Re: [android-developers] Share data between an activity and an event listener (separate class file)
I maybe should have said: Can I access attributes/member variables of my activity in my event listener? That is: Manipulate the date in my listener and have the updated data in my activity? Am Freitag, 29. Juni 2012 21:27:38 UTC+2 schrieb MagouyaWare: This is a basic java question, not related to Android in any way... To do that you can create a constructor that takes as parameters the data you want you're listener to have access to. Alternatively you can add getters/setters to add that data you want separately. .. On Jun 29, 2012 1:21 PM, StSch steffen.schliwin...@gmail.com wrote: I have an Activity with a button and register an OnClickListener on this button that is defined in a separate class file. Can I share data between these 2 resources? That is: Can I access attributes/member variables from my activity in my event listener? Regards, -Steffen- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to: Free to Paid App and retain preference and db files?
Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to: Free to Paid App and retain preference and db files?
as long as the .apk has the same name, i.e. com.my.app, then you wont lose the preferences and database. If the.apk is different then you will need to consider how to export the sharedprefs/db from the current version (an update), to the sdcard, and have an import function in the newer version. Hope this helps, Fred On 30 June 2012 10:01, Mystique joven.ch...@gmail.com wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to: Free to Paid App and retain preference and db files?
Hi Fred, That is good to know. So Google play don't care if 2 Apps has the same apk/com.my.app is that right? Thanks. On Saturday, 30 June 2012 17:22:37 UTC+8, Fred Niggle wrote: as long as the .apk has the same name, i.e. com.my.app, then you wont lose the preferences and database. If the.apk is different then you will need to consider how to export the sharedprefs/db from the current version (an update), to the sdcard, and have an import function in the newer version. Hope this helps, Fred On 30 June 2012 10:01, Mystique joven.ch...@gmail.com wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Hi all, some of my users have already updated their Galaxy Nexus to Jelly Bean and these users are no longer able to use my app (GoodNews news reader and podcast player), as it uses the WebView.setEmbeddedTitleBar() method to inject the article title into the article view, so that it scrolls in a senseful manner. On Jelly Bean this beahviour produces the following exception: java.lang.NoSuchMethodException: setEmbeddedTitleBar [class android.view.View] I know that this method hasn't been a public API call (except for a short time in android 3.0), but it worked well since android 2. Unfortunately the Jelly Bean source code isn't available now, so that I can only guess. Can someone cofirm that this method is gone? Any ideas for alternatives? Thanks a lot Sven -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers]
Yes. And to tell you that, we need the LogCat from the crash and the appropriate code to go along with it. Thanks On Sat, Jun 30, 2012 at 11:25 AM, vaibs malviya vaibs.malviy...@gmail.comwrote: my question is not that i just want to know why tabhost not work in 4.0. On Fri, Jun 29, 2012 at 8:07 PM, Justin Anderson magouyaw...@gmail.comwrote: To find the cause of your force close look at the logcat output... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, Jun 29, 2012 at 7:40 AM, vaibs malviya vaibs.malviy...@gmail.com wrote: *it is possible to design a tabhost and it work for android 2.2 and also working for 4.0.* plz tell me if any one know because i develop tabhost in 2.2 and it run successfully on android 2.2 but when my apps lunch on android 4.0 so tabhost not display and my apps force to close. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood Please do not email private questions to me as I do not have time to answer them. Instead, post them to public forums where others and I can answer and benefit from them. http://www.appaholics.in/ - Founder http://www.apress.com/9781430239451 - Author +91 81 303 77248 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Facebook application, with custom device.
Hi, It may be helpful to you https://github.com/facebook/facebook-android-sdk/ On Thu, Jun 28, 2012 at 2:07 PM, SIDHU sri.nice...@gmail.com wrote: I dont know the source code of reallly fb app i think its hard to get rather than that i can help u with the following links http://blog.doityourselfandroid.com/2011/02/28/30-minute-guide-integrating-facebook-android-application/ http://www.integratingstuff.com/2010/10/14/integrating-facebook-into-an-android-application/ On Thursday, 28 June 2012 11:05:58 UTC+5:30, imran ali wrote: Hi All, I have to develop FB application for my custom device. I got some guide line and skd of FB to build an application. My problem is that , most of thing like login is coming in Dialog with web-view. that i don't want, i want look and feel as original FB app. I am unable to give that look and feel in application (basically due to dialog). Can i get source code of original FB App? if yes How? or any other help or guide line to improve look and feel as original Facebook application? Regrads Imran Ali -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- *Thanks Regards, Srikanth T, Android Developer, Cell :- (+91) 96400 31533.* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Battery usage per app
On Sat, Jun 30, 2012 at 1:29 AM, Kumar Rangarajan kumar.rangara...@gmail.com wrote: That is true. Its still the same. But then as a developer (assuming u have the N1), would'nt getting power consumption details on one model still give u a fair and reasonably consistent view of how it would perform on most models ? If the intent is to understand the consumption pattern of ones application, this is reasonably good enough right ? I certainly would not make that assumption. This gets to the heart of Ms. Hackborn's comment: per-component power measurement is tricky business without low-level hardware data collection (e.g., Qualcomm MDP). It's all just guesswork. Chipsets vary in power consumption, sometimes fairly widely, let alone differences in CPU and GPU. Looks like the Trepn profiler is currently being redesigned and is not available (https://developer.qualcomm.com/mobile-development/development-devices/trepn-profiler), but then as u mentioned it needs to be used with their expensive MDP devices. That's odd. Trepn Profiler is built into the MDP firmware -- it isn't something you run on the development desktop or something. But, yes, the MDP is crazy expensive. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.7 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers]
how can i check this cress in my PC on amulater.because i don't have 4.0 and my client have 4.0. And when i search on net there is lot's of post on tabhost according to these problem.but there is no information about why is this happening. u got my point. On Sat, Jun 30, 2012 at 4:26 PM, Raghav Sood raghavs...@gmail.com wrote: Yes. And to tell you that, we need the LogCat from the crash and the appropriate code to go along with it. Thanks On Sat, Jun 30, 2012 at 11:25 AM, vaibs malviya vaibs.malviy...@gmail.com wrote: my question is not that i just want to know why tabhost not work in 4.0. On Fri, Jun 29, 2012 at 8:07 PM, Justin Anderson magouyaw...@gmail.comwrote: To find the cause of your force close look at the logcat output... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, Jun 29, 2012 at 7:40 AM, vaibs malviya vaibs.malviy...@gmail.com wrote: *it is possible to design a tabhost and it work for android 2.2 and also working for 4.0.* plz tell me if any one know because i develop tabhost in 2.2 and it run successfully on android 2.2 but when my apps lunch on android 4.0 so tabhost not display and my apps force to close. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood Please do not email private questions to me as I do not have time to answer them. Instead, post them to public forums where others and I can answer and benefit from them. http://www.appaholics.in/ - Founder http://www.apress.com/9781430239451 - Author +91 81 303 77248 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ContentValues issue
rideDate never gets assigned and the other values seem to not be assigned in order ie; distance may end up being the second element, when I would have expected rideDate to be the first and distance to be the fourth. This is how I use the newRideValues collection. new BikingLogsContentProvider().insert(CONTENT_URI, newRideValues); Any ideas and suggestions would be very welcome. Sequence of contentValues doesn't matter. The thing which matters here is the pair of key and value. The value will always be inserted in the same column, with which you have associated it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] how to add image buttons in gridview in android
On Tue, Jun 26, 2012 at 11:23 AM, nanda tgraghunandangu...@gmail.comwrote: hi I am new to this android and i need to add image buttons in grid view by parsing an xml.how to do this?? Do the same as you have done in case of imageview, just replace it with imagebutton You don't have to put any more effort. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Source for Android-16 is available via SDK Manager. All I can tell you is: Android-15 WebView.java 388K Android-16 WebView.java 75K So more then a few changes. On Saturday, June 30, 2012 11:22:02 AM UTC+1, sven wrote: Hi all, some of my users have already updated their Galaxy Nexus to Jelly Bean and these users are no longer able to use my app (GoodNews news reader and podcast player), as it uses the WebView.setEmbeddedTitleBar() method to inject the article title into the article view, so that it scrolls in a senseful manner. On Jelly Bean this beahviour produces the following exception: java.lang.NoSuchMethodException: setEmbeddedTitleBar [class android.view.View] I know that this method hasn't been a public API call (except for a short time in android 3.0), but it worked well since android 2. Unfortunately the Jelly Bean source code isn't available now, so that I can only guess. Can someone cofirm that this method is gone? Any ideas for alternatives? Thanks a lot Sven -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: GPRS connection problem in Android 2.3
On Jun 29, 8:35 am, Siva kumar sivakumar...@gmail.com wrote: I got s3c6410 Arm development Board. It has been ported with Android 2.3. This board has SIM300 GSM modem.When i tried to connect to internet through GPRS i found APN was missing. This sounds more appropriate for android-porting, as its an issue with the platform on non-standard hardware. It does not directly concern SDK application development, which is the topic of this group. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers]
On Jun 30, 2012, at 3:02 PM, vaibs malviya wrote: how can i check this cress in my PC on amulater.because i don't have 4.0 and my client have 4.0. What prevents you from installing ICS emulator and checking if the same problems occurs on it too? -- H -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to: Free to Paid App and retain preference and db files?
