat(HH:mm);
Date myDateTime = df.format(18:50);

clock.setTime(myDateTime);

Am I barking up the wrong tree by trying to use the AnalogClock view
for something is not designed to do? If so is there a different way to
achieve what I want?

I guess I would need to extend the AnalogClock class to make it show a
specific time of my choosing. Problem is I wouldnt know where to
start.

I feel like I have missed something stupidly obvious but I have been
looking at it so long I cant see it :-)

Any help would be appreciated

Thanks

Richard

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[android-beginners] Poor quality contact photos

2009-08-04 Thread Daniel

Hi - is there any way (or an app) to improve the quality of the
contact photos, even pictures taken with my dSLR and put on my HTC
Hero look terrible when I'm making or receiving calls.

Thanks

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[android-beginners] Re: I'm really new

2009-08-04 Thread Jens Vegeby
I like the pdf books at http://www.commonsware.com

They are rather cheap too.

On Aug 2, 2009 10:34 PM, mhart michael.web...@gmail.com wrote:


Hey everyone I am really new to coding for the android, I have
recently become disgusted with the iPhone and Apple inc. as a whole.

I have a Development environment setup on my laptop using Ubuntu,
Eclipse, and the Android SDK, I got the hello world program to work
and it was great.  I need some direction, please let me know where to
start to get my programming skills sharpened for the Android,
thanks!!!


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[android-beginners] Re: Customization of Dialogs

2009-08-04 Thread Balwinder Kaur (T-Mobile)

Did you try ?

dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);

Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.


On Aug 4, 4:43 am, swapnil swapnil.da...@gmail.com wrote:
 Thank you for your help,

 But if you don't call setTitle () it will keep that space blank.

 I want there should not be any space left. From top of Dialog View I
 want to show the Buttons.

 Can you please help me in that.

 Regards;
 Swapnil
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[android-beginners] Doing a periodical task. Counter?

2009-08-04 Thread Alex Mendez

Hi, I'm new on Android and I just made my first application openning a
new Activity with a button and some other stuff but now I want to do
something that have to be refreshed every little time or as fast as
possible like a counter.
When you program in C or Java you can make a loop and a counter adding
1 so yo can see 1.. 2 .. 3 ...4  I would like to be able to do
that when the program is in the foreground. I've tried this code but
it wont even start I get the has stopped unexpectivly when I try to
execute it in the emulator. I also tried with the onStart method and a
method I made my own and calling it from the onCreate but I get the
same error.

 What I really want to do is to get the sound level in the mic while
the program is running, I have the code for that but I don't know how
to make it check the sound level periodically.

Thank you.



package android.manual1;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;

import android.widget.TextView;


public class Manual1 extends Activity {
/** Called when the activity is first created. */
//@Override
static private int variable = 1;

public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

}


   public void onResume (){

TextView text = (TextView) findViewById(R.id.count);
do{
text.setText(Contador:+variable);
variable=variable+1;

}while (variable100);

}


}
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[android-beginners] Re: opengl + android

2009-08-04 Thread Dmaxi

Hi!

You can study some tutorials here: http://www.anddev.org

Robert

On júl. 27, 10:28, Gargo changeyourmindifyou...@gmail.com wrote:
 Can anybody post here where to get examples of using opengl?
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[android-beginners] Re: A complete newbie

2009-08-04 Thread Yusuf T. Mobile

You go, Dvisionj!

tinyang is right about the two things you need to learn: Java language
and then Android platform. You don't need to learn Linux to do Android
programming. You also don't have to study every Java subject there is
(such as Swing or Servlets), just get comfortable with the language
basics before moving on to Android.



Yusuf Saib
Android
·T· · ·Mobile· stick together
The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.



On Aug 4, 9:31 am, tinyang tiny...@earthlink.net wrote:
 Here are a few good places to learn Java:

 http://www.javapassion.com/

 http://freshbrain.org/group/learn-java-programming-learning-path

 Good luck!



