Re: [android-developers] Re: How can i play the video from SD card in webview using Iframe, android?
HTML5 video support is there in WebView. Whereas in Videoview, it displays videos like an ImageView. So i go for Webview . I am sorry if i am wrong . But i go for webview for this reason ! On Mon, Mar 18, 2013 at 9:52 AM, bob b...@coolfone.comze.com wrote: Why must you use a WebView? Why not just use a *VideoView* where this can be done without much hassle? Thanks. On Monday, March 18, 2013 5:39:46 AM UTC-5, Meena Rengarajan wrote: I am using webview to play youtube videos . This is working fine. But i wanted to try this. How can i play the videos from SD card in Webview using Iframe in android. I have googled alot about this. Anyone can suggest me about this? Any suggestions / ideas would be highly appreciated. Thanks ! -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/qjMfJ8T37kk/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Getting the problem while fetching the current location...?
Hi, I am having an application in which we can get the latitude and longitude of the current location. Which is working fine in ICS device, but the same app if i test in Jellybean(4.1.2) its not giving the latitude and longitude. Do we need to add any new functionality or permission to test in Android version 4.1.? Regarding, Abhilash Baddam -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] detect which view created the gesture. attach gesture listener to view.
I need to add gesture detection to my views.. I need to know if the user swiped his finger to what direction (up down left right) or what what button to which button.? and on what view(I use buttons)? (example detect if on phone number if the user swiped from button 1 to button 2.) how to attach gesture listner to specific view? Regards jossie -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Improve data retriveing time from server.
Thakyou for your answer . -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Hovering text view
I hope this link will be help to you.. http://developer.android.com/reference/android/view/View.OnHoverListener.html Regards, Android developer Trinay Technology Solutions www.trinaytech.com 5705750475 On Wednesday, March 13, 2013 10:15:21 AM UTC+5:30, smerag wrote: Hi, I am trying to show text view (like pop up window )on hovering over an text view in list. Please let me know to do the same. Thanks in advance -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Unsubscribe
I created a bug report and added a workaround to it. https://code.google.com/p/android/issues/detail?id=53313 Pent -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Grid view with proportional images?
Thanks for your help, but I think you have no idea - how else would you organize the views inside cells? You maybe have worked with list view? What do you use there for the rows? And I prefer not having to scale the bitmaps. Am Montag, 18. März 2013 22:17:18 UTC+1 schrieb bob: I've never used GridView, but that sounds fishy using a LinearLayout for each cell. Why not just use wrap_content, wrap_content for the ImageViews and scale all bitmaps using this: public static Bitmap *createScaledBitmap* (Bitmap src, int dstWidth, int dstHeight, boolean filter) Added in API level 1 Creates a new bitmap, scaled from an existing bitmap, when possible. If the specified width and height are the same as the current width and height of the source btimap, the source bitmap is returned and now new bitmap is created. Parameters src The source bitmap. dstWidth The new bitmap's desired width. dstHeight The new bitmap's desired height. filter true if the source should be filtered. Returns The new scaled bitmap or the source bitmap if no scaling is required. On Monday, March 18, 2013 3:55:37 PM UTC-5, user123 wrote: They are in a linear layout, each cell has a (linear) layout... This also would cause a class cast exception. Am Montag, 18. März 2013 20:15:17 UTC+1 schrieb bob: I think this only works if your images are in a LinearLayout.: *LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(width, newH);* Maybe change LinearLayout to *GridView*? On Monday, March 18, 2013 12:51:58 PM UTC-5, user123 wrote: Yes, sorry, it was in the original code, and I removed it before pasting here (thought it could be unnecessary) the line is double factor = loadedBitmap.getWidth() / (loadedBitmap.getHeight() * 1d); Am Montag, 18. März 2013 18:08:56 UTC+1 schrieb bob: Shouldn't you convert the getWidth() and getHeight() to *double*s before your division? Thanks. On Monday, March 18, 2013 9:41:26 AM UTC-5, user123 wrote: I 4 - colums grid where the items are an image on top and bellow a textview. The image fills all the available width - no padding or anything. My images will all have exactly the same size. Now I want that the height of the view adjusts to the