Hello, I have never tried to publish to identical .apk's, but I do not think google play will not allow 2 identical app names. If I am wrong then I hope someone else will step in and correct me. On 30 June 2012 11:08, Mystique joven.ch...@gmail.com wrote: Hi Fred, That is good to know. So Google play don't care if 2 Apps has the same apk/com.my.app is that right? Thanks. On Saturday, 30 June 2012 17:22:37 UTC+8, Fred Niggle wrote: as long as the .apk has the same name, i.e. com.my.app, then you wont lose the preferences and database. If the.apk is different then you will need to consider how to export the sharedprefs/db from the current version (an update), to the sdcard, and have an import function in the newer version. Hope this helps, Fred On 30 June 2012 10:01, Mystique joven.ch...@gmail.com wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@** googlegroups.com android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to: Free to Paid App and retain preference and db files?
Google Play will not allow you do upload two apps with the same package name. Due to this, there are only a few ways you can share the content. You can use Content Providers to serve it from the free app to the paid one. You can save it on the SD Card and allow everyone to read it. I *think* you can also do something with a shared user id, but I'm not sure on this one. Thanks On Sat, Jun 30, 2012 at 8:33 PM, Fred Niggle fred.nig...@googlemail.comwrote: Hello, I have never tried to publish to identical .apk's, but I do not think google play will not allow 2 identical app names. If I am wrong then I hope someone else will step in and correct me. On 30 June 2012 11:08, Mystique joven.ch...@gmail.com wrote: Hi Fred, That is good to know. So Google play don't care if 2 Apps has the same apk/com.my.app is that right? Thanks. On Saturday, 30 June 2012 17:22:37 UTC+8, Fred Niggle wrote: as long as the .apk has the same name, i.e. com.my.app, then you wont lose the preferences and database. If the.apk is different then you will need to consider how to export the sharedprefs/db from the current version (an update), to the sdcard, and have an import function in the newer version. Hope this helps, Fred On 30 June 2012 10:01, Mystique joven.ch...@gmail.com wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@** googlegroups.com android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood Please do not email private questions to me as I do not have time to answer them. Instead, post them to public forums where others and I can answer and benefit from them. http://www.appaholics.in/ - Founder http://www.apress.com/9781430239451 - Author +91 81 303 77248 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to: Free to Paid App and retain preference and db files?
Hello Raghav, Thats a great tip about Content Providers! Regards, Fred On 30 June 2012 16:15, Raghav Sood raghavs...@gmail.com wrote: Google Play will not allow you do upload two apps with the same package name. Due to this, there are only a few ways you can share the content. You can use Content Providers to serve it from the free app to the paid one. You can save it on the SD Card and allow everyone to read it. I *think* you can also do something with a shared user id, but I'm not sure on this one. Thanks On Sat, Jun 30, 2012 at 8:33 PM, Fred Niggle fred.nig...@googlemail.comwrote: Hello, I have never tried to publish to identical .apk's, but I do not think google play will not allow 2 identical app names. If I am wrong then I hope someone else will step in and correct me. On 30 June 2012 11:08, Mystique joven.ch...@gmail.com wrote: Hi Fred, That is good to know. So Google play don't care if 2 Apps has the same apk/com.my.app is that right? Thanks. On Saturday, 30 June 2012 17:22:37 UTC+8, Fred Niggle wrote: as long as the .apk has the same name, i.e. com.my.app, then you wont lose the preferences and database. If the.apk is different then you will need to consider how to export the sharedprefs/db from the current version (an update), to the sdcard, and have an import function in the newer version. Hope this helps, Fred On 30 June 2012 10:01, Mystique joven.ch...@gmail.com wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@** googlegroups.com android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarmis now available in Google Play -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood Please do not email private questions to me as I do not have time to answer them. Instead, post them to public forums where others and I can answer and benefit from them. http://www.appaholics.in/ - Founder http://www.apress.com/9781430239451 - Author +91 81 303 77248 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Ubuntu Speech inputhttps://play.google.com/store/apps/details?id=com.nds.ubuntuspeechinputis now available on Google Play, along with Magnetic Door Alarm apphttps://play.google.com/store/apps/details?id=com.nds.magneticdooralarm . -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to: Free to Paid App and retain preference and db files?
Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Google Cloud Messaging (GCM) issues.
This code will send a GCM message to multiple registration IDs via CURL. If you receive an *Unavailable* error code when you try to send a GCM: *Generate a Browser API Key from the Google APIs Console*, and use it *instead of the server key* in the Authorization header. Once you do that, this error will go away. This is caused by a serious mistake in the GCM Documentation that states you should use a Server Key in the Authorization header (as written herehttp://developer.android.com/guide/google/gcm/gs.html ) // Replace with real server API key from Google APIs $apiKey = 123456; // Replace with real client registration IDs $registrationIDs = array( 123, 456 ); // Message to be sent $message = x; // Set POST variables $url = 'https://android.googleapis.com/gcm/send'; $fields = array( 'registration_ids' = $registrationIDs, 'data' = array( message = $message ), ); $headers = array( 'Authorization: key=' . $apiKey, 'Content-Type: application/json' ); // Open connection $ch = curl_init(); // Set the url, number of POST vars, POST data curl_setopt( $ch, CURLOPT_URL, $url ); curl_setopt( $ch, CURLOPT_POST, true ); curl_setopt( $ch, CURLOPT_HTTPHEADER, $headers); curl_setopt( $ch, CURLOPT_RETURNTRANSFER, true ); curl_setopt( $ch, CURLOPT_POSTFIELDS, json_encode( $fields ) ); // Execute post $result = curl_exec($ch); // Close connection curl_close($ch); echo $result; On Friday, June 29, 2012 5:22:02 AM UTC+3, RyanMC wrote: We are in the final stages of developing an app that had utilized C2DM for push notification, and decided to swap over to the new GCM since we hadn't released yet and it seemed like a good idea. However, this is proving to be a giant headache. We have the JSON and headers formatting correctly and we get back a valid response, but the failed count is always 1 and the error message is UNAVAILABLE. The documentation says to just try again, but this has proved pointless as it always returns the same result. I have seen several posts on stackoverflow and other sites that list a similar problem. Has anyone been able to get the new GCM stuff working? We are using a php backend to handle the push notifications. We are using the standard CURL library, and as far as I can tell the JSON is valid, and works as we do get a result. Prior to swapping out the old message attribute with the new data attribute it would fail to return any result, so I am pretty confident we have it right. Any thoughts would be appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to: Free to Paid App and retain preference and db files?