 -Original Message-
 From: android-beginners@googlegroups.com

 [mailto:android-beginn...@googlegroups.com] On Behalf Of Dvisionj
 Sent: Tuesday, August 04, 2009 5:25 AM
 To: Android Beginners
 Subject: [android-beginners] A complete newbie

 Hi all
 OK, some are going to roll their eyes at the naivety at this post...gotta
 start somewhere!
 I wish to get into developing apps for Android, but I'm not sure where to
 start.
 I have basic unix/linux skills and I'm wondering what I should study next.
 I've no experience of Java so I'm guessing that should be it. If so, what
 are the best book/resources on the subject? Or should I start with C ?

 I'm not underestimating the huge task ahead, I realise there's a massive
 learning curve, but dammit, I'm capable and up for it!
 Thanks for reading.

 No virus found in this incoming message.
 Checked by AVG -http://www.avg.com
 Version: 8.0.169 / Virus Database: 270.13.24/2255 - Release Date: 8/3/2009
 5:56 PM
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[android-beginners] Re: How to capture sound level?

2009-08-04 Thread Alex Mendez

This doesn't work with the emulator but it does work on my device.

On Jul 28, 8:07 pm, Balwinder Kaur (T-Mobile) balwinder.k...@t-
mobile.com wrote:
 Does this help ?

 MediaRecorder recorder = new MediaRecorder();
 recorder.setAudioSource(MediaRecorder.AudioSource.MIC);

 int maxvol = recorder.getMaxAmplitude();

 Balwinder Kaur
 Open Source Development Center
 ·T· · ·Mobile· stick together

 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Jul 26, 1:45 pm, Alex Mendez twist...@gmail.com wrote:



  Hi, I've been trying to get thesoundlevelcoming from the mic but I
  can't find a way to do it. In all the documentation I could find I
  didn't find anything that could help me read thesoundlevelfrom the
  mic.

  Anyone knows how to do it?
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[android-beginners] Re: How to capture sound level?

2009-08-04 Thread Balwinder Kaur (T-Mobile)

Ofcourse :)

The emulator is not equipped to do recording.


Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.
On Aug 4, 12:01 pm, Alex Mendez twist...@gmail.com wrote:
 This doesn't work with the emulator but it does work on my device.

 On Jul 28, 8:07 pm, Balwinder Kaur (T-Mobile) balwinder.k...@t-

 mobile.com wrote:
  Does this help ?

  MediaRecorder recorder = new MediaRecorder();
  recorder.setAudioSource(MediaRecorder.AudioSource.MIC);

  int maxvol = recorder.getMaxAmplitude();

  Balwinder Kaur
  Open Source Development Center
  ·T· · ·Mobile· stick together

  The views, opinions and statements in this email are those of the
  author solely in their individual capacity, and do not necessarily
  represent those of T-Mobile USA, Inc.

  On Jul 26, 1:45 pm, Alex Mendez twist...@gmail.com wrote:

   Hi, I've been trying to get thesoundlevelcoming from the mic but I
   can't find a way to do it. In all the documentation I could find I
   didn't find anything that could help me read thesoundlevelfrom the
   mic.

   Anyone knows how to do it?


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[android-beginners] Re: Doing a periodical task. Counter?

2009-08-04 Thread Roman

You are missing in the onResume method

super.onResume();

--
Roman Baumgaertner
Sr. SW Engineer-OSDC
·T· · ·Mobile· stick together
The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.

On Aug 4, 9:47 am, Alex Mendez twist...@gmail.com wrote:
 Hi, I'm new on Android and I just made my first application openning a
 new Activity with a button and some other stuff but now I want to do
 something that have to be refreshed every little time or as fast as
 possible like a counter.
 When you program in C or Java you can make a loop and a counter adding
 1 so yo can see 1.. 2 .. 3 ...4  I would like to be able to do
 that when the program is in the foreground. I've tried this code but
 it wont even start I get the has stopped unexpectivly when I try to
 execute it in the emulator. I also tried with the onStart method and a
 method I made my own and calling it from the onCreate but I get the
 same error.

