[android-developers] Application uploading problem.

2012-12-10 Thread askl
Dear Friends,
*There is big problem with my application uploading when i going to upload 
my new android application to play. suddenly this message to prompt to me. 
The icon for your application is not valid. Please use a 48*48 PNG  I 
can't believe this because of every icon automatically generated from 
eclipse ide when i selected an image. i never manually created any kind of 
icon files. so please give me a help to upload my application.*

*in IDE*
https://lh6.googleusercontent.com/-VX3wEoi74K0/UMWWqvVSAgI/Deg/rf4P3jAs6L4/s1600/workplace.PNG

*Google Play*
https://lh3.googleusercontent.com/-9aFttLwVtZE/UMWW4EWFO_I/Deo/a3lPTBcRsdU/s1600/googlePlay.png
*
*

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[android-developers] Re: Application uploading problem.

2012-12-10 Thread Piren
and... have you checked the icon? :)

On Monday, December 10, 2012 3:02:30 AM UTC-5, askl wrote:

 Dear Friends,
 *There is big problem with my application uploading when i going to 
 upload my new android application to play. suddenly this message to prompt 
 to me. The icon for your application is not valid. Please use a 48*48 
 PNG  I can't believe this because of every icon automatically generated 
 from eclipse ide when i selected an image. i never manually created any 
 kind of icon files. so please give me a help to upload my application.*

 *in IDE*

 https://lh6.googleusercontent.com/-VX3wEoi74K0/UMWWqvVSAgI/Deg/rf4P3jAs6L4/s1600/workplace.PNG

 *Google Play*

 https://lh3.googleusercontent.com/-9aFttLwVtZE/UMWW4EWFO_I/Deo/a3lPTBcRsdU/s1600/googlePlay.png
 *
 *


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[android-developers] Read file convert bytes

2012-12-10 Thread Antonis Kanaris

Hello.I have a simple file.txt with only data the 1 but when put 
if(value==1) no work why?

File sdcard = Environment.getExternalStorageDirectory();

//Get the text file
File file = new File(sdcard,LEDstate.txt);

byte[] byteArray = new byte[(int) file.length()];
try {
new FileInputStream(file).read(byteArray);
} catch (Exception e) {
e.printStackTrace();
}

String value = new String(byteArray);

 if(value==1){
//Find the view by its id
TextView tv = (TextView)findViewById(R.id.txt);

//Set the text
tv.setText(value);
//}

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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread AMAL SHIWANTHA
every icon format is PNG.

*
.
Thank you,
With Best regards,
Sun Certified,
*
*Amal Shiwantha Ranasinghe.*
*
*
*Google + https://plus.google.com/117853962252903474075/about |
Linkedinhttp://lk.linkedin.com/in/amalshiwantha
 | Ceylon Calendar - 2012 http://youtu.be/ggBxYcoEiz8 |
Maphttp://maps.google.com/maps?q=Amal+Shiwantha,+22+A9,+Palapathwela,+Sri+Lankahl=enll=7.540955,80.628995spn=0.006116,0.009645sll=7.873054,80.771797sspn=6.254445,9.876709oq=amal+shhq=Amal+Shiwantha,+22+A9,+Palapathwela,+Sri+Lankat=mz=17iwloc=A
*
**



On 10 December 2012 13:58, Piren gpi...@gmail.com wrote:

 and... have you checked the icon? :)


 On Monday, December 10, 2012 3:02:30 AM UTC-5, askl wrote:

 Dear Friends,
 *There is big problem with my application uploading when i going to
 upload my new android application to play. suddenly this message to prompt
 to me. The icon for your application is not valid. Please use a 48*48
 PNG  I can't believe this because of every icon automatically generated
 from eclipse ide when i selected an image. i never manually created any
 kind of icon files. so please give me a help to upload my application.*

 *in IDE*

 https://lh6.googleusercontent.com/-VX3wEoi74K0/UMWWqvVSAgI/Deg/rf4P3jAs6L4/s1600/workplace.PNG

 *Google Play*

 https://lh3.googleusercontent.com/-9aFttLwVtZE/UMWW4EWFO_I/Deo/a3lPTBcRsdU/s1600/googlePlay.png
 *
 *

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[android-developers] Re: Read file convert bytes

2012-12-10 Thread Piren
because you used == ... this isnt C#... in Java that will not return true.
please look up some info on string comparison and the definition of == vs 
equals()

On Monday, December 10, 2012 3:38:05 AM UTC-5, Antonis Kanaris wrote:


 Hello.I have a simple file.txt with only data the 1 but when put 
 if(value==1) no work why?

 File sdcard = Environment.getExternalStorageDirectory();

 //Get the text file
 File file = new File(sdcard,LEDstate.txt);
 
 byte[] byteArray = new byte[(int) file.length()];
 try {
 new FileInputStream(file).read(byteArray);
 } catch (Exception e) {
 e.printStackTrace();
 }
 
 String value = new String(byteArray);
 
  if(value==1){
 //Find the view by its id
 TextView tv = (TextView)findViewById(R.id.txt);

 //Set the text
 tv.setText(value);
 //}


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[android-developers] Re: Java knowledge

2012-12-10 Thread Piren
L-O-L ...


On Sunday, December 9, 2012 4:08:09 PM UTC-5, Lew wrote:

 Lew wrote:

 Check out the Java tutorials. The initial ones won't take you long to 
 work 
 through and it will give you a flavor of how hopeless you are.


 I don't know if this was a Freudian slip, but I totally did not mean to 
 write that. 

 I can only guess there was a copy-paste action I didn't notice at post 
 time. I did 
 not mean to say that you are hopeless, really I didn't. I apologize that I 
 didn't catch 
 that before clicking Post.

 What I *did* mean to say was that it would give you a flavor of how much 
 there is to 
 know and where you might stand in terms of core Java knowledge. Again, I 
 apologize
 that I wrote a snarky remark instead of what I intended.

 -- 
 Lew
  
  


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[android-developers] How to save AsyncTask class object in onSaveInstanceState().

2012-12-10 Thread monty
Hello,

is this possible to save AsyncTask class object on rotation and reuse it 
again..

public class MyTask extends AsyncTaskVoid, Void, Integer
{

}

any good solution. Thanks

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[android-developers] Re: How to save AsyncTask class object in onSaveInstanceState().

2012-12-10 Thread monty


On Monday, December 10, 2012 3:05:53 PM UTC+5:30, monty wrote:

 Hello,

 is this possible to save AsyncTask class object on rotation and reuse it 
 again..

 public class MyTask extends AsyncTaskVoid, Void, Integer
 {

 }

 I am using 4.03 version.
 

 any good solution. Thanks


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Re: [android-developers] NullPointerException in SharedPreferences Android

2012-12-10 Thread Alaeddine MELLITI
As a solution for your problem you can pass application context for the 
activity that will instantiate your class session as a constroctor argument, 
and then you can affect the context of your class to the context passed

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[android-developers] How to save AsyncTask class object in onSaveInstanceState()

2012-12-10 Thread monty


Hello


is this possible to save AsyncTask class object on rotation and reuse it 
again.

  public class MyTask extends AsyncTaskVoid, Void, Integer
{

}

i am using 4.03 version

any good solution. Thanks

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[android-developers] Re: Required: Sr. NET Developer at Santa Clara, CA

2012-12-10 Thread Anton Kaiser
Hm nah, he didn't state anything about the salary. Kirk is way too 
overpowered and therefore too expensive I guess.

Am Montag, 10. Dezember 2012 06:56:33 UTC+1 schrieb Fred Grott:

 Hmm, maybe we should just start suggesting fictional characters to see how 
 many get the joke?

 I say we start with suggesting James Tiberous Kirk for the Sr .NEt role

 On Thursday, December 6, 2012 9:56:09 AM UTC-6, Munawar Ali wrote:

 Hi Friend, 

 Hope you are doing good. Please let me know if you have someone for the 
 below mention requirement…
 Please send resumes on mu...@tekenergyusa.com 

 *Position: Sr. ASP.NET Developer*
 *Location: Santa Clara, CA*
 *Duration: 6 Months Contract*
 *Start Date: Monday December 10th*
 *Interview Process: Phone  In-Person Interview*

 *Description:*
 The Developer will be responsible for the design, development, 
 implementation, testing and supporting of the new web applications as well 
 as adding new features and enhancements to existing ones. The Developer 
 must have Front End (GUI) development of various web controls and knowledge 
 of specific web development platforms and languages (*HTML, JavaScript, 
 DHTML, XML, and XSL*). SQL back end development of database application 
 and its inherent connection devices.  

 The ideal candidate must have 4+ years experience with *ASP.NET, C#, 
 .NET Framework 3.0* or higher, *MS SQL Server 2005/2008, HTML, CSS and 
 JavaScript*. Positions require previous experience analyzing and 
 resolving web site problems. Candidates must be able to think on their 
 feet, work on multiple projects simultaneously and be able to develop a 
 wide variety of browsers.


 Thanks  Regards,

 Munawar Ali
 Technical Recruiter
 TEKenergy LLC
 mu...@tekenergyusa.com
 www.tekenergyusa.com



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[android-developers] Re: Required: Sr. NET Developer at Santa Clara, CA

2012-12-10 Thread Anton Kaiser
Hm nah, he didn't state anything about the salary. Kirk is way too 
overpowered and therefore too expensive I guess.
Edit: Chris Pine could do though.

Am Montag, 10. Dezember 2012 06:56:33 UTC+1 schrieb Fred Grott:

 Hmm, maybe we should just start suggesting fictional characters to see how 
 many get the joke?

 I say we start with suggesting James Tiberous Kirk for the Sr .NEt role

 On Thursday, December 6, 2012 9:56:09 AM UTC-6, Munawar Ali wrote:

 Hi Friend, 

 Hope you are doing good. Please let me know if you have someone for the 
 below mention requirement…
 Please send resumes on mu...@tekenergyusa.com 

 *Position: Sr. ASP.NET Developer*
 *Location: Santa Clara, CA*
 *Duration: 6 Months Contract*
 *Start Date: Monday December 10th*
 *Interview Process: Phone  In-Person Interview*

 *Description:*
 The Developer will be responsible for the design, development, 
 implementation, testing and supporting of the new web applications as well 
 as adding new features and enhancements to existing ones. The Developer 
 must have Front End (GUI) development of various web controls and knowledge 
 of specific web development platforms and languages (*HTML, JavaScript, 
 DHTML, XML, and XSL*). SQL back end development of database application 
 and its inherent connection devices.  

