[android-developers] Re: Alternatives to Multitouch

2009-07-20 Thread John Smith
2009/7/20 Desu Vinod Kumar vinny.s...@gmail.com

 HI


 That means look like  Scale  frame in Photo Stream example.

 I also want to do the same multi touch zoom functionality in my app.

 By this conversation Multi touch functionality is not yet implemented now
 ,it is not possible to add in my app .


The hack someone came up with to put multitouch works fine with both MT
enabled and non-MT enabled phones,  except you need a root'd phone to load
the custom firmware on. In any case even though I can use MT, it is rather
convulted to use and I hated it, I'd much prefer some pop up slider that
shows, regardless if it's circular or vertical along one edge.

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[android-developers] why can't list files under /data ?

2009-07-20 Thread tstanly

hi all,

use file class,
file(/data).listfiles();
there is notiong can show,


but use
file(/).listfiles();
it works!


so is there some limit for directory under /data ??


thanks!
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[android-developers] How to make Visible Invisible Buttons?

2009-07-20 Thread android.vinny

Hi

How to create A Visible for 10 sec When we click an Item 

after that it invisible upto when i click the item again.

can any body guide me regarding this?

thanks a a lot 
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[android-developers] Re: why can't list files under /data ?

2009-07-20 Thread tstanly

hi,

i change the mode for /data,
chmod 777 /data
it's work!


but is there have threat for changoing directory mode??


thanks!



On 7月20日, 下午2時04分, tstanly tsai.sta...@gmail.com wrote:
 hi all,

 use file class,
 file(/data).listfiles();
 there is notiong can show,

 but use
 file(/).listfiles();
 it works!

 so is there some limit for directory under /data ??

 thanks!
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[android-developers] Re: How to create HTTP request, and how to create a connection object.

2009-07-20 Thread Chris

Any clue???
Guys i dont have any idea from where to start.
Any help will be highly apperciated.

THANX

On Jul 17, 6:52 pm, Chris narendrasingh.bi...@gmail.com wrote:
 How to create anHTTPrequestobject of POST type in android? Which
 class need to be extend or what method need to implement? How to
 establish connection to a server?
 Actually i want to connect to a microsoft exchange server, and then i
 have to send arequestto it usingHTTP.
 I dont have any idea about this, any help will be highly apperciated.

 THANKS A LOT
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[android-developers] Re: How to create HTTP request, and how to create a connection object.

2009-07-20 Thread Chris


It didnt help me..

Thanks




On Jul 17, 6:59 pm, Peli peli0...@googlemail.com wrote:
 Why don't you simply try a Google 
 search?http://www.google.com/search?q=http+post+java

 Peliwww.openintents.org

 On Jul 17, 3:52 pm, Chris narendrasingh.bi...@gmail.com wrote:



  How to create anHTTPrequestobject of POST type in android? Which
  class need to be extend or what method need to implement? How to
  establish connection to a server?
  Actually i want to connect to a microsoft exchange server, and then i
  have to send arequestto it usingHTTP.
  I dont have any idea about this, any help will be highly apperciated.

  THANKS A LOT- Hide quoted text -

 - Show quoted text -
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[android-developers] Re: why can't list files under /data ?

2009-07-20 Thread Romain Guy

That would (potentially) allow any application to read and write the
data of other applications. So yes, there's a threat.

On Sun, Jul 19, 2009 at 11:23 PM, tstanlytsai.sta...@gmail.com wrote:

 hi,

 i change the mode for /data,
 chmod 777 /data
 it's work!


 but is there have threat for changoing directory mode??


 thanks!



 On 7月20日, 下午2時04分, tstanly tsai.sta...@gmail.com wrote:
 hi all,

 use file class,
 file(/data).listfiles();
 there is notiong can show,

 but use
 file(/).listfiles();
 it works!

 so is there some limit for directory under /data ??

 thanks!
 




-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

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[android-developers] App doesn't run after update

2009-07-20 Thread doubleslash

I've been developing an app which uses the camera. It worked fine
until I installed the laterst system update. I was running the app on
my G1 when I saw an alert notifying of some system updates. I chose to
install it, and then after that, my app doesn't run anymore. What is
up?
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[android-developers] how to run the focus item on the view without using onclick

2009-07-20 Thread Morris

Hi All:

If I want to execute the focused item on the view, I need to select
focused item and press enter.
Now I want to find another way to execute it without using click
action.
Does everyone know the other way?
Thank you very much.

Sincerely yours,
Morris


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[android-developers] How can i place a button in image view?

2009-07-20 Thread android.vinny

HI
How can i place a Image Buttons on the Image View

If i click the grid view i vl get a image in full screen i want tplace
the imagebuttons on the images how can i place that give me some
suggestions 


thanks a lot in advance
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[android-developers] Re: how to run the focus item on the view without using onclick

2009-07-20 Thread Saurav Mukherjee
AFAIK, u need some or the other event to trigger the execution on the UI.
now, wat u cud do is in a function, u cud have the requestFocus function so
that the component u want to execute comes to focus. before this, u shud
have the setOnFocusListener() defined for the component.

so wen the requestFocus is called, the procedures defined in
setOnFocusListener(), is executed...

hope this helps,

cheers!

On Mon, Jul 20, 2009 at 12:28 PM, Morris morrischen.c...@gmail.com wrote:


 Hi All:

 If I want to execute the focused item on the view, I need to select
 focused item and press enter.
 Now I want to find another way to execute it without using click
 action.
 Does everyone know the other way?
 Thank you very much.

 Sincerely yours,
 Morris


 


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[android-developers] surfaceChanged callback takes a long time to arrive (SurfaceFlinger issue?)

2009-07-20 Thread Lee

I've implemented a SurfaceView that receives callbacks from the
SurfaceHolder.

The first time that I rotate the screen the surfaceChanged callback
takes a long time (~5-10 seconds) to arrive.  This only happens the
first time that the screen is rotated. Subsequent rotations are near
instantaneous.

Coinciding with the prolonged callback is the following message:

07-20 17:40:09.153: WARN/SurfaceFlinger(568): timeout expired
mFreezeDisplay=0, mFreezeCount=1

I dug out the android code and found that the SurfaceFlinger class has
a member called mFreezeCount that is set through the following code in
the SurfaceFlinger class.

status_t err = BnSurfaceComposer::onTransact(code, data, reply,
flags);
if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
// HARDWARE_TEST stuff...

... // skip

 case 1007: // set mFreezeCount
mFreezeCount = data.readInt32();
return NO_ERROR;

My question is whether anyone can explain what is setting the
mFreezeCount and whether there is anything that can be done in the
SurfaceView to avoid this from happening?

I am doing all rendering in the SurfaceView on the UI thread. The
onDraw is invoked by making calls to both invalidate() and
postInvalidate().

Many thanks for any help you can provide.

Lee
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[android-developers] Re: App doesn't run after update

2009-07-20 Thread MrChaz

From the 1.5 r3 release notes:
When an application requests access to device camera (through
android.hardware.camera), the CAMERA permission check is now properly
enforced.

On Jul 20, 7:31 am, doubleslash doublesl...@gmail.com wrote:
 I've been developing an app which uses the camera. It worked fine
 until I installed the laterst system update. I was running the app on
 my G1 when I saw an alert notifying of some system updates. I chose to
 install it, and then after that, my app doesn't run anymore. What is
 up?
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[android-developers] Re: How to create HTTP request, and how to create a connection object.

2009-07-20 Thread Peli

Which code did you try? The link contains several Java code examples
with HTTP and POST.

The more specific your question is, the better people can help you
here. Please post a piece of code here that you tried but did not
work, and we may be able to tell you what you need to change.

Also, this does not sound like a very Android-specific question, so
you may have more luck in a general Java-forum for beginners.

Peli
www.openintents.org

On Jul 20, 8:25 am, Chris narendrasingh.bi...@gmail.com wrote:
 It didnt help me..

 Thanks

 On Jul 17, 6:59 pm, Peli peli0...@googlemail.com wrote:

  Why don't you simply try a Google 
  search?http://www.google.com/search?q=http+post+java

  Peliwww.openintents.org

  On Jul 17, 3:52 pm, Chris narendrasingh.bi...@gmail.com wrote:

   How to create anHTTPrequestobject of POST type in android? Which
   class need to be extend or what method need to implement? How to
   establish connection to a server?
   Actually i want to connect to a microsoft exchange server, and then i
   have to send arequestto it usingHTTP.
   I dont have any idea about this, any help will be highly apperciated.

   THANKS A LOT- Hide quoted text -

  - Show quoted text -
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[android-developers] Re: How to create HTTP request, and how to create a connection object.

2009-07-20 Thread Christine

Maybe you should ask in android beginners?

Or google android java httpclient post?

On Jul 20, 10:01 am, Peli peli0...@googlemail.com wrote:
 Which code did you try? The link contains several Java code examples
 with HTTP and POST.

 The more specific your question is, the better people can help you
 here. Please post a piece of code here that you tried but did not
 work, and we may be able to tell you what you need to change.

 Also, this does not sound like a very Android-specific question, so
 you may have more luck in a general Java-forum for beginners.

 Peliwww.openintents.org

 On Jul 20, 8:25 am, Chris narendrasingh.bi...@gmail.com wrote:

  It didnt help me..

  Thanks

  On Jul 17, 6:59 pm, Peli peli0...@googlemail.com wrote:

   Why don't you simply try a Google 
   search?http://www.google.com/search?q=http+post+java

   Peliwww.openintents.org

   On Jul 17, 3:52 pm, Chris narendrasingh.bi...@gmail.com wrote:

How to create anHTTPrequestobject of POST type in android? Which
class need to be extend or what method need to implement? How to
establish connection to a server?
Actually i want to connect to a microsoft exchange server, and then i
have to send arequestto it usingHTTP.
I dont have any idea about this, any help will be highly apperciated.

THANKS A LOT- Hide quoted text -

   - Show quoted text -


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[android-developers] List view scrolling while setPadding

2009-07-20 Thread Muthu Kumar K.

Hi All,
I have an list view in my project. If the list view items are more
than that page (screen size) means i am able to see the scroll bar in
the right side.
If i am restricting in to a default size using setPadding (reducing
the height of the view). This time i am not getting the scroll bar.
That means if the items are more that the device screen size scroll
bar is showing. Other wise scroll bar is not showing.
Is there any specific reason in this? How do i handle for this?

Thanks in advance,
Muthu Kumar K.
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[android-developers] Re: How to keep service alive?

2009-07-20 Thread Yossi

My code snippet was not full. I use ServiceConnection and do save the
state of the service (binded/unbinded) to avoid unnecessary binding.

Anyhow, thanks for the details. I believe I know now how to rewrite me
code.

Yossi

On Jul 19, 11:49 pm, Dianne Hackborn hack...@android.com wrote:
 The onPause()  method in this example is broken, because if
 shouldStopService() returns false then it won't unbind, and the next time
 the activity gets resume it will then go and re-build, causing a growing
 number of bindings.

 On Sun, Jul 19, 2009 at 7:58 AM, Guillaume Perrot
 guillaume.p...@gmail.comwrote:







  Using both startService and bindService is handy to wait for the
  onServiceConnected callback before requesting a singleton reference
  that is set in the service's onCreate.
  If you do this just after the startService, the reference will be
  null.
  The startService is needed for the service to continue running when
  the activities have been destroyed (and call unbind).
  A use case is a service managing a background XMPP connection in a
  chat/social application (only the sign out user action would call
  stopService).
  So, Mark I don't understand your point when you say not to use both
  startService and bindService.

  On 19 juil, 13:47, Mark Murphy mmur...@commonsware.com wrote:
   Yossi wrote:
Hi Mark,

My code is relatively simple

public void onResume()
{
   Intent intent = new Intent(this, TrackingService.class);
   startService(intent);
   bindService(intent, _connection, Context.BIND_AUTO_CREATE);
}

   Do either startService() or bindService(), not both.

public void onPause()
{
   if(shouldStopService())
   {
           unbindService(_connection);
           stopService(new Intent(this, TrackingService.class));
   }
}

   Do either unbindService() or stopService(), matching up with what you
   chose to do in onResume().

   Unless your service is in some other process (which the use of
   TrackingService.class suggests it is not), you probably do not want to
   use bindService()/unbindService(). Use startService() to start it, then
   use stopService() only when you want to stop the service. Since it is in
   your process, use other means (e.g., static singleton reference to the
   service) to communicate with it from the activity.

   Right now, your service stop shortly after your activity goes
   off-screen, because you are telling the service to stop in onPause().

  http://developer.android.com/reference/android/app/Service.html#Servi...

   --
   Mark Murphy (a Commons Guy)http://commonsware.com|
 http://twitter.com/commonsguy

   Android 1.5 Programming Books:http://commonsware.com/books.html

 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.
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[android-developers] problem in updating ADT

2009-07-20 Thread zeeshan

Hi Dear,

i am trying to update ADT 0.9 from 0.8 and following the link
http://developer.android.com/sdk/1.5_r3/upgrading.html#UpdateAdt.

as for the first step i need to uninstall android editor but uninstall
button doesn't enable when i click on android editor or android
developer tool.

only upgrade is enable which shows problem when i do upgrade.


i am using eclipse 3.4.1
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[android-developers] How can i send request to Nusoap webservices?

2009-07-20 Thread android.vinny

Hi

How to send the Request from Nusoap Php webservices and get the
response from the server?

Plz help me regarding this ?

Thanks a lot in advance..
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[android-developers] Can we make paid apps - additional packs also chargeable?

2009-07-20 Thread Shibbs

Hi All,


We are developing an android paidgame, which would also come with
additional paid packs/levels.