  What I really want to do is to get the sound level in the mic while
 the program is running, I have the code for that but I don't know how
 to make it check the sound level periodically.

 Thank you.

 package android.manual1;

 import android.app.Activity;
 import android.os.Bundle;
 import android.view.View;

 import android.widget.TextView;

 public class Manual1 extends Activity {
     /** Called when the activity is first created. */
     //@Override
     static private int variable = 1;

     public void onCreate(Bundle savedInstanceState) {
         super.onCreate(savedInstanceState);
         setContentView(R.layout.main);

     }

    public void onResume (){

         TextView text = (TextView) findViewById(R.id.count);
         do{
                 text.setText(Contador:+variable);
                 variable=variable+1;

         }while (variable100);

     }

 }


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[android-beginners] Re: Doing a periodical task. Counter?

2009-08-04 Thread Mark Murphy

Roman wrote:
 You are missing in the onResume method
 
 super.onResume();

Not to mention the fact that, since the OP is doing all the TextView
updates in a tight loop, only the last one will wind up having a visual
impact.

  What I really want to do is to get the sound level in the mic while
 the program is running, I have the code for that but I don't know how
 to make it check the sound level periodically.

Option #1: Do it when the user tells you to do it, via a button push or
something.

Option #2: Think long and hard about going with option #1.

Option #3: Use postDelayed() on some widget to set up a periodic task.

Option #4: Honestly, particularly for tying up and listening on a
microphone, I would think the users would want to control the timing of
it, so option #1 really should be the answer.

Option #5: Use TimerTask, as per regular Java.

Option #6: Fork a thread that uses SystemClock.sleep() and a Handler.

Option #7: Use AsyncTask, where you sleep() for a bit in
doInBackground() and check the mic/schedule the next task in
onPostExecute().

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

Android App Developer Training: http://commonsware.com/training.html

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[android-beginners] Re: AlertBuilder and Handler Problem

2009-08-04 Thread Lorenz

Thanks Kaur,it works..
but if I want to do some action in the thread after the user has
choose ???Namely there is a way to do something like this..:(I've used
NEW )


public void run()
 {

 final CharSequence[] items = {Ottimo, Buono,
 Sufficiente,Insufficiente};

 String voto=;

handler.post(new Runnable(){public void run(){
 AlertDialog.Builder builder = new
 AlertDialog.Builder(context);

 builder.setTitle(Pick a color);
 builder.setSingleChoiceItems(items, -1,
 new
 DialogInterface.OnClickListener() {
 public void onClick(DialogInterface
 dialog, int item) {
 Toast.makeText
 (context.getApplicationContext(), items
 [item], Toast.LENGTH_SHORT).show();
 // START ===
 dialog.cancel();
 statusField.setText(items[item]);
 //= END =

 voto=items[item];  --NEW
 }
 });
 AlertDialog alert = builder.create();
 alert.show();

 }});

 }
 }
  if(voto==ottimo) do something..  NEW



It seems that the code doesn't stop, so the string voto could be
empty...
I need to use in the thread the choiche of the the user..
If you have some idea..
Thanks

On 4 Ago, 17:33, Balwinder Kaur (T-Mobile) balwinder.k...@t-
mobile.com wrote:
 If you change your code in a few places, it should work. (It worked
 for me :))

 I have demarked the code changes with
 // START  and //=== END 

 public void onCreate(Bundle savedInstanceState) {
     super.onCreate(savedInstanceState);
     setContentView(R.layout.main);
    Handlerhandler=newHandler();
     //== START 
     // 1. I assume you have a TextView defined in  your layout.main
 file.
     // 2. Make sure you have android:id set e.g. TextView
 android:id=@+id/tview
     TextView statusField = (TextView) findViewById(R.id.tview);
     //== END ==
     F thread=new F(this,statusField,handler);
     thread.start();