Hi, yes I will consider in app purchase if that is the only option. So am I right to say some free and paid app actually release 2 versions which Google play see it as separate app and each app have their own data directory? On Saturday, 30 June 2012 23:34:56 UTC+8, RichardC wrote: Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to: Free to Paid App and retain preference and db files?
You can also allow them to export and import the data, to move from the free to paid version. On Jun 30, 2012 12:03 PM, Mystique joven.ch...@gmail.com wrote: Hi, yes I will consider in app purchase if that is the only option. So am I right to say some free and paid app actually release 2 versions which Google play see it as separate app and each app have their own data directory? On Saturday, 30 June 2012 23:34:56 UTC+8, RichardC wrote: Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to: Free to Paid App and retain preference and db files?
I was also thinking to write a simple app that generate hash value and write it in a file, user will purchase this app and my main app will look for this file and compare the hash value. Will this work? Does Google allow this? On Sunday, 1 July 2012 00:02:54 UTC+8, Mystique wrote: Hi, yes I will consider in app purchase if that is the only option. So am I right to say some free and paid app actually release 2 versions which Google play see it as separate app and each app have their own data directory? On Saturday, 30 June 2012 23:34:56 UTC+8, RichardC wrote: Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to: Free to Paid App and retain preference and db files?
Right, I have import/export features but only available in the plan paid version :) that's why. On Sunday, 1 July 2012 00:11:04 UTC+8, James Black wrote: You can also allow them to export and import the data, to move from the free to paid version. On Jun 30, 2012 12:03 PM, Mystique joven.ch...@gmail.com wrote: Hi, yes I will consider in app purchase if that is the only option. So am I right to say some free and paid app actually release 2 versions which Google play see it as separate app and each app have their own data directory? On Saturday, 30 June 2012 23:34:56 UTC+8, RichardC wrote: Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Renderscript Deprecated
In the overview for the API Changes of Jelly Bean, it is mentioned: *Note:* The experimental Renderscript graphics engine is now deprecated. See https://developer.android.com/about/versions/android-4.1.html#Renderscript No one ever mentioned before, that it was experimental. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Expandiblelistview same layouts takeing for both actvities
HI i Resolved this issue On Fri, Jun 22, 2012 at 1:13 AM, Nobu Games dev.nobu.ga...@gmail.comwrote: So you are actually having a problem with both activities abbottasia and abbottusa, because they are using the same layout even though you created two separate ones? Why are you posting the code for this ListView activity then? This is completely unrelated to your problem. Look into both activities abbottasia and abbottusa, check whether you set the correct layout resource ids with setContentView in these activities' onCreate methods. If the correct layouts are in fact assigned then you need to clean and rebuild your project because sometimes the generated R class files get messed up a bit. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to: Free to Paid App and retain preference and db files?
Why don't you just use in app purchases then? On Sat, Jun 30, 2012 at 9:47 PM, Mystique joven.ch...@gmail.com wrote: I was also thinking to write a simple app that generate hash value and write it in a file, user will purchase this app and my main app will look for this file and compare the hash value. Will this work? Does Google allow this? On Sunday, 1 July 2012 00:02:54 UTC+8, Mystique wrote: Hi, yes I will consider in app purchase if that is the only option. So am I right to say some free and paid app actually release 2 versions which Google play see it as separate app and each app have their own data directory? On Saturday, 30 June 2012 23:34:56 UTC+8, RichardC wrote: Have you considered using in-app-purchasing to turn off the ads and unlock the extra features? On Saturday, June 30, 2012 10:01:11 AM UTC+1, Mystique wrote: Hi, I have a Ads supported app and I am planning to release a paid version without Ads and extra features. My questions are how do I release the app so my user can purchase and use with losing the preferences and db? Can I package it with the same name and upload into Google Play as new app or how is it been normally done? Cheers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Raghav Sood Please do not email private questions to me as I do not have time to answer them. Instead, post them to public forums where others and I can answer and benefit from them. http://www.appaholics.in/ - Founder http://www.apress.com/9781430239451 - Author +91 81 303 77248 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to: Free to Paid App and retain preference and db files?
On Sat, Jun 30, 2012 at 11:19 AM, Mystique joven.ch...@gmail.com wrote: Right, I have import/export features but only available in the plan paid version :) that's why. So add the export part to the free version as well ... - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Help me!
A: Help me! is a terrible title for a post. Please use a title that give even a slight indication what your post is about. This will help you get help and will help others find the topic in the future if they search for it. B: Your question makes no sense. http://www.catb.org/~esr/faqs/smart-questions.html - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How do I set up the project in the Android site's “Managing the Activity Lifecycle” training exercise?
I just need the step-by-step procedure for getting from the *.zip file to a proper implementation in Eclipse. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Help me!
On Sat, Jun 30, 2012 at 11:44:32AM -0500, TreKing wrote: A: Help me! is a terrible title for a post. Please use a title that give even a slight indication what your post is about. This will help you get help and will help others find the topic in the future if they search for it. I'll second that. Posts with useless (or worse, empty) subject lines are clearly intended by the poster to be ignored ... and I'm happy to do exactly that (and I'm fairly certain I'm not alone in that). Later, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4)MiSTie #49997 Running Mac OS X Lion spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W Do not look into waveguide with remaining eye. Android Apps Listing at http://www.jstrack.org/barcodes.html -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Renderscript Deprecated
On Jun 30, 9:26 am, Rutton rut...@web.de wrote: No one ever mentioned before, that it was experimental. Huh, correct in my book. Although it was always supposed to be understood that the underlying graphics engine today is running CPU bound only, which makes it somewhat pointless in its actual implementation. In the documentation, this goes easily overlooked. --- Just a few short months ago I've attended a presentation by Romain Guy and one of his colleagues that praised Renderscript as *the* way forward, in my impression anyways. It would probably be a good idea for Google to clarify what deprecation of the graphics engine means going forward. Perhaps a new graphics engine is in the works, that actually utilizes the GPU. Perhaps using deprecation was just a poor choice of word? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Google Cloud Messaging (GCM) issues.