width - to keep the images proportional. AFAIK this is not possible with Android's scaling types. So I put this code after I load the bitmap (it's feched from the web): imageView.post(new Runnable() { @Override public void run() { double factor = loadedBitmap.getWidth() / (loadedBitmap.getHeight()); int width = imageView.getWidth(); int newH = (int)(width * factor); LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(width, newH); imageView.setLayoutParams(params); //convertViewFinal.invalidate(); //doesn't help //convertViewFinal.requestLayout(); //doesn't help } }); It works for most of the images, but on some, it doesn't show any image (the imageview looks like GONE), and in some cases this also breaks the grid layout. Why is it? I know that the bitmaps are fine, because, in my testing application, I loop through the same bitmaps many times - they appear after x items in the grid again, and they are fine. And each time I load the grid, different items have the problem. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Animating the ExpandableListView
I am also looking for the solution please respond anyone with solution.But Don't give solution using simpleListView. On Friday, 17 September 2010 13:06:48 UTC+5:30, Kumar Bibek wrote: Hi All, Is it possible to animate the expanding and collapsing of the groups in a ExpandableListView. I could not find any examples anywhere. Kumar Bibek http://techdroid.kbeanie.com -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: Eclipse or Intellij.. what's the verdict?
On Mon, Mar 18, 2013 at 09:54:26PM -0700, Jason Polites wrote: So, the NDK stuff is pretty simply if your project is created in an NDK Friendly way. That is, you have a folder called jni and in that folder you have an Android.mk and an Application.mk file. Yeah, it's definitely configured in the NDK Friendly way, as you say. I basically just installed the NDK (back then) per the docs, right beside the SDK under ~/Android, and included the jni directory in the project's top-level. Frankly, I didn't even know there's another way (and don't know or care what that would be---it's easier to just do it the right way, IMHO). :-) You have two options: 1. Create an ANT script that simply calls the ndk-build executable. For example: [] 2. Configure an External Tool in intellij. Here's an example: http://cl.ly/image/3n020g1S1v1H I'm not really interested in whether or not IntelliJ does the builds for the JNI stuff, just debugging (preferably, as I mentioned, including the OpenCV stuff, which is 99% of the JNI code so far). I'd LOVE to have code completion, lint, etc., for that. I do the NDK builds by hand anyways. Then I have an extra script that copies the OpenCV libs back, since the NDK build seems to always want to rm them. From what I've gathered, I could probably just put that extra bit into a script in IntelliJ, and probably will...eventually. Right now, I've barely scratched the surface, and have a LOT of RTFM time to put in (or maybe it's simple enough that I don't ... we shall see). As for the OpenCV question (assuming you're referring to the fact that this is C++) then this is where intellij falls down a little. I have a similar issue with Box2D and my solution is to run a separate eclipse for this, but the eclipse is a pure CDT flavor. Yuck. No, ultimately, I only want one of the two in use. My brain (since my first cancer) has enough trouble with one I'm also, btw, hoping the editor in IntelliJ is better (no, please, no comp.editors style wars here! ... this is just my opinion) than the one in Eclipse (which had me doing the edits in gvim, and then syncing from Eclipse). If you ONLY run CDT (and download the I should probably already know this, and I'm probably using it and just not recognizing it by name, but what is CDT? Thanks for the great info---I'm definitely holding on to your reply for both current and future reference. Thanks, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4)MiSTie #49997 Running Mac OS X Lion spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W In light of DHS's recommendation to defend yourself against armed intruders with scissors, I'm giving my deer rifle a new nickname: Scissors. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Getting the problem while fetching the current location...?
what's the exact device? Kris On Tue, Mar 19, 2013 at 5:44 AM, abhay_401 abhilash.androiddevelo...@gmail.com wrote: Hi, I am having an application in which we can get the latitude and longitude of the current location. Which is working fine in ICS device, but the same app if i test in Jellybean(4.1.2) its not giving the latitude and longitude. Do we need to add any new functionality or permission to test in Android version 4.1.? Regarding, Abhilash Baddam -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Eclipse or Intellij.. what's the verdict?