 The ideal candidate must have 4+ years experience with *ASP.NET, C#, 
 .NET Framework 3.0* or higher, *MS SQL Server 2005/2008, HTML, CSS and 
 JavaScript*. Positions require previous experience analyzing and 
 resolving web site problems. Candidates must be able to think on their 
 feet, work on multiple projects simultaneously and be able to develop a 
 wide variety of browsers.


 Thanks  Regards,

 Munawar Ali
 Technical Recruiter
 TEKenergy LLC
 mu...@tekenergyusa.com
 www.tekenergyusa.com



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[android-developers] Re: Required: Sr. NET Developer at Santa Clara, CA

2012-12-10 Thread Piren
personally i wouldn't hire a guy that would probably write his code with 
one word in each row... kinda hard to follow

read this in his voice:
int 
x
= 
5
;

On Monday, December 10, 2012 12:56:33 AM UTC-5, Fred Grott wrote:

 Hmm, maybe we should just start suggesting fictional characters to see how 
 many get the joke?

 I say we start with suggesting James Tiberous Kirk for the Sr .NEt role

 On Thursday, December 6, 2012 9:56:09 AM UTC-6, Munawar Ali wrote:

 Hi Friend, 

 Hope you are doing good. Please let me know if you have someone for the 
 below mention requirement…
 Please send resumes on mu...@tekenergyusa.com 

 *Position: Sr. ASP.NET Developer*
 *Location: Santa Clara, CA*
 *Duration: 6 Months Contract*
 *Start Date: Monday December 10th*
 *Interview Process: Phone  In-Person Interview*

 *Description:*
 The Developer will be responsible for the design, development, 
 implementation, testing and supporting of the new web applications as well 
 as adding new features and enhancements to existing ones. The Developer 
 must have Front End (GUI) development of various web controls and knowledge 
 of specific web development platforms and languages (*HTML, JavaScript, 
 DHTML, XML, and XSL*). SQL back end development of database application 
 and its inherent connection devices.  

 The ideal candidate must have 4+ years experience with *ASP.NET, C#, 
 .NET Framework 3.0* or higher, *MS SQL Server 2005/2008, HTML, CSS and 
 JavaScript*. Positions require previous experience analyzing and 
 resolving web site problems. Candidates must be able to think on their 
 feet, work on multiple projects simultaneously and be able to develop a 
 wide variety of browsers.


 Thanks  Regards,

 Munawar Ali
 Technical Recruiter
 TEKenergy LLC
 mu...@tekenergyusa.com
 www.tekenergyusa.com



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[android-developers] How to dispaly XML format to normal UI in Run Time

2012-12-10 Thread laxman k
I got  XML format from server into One String.How to that XML String 
convert into Normal UI

url--- url returns xml format

https://lh3.googleusercontent.com/-AVHbb5p2cBY/UMW47K6NnrI/APw/k3HvZBjF9q8/s1600/Capture.JPG

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Re: [android-developers]android bluetooth multi-connect one after another

2012-12-10 Thread akash roy
i have posted this because its  not working like that.


On Mon, Dec 10, 2012 at 12:47 PM, gjs garyjamessi...@gmail.com wrote:

 Hi,

 Then concentrate on getting 1 or 2 devices working with -

 mChatService.connect(device);

 Regards

 On Sunday, December 9, 2012 1:19:08 AM UTC+11, akash roy wrote:

 please have a look on it..thankyou.



 On Sat, Dec 8, 2012 at 9:26 AM, akash roy akashr...@gmail.com wrote:

  **

 here i am trying to connect multiple devices one after another at one
 go. now if it connects to a device it will send the message else it will
 try to connect the next paired device. here the main problem is that its
 not connecting any device rather getting skipped one after other , before
 they get connected to each other.

 --**--**
 -

 for( BluetoothDevice device : PairedDevice)
 {
 mChatService.connect(device);
 try
 {
 SendMessage(message); //message is a string object
 }
 catch(Exception e)
 {
 e.printStackTrace();
 }
 }

 --**--**--




 --
 *AKASH ROY*
 *3RD YEAR
 *
 *COMPUTER SCIENCE AND ENGG.*
 *N.I.T. DURGAPUR*
 *
 *

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-- 
*AKASH ROY*
*3RD YEAR
*
*COMPUTER SCIENCE AND ENGG.*
*N.I.T. DURGAPUR*
*
*

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[android-developers] BadTokenException in ExtractEditText

2012-12-10 Thread santhu
Hello All,

I am getting badTokenException in extractedittext. i am developing a 
Keyboard and i have Override *onCreateExtractTextView*() and supplied my 
layout to it and view is getting displayed well. when user types some text 
and *taps *on any text then i am getting *BADTOKENEXCEPTION*. how can i 
give token to this view. is this is a framework issue since i am getting 
EXCEPTION(*CRASH*) every time in 4.2.1 but keyboard getting closed in 4.0.4 
in backed i am getting same exception.

Please check the issue.

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[android-developers] How to dispaly XML format to normal UI in Run Time

2012-12-10 Thread androidmediadeveloper
Fetch using asynctask, Parse the XML and assign to ui elements

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Re: [android-developers] How to dispaly XML format to normal UI in Run Time

2012-12-10 Thread laxman k
how to parse xml

On Mon, Dec 10, 2012 at 6:15 PM, androidmediadeveloper 
kamathaj...@gmail.com wrote:

 Fetch using asynctask, Parse the XML and assign to ui elements

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[android-developers] How to get Video width and height..?

2012-12-10 Thread abhay_401
Hi,
 
I am playing a video from Gallery, how can i find the width and the height 
of that video which is playing...??
Can anybody is having any idea regarding this...???

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Re: [android-developers] How to dispaly XML format to normal UI in Run Time

2012-12-10 Thread skink


laxman k wrote:
 how to parse xml



http://developer.android.com/training/basics/network-ops/xml.html

pskink

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[android-developers] edit text begin scroll after second line

2012-12-10 Thread Live Happy
i have a EditText in a relativelayout i want the edit text to begin scroll
after writing the second line but its not work with me any help with that
this is my code xml

  RelativeLayout
  android:layout_width=match_parent
  android:layout_height=match_parent
  android:background=@drawable/lback 

  EditText
  android:id=@+id/editText1
  android:layout_width=wrap_content
  android:layout_height=wrap_content
  android:layout_alignParentLeft=true
  android:layout_alignParentTop=true
  android:layout_toLeftOf=@+id/button1
  android:maxLines=2
  android:scrollHorizontally=true
  android:ems=10 

  requestFocus /
  /EditText

  Button
  android:id=@+id/button1
  android:layout_width=wrap_content
  android:layout_height=wrap_content
  android:layout_alignParentRight=true
  android:layout_alignParentTop=true
  android:text=Button /

  /RelativeLayout

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[android-developers] Re: Proximity Alerts Not Working on API Level 17 (Google APIs or otherwise)

2012-12-10 Thread Irwin Billing
Bump for Monday...

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[android-developers] Re: How to get Video width and height..?

2012-12-10 Thread bob

Maybe use this function in android.media.MediaPlayer?

public int getVideoHeight ()
Added in API level 1
Returns the height of the video.
Returns
the height of the video, or 0 if there is no video, no display surface was 
set, or the height has not been determined yet. The 
OnVideoSizeChangedListener can be registered via 
setOnVideoSizeChangedListener(OnVideoSizeChangedListener) to provide a 
notification when the height is available.



On Monday, December 10, 2012 7:00:19 AM UTC-6, abhay_401 wrote:

 Hi,
  
 I am playing a video from Gallery, how can i find the width and the height 
 of that video which is playing...??
 Can anybody is having any idea regarding this...???


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Re: [android-developers] How to dispaly XML format to normal UI in Run Time

2012-12-10 Thread Jacky Alciné
This was the most direct request for help I've seen to date.

Jacky Alcine
http:// blog.jalcine.me

Sent from my Nexus 7
On Dec 10, 2012 8:17 AM, skink psk...@gmail.com wrote:



 laxman k wrote:
  how to parse xml
 
 

 http://developer.android.com/training/basics/network-ops/xml.html

 pskink

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[android-developers] Re: Can't Slide to Unlock Emulators on MacBook Pro

2012-12-10 Thread joe
Hi Nathan

Maybe you have enabled the Use Host GPU option in the emulator settings.
I had the same issue on my MacBook Pro so I disabled this option and the 
emulator worked as expected.

cheers
joe

Am Dienstag, 4. Dezember 2012 19:39:43 UTC+1 schrieb Nathan:

 OK,

 I'm probably doing something wrong with my setup on a MacBook Pro.

 I can create emulators okay.
 I can run them.

 The fun stops there. 

 I cannot drag to unlock. Therefore, I can't really debug or run anything.

 I believe I have done this before when docked, when I had the USB mouse.
 Unfortunately, I am away from home, and this is not working with the 
 trackpad. 
 I've tried different finger combinations and gone into System preferences. 

 I am VERY frustrated.

 Anybody know what I am doing wrong?

 Nathan



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[android-developers] Re: Required: Sr. NET Developer at Santa Clara, CA

2012-12-10 Thread bob
 

Please do not suggest Mr. Kirk as he is currently my pilot, and good pilots 
are hard to find.



On Sunday, December 9, 2012 11:56:33 PM UTC-6, Fred Grott wrote:

 Hmm, maybe we should just start suggesting fictional characters to see how 
 many get the joke?

 I say we start with suggesting James Tiberous Kirk for the Sr .NEt role

 On Thursday, December 6, 2012 9:56:09 AM UTC-6, Munawar Ali wrote:

 Hi Friend, 

 Hope you are doing good. Please let me know if you have someone for the 
 below mention requirement…
 Please send resumes on mu...@tekenergyusa.com 

 *Position: Sr. ASP.NET Developer*
 *Location: Santa Clara, CA*
 *Duration: 6 Months Contract*
 *Start Date: Monday December 10th*
 *Interview Process: Phone  In-Person Interview*

 *Description:*
 The Developer will be responsible for the design, development, 
 implementation, testing and supporting of the new web applications as well 
 as adding new features and enhancements to existing ones. The Developer 
 must have Front End (GUI) development of various web controls and knowledge 
 of specific web development platforms and languages (*HTML, JavaScript, 
 DHTML, XML, and XSL*). SQL back end development of database application 
 and its inherent connection devices.  