I am using it from first IO day, so it work well. Il giorno venerdì 29 giugno 2012 11:54:51 UTC+2, Elad Nava ha scritto: No go for me or others either. It seems like the service is not available yet. It's only 2 days old. Let's give them some time to get it up and running. http://stackoverflow.com/questions/11242743/gcm-with-php-google-cloud-messaging/11254071#11254071 On Friday, June 29, 2012 5:22:02 AM UTC+3, RyanMC wrote: We are in the final stages of developing an app that had utilized C2DM for push notification, and decided to swap over to the new GCM since we hadn't released yet and it seemed like a good idea. However, this is proving to be a giant headache. We have the JSON and headers formatting correctly and we get back a valid response, but the failed count is always 1 and the error message is UNAVAILABLE. The documentation says to just try again, but this has proved pointless as it always returns the same result. I have seen several posts on stackoverflow and other sites that list a similar problem. Has anyone been able to get the new GCM stuff working? We are using a php backend to handle the push notifications. We are using the standard CURL library, and as far as I can tell the JSON is valid, and works as we do get a result. Prior to swapping out the old message attribute with the new data attribute it would fail to return any result, so I am pretty confident we have it right. Any thoughts would be appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How do I set up the project in the Android site's “Managing the Activity Lifecycle” training exercise?
On Sat, Jun 30, 2012 at 11:48 AM, Jason Hsu jhsu802...@gmail.com wrote: I just need the step-by-step procedure for getting from the *.zip file to a proper implementation in Eclipse. All that zip file contains is an Android project. If you don't know how to run that, you need to back to the getting started or whatever section of the docs. Again, if you explain the actual errors you are getting, you'll likely get more help. Asking for step-by-step anything usually falls on deaf ears. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
You should never rely on private APIs. When they are removed like in this case there is no guarantee you will be offered an alternative On Jun 30, 2012 3:23 AM, sven sven.span...@googlemail.com wrote: Hi all, some of my users have already updated their Galaxy Nexus to Jelly Bean and these users are no longer able to use my app (GoodNews news reader and podcast player), as it uses the WebView.setEmbeddedTitleBar() method to inject the article title into the article view, so that it scrolls in a senseful manner. On Jelly Bean this beahviour produces the following exception: java.lang.NoSuchMethodException: setEmbeddedTitleBar [class android.view.View] I know that this method hasn't been a public API call (except for a short time in android 3.0), but it worked well since android 2. Unfortunately the Jelly Bean source code isn't available now, so that I can only guess. Can someone cofirm that this method is gone? Any ideas for alternatives? Thanks a lot Sven -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How do I set up the project in the Android site's “Managing the Activity Lifecycle” training exercise?
On Saturday, June 30, 2012 12:46:23 PM UTC-5, TreKing wrote: Again, if you explain the actual errors you are getting, you'll likely get more help. Asking for step-by-step anything usually falls on deaf ears. Unless I am stupid enough to respond :-D 1. Unzip that file into your eclipse workspace folder or somewhere else 2. Open Eclipse 3. Click File - Import - General - Import existing Projects into workspace 4. Select root directory - Browse - Find the directory where you unzipped the project 5. The Projects view should update and show that unzipped project. Click the check box left to its name 6. Click Finish -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Hi Romain, yes, I know that I should never rely on this. On the other hand there isn't really an alternative to the mentioned method and implementing the same behavior on top of the existing WebView would be a night mare -- if not impossible. Further on it was also used by some of the standard apps like the web browser. If there is no other way I will need to put the WebView inside a ScrollView, but -- at least in the past -- this brought a bad user experience as it wasn't possible to scroll diagonal as the ScrollView captured the vertical scroll events and the WebView the horizontal ones. Really bad :-( Best regards Sven -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Can't you just create a layout with your title bar view first and the webview below? Or just let your title bar view hover on top of the webview and add a padding to the rendered HTML via JavaScript injection. Or you could inject a HTML-based titlebar with fixed positioning into the webview. I haven't seen that title bar in action, so I don't know whether I am missing something obvious here, but just by reading the API documentation for that method it sounds like you can get a simple workaround working for that. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How to: Free to Paid App and retain preference and db files?
I went with import/export in both versions, but the paid version allows you to email the export file also, for example. On Sat, Jun 30, 2012 at 12:41 PM, TreKing treking...@gmail.com wrote: On Sat, Jun 30, 2012 at 11:19 AM, Mystique joven.ch...@gmail.com wrote: Right, I have import/export features but only available in the plan paid version :) that's why. So add the export part to the free version as well ... - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Resume Projects: http://careers.stackoverflow.com/jamesblack I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant. - Robert McCloskey -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Can't you just create a layout with your title bar view first and the webview below? This is exactly what I wanted to do in the past when I've started to create GoodNews: Intuitively I've created a ScrollView, added my title view and the WebView below. The problem with this is that the ScrollView and the WebView do not work together well. The user can either scroll vertically *or* horizontally but not both directions at once (diagonal). So if you as a user want to scroll to the bottom right corner of the view, then you need to scroll down at first, lift the finger for a moment and then scroll to the right -- not really what I as a user would expect. Just search at stackoverflow for [android] +webview +scrollview and you will find quite a few of questions related to this topic... Or just let your title bar view hover on top of the webview and add a padding to the rendered HTML via JavaScript injection. Or you could inject a HTML-based titlebar with fixed positioning into the webview. Tried this in the past and it worked fine for HTML which I've provided on my own, but not if I load external WebSites (I am a Google Reader client, so I *need* to load external web pages. I haven't seen that title bar in action, so I don't know whether I am missing something obvious here, but just by reading the API documentation for that method it sounds like you can get a simple workaround working for that. It should behave similar to the address bar of the standard browser: If you scroll down the website, the title bar should disappear and if you scroll back to the top it should reapear. Scrolling horizonally shouldn't affect the title bar at all -- to the user it should look as if it was fixed. This was exactly the behavior provided by the embedded title bar and if you look at the implementation then you will see that there is no possibility to implement the same just by deriving from WebView as it depends on a few private methods -- especially not in the Jelly Bean version of the WebView as it delegates all it's calls to the new ClassicWebView... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
Okay, if the new WebView is still some Layout / ViewGroup you could hack the same functionality into it again by peeking at the WebView.java sourcehttps://github.com/android/platform_frameworks_base/blob/master/core/java/android/webkit/WebView.java : public void setEmbeddedTitleBar(View v) { if (mTitleBar == v) return; if (mTitleBar != null) { removeView(mTitleBar); } if (null != v) { addView(v, new AbsoluteLayout.LayoutParams( ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT, 0, 0)); } mTitleBar = v; } You could derive your own CompatWebView that overrides this method and checks the API level via Build.VERSION.SDK_INThttp://developer.android.com/reference/android/os/Build.VERSION.html#SDK_INTand branch accordingly to your workaround. If that is neither wanted nor recommended by Google or just too shaky for your taste, another workaround comes to my mind that might not work as smoothly, but it's better than nothing: You could create an HTML page (as a string for example) with your header title on top and an iframe below which loads the actual URL. Only problem with that iframe is that you need to resize it according to the loaded content. I don't know how this interacts with the way WebView tries to fit in content or how pinch-to-zoom works with that. Another problem is that the title bar would also change its size when the user zooms in or out. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