Does android market has any support that once the paid app is
downloaded, it's additional pack's/level can also be charged through
the market, if the user intends to download the additional packs.

Any clue on how we can implement this?


Thanks,
Shibbs
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[android-developers] thrown some error response in ddms plz help regarding this

2009-07-20 Thread android.vinny

[2009-07-20 15:21:04 - ddmlib]An established connection was aborted by
the software in your host machine
java.io.IOException: An established connection was aborted by the
software in your host machine
at sun.nio.ch.SocketDispatcher.write0(Native Method)
at sun.nio.ch.SocketDispatcher.write(Unknown Source)
at sun.nio.ch.IOUtil.writeFromNativeBuffer(Unknown Source)
at sun.nio.ch.IOUtil.write(Unknown Source)
at sun.nio.ch.SocketChannelImpl.write(Unknown Source)
at com.android.ddmlib.JdwpPacket.writeAndConsume(Unknown Source)
at com.android.ddmlib.Client.sendAndConsume(Unknown Source)
at com.android.ddmlib.HandleHeap.sendREAQ(Unknown Source)
at com.android.ddmlib.Client.requestAllocationStatus(Unknown Source)
at com.android.ddmlib.DeviceMonitor.createClient(Unknown Source)
at com.android.ddmlib.DeviceMonitor.openClient(Unknown Source)
at com.android.ddmlib.DeviceMonitor.processIncomingJdwpData(Unknown
Source)
at com.android.ddmlib.DeviceMonitor.deviceClientMonitorLoop(Unknown
Source)
at com.android.ddmlib.DeviceMonitor.access$1(Unknown Source)
at com.android.ddmlib.DeviceMonitor$2.run(Unknown Source)

What are these y these are throwing
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[android-developers] Re: How can i place a button in image view?

2009-07-20 Thread peeyush varshney
Hi,
   You can not keep built-in widget over anthor ..u hav to create Custom
control which extend from Image View.

Or tell me clear what u want to do..
On Mon, Jul 20, 2009 at 12:35 PM, android.vinny vinny.s...@gmail.comwrote:


 HI
 How can i place a Image Buttons on the Image View

 If i click the grid view i vl get a image in full screen i want tplace
 the imagebuttons on the images how can i place that give me some
 suggestions 


 thanks a lot in advance
 



-- 
Thank  Regards
Peeyush Varshney

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[android-developers] Re: How can i place a button in image view?

2009-07-20 Thread Desu Vinod Kumar
HI

my activity will show the image in full screen

in that full screen image botom i want to place two buttons when i click the
photo the buttions shouls visible for 10 sec and should g to invisible mode
after ..



On Mon, Jul 20, 2009 at 3:34 PM, peeyush varshney 
varshney.peey...@gmail.com wrote:


 Hi,
You can not keep built-in widget over anthor ..u hav to create Custom
 control which extend from Image View.

 Or tell me clear what u want to do..
 On Mon, Jul 20, 2009 at 12:35 PM, android.vinny vinny.s...@gmail.comwrote:


 HI
 How can i place a Image Buttons on the Image View

 If i click the grid view i vl get a image in full screen i want tplace
 the imagebuttons on the images how can i place that give me some
 suggestions 


 thanks a lot in advance

 --
 Thank  Regards
 Peeyush Varshney

 



-- 
Regards
---
Desu Vinod Kumar
vinny.s...@gmail.com
09176147148

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[android-developers] Re: Alternatives to Multitouch

2009-07-20 Thread jdesbonnet


Can the ringer/speaker volume + / - keys be utilized for a general
zoom in / out. I guess there will be UI complications if you are
handling a call at the same time.


On Jul 18, 6:18 pm, Jason Van Anden jason.van.an...@gmail.com wrote:
 I need to zoom-in/zoom-out for my app.  Multitouch would be the most obvious
 way to go about this *sigh*.

 I would prefer not to use the zoom-in/out widget.

 I have been trying a number of other techniques but am not satisfied with
 the feel.

 Looking for suggestions from the community on alternative approaches.  A one
 fingered zoom?

 Thanks,
 Jason Van Anden
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[android-developers] Re: Alternatives to Multitouch

2009-07-20 Thread Desu Vinod Kumar
HI

Yes i have also listned some that we can control the zoomin and out from
volume control option
how it posible if any body knows plz explain


On Mon, Jul 20, 2009 at 4:04 PM, jdesbonnet jdesbon...@gmail.com wrote:



 Can the ringer/speaker volume + / - keys be utilized for a general
 zoom in / out. I guess there will be UI complications if you are
 handling a call at the same time.


 On Jul 18, 6:18 pm, Jason Van Anden jason.van.an...@gmail.com wrote:
  I need to zoom-in/zoom-out for my app.  Multitouch would be the most
 obvious
  way to go about this *sigh*.
 
  I would prefer not to use the zoom-in/out widget.
 
  I have been trying a number of other techniques but am not satisfied with
  the feel.
 
  Looking for suggestions from the community on alternative approaches.  A
 one
  fingered zoom?
 
  Thanks,
  Jason Van Anden
 



-- 
Regards
---
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vinny.s...@gmail.com
09176147148

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[android-developers] Re: How can i place a button in image view?

2009-07-20 Thread peeyush varshney
Hi,You can not keep built-in widget over anthor built-in ..you need to
create Custom Image which is having two button..thats aLL..

On Mon, Jul 20, 2009 at 3:37 PM, Desu Vinod Kumar vinny.s...@gmail.comwrote:

 HI

 my activity will show the image in full screen

 in that full screen image botom i want to place two buttons when i click
 the photo the buttions shouls visible for 10 sec and should g to invisible
 mode after ..



  On Mon, Jul 20, 2009 at 3:34 PM, peeyush varshney 
 varshney.peey...@gmail.com wrote:


 Hi,
You can not keep built-in widget over anthor ..u hav to create Custom
 control which extend from Image View.

 Or tell me clear what u want to do..
  On Mon, Jul 20, 2009 at 12:35 PM, android.vinny vinny.s...@gmail.comwrote:


 HI
 How can i place a Image Buttons on the Image View

 If i click the grid view i vl get a image in full screen i want tplace
 the imagebuttons on the images how can i place that give me some
 suggestions 


 thanks a lot in advance

 --
 Thank  Regards
 Peeyush Varshney





 --
 Regards
 ---
 Desu Vinod Kumar
 vinny.s...@gmail.com
 09176147148


 



-- 
Thank  Regards
Peeyush Varshney

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[android-developers] Re: How can i place a button in image view?

2009-07-20 Thread Desu Vinod Kumar
HI
my activity shows 20 images one of after the other for all images that
buttons should visible i onitemclick press the image

On Mon, Jul 20, 2009 at 4:09 PM, peeyush varshney 
varshney.peey...@gmail.com wrote:

 Hi,You can not keep built-in widget over anthor built-in ..you need to
 create Custom Image which is having two button..thats aLL..

 On Mon, Jul 20, 2009 at 3:37 PM, Desu Vinod Kumar vinny.s...@gmail.comwrote:

 HI

 my activity will show the image in full screen

 in that full screen image botom i want to place two buttons when i click
 the photo the buttions shouls visible for 10 sec and should g to invisible
 mode after ..



  On Mon, Jul 20, 2009 at 3:34 PM, peeyush varshney 
 varshney.peey...@gmail.com wrote:


 Hi,
You can not keep built-in widget over anthor ..u hav to create Custom
 control which extend from Image View.

 Or tell me clear what u want to do..
  On Mon, Jul 20, 2009 at 12:35 PM, android.vinny 
 vinny.s...@gmail.comwrote:


 HI
 How can i place a Image Buttons on the Image View

 If i click the grid view i vl get a image in full screen i want tplace
 the imagebuttons on the images how can i place that give me some
 suggestions 


 thanks a lot in advance

 --
 Thank  Regards
 Peeyush Varshney





 --
 Regards
 ---
 Desu Vinod Kumar
 vinny.s...@gmail.com
 09176147148





 --
 Thank  Regards
 Peeyush Varshney

 



-- 
Regards
---
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vinny.s...@gmail.com
09176147148

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[android-developers] Semi trasparent buttons over a wallpaper

2009-07-20 Thread TAKEphONE

Hi all,

I am not sure of the technical terms for this, so I could not find
answers.

I want my app to have a screen (layout) with several buttons.
I want the buttons to appear above a wallpaper (the system selected
wallpaper -
the one the user selects to show in the HOME application).

And - I want to buttons to be semi-transparent: I want to use an image
for the buttons,
but that the wallpaper will be seen behind the image.

Like you see in this screen:

http://www.shsh.com/pics/semi_sample.png

So my questions:

- How can I do such a button ?

- And (OT) - how do I read and use the system wallpaper ?

TIA !
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[android-developers] Re: Strange bug in GPS fix - please help!

2009-07-20 Thread Anna PS

Thank you Mark!

That solved the problem - thanks for the swift and helpful response,
as ever.

Do you think it is a bug that getLastKnownLocation tends to choke and
fail if called from a background thread - is it something that I
should reproduce and report to Google?

Or is it something that I shouldn't have been trying to do in the
first place? :)

best wishes,
Anna

On Jul 16, 10:51 pm, Mark Murphy mmur...@commonsware.com wrote:
 Anna PS wrote:
  Sorry, I guess I'm being dim. Should I add some code inside the
  onLocationChanged method itself to check the accuracy? And then just
  check this number when the user clicks on the button?

  public void onLocationChanged(Location location) {
     accuracy = location.getAccuracy();
                     }

 Possibly. I was more thinking that if the user presses the button, and
 an immediate getLastKnownLocation() returns null or an
 insufficiently-accurate value, you then start paying attention to the
 location you get with onLocationChanged().

 If getLastKnownLocation() was null, the firstfixyou get should be
 treated as if it came from your getLastKnownLocation(), and checked for
 accuracy.

 If you are waiting for more accurate values, using onLocationChanged()
 will be the fastest way to get them, and it gets rid of your background
 thread.

 So, set yourself a flag indicating your current state, check that flag
 in onLocationChanged(), and take appropriate action -- probably the same
 action you were doing in the background thread, just pulled into
 onLocationChanged().

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 _Android Programming Tutorials_ Version 1.0 Available!
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[android-developers] Re: Strange bug in GPS fix - please help!

2009-07-20 Thread Mark Murphy

Anna PS wrote:
 Do you think it is a bug that getLastKnownLocation tends to choke and
 fail if called from a background thread - is it something that I
 should reproduce and report to Google?

I'm not sure. I *think* I've used getLastKnownLocation() in background
threads, but I don't have a ready example to prove it.

If you can reproduce the problem in a clean separable project, upload it
to http://b.android.com with a description of the problem. If you think
of it, post the link to the resulting issue here on this thread.

-- 
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http://commonsware.com | http://twitter.com/commonsguy

Android App Developer Training: http://commonsware.com/training.html

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[android-developers] Re: translated application dealing with English only server

2009-07-20 Thread kizza

Hi, and thanks for your help.
I've managed to make my own ListAdapter now, but how do I load the
resources of another language?
I tried doing a hack by changing the Locale halfway with
Locale.setDefault(Locale.ENGLISH);
but when I requested the resource it still gives me the local
language. This is on the 1.5 emulator set to French.
I also tried using the ResourceBundle class but that doesn't seem to
work with Android resource files (I think!)


On Jul 14, 4:53 am, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:
 If I understand you correctly, you have anEnglish-speakingserver,
 and a multilingual Android UI. You also have a requirement to
 translate at runtime.

 In that case, I would recommend theserverprovide the translation
 map, comme ca:

 string name=dogogday/string

 When you build the list view or list activity, you put both ogday
 and dog into the list item (display the former, but also store the
 latter), so that when the user selects it, you pull out theEnglish
 word and send it back to theserver.

 Yusuf Saib
 Android
 ·T· · ·Mobile· stick together
 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Jul 12, 12:35 am, kizza kieran.flem...@gmail.com wrote:

  Hi,
  I am having 2 issues with Android trying to make mytranslatedapp. I
  have a strings file like this:
  string name=dogDog/string
  string name=catCat/string
  string name=birdBird/string
  string-array name=animal_types 
      item@string/Dog/item
      item@string/Cat/item
      item@string/bird/item
  /string-array

  and these are used to populate a ListActivity. The name attribute is
  the value that theserverexpects.

  1: When the user clicks an entry in the list, is there a way to return
  the string's name in the translation file, rather than thetranslated
  string?
  2: If theserverreturns, for example, 'bird', is there a way that I
  can translate that string at runtime?

  If it turns out that there is no way to do this with the translation
  system, what would you suggest?

  Thanks a lot!


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[android-developers] Re: translated application dealing with English only server

2009-07-20 Thread Mark Murphy

kizza wrote:
 Hi, and thanks for your help.
 I've managed to make my own ListAdapter now, but how do I load the
 resources of another language?

That is for the user to control. The user can change their locale via
the Settings application if and when they feel it is appropriate.

-- 
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http://commonsware.com | http://twitter.com/commonsguy

Android App Developer Training: http://commonsware.com/training.html

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[android-developers] Re: how to use adb tool on SAMSUNG GALAXY?

2009-07-20 Thread Olaf Geibig

Solved!!!

Flori7500 from the German andoid community had fixed the linux adb
issue. See his changeset:
https://review.source.android.com/#change,10728

Looks like he didn't notice the actual changes in the current head
concerning the Samsung vendor id constant, but I guess he will merge
his changes to adb/usb_linux.c into the head. If you can't wait and/or
build your own SDK he posted a linux binary on a german Samsung Galaxy
forum:
http://www.android-hilfe.de/o2-samsung-galaxy-i7500-forum/4021-adb-jetzt-auch-auf-dem-galaxy.html#post38582

Kudos to Flori as he saved my day.