Google should build it's own IDE and just model it after Visual Studio. On Tuesday, March 12, 2013 1:47:11 AM UTC-4, Jason wrote: OK.. I've just about had enough of eclipse. I have been using it for 10+ years (ever since it was WSAD :/) and have put up with it's slowness, buggyness, upgrade nightmares, plugins that don't work, plugins that do work.. then don't, random crashes etc etc... but I just can't take it anymore. This latest version of eclipse (Juno Service Release 2 Build id: 20130225-0426) is so riddled with bugs that I can't get through just a few hours with either my delete key not working ( http://stackoverflow.com/questions/2539672/my-delete-key-wont-work-in-eclipse-in-os-x), files not saving, a veritable torrent of NullPointerExceptions in the Error Log which manifest as random UI failures mixed in with the occasional but predictable complete crash followed by a build the world on restart that takes about 3 days. I love eclipse, but enough is enough. So.. is intellij for Android development a realistic option? Obviously Google make plugins for eclipse so this is always going to be the first stop for SDK updates, but if anyone is out there who has made the switch from eclipse to intellij *specifically for Android work* please let me know your opinion. I also do a reasonable amount in C++ using the CDT (which is a whole other source of issues) and I understand that this is not a strong point for intellij (?) I really wish the folks at eclipse (whoever they are) would stop trying to build features and just make the darn thing stable... I mean 10 years.. c'mon guys. :/ -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Insert Video into mobile application
You may want to use a *VideoView*. There's an example in the apidemos sample project. Thanks. On Monday, March 18, 2013 11:47:25 PM UTC-5, Sagar Rout wrote: How can we insert video in android application and there will be a button icon by pressing it we may turn on and turn off the music. what is the procedure of inserting embedded video in android applications. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Alternative SQLite
You will probably want to write some PHP scripts and talk to them with an HttpURLConnection. Thanks. On Friday, March 15, 2013 10:54:31 PM UTC-5, HABIB ZAMAN wrote: Hello Friends i want to know how to communicate an MySQL database in server using our app...Plz do the needful help.. Regarsd Habib On Monday, 25 February 2013 22:43:31 UTC+5:30, Brill Pappin wrote: I don't think I'd every use HSQLdb on a mobile device. I only ever used it on servers and desktops as an experimental DB. On Wednesday, 20 February 2013 15:25:39 UTC-5, Tim wrote: Dear Sagar, Could I suggest you have a look at the MobiForms Developer. MobiForms is a rapid application development tool for Android apps and includes an embedded HSQLDB database engine. HSQLDB is very similar to SQLite and will run on a range of desktop and mobile platforms. With MobiForms most programming is driven by lists and drag and drop. MobiForms is ideal for creating database oriented business applications. MobiForms will run with a range of databases including Oracle, SQL Server and MySQL. MobiForms also supports the creation of apps for Android smartphones and tablets, Windows Mobile and Apple iOS iPhone, iPad and iPod. For more information please go to http://www.mobiforms.com Kind regards, Tim @ MobiForms On Tuesday, 19 February 2013 14:14:02 UTC, Sagar Rout wrote: Hello friends, is there any solution for the alternative of SQlite database so that we can drag and drop and the coding just like .NET so that easy to learn. is it ? please -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Improve data retriveing time from server.