I've already gave the iframe stuff a try in the past, but unfortunately exactly the calculation of the natural width of the iframe-content was the problem. I would definitely prefer the first option (extending WebView). But just take a look into the old (API Level 14) solution and search for mTitleBar or getTitleHeight and you will quickly recognized, that this is used in many places which are not reachable from within a derived class. At the moment it looks to me as if I need to create a fallback solution for API level 16 and above which will put the title and the WebView into a ScrollView. This will be the first time, that a newer android version will bring a worse user experience to my users :-( -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Renderscript Deprecated
*I also didn't realize that the Renderscript Graphics API was 'experimental'.* * * *Let me preface this that right before Google IO 2012, I started researching Renderscript to see what could be done with it (in the expectation of compute on GPU in Jelly Bean - sadly nothing announced that I’m aware of). I find it interesting (and humorous) that the Renderscript Graphics which was only introduced in Honeycomb and more fleshed out in Ice Cream Sandwich is already depreciated BUT is included in the ICS Compatibility Definition Document (CDD) in section 7.1.4. Given that Renderscript Graphics was created back in the 2.1 (Eclair) timeframe as an internal API for implementing multi-platform live wallpapers and throughout the 2.x series OpenGL 1.0 hardware acceleration was optional so perhaps CPU bound was okay(?). When ICS (and by extension HC) came out, the CDD pretty much requires hardware acceleration. And now that JB has deeper integration of hardware acceleration with the UI system (Project Butter/Jank Busting) I think Renderscript Graphics became the odd man out as it is one more path for Google/ODMs to regress beyond the standard Java and NDK APIs. So now we are back to Java if we want to write multi-platform code for graphics (as intended) but would need to write with NDK and compile multiple binaries if we want to squeeze out performance. Of course now that we have faster CPUs, bigger apk sizes, and multiple apk support so it may not be an issue anymore. If anything at least the compute part of Renderscript survives. I look forward to when the JB CDD is released as Google/ODMs will have to support to older HC/ICS path, but perhaps there may be more detailed specification for the compute part if not in JB then in K. Still it would be nice to get a blog post from Chet and/or Romain on the rational behind releasing Renderscript graphics API for about a year and half before dropping it (and with only a 10% device base). Frankly I liked the idea of being able to not deal with JNI if I wanted performant graphics. Hmm this is getting long and I apologize if you've gotten this far.* * tl;dr - Renderscript for compute will eventually get to the GPU, Renderscript graphics API has been sacrificed on the altar of support.* Morrison On Saturday, June 30, 2012 12:54:25 PM UTC-4, JP wrote: On Jun 30, 9:26 am, Rutton rut...@web.de wrote: No one ever mentioned before, that it was experimental. Huh, correct in my book. Although it was always supposed to be understood that the underlying graphics engine today is running CPU bound only, which makes it somewhat pointless in its actual implementation. In the documentation, this goes easily overlooked. --- Just a few short months ago I've attended a presentation by Romain Guy and one of his colleagues that praised Renderscript as *the* way forward, in my impression anyways. It would probably be a good idea for Google to clarify what deprecation of the graphics engine means going forward. Perhaps a new graphics engine is in the works, that actually utilizes the GPU. Perhaps using deprecation was just a poor choice of word? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView.setEmbeddedTitleBar gone in Jelly Bean? Which alternatives?
On Saturday, June 30, 2012 3:39:12 PM UTC-5, sven wrote: I've already gave the iframe stuff a try in the past, but unfortunately exactly the calculation of the natural width of the iframe-content was the problem. I would definitely prefer the first option (extending WebView). But just take a look into the old (API Level 14) solution and search for mTitleBar or getTitleHeight and you will quickly recognized, that this is used in many places which are not reachable from within a derived class. You would need to re-implement all of this in your own derivative. I'm not sure how far you can go with that, though. Maybe you just need to add your own custom view to the WebView and listen to touch events on the WebView to make it appear. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Disclaimer on Google Play
When I add a link to a disclaimer in the developer console, will it be mandatory to read/agree for _all_ users, or is this feature only available in the latest version of the Play Market app and on latest Android versions? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Renderscript Deprecated
Let's recap: - Renderscript Graphics has always been hardware accelerated - Renderscript Compute is currently CPU bound but with the for_each construct it will take advantage of multiple cores immediately - Renderscript Compute was designed to run on the GPU and/or the CPU - Renderscript Compute avoids having to write JNI code and gives you architecture independent, high performance results - Renderscript Compute can, as of Android 4.1, benefit from SIMD optimizations (NEON on ARM) If you want to write apps that benefit from hardware acceleration you can either: - Use the Java OpenGL ES 1.x/2.x bindings - Use OpenGL ES 1.x/2.x from native code with the NDK (at the cost of having to target specific CPU architectures) For data processing you can: - Write normal Java code - Use the NDK/JNI - Use Renderscript Compute Renderscript Compute is likely to give you the best performance as well as portability. I recommend you watch Jeff Sharkey's Doing More With Less talk that he gave this year at Google I/O. He shows an example of Renderscript Compute for data processing. On Sat, Jun 30, 2012 at 1:39 PM, Morrison Chang morrison.ch...@gmail.comwrote: *I also didn't realize that the Renderscript Graphics API was 'experimental'.* * * *Let me preface this that right before Google IO 2012, I started researching Renderscript to see what could be done with it (in the expectation of compute on GPU in Jelly Bean - sadly nothing announced that I’m aware of). I find it interesting (and humorous) that the Renderscript Graphics which was only introduced in Honeycomb and more fleshed out in Ice Cream Sandwich is already depreciated BUT is included in the ICS Compatibility Definition Document (CDD) in section 7.1.4. Given that Renderscript Graphics was created back in the 2.1 (Eclair) timeframe as an internal API for implementing multi-platform live wallpapers and throughout the 2.x series OpenGL 1.0 hardware acceleration was optional so perhaps CPU bound was okay(?). When ICS (and by extension HC) came out, the CDD pretty much requires hardware acceleration. And now that JB has deeper integration of hardware acceleration with the UI system (Project Butter/Jank Busting) I think Renderscript Graphics became the odd man out as it is one more path for Google/ODMs to regress beyond the standard Java and NDK APIs. So now we are back to Java if we want to write multi-platform code for graphics (as intended) but would need to write with NDK and compile multiple binaries if we want to squeeze out performance. Of course now that we have faster CPUs, bigger apk sizes, and multiple apk support so it may not be an issue anymore. If anything at least the compute part of Renderscript survives. I look forward to when the JB CDD is released as Google/ODMs will have to support to older HC/ICS path, but perhaps there may be more detailed specification for the compute part if not in JB then in K. Still it would be nice to get a blog post from Chet and/or Romain on the rational behind releasing Renderscript graphics API for about a year and half before dropping it (and with only a 10% device base). Frankly I liked the idea of being able to not deal with JNI if I wanted performant graphics. Hmm this is getting long and I apologize if you've gotten this far.* * tl;dr - Renderscript for compute will eventually get to the GPU, Renderscript graphics API has been sacrificed on the altar of support.* Morrison On Saturday, June 30, 2012 12:54:25 PM UTC-4, JP wrote: On Jun 30, 9:26 am, Rutton rut...@web.de wrote: No one ever mentioned before, that it was experimental. Huh, correct in my book. Although it was always supposed to be understood that the underlying graphics engine today is running CPU bound only, which makes it somewhat pointless in its actual implementation. In the documentation, this goes easily overlooked. --- Just a few short months ago I've attended a presentation by Romain Guy and one of his colleagues that praised Renderscript as *the* way forward, in my impression anyways. It would probably be a good idea for Google to clarify what deprecation of the graphics engine means going forward. Perhaps a new graphics engine is in the works, that actually utilizes the GPU. Perhaps using deprecation was just a poor choice of word? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this