Cheers, Olaf


On 19 Jul., 14:08, legerb drim...@gmail.com wrote:
 Something like that ;-)

 On Jul 14, 7:11 pm, David Turner di...@android.com wrote:

  You need a different version of ADB to access this phone at the moment.
  A future release of the SDK will provide an ADB binary that should be able
  to do that, but this is not available yet as far as I know.

  You're quite on the bleeding edge, aren't you ;-)

  On Tue, Jul 14, 2009 at 6:05 PM, legerb drim...@gmail.com wrote:

   Hey,
   I just got this device too. Trying to figure out how to debug on
   device too.
   According this
  http://groups.google.com/group/android-beginners/browse_thread/thread...
   Samsung have their own adb.
   Please update the thread if you've got any progress :)

   thanks ahead!

   On Jul 11, 10:54 pm, da yang daboil...@googlemail.com wrote:
Hi
i got this new mobilephone this week in Germany, wanted to debug my
program on the device. but it doesn't work, c:\adbdevices lists
no device attached, though i have tried to change the
android_usb.inf in order to install the usb driver from SDK.
i added some entries as follows:
under
[Google.NTx86]

; HTC DREAM
...

; SAMSUNGGALAXY
%USB\VID_04E8PID_6640.
DeviceDescRelease%=androidusb.Dev, USB
\VID_04E8PID_6640
%USB\VID_04E8PID_6640MI_01.DeviceDescRelease%=androidusb.Dev, USB
\VID_04E8PID_6640MI_01
%USB\VID_04E8PID_6640.DeviceDescRelease%=androidusb.Dev, USB
\VID_04E8PID_6640

and [Strings]:

USB\VID_04E8PID_6640.DeviceDescRelease=SAMSUNGGALAXY
USB\VID_04E8PID_6640MI_01.DeviceDescRelease=SAMSUNGGALAXY
CompositeADBInterface
USB\VID_04E8PID_6640.DeviceDescRelease=SAMSUNGGALAXYBootloader

i got only one VID and one PID through
USBVIEW, though for HTC DREAM there are different PIDs used.
Theadbinterface got installed, butadbjust didn't work.

later i also tried to use the device under linux, set up the device as
in Dev guide:

If you're developing on Ubuntu Linux, you need to add a rules file:

   1. Login as root and create this file: /etc/udev/rules.d/51-
android.rules.

      For Gusty/Hardy, edit the file to read:
      SUBSYSTEM==usb, SYSFS{idVendor}==0bb4, MODE=0666

      For Dapper, edit the file to read:
      SUBSYSTEM==usb_device, SYSFS{idVendor}==0bb4, MODE=0666
   2. Now execute:
      chmod a+rx /etc/udev/rules.d/51-android.rules

adbdevices listed nothing as well. : (

open a terminal on the device, with ps, i guess theadbdaemon
adbd is running.
but theadbtool just doesn't work.

Can someone help me?

thanks da


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[android-developers] Re: how can I catch SCREEN_ON/SCREEN_OFF broadcasts?

2009-07-20 Thread JP

I've double checked my code and found I'm doing this slightly
differently, although the method above should also work.

Strike Register broadcast receiver in the manifest - this seems to
be meerly a declaration of the receiver. No intent filters; I check
the specific event types _ON/_OFF in the receiver's onReceive()
method.
The key: I register the BroadcastReceiver manually, using
Context.registerReceiver(BroadcastReceiver receiver, IntentFilter
filter)


On Jul 19, 8:22 pm, jiaoni jiaoni5...@gmail.com wrote:
 Thanks, JP. I have added following lines in AndroidManifest.xml, but
 still cannot receive any message in my BroadcastReceiver's onReceive()
 method. Is there anything I did wrong, or may I need some permission
 to receive SCREEN_ON/SCREEN_OFF message? Please help.

 receiver android:name=.MessageReceiver android:process=:remote
         intent-filter
                         action 
 android:name=android.intent.action.SCREEN_ON/action
         action android:name=android.intent.action.SCREEN_OFF/action
                         /intent-filter
 /receiver

 On Jul 18, 7:02 am, JP joachim.pfeif...@gmail.com wrote:

  1. You need to create a subclass of BroadcastReceiver, override
  onReceive(Context context, Intent intent).
  In onReceive(), extract action from intent and catch ACTION_SCREEN_ON
  and ACTION_SCREEN_OFF
  2. Next you need to register the BroadcastReceiver in
  AndroidManifest.xml

  On Jul 17, 12:02 am, jiaoni jiaoni5...@gmail.com wrote:

   How can I catchSCREEN_ON/SCREEN_OFF broadcasts?

   I have tried for hours, but failed. Please help.

   Thanks a lot.
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[android-developers] Re: translated application dealing with English only server

2009-07-20 Thread Streets Of Boston

Kizza,
If you need to be able to tranlate 'on the fly', then you need to do
all translations yourself. Don't use the strings.xml file.

On Jul 20, 9:52 am, Mark Murphy mmur...@commonsware.com wrote:
 kizza wrote:
  Hi, and thanks for your help.
  I've managed to make my own ListAdapter now, but how do I load the
  resources of another language?

 That is for the user to control. The user can change their locale via
 the Settings application if and when they feel it is appropriate.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 Android App Developer Training:http://commonsware.com/training.html
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[android-developers] Re: how can I catch SCREEN_ON/SCREEN_OFF broadcasts?

2009-07-20 Thread Mark Murphy

JP wrote:
 Strike Register broadcast receiver in the manifest - this seems to
 be meerly a declaration of the receiver.

No, this means the receiver runs outside the context of any given
component (e.g., activity or service). For example, you need this with
the ACTION_BOOT_COMPLETED Intent, since none of your activities or
services will be running by the time that Intent gets invoked.

 No intent filters; I check
 the specific event types _ON/_OFF in the receiver's onReceive()
 method.

Lots and lots of intents get broadcast -- do you really need to see them
all?

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

Android App Developer Training: http://commonsware.com/training.html

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[android-developers] Secure data storage (rooted phones)

2009-07-20 Thread Markus Junginger

Hello everyone,

Let's say there are hard security requirements that must include the
possibility of rooting a phone. So when a phone gets lost, the
sensitive data on it should still be as secure as possible even if the
phone is rooted.

Any hints and ideas on this?

The first thought was that one could generate a key based on some
device/user ID, but this information is available to all applications.
So given some reverse engineering and effort, this can be cracked too.

I am not exactly a security expert, but maybe there are some around
here in this group.

Thanks for all comments!

Regards,
Markus




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[android-developers] Re: why can't list files under /data ?

2009-07-20 Thread Disconnect
/data only contains - on this running dream, with mostly standard firmware -
a few directories, none of which are directly application related and all of
which appear to be standard:
drwxrwx--x shellshell 2009-05-28 19:49 local
drwxrwx--x system   system2009-05-28 19:49 data
drwx-- root root  2009-05-28 19:49 property
drwxrwx--x system   system2009-05-28 19:49 app-private
drwxrwxr-x system   system2009-05-28 19:49 system
drwxr-xr-x system   system2009-05-30 20:41 tombstones
drwxrwx--x system   system2009-05-28 19:49 dalvik-cache
drwxrwx--- root root  2009-05-28 19:49 lost+found
drwxrwx--x system   system2009-05-28 19:49 app
drwxrwxrwx system   system2009-05-28 19:49 anr
drwxrwx--- root root  2009-05-28 19:49 lost+found
drwxrwx--t system   misc  2009-05-28 19:49 misc
drwxrwx--- root root  2009-05-28 19:49 lost+found

Most of those are world-readable anyway.. (and joy, that lost+found bug
still lives. Fun.)

Even if we assume /data/data, then if that were true guessing the
application name would have the same vulnerability. Reading /data/data is an
information leak (what apps are installed, and/or might have data saved) but
it is not an application-data leak.

As an aside, there are some definite leaks in that list - anr/traces.txt for
example. And why are all the application data directories world-readable?
That sounds like a much bigger potential problem than being able to see that
/data has a standard layout.

On Mon, Jul 20, 2009 at 2:25 AM, Romain Guyromain...@google.com wrote:

 That would (potentially) allow any application to read and write the
 data of other applications. So yes, there's a threat.

 On Sun, Jul 19, 2009 at 11:23 PM, tstanlytsai.sta...@gmail.com wrote:

 hi,

 i change the mode for /data,
 chmod 777 /data
 it's work!


 but is there have threat for changoing directory mode??


 thanks!



 On 7月20日, 下午2時04分, tstanly tsai.sta...@gmail.com wrote:
 hi all,

 use file class,
 file(/data).listfiles();
 there is notiong can show,

 but use
 file(/).listfiles();
 it works!

 so is there some limit for directory under /data ??

 thanks!
 




 --
 Romain Guy
 Android framework engineer
 romain...@android.com

 Note: please don't send private questions to me, as I don't have time
 to provide private support.  All such questions should be posted on
 public forums, where I and others can see and answer them

 


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[android-developers] Re: Secure data storage (rooted phones)

2009-07-20 Thread John Smith
2009/7/21 Markus Junginger mar...@junginger.biz


 Any hints and ideas on this?


If you have to ask such a question you probably aren't qualified to
implement a solution. I'm not trying to insult you, but it takes a special
type of mindset to go down this path properly, and then years give or take
of aquiring a suitable skill set.

One option would be to pre-root it yourself have have an encrypted
filesystem, so even if they reboot they need a password or some other
authentication means to access the information.

The question is how far do you want, how much time, effort and other
resources are you willing to throw at such a problem to thawte an attacker?

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[android-developers] Re: why can't list files under /data ?

2009-07-20 Thread David Turner
On Mon, Jul 20, 2009 at 4:14 PM, Disconnect dc.disconn...@gmail.com wrote:

 /data only contains - on this running dream, with mostly standard firmware
 - a few directories, none of which are directly application related and all
 of which appear to be standard:


What is a mostly standard firmware exactly? Are you referring to one of
the JF builds?



 drwxrwx--x shellshell 2009-05-28 19:49 local
 drwxrwx--x system   system2009-05-28 19:49 data
 drwx-- root root  2009-05-28 19:49 property
 drwxrwx--x system   system2009-05-28 19:49 app-private
 drwxrwxr-x system   system2009-05-28 19:49 system
 drwxr-xr-x system   system2009-05-30 20:41 tombstones
 drwxrwx--x system   system2009-05-28 19:49 dalvik-cache
 drwxrwx--- root root  2009-05-28 19:49 lost+found
 drwxrwx--x system   system2009-05-28 19:49 app
 drwxrwxrwx system   system2009-05-28 19:49 anr
 drwxrwx--- root root  2009-05-28 19:49 lost+found
 drwxrwx--t system   misc  2009-05-28 19:49 misc
 drwxrwx--- root root  2009-05-28 19:49 lost+found

 Most of those are world-readable anyway.. (and joy, that lost+found bug
 still lives. Fun.)

 Even if we assume /data/data, then if that were true guessing the
 application name would have the same vulnerability. Reading /data/data is an
 information leak (what apps are installed, and/or might have data saved) but
 it is not an application-data leak.

 As an aside, there are some definite leaks in that list - anr/traces.txt
 for example. And why are all the application data directories
 world-readable? That sounds like a much bigger potential problem than being
 able to see that /data has a standard layout.


 On Mon, Jul 20, 2009 at 2:25 AM, Romain Guyromain...@google.com wrote:
 
  That would (potentially) allow any application to read and write the
  data of other applications. So yes, there's a threat.
 
  On Sun, Jul 19, 2009 at 11:23 PM, tstanlytsai.sta...@gmail.com wrote:
 
  hi,
 
  i change the mode for /data,
  chmod 777 /data
  it's work!
 
 
  but is there have threat for changoing directory mode??
 
 
  thanks!
 
 
 
  On 7月20日, 下午2時04分, tstanly tsai.sta...@gmail.com wrote:
  hi all,
 
  use file class,
  file(/data).listfiles();
  there is notiong can show,
 
  but use
  file(/).listfiles();
  it works!
 
  so is there some limit for directory under /data ??
 
  thanks!
  
 
 
 
 
  --
  Romain Guy
  Android framework engineer
  romain...@android.com
 
  Note: please don't send private questions to me, as I don't have time
  to provide private support.  All such questions should be posted on
  public forums, where I and others can see and answer them
 
  
 


 


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[android-developers] Problems drawing a SurfaceView

2009-07-20 Thread klirr

This just makes the screen black, why? I don't understand how to force
the draw of the SurfaceView.



package com.android.WWS;

import android.app.Activity;
import android.content.Context;
import android.graphics.*;
import android.os.Bundle;
import android.view.SurfaceView;
import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnKeyListener;

public class WWS extends Activity {

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new GameView(this));
}

private static class GameView extends SurfaceView implements
OnKeyListener {
private Paint mPaint = new Paint();
private int x;
private int y;

public GameView(Context context) {
super(context);
x = 135;
y = 303;
setFocusable(true);
requestFocus();
}

@Override
public void onDraw(Canvas canvas) {
Paint paint = mPaint;
canvas.translate(10, 10);
canvas.drawColor(Color.rgb(184,134,11));
paint.setColor(Color.rgb(107,142,35));
paint.setStrokeWidth(1);
canvas.drawRect(x, y, x+30, y+7, paint);
canvas.drawRect(x+10, y+7, x+20, y+27, paint);
canvas.drawRect(x+5, y+27, x+25, y+32, paint);
}

public boolean onKey(View v, int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
y -= 3;
} else if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) {
x -= 3;
} else if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) {
y += 3;
} else if (keyCode == KeyEvent.KEYCODE_DPAD_RIGHT) {
x += 3;
}
return true;
}

}

}


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[android-developers] Re: why can't list files under /data ?