 The ideal candidate must have 4+ years experience with *ASP.NET, C#, 
 .NET Framework 3.0* or higher, *MS SQL Server 2005/2008, HTML, CSS and 
 JavaScript*. Positions require previous experience analyzing and 
 resolving web site problems. Candidates must be able to think on their 
 feet, work on multiple projects simultaneously and be able to develop a 
 wide variety of browsers.


 Thanks  Regards,

 Munawar Ali
 Technical Recruiter
 TEKenergy LLC
 mu...@tekenergyusa.com
 www.tekenergyusa.com



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[android-developers] Issues with get large image form url

2012-12-10 Thread 杨辉
Hi,everyone.
if i want to get a large image (eg.a image which size is  2M or
larger.)from url, i use the folllowing code ,and get the exception .Out of
Memory.
Any good idea?
   Thank you.


private Bitmap getBitmapFromUrl(String url) {
Bitmap bitmap = null;

try {
URL imagePath = new URL(url);
HttpURLConnection conn =
(HttpURLConnection)imagePath.openConnection();
conn.setConnectTimeout(CONNECT_TIMEOUT);
conn.setReadTimeout(READ_TIMEOUT);
conn.connect();
InputStream is = (InputStream) conn.getContent();
if (is != null) {
// bitmap = getBitmapFromInputStream(is, width, height);
bitmap = BitmapFactory.decodeStream((InputStream)
conn.getContent());
}
} catch(Exception e) {
e.printStackTrace();
}

return bitmap;
}


public static Bitmap getBitmapFromInputStream(InputStream is, int
width, int height){
Bitmap bitmap = null;
if (null != is ) {
BufferedInputStream bis = new BufferedInputStream(is);

BitmapFactory.Options opts = null;
if (width  0  height  0) {
opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, opts);

// 计算图片缩放比例
final int minSideLength = Math.min(width, height);
opts.inSampleSize =
BitmapUtils.computeSampleSize(opts.outWidth, opts.outHeight, minSideLength,
width * height);
opts.inJustDecodeBounds = false;
opts.inInputShareable = true;
opts.inPurgeable = true;
}

try {
bitmap =  BitmapFactory.decodeStream(bis, null, opts);
} catch (OutOfMemoryError e) {
e.printStackTrace();
}
}
return bitmap;
}




-- 
杨辉
Impossible is nothing!




HDExplorer APK (A Nice File Manager,Simplicity but not simple.)

Google Market:
https://market.android.com/details?id=com.hd.explorer

Google Code:
http://code.google.com/p/hdexplorer/

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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread TreKing
On Mon, Dec 10, 2012 at 2:39 AM, AMAL SHIWANTHA amal...@gmail.com wrote:

 every icon format is PNG.


And they measure ... what ... ?

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread Piren
pixels!

On Monday, December 10, 2012 10:58:52 AM UTC-5, TreKing wrote:

 On Mon, Dec 10, 2012 at 2:39 AM, AMAL SHIWANTHA ama...@gmail.comjavascript:
  wrote:

 every icon format is PNG.


 And they measure ... what ... ?


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago 
 transit tracking app for Android-powered devices

  

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Re: [android-developers] Issues with get large image form url

2012-12-10 Thread Piren
RTFT

http://developer.android.com/training/displaying-bitmaps/load-bitmap.html

On Monday, December 10, 2012 10:42:37 AM UTC-5, snowdream wrote:

 Hi,everyone.
 if i want to get a large image (eg.a image which size is  2M or 
 larger.)from url, i use the folllowing code ,and get the exception .Out of 
 Memory.
 Any good idea?
Thank you.


 private Bitmap getBitmapFromUrl(String url) {
 Bitmap bitmap = null;

 try {
 URL imagePath = new URL(url);
 HttpURLConnection conn = 
 (HttpURLConnection)imagePath.openConnection();
 conn.setConnectTimeout(CONNECT_TIMEOUT);
 conn.setReadTimeout(READ_TIMEOUT);
 conn.connect();
 InputStream is = (InputStream) conn.getContent();
 if (is != null) {
 // bitmap = getBitmapFromInputStream(is, width, height);
 bitmap = BitmapFactory.decodeStream((InputStream) 
 conn.getContent());
 }
 } catch(Exception e) {
 e.printStackTrace();
 }
 
 return bitmap;
 }


 public static Bitmap getBitmapFromInputStream(InputStream is, int 
 width, int height){
 Bitmap bitmap = null;
 if (null != is ) {
 BufferedInputStream bis = new BufferedInputStream(is); 

 BitmapFactory.Options opts = null;
 if (width  0  height  0) {
 opts = new BitmapFactory.Options();
 opts.inJustDecodeBounds = true;
 BitmapFactory.decodeStream(is, null, opts);
 
 // 计算图片缩放比例
 final int minSideLength = Math.min(width, height);
 opts.inSampleSize = 
 BitmapUtils.computeSampleSize(opts.outWidth, opts.outHeight, minSideLength,
 width * height);
 opts.inJustDecodeBounds = false;
 opts.inInputShareable = true;
 opts.inPurgeable = true;
 }
 
 try {
 bitmap =  BitmapFactory.decodeStream(bis, null, opts);
 } catch (OutOfMemoryError e) {
 e.printStackTrace();
 }
 }
 return bitmap;
 }  




 -- 
 杨辉
 Impossible is nothing!




 
 HDExplorer APK (A Nice File Manager,Simplicity but not simple.)

 Google Market:
 https://market.android.com/details?id=com.hd.explorer

 Google Code:
 http://code.google.com/p/hdexplorer/

 

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Re: [android-developers] Issues with get large image form url

2012-12-10 Thread Nobu Games
You should first of all download that image and store it in a file instead 
of directly decoding a 2MB stream (which depending of the compression 
degree will of course explode to a much larger size in memory). From that 
file you can load a smaller version of that image which fits into the view 
that is going to display the bitmap. That's the clean way to avoid your out 
of memory problems.

By the way, what you're trying to do in your second method called 
getBitmapFromInputStream most likely cannot work. You are trying to read 
from the same stream twice, first of all for determining the bitmap size, 
the second time for decoding the actual bitmap. In between these two read 
accesses the stream should be reset to its beginning. However, this is not 
guaranteed to work. Some stream implementations are one way only. Once it 
is read there is no way back.

On Monday, December 10, 2012 9:42:37 AM UTC-6, snowdream wrote:

 Hi,everyone.
 if i want to get a large image (eg.a image which size is  2M or 
 larger.)from url, i use the folllowing code ,and get the exception .Out of 
 Memory.
 Any good idea?
Thank you.


 private Bitmap getBitmapFromUrl(String url) {
 Bitmap bitmap = null;

 try {
 URL imagePath = new URL(url);
 HttpURLConnection conn = 
 (HttpURLConnection)imagePath.openConnection();
 conn.setConnectTimeout(CONNECT_TIMEOUT);
 conn.setReadTimeout(READ_TIMEOUT);
 conn.connect();
 InputStream is = (InputStream) conn.getContent();
 if (is != null) {
 // bitmap = getBitmapFromInputStream(is, width, height);
 bitmap = BitmapFactory.decodeStream((InputStream) 
 conn.getContent());
 }
 } catch(Exception e) {
 e.printStackTrace();
 }
 
 return bitmap;
 }


 public static Bitmap getBitmapFromInputStream(InputStream is, int 
 width, int height){
 Bitmap bitmap = null;
 if (null != is ) {
 BufferedInputStream bis = new BufferedInputStream(is); 

 BitmapFactory.Options opts = null;
 if (width  0  height  0) {
 opts = new BitmapFactory.Options();
 opts.inJustDecodeBounds = true;
 BitmapFactory.decodeStream(is, null, opts);
 
 // 计算图片缩放比例
 final int minSideLength = Math.min(width, height);
 opts.inSampleSize = 
 BitmapUtils.computeSampleSize(opts.outWidth, opts.outHeight, minSideLength,
 width * height);
 opts.inJustDecodeBounds = false;
 opts.inInputShareable = true;
 opts.inPurgeable = true;
 }
 
 try {
 bitmap =  BitmapFactory.decodeStream(bis, null, opts);
 } catch (OutOfMemoryError e) {
 e.printStackTrace();
 }
 }
 return bitmap;
 }  




 -- 
 杨辉
 Impossible is nothing!




 
 HDExplorer APK (A Nice File Manager,Simplicity but not simple.)

 Google Market:
 https://market.android.com/details?id=com.hd.explorer

 Google Code:
 http://code.google.com/p/hdexplorer/

 

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[android-developers] Re: edit text begin scroll after second line

2012-12-10 Thread Piren
if scrollHorizontally is true, why should it scroll vertically?

On Monday, December 10, 2012 8:28:13 AM UTC-5, Live Happy wrote:

 i have a EditText in a relativelayout i want the edit text to begin scroll 
 after writing the second line but its not work with me any help with that 
 this is my code xml

   RelativeLayout
   android:layout_width=match_parent
   android:layout_height=match_parent
   android:background=@drawable/lback 

   EditText
   android:id=@+id/editText1
   android:layout_width=wrap_content
   android:layout_height=wrap_content
   android:layout_alignParentLeft=true
   android:layout_alignParentTop=true
   android:layout_toLeftOf=@+id/button1
   android:maxLines=2
   android:scrollHorizontally=true
   android:ems=10 

   requestFocus /
   /EditText

   Button
   android:id=@+id/button1
   android:layout_width=wrap_content
   android:layout_height=wrap_content
   android:layout_alignParentRight=true
   android:layout_alignParentTop=true
   android:text=Button /

   /RelativeLayout


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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread Nobu Games
:-D

On Monday, December 10, 2012 10:04:23 AM UTC-6, Piren wrote:

 pixels!

 On Monday, December 10, 2012 10:58:52 AM UTC-5, TreKing wrote:

 On Mon, Dec 10, 2012 at 2:39 AM, AMAL SHIWANTHA ama...@gmail.com wrote:

 every icon format is PNG.


 And they measure ... what ... ?


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago 
 transit tracking app for Android-powered devices

  

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[android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Curious how everyone is configuring their JUnit tests. Using Eclipse 
Indigo, there doesn't seem to any way to store the tests inside of the 
application itself (I even tried to do it manually then ran into problems 
running the tests) so is everyone just creating a separate test project 
outside of their application?