 }
 }

 class F extends Thread{

     Context context;
     TextView statusField;
    Handlerhandler;
     String voto;

     F(Context context,TextView statusField,Handlerhandler)
 {this.context=context;this.statusField=statusField;this.handler=handler;}
     public void run()
     {

                     final CharSequence[] items = {Ottimo, Buono,
 Sufficiente,Insufficiente};

                     String voto=;

                    handler.post(new Runnable(){public void run(){
                             AlertDialog.Builder builder = new
 AlertDialog.Builder(context);

                             builder.setTitle(Pick a color);
                             builder.setSingleChoiceItems(items, -1,
 new
 DialogInterface.OnClickListener() {
                                 public void onClick(DialogInterface
 dialog, int item) {
                                     Toast.makeText
 (context.getApplicationContext(), items
 [item], Toast.LENGTH_SHORT).show();
                                     // START ===
                                     dialog.cancel();
                                     statusField.setText(items[item]);
                                     //= END =
                                 }
                             });
                             AlertDialog alert = builder.create();
                             alert.show();

                     }});

                     //statusField.setText(voto); //REMOVE

 }
 }

 Hope this helps,
 Balwinder Kaur
 Open Source Development Center
 ·T· · ·Mobile· stick together

 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Aug 4, 5:48 am, Lorenz lorenzoteod...@gmail.com wrote:



  Hi,
  I have a problem, I want to create an Alert Builder in a thread
  started by tha main activity.This Builder should be a multiple
  choiche.
  The code is:

  public class C extends Activity {

          private PrintWriter savedpoint;
          private Context context = this;
          private TextView statusField;

      @Override
      public void onCreate(Bundle savedInstanceState) {
          super.onCreate(savedInstanceState);
          setContentView(R.layout.main);
         Handlerhandler=newHandler();

          F thread=new F(this,statusField,handler);
          thread.start();

      }

  }

  class F extends Thread{

          Context context;
          TextView statusField;
         Handlerhandler;
          String voto;

          F(Context context,TextView 

[android-beginners] Re: A complete newbie

2009-08-04 Thread Dvisionj



thank guys, much appreciated :-)
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[android-beginners] Recording Video code sample

2009-08-04 Thread Gazy

Anyone got a good sample? I tried to compile the google cam app itself
but somehow the code was missing lots of declarations etc.
Thanks,
Gaz
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[android-beginners]

2009-08-04 Thread saurabh sinha

I need a notification example in android.
Please send me a example

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[android-beginners] Re: [android-developers] Re: How to Run J2SE Code on Android

2009-08-04 Thread michaelchikit
Android is using Dalvik VM. That is a sub-set of J2SE with extra Android  
functions.
On 05/08/2009 9:06am, Mark Murphy mmur...@commonsware.com wrote:



 Watermarker wrote:


  I am new to Android development. I am developing in Eclipse with


  Android plugin. I am trying to execute the following J2SE code on


  Android.





 Android is not J2SE.





  It is being compiled without errors as I have imported the


  JRE library in the android project.





 Don't do that.





  In the Configure Build Path option


  I have imported JRE System Library and in Order and Export option I


  have also exported this JRE System Library.





 Don't do that.





  But when it runs in emulator it gives the exception and failed to run.


  I think the jar files of JRE are not actually exported to Android


  emulator platform. If so, can anybody tell me how to export the jar


  files to Android emulator platform.