2009-07-20 Thread Disconnect
No, I'm running a modified Ion build actually.

Are you saying that it would be different on some other device/image? I can
flash and find out easily enough (yay nandroid).

On Mon, Jul 20, 2009 at 10:19 AM, David Turner di...@android.com wrote:



 On Mon, Jul 20, 2009 at 4:14 PM, Disconnect dc.disconn...@gmail.comwrote:

 /data only contains - on this running dream, with mostly standard firmware
 - a few directories, none of which are directly application related and all
 of which appear to be standard:


 What is a mostly standard firmware exactly? Are you referring to one of
 the JF builds?



 drwxrwx--x shellshell 2009-05-28 19:49 local
 drwxrwx--x system   system2009-05-28 19:49 data
 drwx-- root root  2009-05-28 19:49 property
 drwxrwx--x system   system2009-05-28 19:49 app-private
 drwxrwxr-x system   system2009-05-28 19:49 system
 drwxr-xr-x system   system2009-05-30 20:41 tombstones
 drwxrwx--x system   system2009-05-28 19:49 dalvik-cache
 drwxrwx--- root root  2009-05-28 19:49 lost+found
 drwxrwx--x system   system2009-05-28 19:49 app
 drwxrwxrwx system   system2009-05-28 19:49 anr
 drwxrwx--- root root  2009-05-28 19:49 lost+found
 drwxrwx--t system   misc  2009-05-28 19:49 misc
 drwxrwx--- root root  2009-05-28 19:49 lost+found

 Most of those are world-readable anyway.. (and joy, that lost+found bug
 still lives. Fun.)

 Even if we assume /data/data, then if that were true guessing the
 application name would have the same vulnerability. Reading /data/data is an
 information leak (what apps are installed, and/or might have data saved) but
 it is not an application-data leak.

 As an aside, there are some definite leaks in that list - anr/traces.txt
 for example. And why are all the application data directories
 world-readable? That sounds like a much bigger potential problem than being
 able to see that /data has a standard layout.


 On Mon, Jul 20, 2009 at 2:25 AM, Romain Guyromain...@google.com wrote:
 
  That would (potentially) allow any application to read and write the
  data of other applications. So yes, there's a threat.
 
  On Sun, Jul 19, 2009 at 11:23 PM, tstanlytsai.sta...@gmail.com wrote:
 
  hi,
 
  i change the mode for /data,
  chmod 777 /data
  it's work!
 
 
  but is there have threat for changoing directory mode??
 
 
  thanks!
 
 
 
  On 7月20日, 下午2時04分, tstanly tsai.sta...@gmail.com wrote:
  hi all,
 
  use file class,
  file(/data).listfiles();
  there is notiong can show,
 
  but use
  file(/).listfiles();
  it works!
 
  so is there some limit for directory under /data ??
 
  thanks!
  
 
 
 
 
  --
  Romain Guy
  Android framework engineer
  romain...@android.com
 
  Note: please don't send private questions to me, as I don't have time
  to provide private support.  All such questions should be posted on
  public forums, where I and others can see and answer them
 
  
 





 


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[android-developers] Re: Secure data storage (rooted phones)

2009-07-20 Thread Markus Junginger

Time and resources are limited, of course. :)

To further clarify the objective: a single file should be encrypted.
The other important point is, that there should be no user interaction
like password entry.

Given this, I guess a secure solution is impossible on rooted phones
in a strict sense (again, I am no security expert) because you can
reverse engineer code and access all data. The question is if there
are means to increase security to a level that makes significantly
harder for attackers while spending only a reasonable effort.

For example, I have heard of Keychain, which Developers can use on
MacOS X and iPhone to store data securely, but I do not know how it
works and how secure it actually is.

Any feedback and ideas are welcome!

Thanks,
Markus
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[android-developers] Error in Android documentation

2009-07-20 Thread mafro

Hey all,

A small notice here to say I found an error in the documentation, when
building a radio button context menu in XML.

On this page, in the Menus section, under 'Elements and Attributes'
for the group tag.
http://developer.android.com/guide/topics/resources/available-resources.html

checkableBehavior - Whether the items are checkable. Valid values:
none, all (exclusive / radio buttons), single (non-exclusive /
checkboxes)

This should actually be the other way round:
  * all (non-exclusive / checkboxes)
  * single (exclusive / radio buttons)

mafro
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[android-developers] Bitmap in GLSurfaceView

2009-07-20 Thread kalyan simhan
hi all..
I want to load a bitmap on a GLSurfaceView..
I do it like this:
// In the SurfaceCreated function in the class that implements
GLSurfaceView.Renderer
int[] textures = new int[1];
gl.glGenTextures(1, textures, 0);

mTextureID = textures[0];
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);

gl.glShadeModel(GL10.GL_SMOOTH);
gl.glEnable(GL10.GL_DEPTH_TEST);
gl.glEnable(GL10.GL_TEXTURE_2D);
gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER,
 GL10.GL_LINEAR);
gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
 GL10.GL_REPLACE);

InputStream is = mContext.getResources()
.openRawResource(R.drawable.map);
Bitmap bitmap = null;
try {
bitmap = BitmapFactory.decodeStream(is);
} finally {
try {
is.close();
} catch (IOException e) {
// Ignore.
}
}
  GLUtils.texImage2D(GL10.GL_TEXTURE_2D,0,bitmap,0);

But the bitmap repeats itself on the surface and is also inverted..
why is this.. How do i make it appear only once...kindly help!!
Thanks in advance.

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[android-developers] Re: Secure data storage (rooted phones)

2009-07-20 Thread John Smith
2009/7/21 Markus Junginger mar...@junginger.biz

 Given this, I guess a secure solution is impossible on rooted phones
 in a strict sense (again, I am no security expert) because you can
 reverse engineer code and access all data. The question is if there
 are means to increase security to a level that makes significantly
 harder for attackers while spending only a reasonable effort.


Nothing is 100% secure, the goal is to slow people down, not to think that
anything is or will be 100% secure 100% of the time.

For example, I have heard of Keychain, which Developers can use on
 MacOS X and iPhone to store data securely, but I do not know how it
 works and how secure it actually is.


Actually for the description you gave that would be a bad idea, since the
key to unlock the file would be on the handset.

If it's just a single file that makes things considerably easier, however
I'm not really qualified to answer this either, but I am aware enough to
know I'm not qualified enough to make such statements :)

A simple approach would not to store the file on the phone in the first
place and only access it as needed over the net.

Alternatively you could encrypt the file using AES encryption, and use a RSA
key pair to authenticate with the server and access the password to decrypt
the file is downloaded as needed, if the handset is compromised you simply
remove the public key from the server and it can no longer decrypt that
file.

The solution really depends on the actual requirements and how much
resources you are willing to throw at the problem.

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[android-developers] Re: how can I catch SCREEN_ON/SCREEN_OFF broadcasts?

2009-07-20 Thread Peli

The answer is already in this forum:
http://groups.google.com/group/android-developers/browse_frm/thread/81d84efa68578924/e470ffd0dab85086?lnk=gstq=screen_on#e470ffd0dab85086
(I simply searched for SCREEN_ON)

It seems the situation has not changed in SDK 1.5: For some reason,
registering through Manifest does not work - only registering
programmatically.

In that thread, Dianne also points out another problem that you repeat
above:
Why do you need to set android:process=:remote? It takes 2MB of
additional valuable phone memory, without much additional value.

Peli
www.openintents.org

On Jul 20, 3:58 pm, JP joachim.pfeif...@gmail.com wrote:
 I've double checked my code and found I'm doing this slightly
 differently, although the method above should also work.

 Strike Register broadcast receiver in the manifest - this seems to
 be meerly a declaration of the receiver. No intent filters; I check
 the specific event types _ON/_OFF in the receiver's onReceive()
 method.
 The key: I register the BroadcastReceiver manually, using
 Context.registerReceiver(BroadcastReceiver receiver, IntentFilter
 filter)

 On Jul 19, 8:22 pm, jiaoni jiaoni5...@gmail.com wrote:

  Thanks, JP. I have added following lines in AndroidManifest.xml, but
  still cannot receive any message in my BroadcastReceiver's onReceive()
  method. Is there anything I did wrong, or may I need some permission
  to receive SCREEN_ON/SCREEN_OFF message? Please help.

  receiver android:name=.MessageReceiver android:process=:remote
          intent-filter
                          action 
  android:name=android.intent.action.SCREEN_ON/action
          action android:name=android.intent.action.SCREEN_OFF/action
                          /intent-filter
  /receiver

  On Jul 18, 7:02 am, JP joachim.pfeif...@gmail.com wrote:

   1. You need to create a subclass of BroadcastReceiver, override
   onReceive(Context context, Intent intent).
   In onReceive(), extract action from intent and catch ACTION_SCREEN_ON
   and ACTION_SCREEN_OFF
   2. Next you need to register the BroadcastReceiver in
   AndroidManifest.xml

   On Jul 17, 12:02 am, jiaoni jiaoni5...@gmail.com wrote:

How can I catchSCREEN_ON/SCREEN_OFF broadcasts?

I have tried for hours, but failed. Please help.

Thanks a lot.
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[android-developers] Re: Bitmap in GLSurfaceView

2009-07-20 Thread Streets Of Boston

For no repeat:
http://www.khronos.org/opengles/documentation/opengles1_0/html/glTexParameter.html
and look at GL_CLAMP.

Texture y-coordinates go from the bottom to the top when y increases.
Bitmaps/images usually go from the top to the bottom when y increases.
Just flip your bitmap along the y-axis.


On Jul 20, 11:04 am, kalyan simhan kalyansim...@gmail.com wrote:
 hi all..
 I want to load a bitmap on a GLSurfaceView..
 I do it like this:
 // In the SurfaceCreated function in the class that implements
 GLSurfaceView.Renderer
         int[] textures = new int[1];
         gl.glGenTextures(1, textures, 0);

         mTextureID = textures[0];
         gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);

         gl.glShadeModel(GL10.GL_SMOOTH);
         gl.glEnable(GL10.GL_DEPTH_TEST);
         gl.glEnable(GL10.GL_TEXTURE_2D);
         gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER,
                                          GL10.GL_LINEAR);
         gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
                                          GL10.GL_REPLACE);

         InputStream is = mContext.getResources()
                 .openRawResource(R.drawable.map);
         Bitmap bitmap = null;
         try {
             bitmap = BitmapFactory.decodeStream(is);
         } finally {
             try {
                 is.close();
             } catch (IOException e) {
                 // Ignore.
             }
         }
       GLUtils.texImage2D(GL10.GL_TEXTURE_2D,0,bitmap,0);

 But the bitmap repeats itself on the surface and is also inverted..
 why is this.. How do i make it appear only once...kindly help!!
 Thanks in advance.
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[android-developers] Re: how can I catch SCREEN_ON/SCREEN_OFF broadcasts?

2009-07-20 Thread jiaoni

I tried this in my activity, but still cannot receive event:

MessageReceiver receiver = new MessageReceiver();
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
registerReceiver(receiver, filter);

I feel frustrated and don't know why...

On Jul 20, 9:58 pm, JP joachim.pfeif...@gmail.com wrote:
 I've double checked my code and found I'm doing this slightly
 differently, although the method above should also work.

 Strike Register broadcast receiver in the manifest - this seems to
 be meerly a declaration of the receiver. No intent filters; I check
 the specific event types _ON/_OFF in the receiver's onReceive()
 method.
 The key: I register the BroadcastReceiver manually, using
 Context.registerReceiver(BroadcastReceiver receiver, IntentFilter
 filter)

 On Jul 19, 8:22 pm, jiaoni jiaoni5...@gmail.com wrote:

  Thanks, JP. I have added following lines in AndroidManifest.xml, but
  still cannot receive any message in my BroadcastReceiver's onReceive()
  method. Is there anything I did wrong, or may I need some permission
  to receiveSCREEN_ON/SCREEN_OFF message? Please help.

  receiver android:name=.MessageReceiver android:process=:remote
          intent-filter
                          action 
  android:name=android.intent.action.SCREEN_ON/action
          action android:name=android.intent.action.SCREEN_OFF/action
                          /intent-filter
  /receiver

  On Jul 18, 7:02 am, JP joachim.pfeif...@gmail.com wrote:

   1. You need to create a subclass of BroadcastReceiver, override
   onReceive(Context context, Intent intent).
   In onReceive(), extract action from intent and catch ACTION_SCREEN_ON
   and ACTION_SCREEN_OFF
   2. Next you need to register the BroadcastReceiver in
   AndroidManifest.xml

   On Jul 17, 12:02 am, jiaoni jiaoni5...@gmail.com wrote:

How can I catchSCREEN_ON/SCREEN_OFF broadcasts?

I have tried for hours, but failed. Please help.

Thanks a lot.
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[android-developers] create drawable from image stored on sd card

2009-07-20 Thread intbt

I am trying to draw a group i fimages stored on teh sd card instead on
internal storage. I can draw the internal images with my code but get
no images whem I try to download from the card.