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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Larry Meadors
I believe that is The Android Way - you have your application in one
project and your tests in another.

Larry


On Mon, Dec 10, 2012 at 9:14 AM, darrinps darri...@gmail.com wrote:
 Curious how everyone is configuring their JUnit tests. Using Eclipse Indigo,
 there doesn't seem to any way to store the tests inside of the application
 itself (I even tried to do it manually then ran into problems running the
 tests) so is everyone just creating a separate test project outside of their
 application?

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[android-developers] Re: The new KeyChain API

2012-12-10 Thread Vladimir Kirnishni
fba chsoftworks at gmail.com writes:





 once I go back and try to read out the



 certificate data with KeyChain.getCertificateChain() I get the



 exception java.lang.IllegalStateException: uid 10040 doesn't have



 permission to access the requested alias. 

 



 Has anybody made something like this work?





Take a look at my reply to a similar question at



http://stackoverflow.com/questions/12122160/android-security-keychainexception-

java-lang-illegalstateexception-uid/13804815#13804815





--Vlad









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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 11:14 AM, darrinps darri...@gmail.com wrote:
 Using Eclipse Indigo,
 there doesn't seem to any way to store the tests inside of the application
 itself (I even tried to do it manually then ran into problems running the
 tests) so is everyone just creating a separate test project outside of their
 application?

I create a tests/ project within my main project, such as:

https://github.com/commonsguy/cwac-prefs
https://github.com/commonsguy/cw-omnibus/tree/master/Testing/JUnit

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 4.4 Available!

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Thanks. 

I was beating my head against the wall trying to do it the other way after 
reading the recommendation here: 
http://developer.android.com/tools/testing/testing_android.html

Much easier to just keep them apart.

 

On Monday, December 10, 2012 10:24:42 AM UTC-6, Larry Meadors wrote:

 I believe that is The Android Way - you have your application in one 
 project and your tests in another. 

 Larry 


 On Mon, Dec 10, 2012 at 9:14 AM, darrinps darr...@gmail.com javascript: 
 wrote: 
  Curious how everyone is configuring their JUnit tests. Using Eclipse 
 Indigo, 
  there doesn't seem to any way to store the tests inside of the 
 application 
  itself (I even tried to do it manually then ran into problems running 
 the 
  tests) so is everyone just creating a separate test project outside of 
 their 
  application? 


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[android-developers] breakpoint in Google's code

2012-12-10 Thread bob
 

I have the Android source installed, and I want to put a breakpoint in the 
initParameters method of LomoishFilter.


Anyone know how to do this?


Thanks.


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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread Michael Banzon
No way?! I measure all my images in elephants!! ;-)

(Sorry, couldn't resist)

-- 
Michael Banzon
http://michaelbanzon.com/
On Dec 10, 2012 5:05 PM, Piren gpi...@gmail.com wrote:

 pixels!

 On Monday, December 10, 2012 10:58:52 AM UTC-5, TreKing wrote:

 On Mon, Dec 10, 2012 at 2:39 AM, AMAL SHIWANTHA ama...@gmail.com wrote:

 every icon format is PNG.


 And they measure ... what ... ?

 --**--**
 --**---
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Are you using Eclipse Indigo?

I tried doing that and the thing griped that it could find the test runner 
and no matter what I did it just wasn't happy. 

What I did was:

1) Create a project (an old one I want to add JUnit tests to actually)
2) Create a test project based on that
3) Created a sub directory inside of the main project called tests at the 
same level as the src, res, etc. directories.
4) Moved the files inside of the test project to that sub directory under 
the main project.
5) Right clicked on the test directory and selected Run which brought up a 
dialog to add the run type.
6) Selected Android JUnit tests
7) Saw an empty runnable drop down with no way to select anything.
8) Scoured the Internet for a fix
9) Tried to implement the suggestions (which didn't even seem to fit the 
situation but tried anyway)
10) Banged head against wall


On Monday, December 10, 2012 10:32:24 AM UTC-6, Mark Murphy (a Commons Guy) 
wrote:

 On Mon, Dec 10, 2012 at 11:14 AM, darrinps darr...@gmail.comjavascript: 
 wrote: 
  Using Eclipse Indigo, 
  there doesn't seem to any way to store the tests inside of the 
 application 
  itself (I even tried to do it manually then ran into problems running 
 the 
  tests) so is everyone just creating a separate test project outside of 
 their 
  application? 

 I create a tests/ project within my main project, such as: 

 https://github.com/commonsguy/cwac-prefs 
 https://github.com/commonsguy/cw-omnibus/tree/master/Testing/JUnit 

 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available! 


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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread AMAL SHIWANTHA
thanks for the all comments. finally i found the solution. i've used \n
for app name. it's wrong.
looks like that

*project name \n 2013*
*
*
*can't use. it's should be*
*
*
*project name 2013*
*
*
*
*
*thanks for all feedback. *
*thank you again*
*
*

*
.
Thank you,
With Best regards,
Sun Certified,
*
*Amal Shiwantha Ranasinghe.*
*
*
*Google + https://plus.google.com/117853962252903474075/about |
Linkedinhttp://lk.linkedin.com/in/amalshiwantha
 | Ceylon Calendar - 2012 http://youtu.be/ggBxYcoEiz8 |
Maphttp://maps.google.com/maps?q=Amal+Shiwantha,+22+A9,+Palapathwela,+Sri+Lankahl=enll=7.540955,80.628995spn=0.006116,0.009645sll=7.873054,80.771797sspn=6.254445,9.876709oq=amal+shhq=Amal+Shiwantha,+22+A9,+Palapathwela,+Sri+Lankat=mz=17iwloc=A
*
**



On 10 December 2012 23:19, Michael Banzon mich...@banzon.dk wrote:

 No way?! I measure all my images in elephants!! ;-)

 (Sorry, couldn't resist)

 --
 Michael Banzon
 http://michaelbanzon.com/
 On Dec 10, 2012 5:05 PM, Piren gpi...@gmail.com wrote:

 pixels!

 On Monday, December 10, 2012 10:58:52 AM UTC-5, TreKing wrote:

 On Mon, Dec 10, 2012 at 2:39 AM, AMAL SHIWANTHA ama...@gmail.comwrote:

 every icon format is PNG.


 And they measure ... what ... ?

 --**--**
 --**---
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: How to get Video width and height..?

2012-12-10 Thread abhay_401
Hi bob,

thanks for the reply 
I tried to record a video whose resolution is set to 320*240 from settings, 
after that i played the video and tried to retrieve the height and width as 
u said, is giving height as 240 and width as 320. 
suppose if i record a video whose resolution is 320*240 means can we say 
the width and height of my video is 320 and 240...

why i am asking like this means i have recorded a hd video(1280*720) when 
playing in Landscape is playing properly but when i try to play the same 
video  in portrait mode the video 
is getting cut... just i want to know the video width and height at that 
time. 




On Monday, December 10, 2012 8:31:17 PM UTC+5:30, bob wrote:  


 Maybe use this function in android.media.MediaPlayer?

 public int getVideoHeight ()
 Added in API level 1
 Returns the height of the video.
 Returns
 the height of the video, or 0 if there is no video, no display surface was 
 set, or the height has not been determined yet. The 
 OnVideoSizeChangedListener can be registered via 
 setOnVideoSizeChangedListener(OnVideoSizeChangedListener) to provide a 
 notification when the height is available.



 On Monday, December 10, 2012 7:00:19 AM UTC-6, abhay_401 wrote:

 Hi,
  
 I am playing a video from Gallery, how can i find the width and the 
 height of that video which is playing...??
 Can anybody is having any idea regarding this...???



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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 1:39 PM, darrinps darri...@gmail.com wrote:
 Are you using Eclipse Indigo?

Yes.

 I tried doing that and the thing griped that it could find the test runner
 and no matter what I did it just wasn't happy.

 What I did was:

 1) Create a project (an old one I want to add JUnit tests to actually)
 2) Create a test project based on that
 3) Created a sub directory inside of the main project called tests at the
 same level as the src, res, etc. directories.
 4) Moved the files inside of the test project to that sub directory under
 the main project.
 5) Right clicked on the test directory and selected Run which brought up a
 dialog to add the run type.
 6) Selected Android JUnit tests
 7) Saw an empty runnable drop down with no way to select anything.
 8) Scoured the Internet for a fix
 9) Tried to implement the suggestions (which didn't even seem to fit the
 situation but tried anyway)
 10) Banged head against wall

AFAIK, all I did was:

1) Create a project
2) Create a test project based on that directly into tests/ of the
project from 1)

You are also welcome to examine the projects I linked to in order to
see how they are set up. Eclipse project files should be in each repo.

-- 
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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

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[android-developers] Re: working WebView example?

2012-12-10 Thread Ben Rosenberg
lol well, i did figure it out four years ago

On Mon, Dec 10, 2012 at 10:15 AM, Roney Kakkanatt itechn...@gmail.comwrote:

 To learn how to make a simple WebView Application

 http:/
 www.androidituts.blogspot.com/2012/12/android-tutorial-sample-webview.html

 For more tutorials

 Visit:www.androidituts.blogspot.com


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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread TreKing
On Mon, Dec 10, 2012 at 12:40 PM, AMAL SHIWANTHA amal...@gmail.com wrote:

 thanks for the all comments. finally i found the solution. i've used \n
 for app name. it's wrong.
 looks like that

 *project name \n 2013*
 *
 *
 *can't use. it's should be*
 *
 *
 *project name 2013*


Well it's a good thing the developer console gave you a great, obvious,
crystal-clear message to point you to the exact problem. Such a great tool.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Thanks Mark.

I downloaded the Prefs project and imported it. 
I then selected the tests directory and right clicked and selected Run as. 
It gave me one option, Run configuration.
I clicked on that and got a dialog that had Create, manage, and run 
configurations.  
Under Android JUnit Test it has Prefs selected. 
On the right it has that same empty drop down though by the words 
Instrumentation runner:.

That's what needs to be filled out to run the tests (trust me...it will 
choke otherwise...I've tried like a dozen times or so in different ways).

So, just how are you running your JUnit tests? Do you not select the tests 
directory and right click? There must be another step you did to specify 
the instrumentation runner...that's the key but it cannot be selected as 
the list is empty.