 Use the Android API, please:





 http://developer.android.com/reference/packages.html





  package test.six;


 


  import android.app.Activity;


  import android.os.Bundle;


  import android.widget.TextView;


 


  public class Driver extends Activity {


  /** Called when the activity is first created. */


  @Override


  public void onCreate(Bundle savedInstanceState) {


  super.onCreate(savedInstanceState);


  setContentView(R.layout.main);


 


  TextView tv = new TextView(this);


 


  javax.swing.JTextField jt = new javax.swing.JTextField(20);


  jt.setText( ...Hello its a Text Field... );


  tv.setText(tv.getText()+ ,,, +jt.getText());


  setContentView(tv);


 


  }


  }





 Android does not use or offer Swing. Your use of TextView is fine, just


 not the JTextField.





 --


 Mark Murphy (a Commons Guy)


 http://commonsware.com | http://twitter.com/commonsguy





 Android Development Wiki: http://wiki.andmob.org





 






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[android-beginners] Authentication and Handling Cookies in Android

2009-08-04 Thread Persona

Hello, I am in some kind of a fix... I have been reading around the
subject above and I think Android materials available are very patchy,
and the Android documentation is not very useful without enough
experience. I have never worked with cookies in Java (only PHP)- and
the pages I have read don't discuss both initial AUTHENTICATION and
COOKIES together. And I am finding it difficult to bring together a
working program here. My idea is- I have a form that the user inputs
his credentials, on the click of the button the credentials are passed
to the server, the server responds with a cookie, and this is stored
for future use.

As per the piece of code below, is it possible to make the two
methods: authenticate() and xCookies() (receives, store and set
cookies with requests) work together?

If not please tell me how I can achieve the desired goal (preferably
using HTTP class vis-a-vis URL).

Your assistance will be highly appreciated.

.

public class XClient extends Activity
 {
EditText username;
EditText password;
TextView userTv;
TextView pwdTv;
 @Override
public void onCreate(Bundle icicle){

super.onCreate(icicle);
setContentView(R.layout.main);
login();
 }

   protected void login()
   {
username = (EditText)findViewById(R.id.userNameLbl);
password = (EditText)findViewById(R.id.pwdText);
pwdTv = (EditText)findViewById(R.id.pwdLbl);
userTv =(TextView)findViewById(R.id.userNameText);

String userId = username.getText().toString();
String userPwd = password.getText().toString();

Button loginBtn = (Button)this.findViewById(R.id.authButton);
loginBtn.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
authenticate(userId, userPwd);

}
});}

   public void authenticate(String token1, String token2)// 
Supposed
to handle authentication
   {
HttpClient client = new DefaultHttpClient();
client.getParams().setParameter(http.useragent, 
My
Browser);

HostConfiguration host = 
client.getHostConfiguration();
host.setHost(new URI(http://localhost:8080;, 
true));
Credentials credentials = new 
UsernamePasswordCredentials
(token1, token2);
AuthScope authScope =new AuthScope(host.getHost(),
host.getPort());
HttpState state = client.getState();
state.setCredentials(authScope, credentials);
GetMethod method = new GetMethod(www.gmail.com);

try{
  client.executeMethod(host, method);
  System.err.println(method.getStatusLine());

  
System.err.println(method.getResponseBodyAsString());
} catch(Exception e) {
  System.err.println(e);
} finally {
  method.releaseConnection();
}
  }
//xCookies uses CookieManager class to store received cookie, and
sends the cookie with subsequent requests
private void xCookies()
{
CookieManager cm = new CookieManager();
try {
URL url = new URL(www.gmail.com);
URLConnection conn = url.openConnection();
conn.connect();
cm.storeCookies(conn);
System.out.println(cm);
cm.setCookies(url.openConnection());
} catch (IOException ioe) {
ioe.printStackTrace();
}
}

}

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[android-beginners] Re: unable to install ADT plugin for europa eclipse 3.3

2009-08-04 Thread swapnil

Hi,
It is the problem of Eclipse version you are using.

The Eclipse should be updated.

Just go to Software updates option in Help menu of Eclipse  update it
first then ADT will get installed properly.

Regards,

Swapnil
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