I have tried 2 versions (dw[] is Drawable array)
1/ using getIdentifier

int dwID = getResources().getIdentifier(newGame.sdShapes
[xOFy.returnOrder(jj)], null, org.example.lookagain);
dw[jj] = context.getResources().getDrawable(dwID);

the error is 'no package identifier'

and

2/ createFromPath

dw[jj] = 
context.getResources().getDrawable(dwID);
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[android-developers] Re: Error in Android documentation

2009-07-20 Thread Mark Murphy

mafro wrote:
 Hey all,
 
 A small notice here to say I found an error in the documentation, when
 building a radio button context menu in XML.
 
 On this page, in the Menus section, under 'Elements and Attributes'
 for the group tag.
 http://developer.android.com/guide/topics/resources/available-resources.html
 
 checkableBehavior - Whether the items are checkable. Valid values:
 none, all (exclusive / radio buttons), single (non-exclusive /
 checkboxes)
 
 This should actually be the other way round:
   * all (non-exclusive / checkboxes)
   * single (exclusive / radio buttons)

If this is not already on http://b.android.com, you might want to post
it there.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

Android 1.5 Programming Books: http://commonsware.com/books.html

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[android-developers] how to extract RAW HTML using WebView

2009-07-20 Thread m8

Hi,

Is there a way to get the RAW HTML using the WebView?

Thanks,

-Amit
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[android-developers] Re: how to extract RAW HTML using WebView

2009-07-20 Thread Mark Murphy

m8 wrote:
 Is there a way to get the RAW HTML using the WebView?

Not that I am aware of.

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[android-developers] Re: create drawable from image stored on sd card

2009-07-20 Thread Mark Murphy

intbt wrote:
 I am trying to draw a group i fimages stored on teh sd card instead on
 internal storage. I can draw the internal images with my code but get
 no images whem I try to download from the card.
 
 I have tried 2 versions (dw[] is Drawable array)
 1/ using getIdentifier
 
 int dwID = getResources().getIdentifier(newGame.sdShapes
 [xOFy.returnOrder(jj)], null, org.example.lookagain);
 dw[jj] = context.getResources().getDrawable(dwID);
 
 the error is 'no package identifier'
 
 and
 
 2/ createFromPath
 
   dw[jj] = 
 context.getResources().getDrawable(dwID);

Files on the SD card are not resources. Use ordinary java.io.* classes
to interact with them. In particular, BitmapFactory.decodeFile() has a
version that takes a File.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

Android 1.5 Programming Books: http://commonsware.com/books.html

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[android-developers] Re: create drawable from image stored on sd card

2009-07-20 Thread intbt

Sorry, got posted too soon

I am trying to draw a group i fimages stored on teh sd card instead on
internal storage. I can draw the internal images with my code but get
no images whem I try to download from the card.

I have tried 2 versions (dw[] is Drawable array)
1/ using getIdentifier

int dwID = getResources().getIdentifier(newGame.sdShapes
[xOFy.returnOrder(jj)], null, org.example.lookagain);
dw[jj] = context.getResources().getDrawable(dwID);

the error is 'no package identifier'

and

2/ createFromPath

dw[jj.createFromPath(newGame.sdShapes
[xOFy.returnOrder(jj)]);

In both instances newGame.sdShapes
[xOFy.returnOrder(jj)] provides path to file (/sdcard/filename)


On Jul 20, 8:35 am, intbt in...@tacberry.com wrote:
 I am trying to draw a group i fimages stored on teh sd card instead on
 internal storage. I can draw the internal images with my code but get
 no images whem I try to download from the card.

 I have tried 2 versions (dw[] is Drawable array)
 1/ using getIdentifier

 int dwID = getResources().getIdentifier(newGame.sdShapes
 [xOFy.returnOrder(jj)], null, org.example.lookagain);
 dw[jj] = context.getResources().getDrawable(dwID);

 the error is 'no package identifier'

 and

 2/ createFromPath

                                 dw[jj] = 
 context.getResources().getDrawable(dwID);
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[android-developers] Re: Is Zoom in And Zoom out is Possible for Image View In android............

2009-07-20 Thread Rud

I'm doing a quick and dirty zoom using the following:

  if (mIsZoomed) {
canvas.translate(-mCenter.x * (mZoomScale - 1), 20);
canvas.scale(mZoomScale, mZoomScale);
}

It shifts my image with the translate and zooms in with the scale.

I set mIsZoomed by:

@Override
public boolean onTouchEvent(MotionEvent event) {
mIsZoomed = !mIsZoomed;
return super.onTouchEvent(event);
}

which responds to the screen being touched.

Rud
http://mysticlakesoftware.blogspot.com/



On Jul 14, 12:20 am, android.vinny vinny.s...@gmail.com wrote:
 Hi

 Is Zooming is possible to do in android for Image view .
 I have a images in full screen view, i need to zoom in and zoom out
 for that images present in image view .
 Can any body give me suggestions regarding this

 Thanks in advance.
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[android-developers] EditText causes background to resize

2009-07-20 Thread Vince

Hi,

I'm experimenting a problem while editing text through an EditText
view. Here is my layout:

LinearLayout xmlns:android=http://schemas.android.com/apk/res/
android
android:orientation=vertical
android:layout_width=fill_parent
android:layout_height=fill_parent
android:background=@drawable/background
EditText
  android:layout_with=fill_parent
  android:layout_height=wrap_content /
/LinearLayout

The background is 320x455px, the application runs in portrait mode.
When clicking on the EditText view, the virtual keyboard gets visible,
thus causing the background to be resized... I don't want the
background to be resized. I can't even understand this behaviour:
keyboard should simply comes over the application without modifying
it?

Any guess?
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Mark Murphy

Vince wrote:
 Hi,
 
 I'm experimenting a problem while editing text through an EditText
 view. Here is my layout:
 
 LinearLayout xmlns:android=http://schemas.android.com/apk/res/
 android
   android:orientation=vertical
   android:layout_width=fill_parent
   android:layout_height=fill_parent
 android:background=@drawable/background
 EditText
   android:layout_with=fill_parent
   android:layout_height=wrap_content /
 /LinearLayout
 
 The background is 320x455px, the application runs in portrait mode.
 When clicking on the EditText view, the virtual keyboard gets visible,
 thus causing the background to be resized... I don't want the
 background to be resized. I can't even understand this behaviour:
 keyboard should simply comes over the application without modifying
 it?
 
 Any guess?

Do you happen to specify adjustResize for this activity?

http://android-developers.blogspot.com/2009/04/updating-applications-for-on-screen.html

The pan-and-scan default, AFAIK, should not resize your background,
but adjustResize might.

-- 
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http://commonsware.com | http://twitter.com/commonsguy

Android Training in Germany, 18-22 January 2010: http://bignerdranch.com

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[android-developers] Re: Problems drawing a SurfaceView

2009-07-20 Thread Jack Ha
Add the following line to your GameView constructor:

setWillNotDraw(false);

--
Jack Ha
Open Source Development Center
・T・ ・ ・Mobile・ stick together

The views, opinions and statements in this email are those of
the author solely in their individual capacity, and do not
necessarily represent those of T-Mobile USA, Inc.


On Jul 20, 7:28 am, klirr haskell...@gmail.com wrote:
 This just makes the screen black, why? I don't understand how to force
 the draw of the SurfaceView.

 package com.android.WWS;

 import android.app.Activity;
 import android.content.Context;
 import android.graphics.*;
 import android.os.Bundle;
 import android.view.SurfaceView;
 import android.view.KeyEvent;
 import android.view.View;
 import android.view.View.OnKeyListener;

 public class WWS extends Activity {

     @Override
     protected void onCreate(Bundle savedInstanceState) {
         super.onCreate(savedInstanceState);
         setContentView(new GameView(this));
     }

     private static class GameView extends SurfaceView implements
 OnKeyListener {
         private Paint mPaint = new Paint();
         private int x;
         private int y;

         public GameView(Context context) {
             super(context);
             x = 135;
             y = 303;
             setFocusable(true);
             requestFocus();
         }

         @Override
         public void onDraw(Canvas canvas) {
             Paint paint = mPaint;
             canvas.translate(10, 10);
             canvas.drawColor(Color.rgb(184,134,11));
             paint.setColor(Color.rgb(107,142,35));
             paint.setStrokeWidth(1);
             canvas.drawRect(x, y, x+30, y+7, paint);
             canvas.drawRect(x+10, y+7, x+20, y+27, paint);
             canvas.drawRect(x+5, y+27, x+25, y+32, paint);
         }

         public boolean onKey(View v, int keyCode, KeyEvent event) {
                 if (keyCode == KeyEvent.KEYCODE_DPAD_UP) {
                         y -= 3;
                 } else if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) {
                         x -= 3;
                 } else if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) {
                         y += 3;
                 } else if (keyCode == KeyEvent.KEYCODE_DPAD_RIGHT) {
                         x += 3;
                 }
                 return true;
         }

     }

 }


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[android-developers] Re: how can I catch SCREEN_ON/SCREEN_OFF broadcasts?

2009-07-20 Thread Peli

In your main activity, you have to write something like

BroadcastReceiver mReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
Log.v(TAG, onReceive());
}
};

@Override
protected void onResume() {
super.onResume();
IntentFilter filter = new IntentFilter
(Intent.ACTION_SCREEN_ON);
registerReceiver(mReceiver, filter);
}

@Override
protected void onPause() {
super.onPause();
unregisterReceiver(mReceiver);
}

Peli
www.openintents.org

On Jul 20, 5:33 pm, jiaoni jiaoni5...@gmail.com wrote:
 I tried this in my activity, but still cannot receive event:

 MessageReceiver receiver = new MessageReceiver();
 IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
 registerReceiver(receiver, filter);

 I feel frustrated and don't know why...

 On Jul 20, 9:58 pm, JP joachim.pfeif...@gmail.com wrote:

  I've double checked my code and found I'm doing this slightly
  differently, although the method above should also work.

  Strike Register broadcast receiver in the manifest - this seems to
  be meerly a declaration of the receiver. No intent filters; I check
  the specific event types _ON/_OFF in the receiver's onReceive()
  method.
  The key: I register the BroadcastReceiver manually, using
  Context.registerReceiver(BroadcastReceiver receiver, IntentFilter
  filter)

  On Jul 19, 8:22 pm, jiaoni jiaoni5...@gmail.com wrote:

   Thanks, JP. I have added following lines in AndroidManifest.xml, but
   still cannot receive any message in my BroadcastReceiver's onReceive()
   method. Is there anything I did wrong, or may I need some permission
   to receiveSCREEN_ON/SCREEN_OFF message? Please help.

   receiver android:name=.MessageReceiver android:process=:remote
           intent-filter
                           action 
   android:name=android.intent.action.SCREEN_ON/action
           action android:name=android.intent.action.SCREEN_OFF/action
                           /intent-filter
   /receiver

   On Jul 18, 7:02 am, JP joachim.pfeif...@gmail.com wrote:

1. You need to create a subclass of BroadcastReceiver, override
onReceive(Context context, Intent intent).
In onReceive(), extract action from intent and catch ACTION_SCREEN_ON
and ACTION_SCREEN_OFF
2. Next you need to register the BroadcastReceiver in
AndroidManifest.xml

On Jul 17, 12:02 am, jiaoni jiaoni5...@gmail.com wrote:

 How can I catchSCREEN_ON/SCREEN_OFF broadcasts?

 I have tried for hours, but failed. Please help.

 Thanks a lot.
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Vince

Hi Mark,

Thank you for your quick reply (and by the way, I bought your book, it
has been a very good help). I haven't deal with IME yet. Thus, I
believe I didn't happen to specify adjustResize (did I?) as I ignored
this property :-). I should therefore get the pan-and-scan
default... which is not the case. Anyway, I should have a closer look
at IME.

Another clue might be the use of my LinearLayout as a ViewStub loaded
from a FrameLayout which in turn is used through the merge tag? I'm
probably making mistakes. If you have any piece of sample code to
provide, you'll be welcome :-)

Vincent
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Mark Murphy

Vince wrote:
 Thank you for your quick reply (and by the way, I bought your book, it
 has been a very good help). 

Glad you like it!

 I haven't deal with IME yet. Thus, I
 believe I didn't happen to specify adjustResize (did I?) as I ignored
 this property :-). I should therefore get the pan-and-scan
 default... which is not the case. Anyway, I should have a closer look
 at IME.

It's possible the default changed, or something, so you might try
specifically tinkering with those activity-level IME settings.

 Another clue might be the use of my LinearLayout as a ViewStub loaded
 from a FrameLayout which in turn is used through the merge tag?

It's conceivable you're tripping over a bug due to that combination of
things. The only way to prove that, though, would be to create a
separate project that replicated the UI, minus the stub/merge stuff, and
see what happens. On the plus side, if you can demonstrate in a separate
project that the stub and/or merge is causing your difficulty, it'll be
a great sample to upload to http://b.android.com.

Another thing to do is to fire up hierarchyviewer when you have the IME
open and check the sizes of things, notably that LinearLayout with the
now-shrunken background, to see if that gives you any clues. If you
specifically state that you want pan-and-scan, but the LinearLayout is
definitely getting resized, that would be more evidence (IMHO) of an
Android bug.

 I'm
 probably making mistakes. If you have any piece of sample code to
 provide, you'll be welcome :-)

There's an IME sample or two in the source code for Version 2.1 of my
original Android book:

http://commonsware.com/Android/

(click Sample Code, look for an InputMethod directory in the ZIP file).
At least one of them demonstrates resize versus pan-and-scan. For me,
pan-and-scan was the default.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

Android Training in Germany, 18-22 January 2010: http://bignerdranch.com

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[android-developers] Re: Closing virtual keyboard from code

2009-07-20 Thread GreenRob

http://stackoverflow.com/questions/1109022/how-to-close-hide-the-android-soft-keyboard

On 13 Jun., 03:29, Dianne Hackborn hack...@android.com wrote:
 Look at InputMethodService.