Note that if I right click the project itself and select Run as Android 
JUnit test it attempts to run by gripes that it cannot find the Prefs.apk  
(which for a JUnit test I'm not sure why it is searching for anyway)



On Monday, December 10, 2012 12:50:16 PM UTC-6, Mark Murphy (a Commons Guy) 
wrote:

 On Mon, Dec 10, 2012 at 1:39 PM, darrinps darr...@gmail.com javascript: 
 wrote: 
  Are you using Eclipse Indigo? 

 Yes. 

  I tried doing that and the thing griped that it could find the test 
 runner 
  and no matter what I did it just wasn't happy. 
  
  What I did was: 
  
  1) Create a project (an old one I want to add JUnit tests to actually) 
  2) Create a test project based on that 
  3) Created a sub directory inside of the main project called tests at 
 the 
  same level as the src, res, etc. directories. 
  4) Moved the files inside of the test project to that sub directory 
 under 
  the main project. 
  5) Right clicked on the test directory and selected Run which brought up 
 a 
  dialog to add the run type. 
  6) Selected Android JUnit tests 
  7) Saw an empty runnable drop down with no way to select anything. 
  8) Scoured the Internet for a fix 
  9) Tried to implement the suggestions (which didn't even seem to fit the 
  situation but tried anyway) 
  10) Banged head against wall 

 AFAIK, all I did was: 

 1) Create a project 
 2) Create a test project based on that directly into tests/ of the 
 project from 1) 

 You are also welcome to examine the projects I linked to in order to 
 see how they are set up. Eclipse project files should be in each repo. 

 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available! 


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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 2:45 PM, darrinps darri...@gmail.com wrote:
 So, just how are you running your JUnit tests?

Select the test project and press the Run button in the toolbar. The
first time I ran the tests/ project ac, it asked me for the project
type, and I chose Android JUnit test. Results show up in the JUnit
view. Done.

-- 
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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

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Re: [android-developers] Re: Required: Sr. Java Developer at Boston, MA

2012-12-10 Thread Pinkesh Gupta
Hi
Definitely within a day or two i will provide you a guy with 8+ years of
experience in java.
If it is ok with you for about 3 years of experience java expertise guy
than i am able to
fulfill your project requirements.

Thanks And Regards
Pinkesh Gupta

On Thu, Dec 6, 2012 at 11:56 AM, Asheesh Arya asheesharya...@gmail.comwrote:

 You won't compel us

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
There must be something that doesn't get saved correctly or something in 
git with the zip.

When I tried doing what you said (select tests, hit Run on toolbar, then 
select Run) I get this:

[2012-12-10 14:15:28 - Prefs] Android Launch!
[2012-12-10 14:15:28 - Prefs] adb is running normally.
[2012-12-10 14:15:28 - Prefs] Could not find Prefs.apk!

I then tried to delete the Android JUnit configuration for Prefs thinking 
that would get me back to ground zero like when you specified the project 
type the first time you ran it. Doing that only caused this error though:

An internal error occurred during: Launching New_configuration.
Path for project must have only one segment.


I have the very latest of everything installed as of Friday so maybe they 
introduced a bug into Eclipse with the new changes. That's all I can think 
of at the moment as I have tried everything I can find to get this to work.



On Monday, December 10, 2012 2:00:53 PM UTC-6, Mark Murphy (a Commons Guy) 
wrote:

 On Mon, Dec 10, 2012 at 2:45 PM, darrinps darr...@gmail.com javascript: 
 wrote: 
  So, just how are you running your JUnit tests? 

 Select the test project and press the Run button in the toolbar. The 
 first time I ran the tests/ project ac, it asked me for the project 
 type, and I chose Android JUnit test. Results show up in the JUnit 
 view. Done. 

 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available! 


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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
No clue, sorry.

On Mon, Dec 10, 2012 at 3:21 PM, darrinps darri...@gmail.com wrote:
 There must be something that doesn't get saved correctly or something in git
 with the zip.

 When I tried doing what you said (select tests, hit Run on toolbar, then
 select Run) I get this:

 [2012-12-10 14:15:28 - Prefs] Android Launch!
 [2012-12-10 14:15:28 - Prefs] adb is running normally.
 [2012-12-10 14:15:28 - Prefs] Could not find Prefs.apk!

 I then tried to delete the Android JUnit configuration for Prefs thinking
 that would get me back to ground zero like when you specified the project
 type the first time you ran it. Doing that only caused this error though:

 An internal error occurred during: Launching New_configuration.
 Path for project must have only one segment.


 I have the very latest of everything installed as of Friday so maybe they
 introduced a bug into Eclipse with the new changes. That's all I can think
 of at the moment as I have tried everything I can find to get this to work.



 On Monday, December 10, 2012 2:00:53 PM UTC-6, Mark Murphy (a Commons Guy)
 wrote:

 On Mon, Dec 10, 2012 at 2:45 PM, darrinps darr...@gmail.com wrote:
  So, just how are you running your JUnit tests?

 Select the test project and press the Run button in the toolbar. The
 first time I ran the tests/ project ac, it asked me for the project
 type, and I chose Android JUnit test. Results show up in the JUnit
 view. Done.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com | http://github.com/commonsguy
 http://commonsware.com/blog | http://twitter.com/commonsguy

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available!

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
OK, I ran into something like this before getting things from Git and I 
remembered...

For some reason, sometimes they seem to get their Is Library boolean set. 
So I selected the Prefs project, then hit the Project button on the tool 
bar, then went into Preferences, then unchecked the Is Library on the 
bottom right.

Once I did that, I was able to ATTEMPT to run the tests at least but got 
the following error: Prefs does not specify a 
android.test.InstrumentationTestRunner instrumentation or does not declare 
uses-library android.test.runner in its AndroidManifest.xml

Looking at your manifest though I could not see this to be true about the 
manifest file:

instrumentation
android:name=android.test.InstrumentationTestRunner
android:targetPackage=com.commonsware.cwac.prefs.test/


So, it is still the InstrumenttationTestRunner that is the problem, and it 
is still empty. 

Is yours filled out?  However that gets set is the key to the issue I think.



On Monday, December 10, 2012 2:21:38 PM UTC-6, darrinps wrote:

 There must be something that doesn't get saved correctly or something in 
 git with the zip.

 When I tried doing what you said (select tests, hit Run on toolbar, then 
 select Run) I get this:

 [2012-12-10 14:15:28 - Prefs] Android Launch!
 [2012-12-10 14:15:28 - Prefs] adb is running normally.
 [2012-12-10 14:15:28 - Prefs] Could not find Prefs.apk!

 I then tried to delete the Android JUnit configuration for Prefs thinking 
 that would get me back to ground zero like when you specified the project 
 type the first time you ran it. Doing that only caused this error though:

 An internal error occurred during: Launching New_configuration.
 Path for project must have only one segment.


 I have the very latest of everything installed as of Friday so maybe they 
 introduced a bug into Eclipse with the new changes. That's all I can think 
 of at the moment as I have tried everything I can find to get this to work.



 On Monday, December 10, 2012 2:00:53 PM UTC-6, Mark Murphy (a Commons Guy) 
 wrote:

 On Mon, Dec 10, 2012 at 2:45 PM, darrinps darr...@gmail.com wrote: 
  So, just how are you running your JUnit tests? 

 Select the test project and press the Run button in the toolbar. The 
 first time I ran the tests/ project ac, it asked me for the project 
 type, and I chose Android JUnit test. Results show up in the JUnit 
 view. Done. 

 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available! 



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[android-developers] Re: missing stuff

2012-12-10 Thread bob
 

I was only able to get around this by reinstalling the Android SDK and 
pointing Eclipse to the new dir.



On Monday, November 26, 2012 5:10:57 PM UTC-6, bob wrote:

 I'm trying to update my Android SDK.


 Anyone know why it is complaining about missing stuff here?


 https://lh5.googleusercontent.com/-N1XO7X5gebY/ULP26nnHvDI/AEs/UYclbz0Feyw/s1600/Screen+Shot+2012-11-26+at+5.07.36+PM.png




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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 3:44 PM, darrinps darri...@gmail.com wrote:
 For some reason, sometimes they seem to get their Is Library boolean set. So
 I selected the Prefs project, then hit the Project button on the tool bar,
 then went into Preferences, then unchecked the Is Library on the bottom
 right.

Except that Prefs is a library project. tests/ inside of Prefs uses
that library.

 Once I did that, I was able to ATTEMPT to run the tests at least but got the
 following error: Prefs does not specify a
 android.test.InstrumentationTestRunner instrumentation or does not declare
 uses-library android.test.runner in its AndroidManifest.xml

Because Prefs is not a test project.

 Looking at your manifest though I could not see this to be true about the
 manifest file:

 instrumentation
 android:name=android.test.InstrumentationTestRunner
 android:targetPackage=com.commonsware.cwac.prefs.test/

That is not in the Prefs project. That is in the tests/ sub-project.

 Is yours filled out?

In Run Configurations, the tests/ sub-project is set to have
android.test.InstrumentationTestRunner as its Instrumentation
runner.

At this juncture, you might consider switching gears and experimenting with:

https://github.com/commonsguy/cw-omnibus/tree/master/Testing/JUnit

and its tests/ subdirectory.

The problem with the other examples that I cite is that they are
testing Android library projects, which is eminently possible but not
what you're seeking (AFAIK) and is perhaps leading you down the wrong
path. The sample listed above is a regular Android project with a
tests/ sub-project.

-- 
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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Lew


On Monday, December 10, 2012 8:35:28 AM UTC-8, darrinps wrote:

 Thanks. 

 I was beating my head against the wall trying to do it the other way after 
 reading the recommendation here: 
 http://developer.android.com/tools/testing/testing_android.html

 Much easier to just keep them apart.


I don't understand. That is the very page that tells you to keep them apart.
A test project is a directory or Eclipse project in which you create the 
source code, 
manifest file, and other files for a test package.

Which is the way you call the other way? Your message is lost in the 
antecedents.

If you were following the instructions on the page you cite, you'd be 
creating a separate 
test project for each app project.

 

  Larry Meadors wrote:

 I believe that is The Android Way - you have your application in one 
 project and your tests in another. 


As explained on the cited page.