Re: [android-developers] Re: Renderscript Deprecated
On Sat, Jun 30, 2012 at 5:18 PM, Romain Guy romain...@android.com wrote: - Renderscript Graphics has always been hardware accelerated The point is that, according to the 4.1 release notes, we should no longer use Renderscript Graphics: https://developer.android.com/about/versions/android-4.1.html#Renderscript Note: The experimental Renderscript graphics engine is now deprecated. The concerns are: 1. Why were we not told that this was experimental at the time Renderscript Graphics was announced? I see no evidence on the Web that Renderscript Graphics was described as experimental. 2. If half a subsystem is now deprecated, why is that announcement buried in release notes, rather than being called out a bit more visibly? At the end of the day, Google can do whatever it wants to. Personally, I am just trying to figure out where the communications breakdowns occurred. Thanks! -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.7 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Battery usage per app
On Sat, Jun 30, 2012 at 4:36 AM, Mark Murphy mmur...@commonsware.comwrote: On Sat, Jun 30, 2012 at 1:29 AM, Kumar Rangarajan kumar.rangara...@gmail.com wrote: That is true. Its still the same. But then as a developer (assuming u have the N1), would'nt getting power consumption details on one model still give u a fair and reasonably consistent view of how it would perform on most models ? If the intent is to understand the consumption pattern of ones application, this is reasonably good enough right ? I certainly would not make that assumption. This gets to the heart of Ms. Hackborn's comment: per-component power measurement is tricky business without low-level hardware data collection (e.g., Qualcomm MDP). It's all just guesswork. Chipsets vary in power consumption, sometimes fairly widely, let alone differences in CPU and GPU. Yeah, it's not true at all. For example we added tracking and measurement of wake locks in 2.3, because we were working with a chipset we hadn't before where just holding a wakelock caused power use; on previous chipsets the CPU could still go into full power collapse while a wakelock is held. I still consider the battery stats to be extremely experimental, and in need of a lot of improvement. What we have now is enough to provide a UI to users that will in some cases help them determine when apps are impacting their battery life. There are still a number of things it misses, and many approximations it does that means certain patterns of behavior can't be measured correctly. It is definitely not robust enough to present as a public API with guarantees we feel we can make about it. Honestly, it just sounds like people have bigger expectations for what is there than what it actually is. I definitely don't want people writing apps with the data and presenting it as some kind of strong information that has good guarantees about accuracy. It doesn't. And we have been very careful in the UI that presents the information to try to be conservative about what we show to the user, because of this. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Renderscript Deprecated
The cool APIs of today are the deprecated APIs of tomorrow ! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to play youtube videos in background
Yes, I want play video as a music. Youtube has many music videos. On 6月19日, 午前3:03, Justin Anderson magouyaw...@gmail.com wrote: Maybe it's just me, but why in the world would you want to play a video in the background? Playing music in the background makes sense, but a video? Thanks, Justin Anderson MagouyaWare Developerhttp://sites.google.com/site/magouyaware On Fri, Jun 15, 2012 at 1:59 AM, snow69it raix5...@gmail.com wrote: Hi, All: I am developing youtube player which can play in background as service. Because MediaPlayer class can play only 3gp, so I use webview and youtube api chromeless player. It works well in Activity, but not work in Service, because the player can't initialized in background. (When Chromeless player is initialized, Chromeless player call onYouTubePlayerReady(playerId) callback function. But it never called in background.) I found that player can't initialize in Activity if webview is hidden in any other views. How to initialize the player in background? Or are there any other way to play youtube video in background service? Hope your help. Thanks and Regard -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to play youtube videos in background
I don't like to save video to SD card, because SD card has limit for size. On 6月19日, 午前11:51, lbendlin l...@bendlin.us wrote: sounds like a Youtube downloader to me. On Monday, June 18, 2012 2:03:38 PM UTC-4, MagouyaWare wrote: Maybe it's just me, but why in the world would you want to play a video in the background? Playing music in the background makes sense, but a video? Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, Jun 15, 2012 at 1:59 AM, snow69it raix5...@gmail.com wrote: Hi, All: I am developing youtube player which can play in background as service. Because MediaPlayer class can play only 3gp, so I use webview and youtube api chromeless player. It works well in Activity, but not work in Service, because the player can't initialized in background. (When Chromeless player is initialized, Chromeless player call onYouTubePlayerReady(playerId) callback function. But it never called in background.) I found that player can't initialize in Activity if webview is hidden in any other views. How to initialize the player in background? Or are there any other way to play youtube video in background service? Hope your help. Thanks and Regard -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Spinner not working
I haven't done any java on it as yet because the xml spinner not working so didn't make sense do the java until i got that down On Thursday, June 28, 2012 9:10:25 PM UTC-7, Nevin Johnson wrote: *Hey guys can anyone tell me why my spinner is not showing working(not display properly) check the attached image* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] image show with zoom/pan
Hi, Is there a ready component to show an image and zoom/pan it, like the one in album/gallery? I just want to show a big image and zoom in/out and pan, full screen, then if back is clicked, it goes back to my app. tia guich -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Animation overlay over camera preview
I would like to create an animation over a camera preview. * *My camera preview is a derivative of the following examplehttps://github.com/commonsguy/cw-advandroid/blob/master/Camera/Preview/src/com/commonsware/android/camera/PreviewDemo.java . I have attached an example of the layout of my app. There are 9 rectangular bars on the left hand side. I would like to display one rectangle after the other to animate a status bar. I created a relative layout for the camera preview overlay. I am not sure how should I go about doing it. Any suggestions would be appreciated. Thanks, Sai -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=enattachment: layout_2.png
[android-developers] How to get checked values from list view with checkbox
Hi..I am having a listview with checkbox in that I want only checked items..can anyone help me.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to get checked values from list view with checkbox
hi i think this link can help you .. http://windrealm.org/tutorials/android/listview-with-checkboxes-without-listactivity.php On Sunday, 1 July 2012 07:29:24 UTC+3, dragon fire wrote: Hi..I am having a listview with checkbox in that I want only checked items..can anyone help me.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Version code already exists?