 On Fri, Jun 12, 2009 at 6:00 AM, avgee strub...@googlemail.com wrote:

  Unfortunately stuff like android keyboard close didn't bring up any
  solutions for closing the virtual keyboard by code.

  Can someone perhaps help me?

 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.
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[android-developers] Re: Closing virtual keyboard from code

2009-07-20 Thread GreenRob

http://stackoverflow.com/questions/1109022/how-to-close-hide-the-android-soft-keyboard

On 12 Jun., 15:00, avgee strub...@googlemail.com wrote:
 Unfortunately stuff like android keyboard close didn't bring up any
 solutions for closing the virtual keyboard by code.

 Can someone perhaps help me?
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[android-developers] Re: Closing virtual keyboard from code

2009-07-20 Thread GreenRob

http://stackoverflow.com/questions/1109022/how-to-close-hide-the-android-soft-keyboard

On 12 Jun., 15:00, avgee strub...@googlemail.com wrote:
 Unfortunately stuff like android keyboard close didn't bring up any
 solutions for closing the virtual keyboard by code.

 Can someone perhaps help me?
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[android-developers] Re: Closing virtual keyboard from code

2009-07-20 Thread GreenRob

http://stackoverflow.com/questions/1109022/how-to-close-hide-the-android-soft-keyboard

On 12 Jun., 15:00, avgee strub...@googlemail.com wrote:
 Unfortunately stuff like android keyboard close didn't bring up any
 solutions for closing the virtual keyboard by code.

 Can someone perhaps help me?
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[android-developers] Re: How to close the Soft Keyboard?

2009-07-20 Thread GreenRob

http://stackoverflow.com/questions/1109022/how-to-close-hide-the-android-soft-keyboard

On 2 Jul., 17:58, DonB donberry...@gmail.com wrote:
 Did anyone get this resolved? I have the same issue.

 Don

 On Jun 6, 9:29 am, Bram bdekrui...@gmail.com wrote:

  Sorry, no anwser. I have the same question. Did you get this sorted
  out? In my use-case I clear the focus from an EditText and thus want
  the keyboard gone too..

  myPageEditText.addTextChangedListener(new TextWatcher() {

          public void afterTextChanged(Editable s) {
                  if(myPageEditText.getText().length() == 3){
                          myPageEditText.clearFocus();

                          // How to close thesoftkeyboard?
                  }
          }

          public void beforeTextChanged(CharSequence s, int start, int count,
  int after) {
          }

          public void onTextChanged(CharSequence s, int start, int before, int
  count) {
          }

  });

  regards,
  Bram


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[android-developers] about mediacontroller question

2009-07-20 Thread tstanly

hi all,


i have a mediacontroller,
i have some questions:

1. the mediacontroller can't update the progressive bar
2. when i enter in the program,it will play my music but the
mediacontroller can't
into play mode simultaneously
3. if i want to implement prev/next function,how can i write for this
function,i just know
must to setup the mediacontroller.setPrevNextListeners
(View.OnClickListener next,
View.OnClickListener prev),but don't know how to use it.

can somebody give me some advise?
thanks!

my code of mediacontroller is bellow:
===
 /* MediaPlayerControl */
  private MediaController.MediaPlayerControl player_interface=new
  MediaController.MediaPlayerControl()
  {

public int getBufferPercentage() {
return buffer_percent;
}

public int getCurrentPosition() {
return mMediaPlayer1.getCurrentPosition();
}

public int getDuration() {
return mMediaPlayer1.getDuration();
}

public boolean isPlaying() {
return PlayState;
}

public void pause() {
if(mMediaPlayer1!=null)
{
mMediaPlayer1.pause();
}
PlayState=false;
}

public void seekTo(int pos) {
if(mMediaPlayer1!=null)
{
mMediaPlayer1.seekTo(pos);
}
}

public void start() {
if(mMediaPlayer1!=null)
{
mMediaPlayer1.start();
}
PlayState=true;
}
}; /* end of MediaPlayerControl */
==
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[android-developers] How to redirect users to Amazon MP3 Store?

2009-07-20 Thread Moto

I searched around but found no info on how Shazam works with Amazon
MP3 Store.  I would like to allow user to click on my mp3 titles and
redirect this users to Amazon MP3 Store and make a revenue of clicks
or purchases...

Does someone have a link with information about this?  Is it even
possible?

Thanks!
Moto!
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Vince

Mark,

While you were writting this huge (but very interesting post!), I
simply add android:windowSoftInputMode=adjustPan in my Manifest
and it does the trick. Seems a little weird as it is supposed to be
the default one, but it is also highly recommended that you always
specify one or the other, which I did :-) And, from now, I should
always do that before adding any EditText.

As an exercice, I removed the merge/stub stuck without adding the key
line in the Manifest but the behaviour remained, obviously, the same.

Thanks again for your time. Always good to read you.
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[android-developers] Re: Saving Dialog state - onStop not getting called?

2009-07-20 Thread Mark

I still can't seem to get this to work - I may have to replace Dialog
with Activity and set the style to dialog, at least an Activity onPause
() seems to get called ok on rotation - am I missing something with
Dialog::onStop() though?

Thanks

On Jul 14, 3:56 pm, Mark mar...@gmail.com wrote:
 I just double-checked this - if I call dismiss() on the Dialog, then
 onStop() is called. If I just change the orientation of the device,
 the dialog is still destroyed, but onStop() is not called.

 On Jul 14, 3:52 pm, Mark Wyszomierski mar...@gmail.com wrote:



  Hi,

  I'm saving the state of my activities for orientation change support,
  it works well.

  Sometimes I have a dialog open though and need to save its state as
  well. My dialog's onStop() method doesn't seem to get called when I
  change orientation. Where would get notified inside the Dialog that
  we're being destroyed, so I can save its state?

  Thanks
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[android-developers] how to extract RAW HTML using WebView

2009-07-20 Thread Jason Proctor

m8 wrote:
  Is there a way to get the RAW HTML using the WebView?

Not that I am aware of.

you could ask WebView for its current URL and then submit a request 
for that resource yourself. but this isn't guaranteed to work 
reliably.


-- 
jason.software.particle

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[android-developers] Re: SDK 1.5_r3 is available

2009-07-20 Thread Peacemoon

test test

On Jul 18, 11:13 am, f_heft delphik...@gmail.com wrote:
 Okay, so now I installed the usb_driver from the SDK R3 (which worked
 well after some messing around with Windows 7). But neither 'adb
 devices' nor DDMS recognize the Galaxy. Did I miss sth?

 On 18 Jul., 00:55, dan raaka danra...@gmail.com wrote:

  nothing magical .. added vendor ids ..
  // Samsung's USB Vendor ID
  #define VENDOR_ID_SAMSUNG       
  0x04e8http://android.git.kernel.org/?p=platform/system/core.git;a=blob_plai...
  can see a moto ID tooo :O that is good fodder for engadet folks :D

  -Dan

  On Fri, Jul 17, 2009 at 3:21 PM, f_heft delphik...@gmail.com wrote:

   After it seems like you figured it out: is there anything special to
   consider?
   I'm downloading it at the moment (thanks for your hint in the other
   thread) and will try it tomorrow ...

   On 17 Jul., 23:30, dan raaka danra...@gmail.com wrote:
So what are the steps to use this SDK and adb into Samsung Galaxy

-Dan

On Fri, Jul 17, 2009 at 10:35 AM, Dan Morrill morri...@google.com
   wrote:
 Hi, all!
 I wanted to let you know that a new SDK has been released:  1.5_r3 is
   now
 available.  This is a minor release, and includes a Japanese IME and
   fixes
 for a few bugs, including a permissions issue.  You can read more 
 about
   the
 permissions issue here:
http://www.ocert.org/advisories/ocert-2009-011.htmlYoucan download
   the
 SDK here:http://developer.android.com/sdk/1.5_r3/index.htmlandfind
   the
      release notes here:
http://developer.android.com/sdk/RELEASENOTES.html#1.5_r3

 Happy coding!

 - Dan



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[android-developers] Re: ant and eclipse builds don't play nice

2009-07-20 Thread MrSqueezles

I know I'm resurrecting an old thread, but I'm having the same
problem.  I don't know anyone that uses the same type of build for
development, testing and release.  I usually develop in Eclipse and
have Ant targets that build a project for release without test cases,
resources and libraries.

If I don't build from Ant, how can I be sure that my release APK
doesn't include my test instrumentation and extra garbage?

Thank you,
Connor

On May 26, 11:36 pm, Raphael r...@android.com wrote:
 On Tue, May 26, 2009 at 6:26 PM, Craig supkic...@gmail.com wrote:

  On May 26, 9:49 pm, Zero zeroo...@googlemail.com wrote:
  from my experience, eclipse never used the build.xml for it's internal
  builds - how did you do that ?

  The eclipse build doesn't use build.xml at all, but due to the fact
  that build.xml is in the eclipse project (because it is in the same
  directory as AndroidManifest.xml) eclipse tries to build it or at
  least parse it and check for errors. build.xml can't be parsed by
  eclipse (even though it is a valid file according to ant) and thus the
  android builder refuses to launch the project at all. This seems wrong
  to me.

 No it doesn't do that.
 Would you have  the Ant view open by any chance? Don't build from the
 ant view if you build using Eclipse.

 R/

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[android-developers] Cannot reply to this group

2009-07-20 Thread Peacemoon

This is off topic and not relevant to Android. I don't know why but i
can't reply any topic here in this android-developer group . Does
anyone have the same problem?

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[android-developers] Determine Google Street View Availability

2009-07-20 Thread Divot

Hi,

I have an application that is loading the street view application at a
given latitude and longitude. I was wondering if anyone knows a way of
determining if a streetview is available at a specific location, so
that instead of loading the streetview and trying to download a view
somewhere where it is unavailable, ultimately throwing an error, I can
display a message instead. The maps application can do it but I can't
seem to find a way using the android api, maps api or any of the
intent uri's. Anyone have any thoughts?

Thanks in advance,

Dan

(Apologies if this posts twice, the message I sent yesterday has not
shown up yet)

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[android-developers] Start as a Game developer

2009-07-20 Thread Alex Ramallo

Hey, I've been making game for about 3-4 years on windows(started when
I was 10) using C/C++, but I just got a G1 and I wanted to start
developing apps for it, but I have no clue where to start.
I read the documentation and I already setup everything and I've run
the hello world application on the emulator and everything. Now my
only problem is that I dont know how to use it :(

I really want to start developing applications on android, but I'm
completely clueless, so can anyone give me a link or something to a
tutorial to get started? Not a tutorial on getting started on game
development on android, but a tutorial on getting started with game
PROGRAMMING on android.

btw I just learned the basics of java in order to do this. If its
possible to make apps with C/C++ on android I would preffer it since I
have more experience in it and well, its significantly faster than
java. but if its too complicated, I'll just stick to learning more
java :\

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[android-developers] how to modify the power manager code

2009-07-20 Thread bardshen

Dear All:
  Would you please give me some tips to disable the Android enter into
sleep state?
  If so, it will be very available for me to debug it
  If any tips will be great appreciated!

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[android-developers] Re: how to use adb tool on SAMSUNG GALAXY?

2009-07-20 Thread Peacemoon

In the release notes of SDK r3 there is:

The android tool provides a new command that scans SDK add-ons for
their USB Vendor IDs and makes them available to adb (OS X and Linux
versions of the SDK only). The command is android update adb .

So under Linux, do i have to wait for Samsung to release this add-on
or i can write this add-on by myself?

On Jul 17, 11:58 pm, dan raaka danra...@gmail.com wrote:
 adb in SDK r3 plays nice with Samsung Galaxy.

 -Dan

 On Thu, Jul 16, 2009 at 9:13 AM, dan raaka danra...@gmail.com wrote:
  in the short run, samsung may host the compatible adb on their site

  -Dan

    On Wed, Jul 15, 2009 at 7:38 AM, Kitagua 
  m.wuerth...@googlemail.comwrote:

  That are quite good news. I always have the Samsung Galaxy phone and
  planned to do some development using it. I really hope it will not
  take too long to get this SDK update.

  On 14 Jul., 18:11, David Turner di...@android.com wrote:
   You need a different version of ADB to access this phone at the moment.
   A future release of the SDK will provide an ADB binary that should be
  able
   to do that, but this is not available yet as far as I know.

   You're quite on the bleeding edge, aren't you ;-)

   On Tue, Jul 14, 2009 at 6:05 PM, legerb drim...@gmail.com wrote:

Hey,
I just got this device too. Trying to figure out how to debug on
device too.
According this
   http://groups.google.com/group/android-beginners/browse_thread/thread.
  ..
     Samsung have their own adb.
Please update the thread if you've got any progress :)

thanks ahead!

On Jul 11, 10:54 pm, da yang daboil...@googlemail.com wrote:
 Hi
 i got this new mobilephone this week in Germany, wanted to debug my
 program on the device. but it doesn't work, c:\adbdevices lists
 no device attached, though i have tried to change the
 android_usb.inf in order to install the usb driver from SDK.
 i added some entries as follows:
 under
 [Google.NTx86]

 ; HTC DREAM
 ...