Yes, it sounds like you want to *gzip* the data. On Monday, March 18, 2013 8:52:53 AM UTC-5, Kristopher Micinski wrote: There's not really any way to speed up the transfer. If there is some application specific compression you can do, you might try that, but otherwise it's basically impossible. Kris On Mon, Mar 18, 2013 at 7:26 AM, sree android android@gmail.com javascript: wrote: Hi friends, i am developing CRM application in android,but when retriveing data from server it is take much time for displaying data on device.How can i improve thid problum. For Example. In Server has 100 records,when i am retriveinng these records i need to display with in the fraction of time. please help me how can i do it. Thankyou in advance. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com javascript:. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Hovering text view
Isn't *hovering* on Android for blind people? Why would you want to show a text view to a blind person? On Tuesday, March 12, 2013 11:45:21 PM UTC-5, smerag wrote: Hi, I am trying to show text view (like pop up window )on hovering over an text view in list. Please let me know to do the same. Thanks in advance -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Compatibility mode issues on 4.x
I'm trying to force compatibility mode on tablets, for a certain app, because I don't work on it anymore - and currently it looks really really messed up on tablets. According to the documentation: http://developer.android.com/guide/practices/screen-compat-mode.html There are many different options to set up in the manifest, to make it possible, to the user, to enable compatibility mode. This is not exactly what I want, but anyways, maybe worth to mention, these options didn't work. I couldn't find anything on the device to switch to compatibility mode. I used a Nexus 7 with 4.2. Now there's the part which I need - and I also can't get it to work. To force compatibility mode, it I have to use this element: supports-screens android:largestWidthLimitDp=320 / When I let the value 320 there, my Galaxy Nexus smartphone goes in compatibility mode. That is unwanted. The Nexus 7 also does, this is good. So I have to use bigger dp - But starting at 321, for some reason I don't understand, the Nexus 7 doesn't go anymore in compatibility mode. Is this normal? According to what I read the dp of the shortest side of the Nexus 7 is more than 500, why then it stops on 321? I would let it on 320, but I have optimized layouts for this screen size and don't want these to go in compatibility mode. Thanks. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: RuntimeException: Canvas: trying to use a recycled bitmap
I did. I changed some stuff to avoid out of memory errors --just for debug sake, can't be done in the working app-- and then commented the calls and the exception is thrown anyway. It seems like something outside my code is trying to recycle some bitmap. Marina On Mon, Mar 18, 2013 at 4:19 PM, bob b...@coolfone.comze.com wrote: Why don't you take out the recycle() calls altogether and see if it works? Even if you assign after recycling, the following could happen: *bitmap.recycle();* * * * thread switch * * * *other thread tries to use bitmap* On Monday, March 18, 2013 12:50:37 PM UTC-5, Marina Cuello wrote: Hi! I'm having a weird problem with one of my apps. I'll try later to extract some code and make a sample project to share if it's useful but by now I'm just asking to see if anyone found this one or can give me a hint on how to tackle it. I have two activities. Activity A extends SherlockActivity from ActionBarSherlock and haves a GridView on it. The grid items have an ImageButton. When you press on the ImageButton, it calls an instance of Activity B. Activity B extends **SherlockFragmentActivity (ActionBarSherlock again), with a ViewPager on it. The fragments have a very complex layout. My Activity B has a menu with only one item. The item is set-up on onOptionsItemSelected so it simply calls onBackPressed(). That one calls super.onBackPressed() right away. I've only overridden it for debugging purposes. I tested it on some Jelly Bean devices and on a couple Gingerbread ones (I'm using some co-workers phones as test devices :)). On Jelly Bean it's ok. But in Gingerbread I've met a weird behaviour. When I'm on B, and press the back button on the device, it closes B and goes normally to A. But, if I press the option on the menu, I've got a force close message and I've got the following log: java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@**2b021388 at android.graphics.Canvas.**throwIfRecycled(Canvas.java:**955) at android.graphics.Canvas.**drawBitmap(Canvas.java:1044) at android.graphics.drawable.**BitmapDrawable.draw(** BitmapDrawable.java:325) at android.widget.ImageView.**onDraw(ImageView.java:881) at android.view.View.draw(View.**java:6986) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.support.v4.view.**ViewPager.draw(ViewPager.java:**1923) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at com.android.internal.policy.**impl.PhoneWindow$DecorView.** draw(PhoneWindow.java:1882) at android.view.ViewRoot.draw(**ViewRoot.java:1544) at android.view.ViewRoot.**performTraversals(ViewRoot.**java:1280) at android.view.ViewRoot.**handleMessage(ViewRoot.java:**1882) at android.os.Handler.**dispatchMessage(Handler.java:**99) at android.os.Looper.loop(Looper.**java:130) at android.app.ActivityThread.**main(ActivityThread.java:3701) at java.lang.reflect.Method.**invokeNative(Native Method) at java.lang.reflect.Method.**invoke(Method.java:507) at com.android.internal.os.**ZygoteInit$**MethodAndArgsCaller.run(** ZygoteInit.java:866) at com.android.internal.os.**ZygoteInit.main(ZygoteInit.**java:624) at dalvik.system.NativeStart.**main(Native Method) The stack seems to relate to my Activity B structure. My app loads puts large images on screen, so I have a couple recycle() calls on the fragments that take part of Activity B, but they're all inside
[android-developers] Re: OpenGL Tracer not working with a Nexus 7?