-- 
Lew

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[android-developers] Tomcat creating new HTTP jsessionid for each page on Android browser for Android versions 3.x and lower after switching from HTTPS to HTTP

2012-12-10 Thread jeff
Platform: Windows 2008 R2  
Web Servers: IIS 7.5, Tomcat 5.5


I have a JSP website which uses login-form authentication, via a custom 
servlet.  Below is the order of how login proceeds:

Login (SSL) - Auth (SSL) - Intermediary Page 1 (SSL) - Intermediary Page 
2 (non-SSL) - Intermediary Page 3 (non-SSL) - Homepage (non-SSL).

Now, this process works just fine in all major desktop browsers, iOS, and 
Android 4.x.  However, **I am experiencing problems with Android 3.x and 
lower.  When I switch over from HTTPS to HTTP, Tomcat creates a new HTTP 
jsessionid for each page.**

Why is this a problem?  Because the HTTP session variables are lost when 
simply navigating to another HTTP page.  It seems that swtiching from HTTPS 
to HTTP causes Tomcat to keep creating a new HTTP session for these older 
versions of Android.

I tried passing jsessionid in the url from Intermediary Page 2 to 
Intermediary Page 3, which works as long as I do it for every single page 
the user accesses thereafter and that's simply not going to cut it, since 
there are many, many, many JSP pages this website manages.  In other words, 
I have to pass the jsession via URL to the Homepage, in order to maintain 
the HTTP session.

I don't know what to do, honestly.  I don't understand why Tomcat is 
creating new HTTP sessions and thus losing any and all session variables 
which were set previously in HTTP space.

Let me clarify that I'm not talking about maintaining sessions from HTTPS 
to HTTP.  The problem here is AFTER the user is redirected to HTTP space, 
where Tomcat creates new sessions for each and every page accessed in HTTP 
space, instead of maintaining the one HTTP session.

Does anyone have any solutions, as to why Android 3.x and lower are 
affected and how to resolve it?  Has anyone ever had this problem with the 
older Android versions?

Thank you.

**UPDATE**

I have confirmed that the request Header, Connection:keep-alive, does NOT 
appear for Android 3.x and lower.  This may be the reason why Tomcat is 
destroying and creating a new JSESSIONID.  But the problem is IIS 7.5 has 
connection:keep-alive enabled, although I think that's specifically for the 
response Header.  And, besides, Connection:keep-alive appears for all the 
other platforms and browsers that work.  So, for whatever reason, Android 
3.x and lower doesn't support Connection:keep-alive or there's an issue 
with how IIS 7.5 and Tomcat 5.5.  I'm just not sure.

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Thanks.

I'll try that.

FWIW, you SHOULD be able to simply direct Eclipse to set up the test in the 
same directory as the project and I think at one time this was possible, 
but that's not the case (any more) it seems.



On Monday, December 10, 2012 3:04:30 PM UTC-6, Lew wrote:



 On Monday, December 10, 2012 8:35:28 AM UTC-8, darrinps wrote:

 Thanks. 

 I was beating my head against the wall trying to do it the other way 
 after reading the recommendation here: 
 http://developer.android.com/tools/testing/testing_android.html

 Much easier to just keep them apart.


 I don't understand. That is the very page that tells you to keep them 
 apart.
 A test project is a directory or Eclipse project in which you create the 
 source code, 
 manifest file, and other files for a test package.

 Which is the way you call the other way? Your message is lost in the 
 antecedents.

 If you were following the instructions on the page you cite, you'd be 
 creating a separate 
 test project for each app project.

  

  Larry Meadors wrote:

 I believe that is The Android Way - you have your application in one 
 project and your tests in another. 


 As explained on the cited page.

 -- 
 Lew



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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
If you look at the link I provided, it specifies otherwise:

You can create a test project anywhere in your file system, but *the best 
approach is to add the test project so that its root directory tests/ is at 
the same level as the src/ directory of the main application's projec*t. 
This helps you find the tests associated with an application. For example, 
if your application project's root directory is MyProject, then you should 
use the following directory structure: 

  MyProject/
  AndroidManifest.xml
  res/
  ... (resources for main application)
  src/
  ... (source code for main application) ...
  tests/
  AndroidManifest.xml
  res/
  ... (resources for tests)
  src/
  ... (source code for tests)




That is why I went down this path. Looks like some (most maybe) do it the 
easy/separate way but some (Mark) have gotten it to work the suggested way.

On Monday, December 10, 2012 3:04:30 PM UTC-6, Lew wrote:



 On Monday, December 10, 2012 8:35:28 AM UTC-8, darrinps wrote:

 Thanks. 

 I was beating my head against the wall trying to do it the other way 
 after reading the recommendation here: 
 http://developer.android.com/tools/testing/testing_android.html

 Much easier to just keep them apart.


 I don't understand. That is the very page that tells you to keep them 
 apart.
 A test project is a directory or Eclipse project in which you create the 
 source code, 
 manifest file, and other files for a test package.

 Which is the way you call the other way? Your message is lost in the 
 antecedents.

 If you were following the instructions on the page you cite, you'd be 
 creating a separate 
 test project for each app project.

  

  Larry Meadors wrote:

 I believe that is The Android Way - you have your application in one 
 project and your tests in another. 


 As explained on the cited page.

 -- 
 Lew



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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 4:18 PM, darrinps darri...@gmail.com wrote:
 FWIW, you SHOULD be able to simply direct Eclipse to set up the test in the
 same directory as the project and I think at one time this was possible, but
 that's not the case (any more) it seems.

It's possible something changed with R21 -- I haven't set up a test
sub-project since the upgrade.

-- 
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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 4.4 Available!

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread darrinps
Yes, I am thinking that's the issue.

Just did everything needed to get your other project set up (downloaded 
Action Bar Sherlock, created the library, etc.) only to see this when I 
tried to run it:

JUnitDemo does not specify a android.test.InstrumentationTestRunner 
instrumentation or does not declare uses-library android.test.runner in its 
AndroidManifest.xml

Same thing. 

THANKS for trying though!


On Monday, December 10, 2012 3:22:42 PM UTC-6, Mark Murphy (a Commons Guy) 
wrote:

 On Mon, Dec 10, 2012 at 4:18 PM, darrinps darr...@gmail.com javascript: 
 wrote: 
  FWIW, you SHOULD be able to simply direct Eclipse to set up the test in 
 the 
  same directory as the project and I think at one time this was possible, 
 but 
  that's not the case (any more) it seems. 

 It's possible something changed with R21 -- I haven't set up a test 
 sub-project since the upgrade. 

 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 4.4 Available! 


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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Lew
darrinps wrote:

 If you look at the link I provided, it specifies otherwise:

 You can create a test project anywhere in your file system, but *the 
 best approach is to add the test project so that its root directory tests/is 
 at the same level as the 
 src/ directory of the main application's projec*t. This helps you find 
 the tests associated with an application. For example, if your application 
 project's root directory is MyProject, then you should use the following 
 directory structure:


That is not otherwise. This page and the example you quote show one way to 
organize two projects. 
It says plain as day create a test project right in the part you quote.
Apparently you skipped that step before.

It's still set up as a separate project. Read that page.
 

   MyProject/
   AndroidManifest.xml
   res/
   ... (resources for main application)
   src/
   ... (source code for main application) ...
   tests/
   AndroidManifest.xml


Notice the presence of its own manifest.
 

   res/
   ... (resources for tests)
   src/
   ... (source code for tests)

 


 That is why I went down this path. Looks like some (most maybe) do it the 
 easy/separate way but some (Mark) have gotten it to work the suggested way.


You misread the instructions. They clearly tell you to set up a separate 
test project.

From that page:
You should always use Android tools to create a test project.
Did you do that?

The Android SDK contains tools for Eclipse with ADT and for the command 
line that create 
and update test projects for you. The tools create the directories you use 
for source code 
and resources and the manifest file for the test package. The command-line 
tools also 
create the Ant build files you need.

Q.E.D.

-- 
Lew

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Mark Murphy
On Mon, Dec 10, 2012 at 4:56 PM, darrinps darri...@gmail.com wrote:
 Yes, I am thinking that's the issue.

 Just did everything needed to get your other project set up (downloaded
 Action Bar Sherlock, created the library, etc.) only to see this when I
 tried to run it:

 JUnitDemo does not specify a android.test.InstrumentationTestRunner
 instrumentation or does not declare uses-library android.test.runner in its
 AndroidManifest.xml

 Same thing.

JUnitDemo is the application. The tests/ sub-project is the test
suite. You need to have both in your Eclipse workspace (import the
main project, then import the tests/ sub-project).

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 4.4 Available!

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[android-developers] cleaner shaders

2012-12-10 Thread bob
I'm looking at the BasicGLSurfaceView example, and I'm thinking maybe the 
vertex shader and fragment shader ought to be stored as assets for 
readability.

Right now they are like this:

private final String mVertexShader =
uniform mat4 uMVPMatrix;\n +
attribute vec4 aPosition;\n +
attribute vec2 aTextureCoord;\n +
varying vec2 vTextureCoord;\n +
void main() {\n +
  gl_Position = uMVPMatrix * aPosition;\n +
  vTextureCoord = aTextureCoord;\n +
}\n;

private final String mFragmentShader =
precision mediump float;\n +
varying vec2 vTextureCoord;\n +
uniform sampler2D sTexture;\n +
void main() {\n +
  gl_FragColor = texture2D(sTexture, vTextureCoord);\n +
}\n;



On iOS, they are stored in .vsh and .fsh files.  I think we should do 
something like that.  What do you guys think?

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Re: [android-developers] How is everyone configuring their JUnit tests?

2012-12-10 Thread Lew
Mark Murphy (a Commons Guy) wrote:

 darrinps wrote: 
  Yes, I am thinking that's the issue. 
  
  Just did everything needed to get your other project set up (downloaded 
  Action Bar Sherlock, created the library, etc.) only to see this when I 
  tried to run it: 
  
  JUnitDemo does not specify a android.test.InstrumentationTestRunner 
  instrumentation or does not declare uses-library android.test.runner in 
 its 
  AndroidManifest.xml 
  
  Same thing. 

 JUnitDemo is the application. The tests/ sub-project is the test 
 suite. You need to have both in your Eclipse workspace (import the 
 main project, then import the tests/ sub-project). 

 
Once again, darrinps, you have to realize that the app project and the test 
project 
*are two separate projects*.

Failure to realize this has been the keystone to your confusion both for 
creation of 
the test project and its execution.

It's a *separate* project from the application.