On Thu, Jun 28, 2012 at 12:40 PM, sach sns.s...@gmail.com wrote: if u change android:versionCode=2 need to change android:versionName=1.1 That is incorrect. There is no correlation between those two values and Google Play only cares about the code. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Renderscript Deprecated
To add a little more context to the deprecation notice (I think the choice of the word experimental is a little misleading, sorry for the confusion): The feedback we got from internal and external app developers was that they preferred to use OpenGL directly because of familiarity portability either through our Java bindings or NDK. In contrast, we do see interest in the compute API of Renderscript. Hence we've decided to no longer evolve the RS graphics APIs (hence deprecation notice) and instead focus on building out Renderscript's GPU-compute support and developing Renderscript further especially for applications such as image processing. Dave On Saturday, June 30, 2012 2:45:17 PM UTC-7, Mark Murphy (a Commons Guy) wrote: On Sat, Jun 30, 2012 at 5:18 PM, Romain Guy romain...@android.com wrote: - Renderscript Graphics has always been hardware accelerated The point is that, according to the 4.1 release notes, we should no longer use Renderscript Graphics: https://developer.android.com/about/versions/android-4.1.html#Renderscript Note: The experimental Renderscript graphics engine is now deprecated. The concerns are: 1. Why were we not told that this was experimental at the time Renderscript Graphics was announced? I see no evidence on the Web that Renderscript Graphics was described as experimental. 2. If half a subsystem is now deprecated, why is that announcement buried in release notes, rather than being called out a bit more visibly? At the end of the day, Google can do whatever it wants to. Personally, I am just trying to figure out where the communications breakdowns occurred. Thanks! -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.7 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] [ask] android phonegap + jquerymobile performance
Hi all, I have developed an application for android 2.2 and higher. the application is using phonegap, jquery mobile, and jsonp to get data over internet. when i tested the application, it was so slow. memory consumption and cpu usage was very high. is phonegap performance was so slow? why? how to solve it? do you think the performance could be better if i use webview and javascript interface? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Generic USB Audio DAC Support in 4.1
Hi, I'm interested in the new USB audio peripheral support in 4.1. I would like to utilize this with an existing a USB DAQ which functions with generic linux drivers. My understanding is that the device must ID itself as 0x2D02. Is it possible to implement an app or driver to circumvent this? Would an Arduino middle-ware be necessary for adapting the communication protocol anyway? I know this feature has been added by Samsung in the Galaxy S3. Is it possible to port that to CDMA gNex? Thank you, Benjamin Oien -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Socket Time out
*The setup* I have at home a wifi router under which I have my devices(couple of laptops,TV, Android phone and tablet). The router is connected to a cable modem provided by my ISP and all the devices share this connection. *Problem* Recently my ISP came up with an additional security system.On first connect(could be from any device) I need to authenticate myself with a username/password to my ISP website. I checked the system and they were intercepting the first http connection from my side and redirecting my browser to their login page. Some how my android browsers are not able to show this login page. I need to connect using my laptop and only later android devices can connect to internet. *My Solution* I wrote a small java application to over come this problem. It tries to connect to google.com. Intercept the redirect request and finally post my username password. The application is working fine with my laptop and I hooked it with windows start up and everything is great. Android devices still are not very happy with this app. On debugging I find that my very first socket connections is getting timed out and my application fails. *Technical Details* *Device *- Motorola Defy Plus *Android version* - 2.3.3 *Exception Socket* - Time out *Code* public class SocketHttp { public static Socket connect(String ip) throws Exception { Socket socket = new Socket(ip, 80); return socket; } . } As I have not logged in to my ISP I am not depending on the DNS service and directly hardcoding a google.com IP.I have added uses-permission android:name=android.permission.INTERNET / in the Android Manifest. The code works correctly if the ISP login is completed using my lap top. Any idea what is going wrong? Regards Anand G -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Documentation
Hello How do you download the newest version of the Documentation that is in the eclipse folder? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to create time-lapse video from existing pictures?
Hi all. I have the duty of making a code to read a path on the external storage containing some taken pictures and create a time- lapse video from them. Since I must use Android SDK 2.1, I have no access to the system codecs. Therefore, I cannot directly create the video from the pictures. One possible solution is to inherit from the Camera class, override takePicture method to read sequentially the pictures from the External Storage and use the class MediaRecorder to record the video file (passing the inherited new Camera class). However, I don't really know how to do this. Other solution is to write my own video codec to convert a bunch of pictures to HD H264 video. However, this is way too much code to do... Any suggestions? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Google Now - College Football info
I have noticed it doesn't show scores for past college football games. I understand the last game was in January so maybe it just has cards for current sporting events. However once college football comes around I would LOVE to be able to check scores with Google voice search. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] GCM error: unavailable
I noticed there are already someone got similar issue: I have just switch to GCM from C2DM. However, every message I sent would got an unavailable error. According to the document, I should retry later. But no matter how many times I tried, it is still unavailable. Is there anyone who has same issue as mine? I thought there is some error on my side. But if so, there should be some other error message instead of unavailable. Regards, -Monnand -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Renderscript Deprecated
It was always a poorly thought out API (design was interesting, but strategically it made no sense), so not surprised it's being deprecated. On Thursday, June 28, 2012 8:20:41 AM UTC-7, Jason wrote: The latest reference documentation for Renderscript shows half of the API now being deprecated. It appears to be directed toward the graphics functionality. I just built an entire 3D rendering engine on this API and am concerned that it is deprecated so soon after being released. What is it being replaced with?! The developer guides and release notes don't say anything about this change. The graphics section was removed from the developer guide, which now only describes the compute functionality. I only see it in the reference docs. http://developer.android.com/reference/android/renderscript/package-summary.html Thanks, Jason -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Maximum device registration using same Product key
Hello, I have successfully implemented new GCM. I would like to know that how much device I can register using single product key and Server API key. I have different different app having different package names. And I have only one server. So what I want to do is to use same product key in all apps and same server API key too. Is it possible ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Problem with activity termination in singleTask mode
Hi, Right now I'm starting an Activity (call this Activity A) from outside of an Activity context - therefore Activity A is hosted in its own task. Activity A in turn calls Activity B for result. Since I want only 1 instance of Activity A running at any given time, I'm setting Activity A's launch mode to singleTask. Here comes the problem: from Activity B, the user clicks Home. He then tries to start Activity A again. The existing task is brought to the front, but for some reason Activity B automatically finishes before Activity A's onNewIntent() is called. This in turn terminates Activity A altogether. I'd really appreciate it if someone can tell me what's wrong. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Method for passing information between Fragments
I currently have two fragments setup on the same landscape screen. On the left is a Map Fragment, while on the right is a List Fragment. There is a MainActivity that creates the Fragments. Each Fragment has its own Fragment class and Activity Class. I am looking at the best method to allow the ArrayList of GeoPoints created from my ItemizedOverlay to populate the ListFragment by passing the list to the ListFragment when points are created. Then, when a person clicks one of the points in the ListFragment, it sends back a message to the MapFragment that pops up an information bubble for the waypoint in question. Basically, I am looking for the best method to pass this waypoint list (and a return point chosen) message between MapFragment and ListFragment. If it would be better to have a third fragment that sits in the background to hold this information, I would be fine with that since in the future these points will be sent off to another phone. I am sorry if this question has already been asked, but I have not been able to find a simple answer. If you have a reference, I would be happy to look at that. Thanks for the help. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Fail to create Android Project after Eclipse update
I upgraded Eclipse yesterday with the latest updates. I installed Android SDK Tools Rev 20, Android SDK Platfom-Tools Rev 12 and Android 4.1 API 16. Now when I try to create an Android Project I get as far as the Install Dependencies panel where it claims a template is needed but not installed:http://developer.android.com/sdk/compatibility-library.html, Required version: 8 If I click the Install/Upgrade button it installs SDK 2.2, API 8. This makes no difference as I still get the same message and can go no further in creating a project. Any help on how to resolve this problem would be much appreciated. John. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to start particular method on boot
Hello Team I am presently developing an android application, that should *start particular method in my application on boot*. Could you please share the code snippets. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Cannot Find create new android project in ecllipse
Hi all, I am new in android development, I have Installed ADK20 in ecllipse and SDK for android and set the Android in the preferences. When i am trying to create a new project i cannot find Android project when i go in File-new-project and in drop down i found android applicatioo project. How can i create new android project please help me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Load Images from Internal/External Storage with AsyncTask in a Fragment?
hi, can anybody help me with this problem. i don't get it done, tried it with a lot of tutorials. thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Getting spammed by android project
Anyone know how to unsubscrive from a google code repository? Right now it seems I'm getting an email for every ticket update in the Android project. About 200 per day, sort of freaking me out. Any ideas? /Mats -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: NFC Secure Element
Hi! So is possible that the phone ( I have Galaxy S III) acts like a Mifare card and with him I can comunicat with the infraestructure of NFC of one office to use the phone to open dors ? I'm trying to develop this applicacion for the University but I'm not sure that the comunicacion with this element could be correctly. Can you help me? El martes, 7 de diciembre de 2010 12:42:29 UTC+1, Dominik escribió: Hi everyone, Do I see it right, that the Android 2.3 NFC API does not provide functionality to access a secure element? A secure element is a smartcard connected to the NFC controller, i.e. a secure storage in the device, either embedded in the mobile phone, on the SIM card or on a SD card. With JavaME access to the secure element was provided with JSR177 which supported the communication with smart card applications usind APDU commands. I have not seen comparable functionality in package android.nfc. Thanks for any hints Dominik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Noob question: where to go for new development
I would love to join in development for the google glasses. Where to start? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] GL10 access from outside of the rendering thread ...