 ; SAMSUNGGALAXY
 %USB\VID_04E8PID_6640.
 DeviceDescRelease%=androidusb.Dev, USB
 \VID_04E8PID_6640
 %USB\VID_04E8PID_6640MI_01.DeviceDescRelease%=androidusb.Dev, USB
 \VID_04E8PID_6640MI_01
 %USB\VID_04E8PID_6640.DeviceDescRelease%=androidusb.Dev, USB
 \VID_04E8PID_6640

 and [Strings]:

 USB\VID_04E8PID_6640.DeviceDescRelease=SAMSUNGGALAXY
 USB\VID_04E8PID_6640MI_01.DeviceDescRelease=SAMSUNGGALAXY
 CompositeADBInterface
 USB\VID_04E8PID_6640.DeviceDescRelease=SAMSUNGGALAXYBootloader

 i got only one VID and one PID through
 USBVIEW, though for HTC DREAM there are different PIDs used.
 Theadbinterface got installed, butadbjust didn't work.

 later i also tried to use the device under linux, set up the device
  as
 in Dev guide:

 If you're developing on Ubuntu Linux, you need to add a rules file:

    1. Login as root and create this file: /etc/udev/rules.d/51-
 android.rules.

       For Gusty/Hardy, edit the file to read:
       SUBSYSTEM==usb, SYSFS{idVendor}==0bb4, MODE=0666

       For Dapper, edit the file to read:
       SUBSYSTEM==usb_device, SYSFS{idVendor}==0bb4, MODE=0666
    2. Now execute:
       chmod a+rx /etc/udev/rules.d/51-android.rules

 adbdevices listed nothing as well. : (

 open a terminal on the device, with ps, i guess theadbdaemon
 adbd is running.
 but theadbtool just doesn't work.

 Can someone help me?

 thanks da



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[android-developers] AsyncTask error handling

2009-07-20 Thread likon

Hi!

AsyncTask turned to be a good solution for dealing with GUI and I
tried to use it instead of own implementation. The problem I met is
that it isn't designed for an error handling.
Imagine network activity - there easily can be a connection or timeout
error and previously I tried to report user not only result but
consequence also.
I looked on the Shelves application - it isn't supposed to say
anything except importing finished with error or something like this
and this statement is based on the null in the return statement.

I see couple of ways to implement this - the easiest is to use kind of
holder for storing business result or an error. Another - may be to
extend AsyncTask to handle exceptions and to add method like onFailure
(Object o, Throwable t).

Could you please comment these approaches. Is it right solution from
your point of view?

Best regards,
Dmitriy

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[android-developers] loading images to page been loaded with loadData

2009-07-20 Thread mina

I use httpclient to get html pages then loading to web view. I need to
intercept the images and loaded to the page the same wy using
httpclient. how I do that?


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[android-developers] Re: IMAGE_CAPTURE Intent never returns to onActivityResult(int, int, Intent);

2009-07-20 Thread Julius

The method that takes care of the capture only returns correctly
(using the finnish() method,  I think) if the picture can be saved
correctly in the file specified by that URI. If there's an exception
(such as an IO exception) it will be captured and nothing will be
done, so you'll never know. I believe that 'myTestFile' is a file that
can only be read/written within your own application and that's why
image_capture can't write to it.


On Jun 26, 11:21 pm, hap 497 hap...@gmail.com wrote:
 Hi, I start an IMAGE_CAPTURE Intent like this, and my activity's
 onActivityResult() get called: Intent i = new Intent
 (android.provider.MediaStore.ACTION_IMAGE_CAPTURE, null);
 i.putExtra(return-data, true); startActivityForResult(i,
 PICK_ICON_FROM_CAMERA_ID); But, if I start my Intent like this, the Capture
 Image Intent did get called, but my activity's onActivityResult() never get
 called: Intent i = new Intent
 (android.provider.MediaStore.ACTION_IMAGE_CAPTURE, null);
 i.putExtra(MediaStore.EXTRA_OUTPUT, Uri.parse(file:/ + MyTestFile));
 i.putExtra(outputFormat, Bitmap.CompressFormat.PNG.name());
 startActivityForResult(i, PICK_ICON_FROM_CAMERA_ID); Can you please tell me
 how to get the 2nd case to work? Thank you.

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[android-developers] Building for dev, test and release

2009-07-20 Thread MrSqueezles

Normally, when I develop an application, I develop in Eclipse.  I test
in both Eclipse and Ant.  Then, I use Ant to package the application
for release, excluding test classes, test libraries and test
resources.  I created a build.xml in my Android Eclipse project,
though, and got a project error because of the strange
android_rules.xml setup.  After much searching, I found this
explanation.

That's kind of an unexpected workflow. The idea is that either you go
the full way in Eclipse or you use Ant/DDMS. Trying to combine both is
a recipe for confusion :-)

I'm not sure to what confusion the author was referring.  I've always
used both Eclipse and Ant together.  Eclipse even has an Ant view
specifically designed to run Ant tasks in a build.xml.  It would be
great to use only Eclipse, but how can I fine tune my release build to
be sure that my APK doesn't include my test cases, libraries,
resources and, maybe most importantly, instrumentation?

Thanks in advance,
Connor

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[android-developers] How to add new javascript function to webit in android

2009-07-20 Thread kenny

I'd like to add new javascript function to webkit in android,
What do you think I should do?
Is there a kind of interface like xpcom in gecko?

If we use gecko based browser (like firefox),
we can write some xpcom component to extent browser's javascript
function.
I've found some example in cupcake source, about netscape plugin
inteface.
But, it doesn't look like what I'm looking for.

Please let me know If someone know about it.

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[android-developers] Forcing an activity to reload completely?

2009-07-20 Thread Anders Aagaard

Hi

I have an application, where I need to change the language through a
settings menu.  Now this part works perfectly, but it doesn't change
the language for activities that have gone through onCreate.

I got a TabHost, and 2 tabs in it, from the tabs you can get to
settings.

Refreshing the TabHost isn't an issue, as it's fairly small, however
both the 2 tabs are quite large views, and having a function to
manually update all the strings seem unnecessarily difficult.  Is
there any way to force the activity to recreate itself and trigger a
new onCreate?

I tried having a static function in the tabhost that clears all tabs
and recreates them, this refreshes the tab titles, but not the content
in the tabs.

Anders Aagaard

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[android-developers] Application **** has stopped unexpectedly, please try again!!!

2009-07-20 Thread tkinter

I write a application follow the code from http://
developer.android.com/guide/tutorials/views/hello-linearlayout.html.
when I run the code, the message the application has stopped
unexpectedly display on the emulator.
debug the application, find the error and warning message below:
WARNING:
07-18 08:11:40.937: ERROR/vold(550): Error opening switch name path '/
sys/class/switch/test2' (No such file or directory)
07-18 08:11:40.937: ERROR/vold(550): Error bootstrapping switch '/sys/
class/switch/test2' (m)
07-18 08:11:40.937: ERROR/vold(550): Error opening switch name path '/
sys/class/switch/test' (No such file or directory)
07-18 08:11:40.937: ERROR/vold(550): Error bootstrapping switch '/sys/
class/switch/test' (m)
07-18 08:11:40.968: ERROR/flash_image(556): can't find recovery
partition
07-18 08:11:54.228: ERROR/MemoryHeapBase(583): error opening /dev/
pmem: No such file or directory
07-18 08:11:54.228: ERROR/SurfaceFlinger(583): Couldn't open /sys/
power/wait_for_fb_sleep or /sys/power/wait_for_fb_wake
07-18 08:11:54.268: ERROR/GLLogger(583): couldn't load libhgl.so
library (Cannot find library)
07-18 08:11:54.307: WARN/HAL(583): load: module=/system/lib/hw/
copybit.goldfish.so error=Cannot find library
07-18 08:11:54.307: WARN/HAL(583): load: module=/system/lib/hw/
copybit.default.so error=Cannot find library
07-18 08:11:54.307: WARN/SurfaceFlinger(583): ro.sf.lcd_density not
defined, using 160 dpi by default.
07-18 08:11:54.328: WARN/HAL(583): load: module=/system/lib/hw/
copybit.goldfish.so error=Cannot find library
07-18 08:11:54.337: WARN/HAL(583): load: module=/system/lib/hw/
copybit.default.so error=Cannot find library
07-18 08:11:54.337: WARN/HAL(583): load: module=/system/lib/hw/
overlay.goldfish.so error=Cannot find library
07-18 08:11:54.337: WARN/HAL(583): load: module=/system/lib/hw/
overlay.default.so error=Cannot find library
07-18 08:11:54.417: ERROR/GLLogger(583): couldn't load libhgl.so
library (Cannot find library)
07-18 08:11:56.897: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH in package
com.android.providers.contacts
07-18 08:11:56.897: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH.cp in package
com.android.providers.contacts
07-18 08:11:56.907: WARN/PackageManager(583): Unknown permission
com.google.android.providers.gmail.permission.WRITE_GMAIL in package
com.android.settings
07-18 08:11:56.907: WARN/PackageManager(583): Unknown permission
com.google.android.providers.gmail.permission.READ_GMAIL in package
com.android.settings
07-18 08:11:56.916: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH in package
com.android.settings
07-18 08:11:56.916: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH in package
com.android.development
07-18 08:11:56.929: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH.ALL_SERVICES in
package com.android.development
07-18 08:11:56.929: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH.YouTubeUser in
package com.android.development
07-18 08:11:56.929: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.ACCESS_GOOGLE_PASSWORD in
package com.android.development
07-18 08:11:56.938: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH in package
com.android.browser
07-18 08:11:56.948: WARN/PackageManager(583): Unknown permission
com.google.android.googleapps.permission.GOOGLE_AUTH.mail in package
com.android.contacts
07-18 08:11:57.327: WARN/ActivityManager(583): Unable to start service
Intent { action=android.accounts.IAccountsService comp=
{com.google.android.googleapps/
com.google.android.googleapps.GoogleLoginService} }: not found
07-18 08:11:57.338: WARN/AccountMonitor(583): Couldn't connect to
Intent { action=android.accounts.IAccountsService comp=
{com.google.android.googleapps/
com.google.android.googleapps.GoogleLoginService} } (Missing service?)
07-18 08:11:57.397: ERROR/BatteryService(583): Could not open '/sys/
class/power_supply/usb/online'
07-18 08:11:57.407: ERROR/BatteryService(583): Could not open '/sys/
class/power_supply/battery/batt_vol'
07-18 08:11:57.407: ERROR/BatteryService(583): Could not open '/sys/
class/power_supply/battery/batt_temp'
07-18 08:11:57.817: ERROR/EventHub(583): could not get driver version
for /dev/input/mouse0, Not a typewriter
07-18 08:11:57.847: ERROR/EventHub(583): could not get driver version
for /dev/input/mice, Not a typewriter
07-18 08:11:57.937: ERROR/System(583): Failure starting core service
07-18 08:11:57.937: ERROR/System(583): java.lang.SecurityException
07-18 08:11:57.937: ERROR/System(583): at
android.os.BinderProxy.transact(Native Method)
07-18 08:11:57.937: ERROR/System(583): at

[android-developers] Determine Google Street View Availability

2009-07-20 Thread Divot

Hi,

I have an application that is loading the street view application at a
given latitude and longitude. I was wondering if anyone knows a way of
determining if a streetview is available at a specific location, so
that instead of loading the streetview and trying to download a view
somewhere where it is unavailable, ultimately throwing an error, I can
display a message instead. The maps application can do it but I can't
seem to find a way using the android api, maps api or any of the
intent uri's. Anyone have any thoughts?

Thanks in advance,

Dan

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[android-developers] Re: Fast, efficient usage of an object pool

2009-07-20 Thread nEx.Software

It is buried in the View class... I used the grep tool on the git site
to find it...

http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/view/View.java#l7883

On Jul 18, 4:38 am, Fred Grott(shareme) fred.gr...@gmail.com
wrote:
 Romain, was it renamed cannot find it by your link..

 On Jul 15, 3:55 pm, Romain Guy romain...@google.com wrote:



  We have an efficient implementation for you: use thePools.java file
  fromhttp://android.git.kernel.org/?p=platform/frameworks/base.git;a=tree;...
  (and the associated classes.) These are not public APIs so just copy
  the code in your application.

  Here's an example of a Poolable object with this API:
          static class InvalidateInfo implements PoolableInvalidateInfo {
              private static final int POOL_LIMIT = 10;
              private static final PoolInvalidateInfo sPool 
  =Pools.synchronizedPool(
                     Pools.finitePool(new PoolableManagerInvalidateInfo() {
                          public InvalidateInfo newInstance() {
                              return new InvalidateInfo();
                          }

                          public void onAcquired(InvalidateInfo element) {
                          }

                          public void onReleased(InvalidateInfo element) {
                          }
                      }, POOL_LIMIT)
              );

              private InvalidateInfo mNext;

              public void setNextPoolable(InvalidateInfo element) {
                  mNext = element;
              }

              public InvalidateInfo getNextPoolable() {
                  return mNext;
              }

              static InvalidateInfo acquire() {
                  return sPool.acquire();
              }

              void release() {
                  sPool.release(this);
              }
          }

  On Wed, Jul 15, 2009 at 1:48 PM, Brad Larsonbklar...@gmail.com wrote:

   At Google I/O and in the forums, it has been clear that if you need
   optimal performance, you must avoid memory allocation inside tight
   loops.  I'm curious about the best way to handle this in my use-case,
   which I think must be fairly common.  I need to access at most n
   objects of type MyObject, I need to iterate over them during every
   screen refresh,  and I need to remove them and put them back in the
   object pool randomly.

   The object pool seems pretty straight-forward, just use a
   VectorMyObject(n), add n copies of MyObject at bootup, and add/
   remove from the end to avoid any memcpy or allocation.