Please read through the documentation thoroughly. I promise it's in there. 
Pay 
special attention to the command-line android commands for test projects.

http://developer.android.com/tools/testing/testing_otheride.html#CreateTestProjectCommand
 
You've gotten the same message multiple times from multiple people in this 
thread.

Your very first answer was from Larry Meadors, who wrote:

 I believe that is The Android Way - you have your application in one 
 project and your tests in another. 

 
Mark Murphy:
 I create a tests/ project within my main project,

Mark again:
 Because Prefs is not a test project. 
... 
 That is not in the Prefs project. That is in the tests/ sub-project. 
... 
 a regular Android project with a tests/ sub-project.

Me:
 If you were following the instructions on the page you cite, you'd be 
 creating a separate test project for each app project.

Me again:
 This page and the example you quote show one way to organize two 
projects. 

Mark again:
 JUnitDemo is the application. The tests/ sub-project is the test 
 suite. You need to have both in your Eclipse workspace (import the 
 main project, then import the tests/ sub-project). 

Really, this is on the web site, in the very pages you've been citing among 
others.

Now is the time to stop asking for more advice and follow the advice you've 
already 
received.

-- 
Lew

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[android-developers] New In-app billing (v3)

2012-12-10 Thread MathieuB
Hello everyone!

Today, the Developers blog announced a new version of the in-app billing 
system 
: http://android-developers.blogspot.ca/2012/12/in-app-billing-version-3.html

Just wanted to discuss about it. How is it compared to implementing in-app 
billing with v2?

I did try the v2, and it was really non-intuitive and a really bad 
experience overall.

I'm eager to try this new version.

Tutorial is here 
: http://developer.android.com/training/in-app-billing/index.html

Mathieu B.

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Re: [android-developers] New In-app billing (v3)

2012-12-10 Thread Nikolay Elenkov
On Tue, Dec 11, 2012 at 9:56 AM, MathieuB blanc...@gmail.com wrote:
 Hello everyone!

 Today, the Developers blog announced a new version of the in-app billing
 system :
 http://android-developers.blogspot.ca/2012/12/in-app-billing-version-3.html

 Just wanted to discuss about it. How is it compared to implementing in-app
 billing with v2?

 I did try the v2, and it was really non-intuitive and a really bad
 experience overall.

It may well be, but it (mostly) works. Considering the experience with the
initial API, I'd wait a while before jumping ship to see how an where
it breaks.
If you are integrating in a new app, it's probably better to use the v3 from
the start though.


 I'm eager to try this new version.

Go ahead :) And report your experiences here.

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Re: [android-developers] New In-app billing (v3)

2012-12-10 Thread Nikolay Elenkov
On Tue, Dec 11, 2012 at 10:16 AM, Nikolay Elenkov
nikolay.elen...@gmail.com wrote:
 On Tue, Dec 11, 2012 at 9:56 AM, MathieuB blanc...@gmail.com wrote:
 Hello everyone!

 Today, the Developers blog announced a new version of the in-app billing
 system :
 http://android-developers.blogspot.ca/2012/12/in-app-billing-version-3.html

 Just wanted to discuss about it. How is it compared to implementing in-app
 billing with v2?

 I did try the v2, and it was really non-intuitive and a really bad
 experience overall.

 It may well be, but it (mostly) works. Considering the experience with the
 initial API, I'd wait a while before jumping ship to see how an where
 it breaks.

The funny thing is that say:

'More robust architecture resulting in *fewer* lost transactions'

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Re: [android-developers] New In-app billing (v3)

2012-12-10 Thread Nikolay Elenkov
On Tue, Dec 11, 2012 at 11:00 AM, Nikolay Elenkov
nikolay.elen...@gmail.com wrote:
 On Tue, Dec 11, 2012 at 10:16 AM, Nikolay Elenkov
 nikolay.elen...@gmail.com wrote:
 On Tue, Dec 11, 2012 at 9:56 AM, MathieuB blanc...@gmail.com wrote:
 Hello everyone!

 Today, the Developers blog announced a new version of the in-app billing
 system :
 http://android-developers.blogspot.ca/2012/12/in-app-billing-version-3.html

 Just wanted to discuss about it. How is it compared to implementing in-app
 billing with v2?

 I did try the v2, and it was really non-intuitive and a really bad
 experience overall.

 It may well be, but it (mostly) works. Considering the experience with the
 initial API, I'd wait a while before jumping ship to see how an where
 it breaks.

 The funny thing is that say:

 'More robust architecture resulting in *fewer* lost transactions'

And instead of doing another AIDL+Helper class, this should have
really been integrated into Google Play Services. What's the point
of calling it 'Google Play Services' if you can't use it to interact
with the actual Play Store?

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[android-developers] AbstractThreadedSyncAdapter and Google Drive API

2012-12-10 Thread rukiman
I'm very confused with this. I'm trying to sync some files and folders in 
google drive with Android. I came across a Google IO presentation but there 
was no code attached to it. Using parts of it and what I can google around 
(there is lots of confusing thoughts about AbstractThreadedSyncAdapter on 
the net). i.e needs content provider for it to work others say it doesn't 
etc. I have implemented it by piecing all the information I have worked 
out. My application makes use of Google play services to call 
GoogleAuthUtil.getToken() which displays an activity the first time asking 
the user to confirm permissions to the application. I have a dummy content 
provider with no functions implemented. However my application does not 
appear in the Accounts  Sync android settings and the onPerformSync() is 
not called. 

Can anyone point me to a working example of hopefully using Google drive to 
sync OR an example of  AbstractThreadedSyncAdapter with a custom provider 
where the sync is working correctly? 

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[android-developers] Re: AbstractThreadedSyncAdapter and Google Drive API

2012-12-10 Thread rukiman
Here is my code:

DriveSyncAdapter.java:
public class DriveSyncAdapter extends AbstractThreadedSyncAdapter {

public DriveSyncAdapter(Context context, boolean autoInitialize) {
super(context, autoInitialize);
}

@Override
public void onPerformSync(Account account, Bundle extras, String 
authority, ContentProviderClient provider,
SyncResult syncResult) { 
}
}

DriveSyncService.java
public class DriveSyncService extends Service {

private static final Object sSyncAdapterLock = new Object();
private static DriveSyncAdapter sSyncAdapter = null;

@Override
public void onCreate() {
synchronized (sSyncAdapterLock) {
if (sSyncAdapter == null) {
sSyncAdapter = new 
DriveSyncAdapter(getApplicationContext(), true);
}
}
}

@Override
public IBinder onBind(Intent intent) {
return sSyncAdapter.getSyncAdapterBinder();
}
}

DummyContentProvider.java
public class DummyContentProvider extends ContentProvider {

@Override
public int delete(Uri uri, String selection, String[] selectionArgs) {
return 0;
}

@Override
public String getType(Uri uri) {
return null;
}

@Override
public Uri insert(Uri uri, ContentValues values) {
return null;
}

@Override
public boolean onCreate() {
return false;
}

@Override
public Cursor query(Uri uri, String[] projection, String selection, 
String[] selectionArgs, String sortOrder) {
return null;
}

@Override
public int update(Uri uri, ContentValues values, String selection, 
String[] selectionArgs) {
return 0;
}
}

AuthenticatorAsyncTask.java (this task is execute from my main Activity)
public class AuthenticatorAsyncTask extends AsyncTaskVoid, Void, Boolean {

private final Context context;
private final String accountname;
private Account account;
private static final String AUTHORITY = com.test.testapp;
private static long FOUR_HOURS = 4 * 60 * 60; 

protected AuthenticatorAsyncTask(Context context, String accountname) {
this.context = context;
this.accountname = accountname;
AccountManager mgr = AccountManager.get(context);
Account accounts[] = mgr.getAccounts();
for(int i=0; iaccounts.length; i++) {
if(accounts[i].name.equals(accountname)) {
account = accounts[i];
}
}
}

@Override
protected Boolean doInBackground(Void... params) {
if(getAccessToken(context, accountname) == null) {
return false;
}
return true;
}

@Override 
protected void onPostExecute(Boolean result) {
ContentResolver.setSyncAutomatically(account, AUTHORITY, true);
ContentResolver.addPeriodicSync(account, AUTHORITY, new Bundle(), 
FOUR_HOURS);
ContentResolver.requestSync(account, AUTHORITY, new Bundle());
}

private String getAccessToken(Context context, String accountname) {
try {
return GoogleAuthUtil.getToken(context, accountname, oauth2: 
+ DriveScopes.DRIVE_READONLY);
} catch(UserRecoverableAuthException e) {
context.startActivity(e.getIntent());
} catch (IOException e) {
e.printStackTrace();
} catch (GoogleAuthException e) {
e.printStackTrace();
}

return null;
}

public static void authenticate(Context context, String accountname) {
AuthenticatorAsyncTask task = new AuthenticatorAsyncTask(context, 
accountname);
task.execute();
}
}

AndroidManifest.xml
manifest xmlns:android=http://schemas.android.com/apk/res/android;
package=com.test.testapp
android:versionCode=1
android:versionName=1.0 

uses-sdk
android:minSdkVersion=8
android:targetSdkVersion=17 /
uses-permission android:name=android.permission.INTERNET /
uses-permission android:name=android.permission.GET_ACCOUNTS /
uses-permission android:name=android.permission.READ_SYNC_STATS /
uses-permission android:name=android.permission.READ_SYNC_SETTINGS /
uses-permission android:name=android.permission.WRITE_SYNC_SETTINGS /   
 

application
android:allowBackup=false
android:icon=@drawable/ic_launcher
android:label=@string/app_name
android:theme=@style/AppTheme 
activity
android:taskAffinity= 
android:name=.MainActivity
android:label=@string/title_activity_main 
intent-filter
action android:name=android.intent.action.MAIN /
category android:name=android.intent.category.LAUNCHER /
/intent-filter   
/activity

service android:name=.DriveSyncService android:exported=true
android:label=@string/app_name
intent-filter
action 

Re: [android-developers] AbstractThreadedSyncAdapter and Google Drive API

2012-12-10 Thread Nikolay Elenkov
On Tue, Dec 11, 2012 at 11:58 AM, rukiman ruksh...@optushome.com.au wrote:


 Can anyone point me to a working example of hopefully using Google drive to
 sync OR an example of  AbstractThreadedSyncAdapter with a custom provider
 where the sync is working correctly?

This doesn't have the SyncAdapter part but has explanations and full source code

You should use getTokenWithNotification() for background tasks.