Hello, I am optimizing an OpenGL-based application ported from that other major mobile OS and find that I cannot successfully access the GL context from anything other than the rendering thread of GLSurfaceView. What I CAN do on other platforms is upload my single (and large) texture to GL prior to needing to render the texture itself. This is a 640x480 8-bit RGB texture that takes some time to upload to the chip and needs to be done every time I realize a new frame of animation from the background system memory buffer. I'm sure you can appreciate the savings in execution time if I can perform this upload from another thread when I have nothing left to do but wait for GLSurfaceView's rendering thread to call me. All is synchronized safely as evidenced by the successful release of this software using this very same technique on that-other-platform-that-shall-not-be named. Things are very smooth and zippy on that platform, but Android currently suffers by comparison. Is there any way to do this? Thanks Glenn -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Unpublished App receiving comments and ratings
I don't understand why. The same way I don't understand why there is no ability to removed Uninstalled app from the developer console. I feel that it's just messy. On Thursday, December 24, 2009 8:42:18 AM UTC-8, John Coryat wrote: Anyone who downloaded your app can still give it ratings and comments, people who never downloaded it won't see it though. AFAIK, once published, an app has an indefinite life. -John Coryat Radar Now! What Zip Code? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] adk 2012 / usb accessory not connecting
Testing the new adk2012 and having a few issues. I have uploaded the usbaccessory sketch, and installed the adk2012 app to the nexus 7. Then I connect the adk nexus with usb, expecting the adk2012 app to be recognized as an appropriate usbaccessory, but it doesn't and nexus reports Connected as a media device USB debugging connected Connected to a USB accessory Another question, how can I run adb from my android device while it is simultaneously connected to my arduino kit? I was optimistic that it would channel through the arduino and proxy to my pc, but that clearly isn't happening :) ... ADB over bluetooth? Thanks, Michael -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Hi, i am having an error regarding connection between android phone and pc(bluetooth dongle)
this is my server code import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import javax.bluetooth.*; import javax.microedition.io.*; public class ServerSide { //private static LocalDevice localDevice; static LocalDevice localDevice; DiscoveryAgent agent; private void startServer() throws IOException{ UUID uuid = new UUID(112f8dbf1e46442292b6796539467bc9, false); String connectionString = btspp://localhost: + uuid +;name=SampleSPPServer; //open server url StreamConnectionNotifier streamConnNotifier = (StreamConnectionNotifier)Connector.open( connectionString ); System.out.println(\nServer Started. Waiting for clients to connect...); StreamConnection connection=streamConnNotifier.acceptAndOpen(); RemoteDevice dev = RemoteDevice.getRemoteDevice(connection); System.out.println(Remote device address: +dev.getBluetoothAddress()); System.out.println(Remote device name: +dev.getFriendlyName(true)); } public static void main(String[] args) { //display local device address and name try{ localDevice = LocalDevice.getLocalDevice(); System.out.println(Address: +localDevice.getBluetoothAddress()); System.out.println(Name: +localDevice.getFriendlyName()); }catch(Exception e){ System.err.println(e.toString()); System.err.println(e.getStackTrace()); e.printStackTrace();} try{ ServerSide sampleSPPServer=new ServerSide(); sampleSPPServer.startServer(); }catch(Exception e){ System.err.println(e.toString()); System.err.println(e.getStackTrace()); e.printStackTrace();} } } ** and this is my client(android) code package client.side; import java.io.IOException; import java.util.ArrayList; import java.util.List; import java.util.Set; import java.util.UUID; import android.app.Activity; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothSocket; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.ListAdapter; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast; public class ClientSideActivity extends Activity { int REQUEST_ENABLE_BT = 0; private BluetoothAdapter mBluetoothAdapter; private ArrayAdapterString mArrayAdapter; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button btn1 = (Button)findViewById(R.id.button1); Button btn2 = (Button)findViewById(R.id.button2); final ListView lv1 = (ListView)findViewById(R.id.listView1); final TextView out = (TextView)findViewById(R.id.textView1); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); mArrayAdapter = new ArrayAdapterString(this,android.R.layout.simple_list_item_1); if (!mBluetoothAdapter.isEnabled()) { Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableBtIntent, REQUEST_ENABLE_BT); } out.setText(null); btn1.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub out.setText(Paired Devices); SetBluetoothDevice pairedDevices = mBluetoothAdapter.getBondedDevices(); if (pairedDevices.size() 0){ for(BluetoothDevice device : pairedDevices){ mArrayAdapter.add(device.getName() + \n + device.getAddress()); } } lv1.setAdapter(mArrayAdapter); } }); btn2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { out.setText(Discovered Devices); mBluetoothAdapter.startDiscovery(); Toast msg =
[android-developers] Re: ListPreference summary
Little bit of extra info: I've encountered this issue on ics emulator. Calling getValue immediately before call to setSummary shows that correct value has been commited. This bug is over 2 years old; surprised it's still around. It's issues like this that waste developer's time and subsequently hamper the uptake of android. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Need Android code for Automatically answering the phone call
Hi, I was browsing through Android site and stackoverflow for getting automatically answering the phone call code. I found the code and it is working in android 2.2. It is not working in Android 2.3+. From the stackoverflow Any code you have that requires MODIFY_PHONE_STATE will work all the way up to (and including) Android 2.2, but will break for Android 2.3+. So Is there anyother way I can find a code that will work on android 2.3+ Thanks, Iniyan P -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Passing information between two Fragments (Map Fragment and List Fragment)
I am looking for the best way to send information between a Map Fragment and a List Fragment. Half the screen is dedicated to a Map Fragment using the TabHost method, while the other half is dedicated to a List Fragment. The main activity creates the separate fragments which each have their own Fragment and Activity classes. My desire is to send an ArrayList of waypoints created in my ItemizedOverlay class that is within the Map Fragment to the List Fragment which will in turn display each waypoint. From the List Fragment side, I desire to send the selected List item (waypoint) back to the Map Fragment so I can then display a bubble giving information on that waypoint. More will be done, but this is one part of my problem. I am sorry if familiar questions to this have been asked, but I have not found one that details how to dig deep into a class such as ItemizedOverlay and pass the information back and forth. Some methods I have seen are Intents and direct passing a pulling variables in each Fragment, but I am unsure of the best way to handle this information sharing. I have even looked into the possibility of keeping a third fragment in the background as I will at one time be sending these waypoints outside of this app to another phone. Any help would be appreciated and I would be happy to give more information if needed. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Custom Header of ListView like Instagram app in android not working for ListView(child) inside ListView(parent) .
Hi! Thanks for your exmaple, but it works not enough properly. When I am scrolling list down, all headres after third started scroll down with whole list. Can you fix it? https://lh4.googleusercontent.com/-lBKPUfvmzIA/T-7vU3NC37I/D8g/7uAuuZyx818/s1600/Untitled.png -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Help Required
I don't even have an android phone.Currently,I use a Java Mobile.I don't have enough to buy a good android phone.Neither I have tested any android devices.I just have heard that android 4.0 has remarkable features.Can anyone help me in this regard??..I just want to have a taste of Android 4.0 device!! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en