   The iterating is a little more difficult.  I can use for(MyObject m :
   myObjects), but this will allocate memory to create the iterator.  I
   could create a static final Iterator at bootup, but there is no good
   way to get back to the start of the List.  For now, I'm using another
   Vector for active MyObjects, and a for loop with an int to get() the
   objects and avoid allocating an iterator.  get() runs in constant time
   for a Vector, so this works well.

   However, when an object is done, I need to remove it and send it back
   to the pool.  If I use Vector.remove(i), it has to memcpy everything
   after i.  I could use an Iterator on a LinkedList, which can remove()
   in constant time, but I don't think there is a good way to get the
   Iterator back to the start of the list without allocating memory.  I
   could use an int to loop through a LinkedList, but LinkedList.get(n)
   runs in O(n) time.

   Any tips on the optimal way to solve this?  Worst-case, I assume the
   memcpy called during Vector.remove() is a better bet over allocating
   an Iterator inside my app loop, correct?

   Thanks!
   Brad

  --
  Romain Guy
  Android framework engineer
  romain...@android.com

  Note: please don't send private questions to me, as I don't have time
  to provide private support.  All such questions should be posted on
  public forums, where I and others can see and answer them

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[android-developers] Android - playing list of mp3s from browser

2009-07-20 Thread snehal

Hi Team,

I recently started development on Android. I can play simple mp3 files
from any server using the browser. I wanted to know how i can play a
list of mp3 files one after the other from the browser. I tried
creating a url like http://www.mysite.com/play.m3u that contains mp3
links but the Android Media Player did not play any of those songs.

I would really appreciate if you can please tell me if there is a way
to play a list of mp3 files from my server by invoking the media
player from the browser. Looking forward to hearing soon.

Thanks,
Snehal

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[android-developers] Re: SDK 1.5_r3 is available

2009-07-20 Thread Peacemoon

i still can not figure out how to use the source file. Can you give me
more details?

On Jul 18, 4:07 am, dan raaka danra...@gmail.com wrote:
 as in dogfood ?

 -Dan

 On Fri, Jul 17, 2009 at 4:27 PM, MrChaz mrchazmob...@googlemail.com wrote:

  fyi, this just got pushed to my phone

  On Jul 17, 6:35 pm, Dan Morrill morri...@google.com wrote:
   Hi, all!
   I wanted to let you know that a new SDK has been released:  1.5_r3 is now
   available.  This is a minor release, and includes a Japanese IME and
  fixes
   for a few bugs, including a permissions issue.  You can read more about
  the
   permissions issue here:
 http://www.ocert.org/advisories/ocert-2009-011.htmlYoucan download
   the SDK here:http://developer.android.com/sdk/1.5_r3/index.htmlandfind
  the release
    notes here:http://developer.android.com/sdk/RELEASENOTES.html#1.5_r3

   Happy coding!

   - Dan



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[android-developers] Re: SDK 1.5_r3 is available

2009-07-20 Thread Peacemoon

did you build sdk again from source or you can use it out of the box?

On Jul 18, 12:55 am, dan raaka danra...@gmail.com wrote:
 nothing magical .. added vendor ids ..
 // Samsung's USB Vendor ID
 #define VENDOR_ID_SAMSUNG       
 0x04e8http://android.git.kernel.org/?p=platform/system/core.git;a=blob_plai...
 can see a moto ID tooo :O that is good fodder for engadet folks :D

 -Dan

 On Fri, Jul 17, 2009 at 3:21 PM, f_heft delphik...@gmail.com wrote:

  After it seems like you figured it out: is there anything special to
  consider?
  I'm downloading it at the moment (thanks for your hint in the other
  thread) and will try it tomorrow ...

  On 17 Jul., 23:30, dan raaka danra...@gmail.com wrote:
   So what are the steps to use this SDK and adb into Samsung Galaxy

   -Dan

   On Fri, Jul 17, 2009 at 10:35 AM, Dan Morrill morri...@google.com
  wrote:
Hi, all!
I wanted to let you know that a new SDK has been released:  1.5_r3 is
  now
available.  This is a minor release, and includes a Japanese IME and
  fixes
for a few bugs, including a permissions issue.  You can read more about
  the
permissions issue here:
   http://www.ocert.org/advisories/ocert-2009-011.htmlYou can download
  the
SDK here:http://developer.android.com/sdk/1.5_r3/index.htmlandfind
  the
     release notes here:
   http://developer.android.com/sdk/RELEASENOTES.html#1.5_r3

Happy coding!

- Dan



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[android-developers] How to power off the screen?

2009-07-20 Thread Yuri Dario

Hi,

I'm looking for a way to power off the device screen from my program.
I see that PowerManager is only for system apps, and I can't find
other ways.

Can you help me?

thanks,

Yuri

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[android-developers] Re: how to use adb tool on SAMSUNG GALAXY?

2009-07-20 Thread fexpop

Hi,

on my device the build number is 76XXCSDCBALUM6375. It won't be found
by adb, neither on Windows nor on Linux.

Regards,

Felix

On Jul 18, 8:50 pm, dan raaka danra...@gmail.com wrote:

 can you post what you see in the settings-about .. about the build info you
 have ..


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[android-developers] Getting the frequency of gps signals

2009-07-20 Thread nordsch...@googlemail.com

Hey,

i already know the frequency for the carrier signal and all the
technology around gps.

The question i have:

Is it somehow possible to get the received frequency of the signal? I
am asking, because i want to derive some functions from doppler
navigation for which i need the received frequency of the gps signal,
in order to compare it with the carrier frequency.

I know, that this is very hardware related, are there any
possibilities to grab the information i want to?

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[android-developers] Power off the screen

2009-07-20 Thread ydario

Hi,


I'm looking for a way to power off the device screen. I found the
PowerManager class, but I see it can be used only by system apps.

Is there some other way to achieve this?

thanks,

Yuri

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[android-developers] Can you use SensorListener in SDK 1.5_r3 ?

2009-07-20 Thread Hand.Feel

I have used SensorListener for 1.5sdk demo Sensors.java, but there was
no error when I compile it.

Does it work on real machine?

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[android-developers] Strange bug found when subtracting a float from another float, or a double from another double

2009-07-20 Thread DKIT

Try this:

Double mChange = Double.parseDouble(7.1) - Double.parseDouble
(7.15);

Float mChange = Float.parseFloat(7.1) - Float.parseFloat(7.15);

mChange should be -0,05 in both cases, right?

So why is mChangeD = -0.0519 ???

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[android-developers] Camera not work!

2009-07-20 Thread kurosagi

my code

import java.io.IOException;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.net.Uri;
import android.os.Handler;
import android.os.Message;
import android.os.Bundle;
import android.provider.MediaStore.Images;
import android.provider.MediaStore.Video;
import android.view.Menu;
import android.view.MenuItem;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.KeyEvent;
import android.hardware.Camera;

import android.util.Log;

public class gtest extends Activity implements
SurfaceHolder.Callback
{
private static final String TAG = CameraApiTest;
Camera mCamera;
boolean mPreviewRunning = false;

public void onCreate(Bundle icicle)
{
super.onCreate(icicle);

Log.e(TAG, onCreate);

getWindow().setFormat(PixelFormat.TRANSLUCENT);

setContentView(R.layout.main);
mSurfaceView = (SurfaceView)findViewById(R.id.surface);

mSurfaceHolder = mSurfaceView.getHolder();
mSurfaceHolder.addCallback(this);
mSurfaceHolder.setType
(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}

public boolean onCreateOptionsMenu(android.view.Menu menu) {
MenuItem item = menu.add(0, 0, 0, goto gallery);
item.setOnMenuItemClickListener(new
MenuItem.OnMenuItemClickListener() {
public boolean onMenuItemClick(MenuItem item) {
Uri target = Uri.parse(content://media/external/
images/media);
Intent intent = new Intent(Intent.ACTION_VIEW,target);
startActivity(intent);
return true;
}
});
return true;
}

@Override
protected void onRestoreInstanceState(Bundle savedInstanceState)
{
super.onRestoreInstanceState(savedInstanceState);
}

Camera.PictureCallback mPictureCallback = new
Camera.PictureCallback() {
public void onPictureTaken(byte[] data, Camera c) {
Log.e(TAG, PICTURE CALLBACK: data.length = 
+data.length);
mCamera.startPreview();
}
};

public boolean onKeyDown(int keyCode, KeyEvent event)
{
if (keyCode == KeyEvent.KEYCODE_BACK) {
return super.onKeyDown(keyCode, event);
}

if (keyCode == KeyEvent.KEYCODE_SPACE) {
mCamera.takePicture(null,null, mPictureCallback);
return true;
}

return false;
}

protected void onResume()
{
Log.e(TAG, onResume);
super.onResume();
}

protected void onSaveInstanceState(Bundle outState)
{
super.onSaveInstanceState(outState);
}

protected void onStop()
{
Log.e(TAG, onStop);
super.onStop();
}

public void surfaceCreated(SurfaceHolder holder)
{
Log.e(TAG, surfaceCreated);
mCamera = Camera.open();
//mCamera.startPreview();
}

public void surfaceChanged(SurfaceHolder holder, int format, int
w, int h)
{
Log.e(TAG, surfaceChanged);

// XXX stopPreview() will crash if preview is not running
if (mPreviewRunning) {
mCamera.stopPreview();
}

Camera.Parameters p = mCamera.getParameters();
p.setPreviewSize(w, h);
mCamera.setParameters(p);
try {
mCamera.setPreviewDisplay(holder);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
mCamera.startPreview();
mPreviewRunning = true;
}

public void surfaceDestroyed(SurfaceHolder holder)
{
Log.e(TAG, surfaceDestroyed);
mCamera.stopPreview();
mPreviewRunning = false;
mCamera.release();
}

private SurfaceView mSurfaceView;
private SurfaceHolder mSurfaceHolder;
}

Help please

Thank you

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[android-developers] HanDict -Google Dict Wiki

2009-07-20 Thread Linco

HanDict is a free online English Dictionary that gives you English
definitions from Google Dictionary and Wikipedia for Android
(Gphone).

You can start to search from anywhere, there is no need to close your
current reading window and back to home to launch other app, just
quick launch Handict for the notification bar.

while you are typing, Handict will give you spelling suggestion, you
can select one of them without typing the entire word.

HanDict include Google dictionary, Wikipedia. both of them are
powerful free online dictionary.





you can download it from android market, just search Handict or scan
the following QR-Code


more detail, please check this link:
http://sites.google.com/a/mgeek.mobi/handict/

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[android-developers] Re: Add Contact not working

2009-07-20 Thread jats1234

I am having the same issue. Hope it gets fix soon...

On Jun 11, 2:45 pm, John Seghers jsegh...@cequint.com wrote:
 I followed the documentation to start the Show or Create Contact
 activity.  Since my app asks the user if they want to add a contact, I
 don't want the activity asking this as well.  Thus I used 
 theEXTRA_FORCE_CREATEflag.

 If I do not use this flag, the code below works fine. It asks the user
 if they want to add the contact, brings up a selection list where they
 can choose an existing contact or create a new one, and then shows the
 add contacts UI.

     Intent intent = new Intent();
     intent.setAction(Contacts.Intents.SHOW_OR_CREATE_CONTACT);
     intent.addCategory(Intent.CATEGORY_DEFAULT);
     intent.setData(Uri.fromParts(tel, 2065551234, null));
     intent.putExtra(Contacts.Intents.EXTRA_FORCE_CREATE, true); //
  this is the problem line
     intent.putExtra(Contacts.Intents.Insert.NAME, Cequint);
     intent.putExtra(Contacts.Intents.Insert.NOTES, test);
     intent.putExtra(Contacts.Intents.Insert.PHONE_TYPE,
 Contacts.PhonesColumns.TYPE_WORK);
     startActivity(intent);

 Using theEXTRA_FORCE_CREATEflag, the activity does not start and the
 logcat output shows that the intent forwarded by the
 ShowOrCreateActivity fails:

 06-11 19:00:33.198: INFO/ActivityManager(583): Starting activity:
 Intent { action=com.android.contacts.action.SHOW_OR_CREATE_CONTACT
 categories={android.intent.category.DEFAULT} data=tel:2065551234 comp=
 {com.android.contacts/com.android.contacts.ShowOrCreateActivity} (has
 extras) }
 06-11 19:00:33.369: INFO/ActivityManager(583): Starting activity:
 Intent { action=android.intent.action.INSERT
 type=vnd.android.cursor.dir/person comp={com.android.contacts/
 com.android.contacts.EditContactActivity} (has extras) }
 06-11 19:00:33.459: DEBUG/UserLaunch:(992): onRestart()
 06-11 19:00:33.479: DEBUG/UserLaunch:(992): onStart()
 06-11 19:00:33.709: ERROR/EditContactActivity(862): Cannot resolve
 intent: Intent { action=android.intent.action.INSERT
 type=vnd.android.cursor.dir/person comp={com.android.contacts/
 com.android.contacts.EditContactActivity} (has extras) }

 Looking at the Contacts Manifest, I found that sending this Intent
 would take me directly to the add contacts UI, but will always create
 a new contact even if there is already one for that number:

     Intent intent = new Intent(Intent.ACTION_INSERT,
 People.CONTENT_URI);
     intent.putExtra(Contacts.Intents.Insert.PHONE, 2065551234);
     intent.putExtra(Contacts.Intents.Insert.NAME, Cequint);
     intent.putExtra(Contacts.Intents.Insert.NOTES, test);
     intent.putExtra(Contacts.Intents.Insert.PHONE_TYPE,
 Contacts.PhonesColumns.TYPE_WORK);
     startActivity(intent);

 Am I doing something wrong with the first example? Or is there a bug
 in the Contacts app? This is with SDK 1.5 r2.

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