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[android-developers] Re: BadTokenException in ExtractEditText

2012-12-10 Thread Jonathan S
Did it said something like token null is not for an application?

On Monday, December 10, 2012 6:15:52 AM UTC-5, santhu wrote:

 Hello All,

 I am getting badTokenException in extractedittext. i am developing a 
 Keyboard and i have Override *onCreateExtractTextView*() and supplied my 
 layout to it and view is getting displayed well. when user types some text 
 and *taps *on any text then i am getting *BADTOKENEXCEPTION*. how can i 
 give token to this view. is this is a framework issue since i am getting 
 EXCEPTION(*CRASH*) every time in 4.2.1 but keyboard getting closed in 
 4.0.4 in backed i am getting same exception.

 Please check the issue.


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Re: [android-developers] Issues with get large image form url

2012-12-10 Thread 杨辉
*Thank you,*Nobu.
Your Advice is helpful for me.


2012/12/11 Nobu Games dev.nobu.ga...@gmail.com

 You should first of all download that image and store it in a file instead
 of directly decoding a 2MB stream (which depending of the compression
 degree will of course explode to a much larger size in memory). From that
 file you can load a smaller version of that image which fits into the view
 that is going to display the bitmap. That's the clean way to avoid your out
 of memory problems.

 By the way, what you're trying to do in your second method called
 getBitmapFromInputStream most likely cannot work. You are trying to read
 from the same stream twice, first of all for determining the bitmap size,
 the second time for decoding the actual bitmap. In between these two read
 accesses the stream should be reset to its beginning. However, this is not
 guaranteed to work. Some stream implementations are one way only. Once it
 is read there is no way back.


 On Monday, December 10, 2012 9:42:37 AM UTC-6, snowdream wrote:

 Hi,everyone.
 if i want to get a large image (eg.a image which size is  2M or
 larger.)from url, i use the folllowing code ,and get the exception .Out of
 Memory.
 Any good idea?
Thank you.


 private Bitmap getBitmapFromUrl(String url) {
 Bitmap bitmap = null;

 try {
 URL imagePath = new URL(url);
 HttpURLConnection conn = (HttpURLConnection)imagePath.**
 openConnection();
 conn.setConnectTimeout(**CONNECT_TIMEOUT);
 conn.setReadTimeout(READ_**TIMEOUT);
 conn.connect();
 InputStream is = (InputStream) conn.getContent();
 if (is != null) {
 // bitmap = getBitmapFromInputStream(is, width, height);
 bitmap = BitmapFactory.decodeStream((**InputStream)
 conn.getContent());
 }
 } catch(Exception e) {
 e.printStackTrace();
 }

 return bitmap;
 }


 public static Bitmap getBitmapFromInputStream(**InputStream is, int
 width, int height){
 Bitmap bitmap = null;
 if (null != is ) {
 BufferedInputStream bis = new BufferedInputStream(is);

 BitmapFactory.Options opts = null;
 if (width  0  height  0) {
 opts = new BitmapFactory.Options();
 opts.inJustDecodeBounds = true;
 BitmapFactory.decodeStream(is, null, opts);

 // 计算图片缩放比例
 final int minSideLength = Math.min(width, height);
 opts.inSampleSize = 
 BitmapUtils.computeSampleSize(**opts.outWidth,
 opts.outHeight, minSideLength,
 width * height);
 opts.inJustDecodeBounds = false;
 opts.inInputShareable = true;
 opts.inPurgeable = true;
 }

 try {
 bitmap =  BitmapFactory.decodeStream(**bis, null, opts);
 } catch (OutOfMemoryError e) {
 e.printStackTrace();
 }
 }
 return bitmap;
 }




 --
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 Impossible is nothing!



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杨辉
Impossible is nothing!




HDExplorer APK (A Nice File Manager,Simplicity but not simple.)

Google Market:
https://market.android.com/details?id=com.hd.explorer

Google Code:
http://code.google.com/p/hdexplorer/

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Re: [android-developers] Re: [ICS] Did Canvas / drawBitmap change in ICS ?

2012-12-10 Thread GJTorikian
The Bitmap was created in the Java 
layer: 
https://github.com/gjtorikian/Earthbound-Battle-Backgrounds/blob/1684ac485c934813f97653d798f16f4c967f4247/src/com/miadzin/livewallpaper/earthbound/EarthboundLiveWallpaper.java#L258

Then, I pass it over to JNI to do some math and pixels 
manipulation: 
https://github.com/gjtorikian/Earthbound-Battle-Backgrounds/blob/master/jni/distort_bmp.c#L245

On Sunday, December 9, 2012 11:28:46 PM UTC-8, Romain Guy (Google) wrote:

 How do you allocate the bitmap exactly?
 On Dec 9, 2012 7:38 PM, GJTorikian gjtor...@gmail.com javascript: 
 wrote:

 Sure, but why do I need to do this in the first place? In native JNI code 
 I am modifying each pixel directly. Pre-ICS I did not need to blank out 
 the bitmap.

 On Sunday, December 9, 2012 3:15:05 PM UTC-8, Romain Guy (Google) wrote:

 Instead of writing a loop like this you can just call 
 Bitmap.eraseColor(). It's much more efficient.


 On Sun, Dec 9, 2012 at 11:55 AM, GJTorikian gjtor...@gmail.com wrote:

 All right, so after days I finally figured it out.

 After creating my bitmap, I need to set every pixel in Java:

 for (int x = 0; x  254; x++) {
 for (int y =0; y  254; y++) {
 bmp.setPixel(x, y, Color.argb(255, 0, 0, 0));
 }
 }


 The question is: WHY only for ICS?

 On Wednesday, December 5, 2012 4:07:38 PM UTC-8, GJTorikian wrote:

 Hi there—

 I'm making updates to a live wallpaper I've developed. The wallpaper 
 is currently running correctly on a 2.2 device, but NOT on my 4.2 device.

 On the ICS device, it seems that only the last column is being 
 correctly drawn. For example, in a coordinate system, if my phone is 420 
 x 
 720 (not sure of the exact dimensions), then only pixels (420, 0) through 
 (420, 720) are being drawn. The rest is black / transparent.

 Here's the code I'm using: https://github.com/**gjto**
 rikian/Earthbound-Battle-**Backg**rounds/blob/master/src/**com/**
 miadzin/livewallpaper/**earthbou**nd/**EarthboundLiveWallpaper.**java#
 **L243https://github.com/gjtorikian/Earthbound-Battle-Backgrounds/blob/master/src/com/miadzin/livewallpaper/earthbound/EarthboundLiveWallpaper.java#L243

 First, I draw a 256 x 256 bitmap. Then, I use a matrix to scale it.

 Again, this works fine on a non-ICS device. Another tricky aspect is 
 that I'm using the JNI to do some of the bitmap math, but I still think 
 the 
 problem is in this canvas code somewhere.

 Thanks for any help!

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Re: [android-developers] Re: Application uploading problem.

2012-12-10 Thread Michael Leung
I suggest to InkScape http://inkscape.org/


On Tue, Dec 11, 2012 at 5:09 AM, TreKing treking...@gmail.com wrote:

 On Mon, Dec 10, 2012 at 12:40 PM, AMAL SHIWANTHA amal...@gmail.comwrote:

 thanks for the all comments. finally i found the solution. i've used \n
 for app name. it's wrong.
 looks like that

 *project name \n 2013*
 *
 *
 *can't use. it's should be*
 *
 *
 *project name 2013*


 Well it's a good thing the developer console gave you a great, obvious,
 crystal-clear message to point you to the exact problem. Such a great tool.



 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers]

2012-12-10 Thread abhijeet tomar
Hello ,
This is my new e-mail id.

-- 
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Place: Indore

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Re: [android-developers] cleaner shaders

2012-12-10 Thread Harri Smått
I've been putting shader code into assets or raw resources for a long
while. Writing your shaders as strings is a pain.

--
H
On Dec 11, 2012 12:29 AM, bob b...@coolfone.comze.com wrote:

 I'm looking at the BasicGLSurfaceView example, and I'm thinking maybe the
 vertex shader and fragment shader ought to be stored as assets for
 readability.

 Right now they are like this:

 private final String mVertexShader =
 uniform mat4 uMVPMatrix;\n +
 attribute vec4 aPosition;\n +
 attribute vec2 aTextureCoord;\n +
 varying vec2 vTextureCoord;\n +
 void main() {\n +
   gl_Position = uMVPMatrix * aPosition;\n +
   vTextureCoord = aTextureCoord;\n +
 }\n;

 private final String mFragmentShader =
 precision mediump float;\n +
 varying vec2 vTextureCoord;\n +
 uniform sampler2D sTexture;\n +
 void main() {\n +
   gl_FragColor = texture2D(sTexture, vTextureCoord);\n +
 }\n;



 On iOS, they are stored in .vsh and .fsh files.  I think we should do
 something like that.  What do you guys think?

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Re: [android-developers] cleaner shaders

2012-12-10 Thread Romain Guy
For sample code putting the shaders in strings makes it easier to see
everything needed to understand the app. In practice if your shaders are
static you should indeed put them in your resources directory instead.


On Mon, Dec 10, 2012 at 10:38 PM, Harri Smått har...@gmail.com wrote:

 I've been putting shader code into assets or raw resources for a long
 while. Writing your shaders as strings is a pain.

 --
 H
 On Dec 11, 2012 12:29 AM, bob b...@coolfone.comze.com wrote:

 I'm looking at the BasicGLSurfaceView example, and I'm thinking maybe the
 vertex shader and fragment shader ought to be stored as assets for
 readability.

 Right now they are like this:

 private final String mVertexShader =
 uniform mat4 uMVPMatrix;\n +
 attribute vec4 aPosition;\n +
 attribute vec2 aTextureCoord;\n +
 varying vec2 vTextureCoord;\n +
 void main() {\n +
   gl_Position = uMVPMatrix * aPosition;\n +
   vTextureCoord = aTextureCoord;\n +
 }\n;

 private final String mFragmentShader =
 precision mediump float;\n +
 varying vec2 vTextureCoord;\n +
 uniform sampler2D sTexture;\n +
 void main() {\n +
   gl_FragColor = texture2D(sTexture, vTextureCoord);\n +
 }\n;



 On iOS, they are stored in .vsh and .fsh files.  I think we should do
 something like that.  What do you guys think?

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romain...@android.com

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