I'm also seeing the same problem with a Galaxy Nexus, just like this guy: http://stackoverflow.com/questions/15317083/android-opengl-tracer-not-working :( Anyone have any idea? On Monday, March 18, 2013 2:05:41 PM UTC-4, Digipom wrote: Hello, I have a Nexus 7 running 4.2.2. I'm trying to trace an OpenGL ES 2.0 application, but I can never seem to get OpenGL ES Tracer to work. I'm following the instructions here: http://developer.android.com/tools/help/gltracer.html The tracer seems to load fine, and when I put in the package and activity class, the right application is launched and the activity starts, and Tracer says that it's tracing. However, the size always stays at 0MB and the trace file remains at 0 bytes. Occasionally I'll see a socket write error right away, but usually I won't. If I then click Enable next to Collect Framebuffer contents on glDraw*(), then I always see a Connection reset by peer: socket write error error message. I'd really like to get this to work. I played around with different settings in the Developer options to no avail. I even tried on OS X in case it was a Windows issue, and I had the same problems there. Thanks! https://lh6.googleusercontent.com/-Cjjc0k7qa2g/UUdW6TKRDcI/AAM/s1q3j4RZat8/s1600/socket-write-error.png https://lh6.googleusercontent.com/-va1y14LW0y8/UUdXENDe2PI/AAc/SzoBs9P33cs/s1600/socket-write-error-2.png -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: RuntimeException: Canvas: trying to use a recycled bitmap
Does this happen if you don't use that Sherlock stuff? If you use it, you will probably have to do a lot of detective work to figure this out. On Tuesday, March 19, 2013 11:48:29 AM UTC-5, Marina Cuello wrote: I did. I changed some stuff to avoid out of memory errors --just for debug sake, can't be done in the working app-- and then commented the calls and the exception is thrown anyway. It seems like something outside my code is trying to recycle some bitmap. Marina On Mon, Mar 18, 2013 at 4:19 PM, bob b...@coolfone.comze.comjavascript: wrote: Why don't you take out the recycle() calls altogether and see if it works? Even if you assign after recycling, the following could happen: *bitmap.recycle();* * * * thread switch * * * *other thread tries to use bitmap* On Monday, March 18, 2013 12:50:37 PM UTC-5, Marina Cuello wrote: Hi! I'm having a weird problem with one of my apps. I'll try later to extract some code and make a sample project to share if it's useful but by now I'm just asking to see if anyone found this one or can give me a hint on how to tackle it. I have two activities. Activity A extends SherlockActivity from ActionBarSherlock and haves a GridView on it. The grid items have an ImageButton. When you press on the ImageButton, it calls an instance of Activity B. Activity B extends **SherlockFragmentActivity (ActionBarSherlock again), with a ViewPager on it. The fragments have a very complex layout. My Activity B has a menu with only one item. The item is set-up on onOptionsItemSelected so it simply calls onBackPressed(). That one calls super.onBackPressed() right away. I've only overridden it for debugging purposes. I tested it on some Jelly Bean devices and on a couple Gingerbread ones (I'm using some co-workers phones as test devices :)). On Jelly Bean it's ok. But in Gingerbread I've met a weird behaviour. When I'm on B, and press the back button on the device, it closes B and goes normally to A. But, if I press the option on the menu, I've got a force close message and I've got the following log: java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@**2b021388 at android.graphics.Canvas.**throwIfRecycled(Canvas.java:**955) at android.graphics.Canvas.**drawBitmap(Canvas.java:1044) at android.graphics.drawable.**BitmapDrawable.draw(** BitmapDrawable.java:325) at android.widget.ImageView.**onDraw(ImageView.java:881) at android.view.View.draw(View.**java:6986) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.support.v4.view.**ViewPager.draw(ViewPager.java:**1923) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at com.android.internal.policy.**impl.PhoneWindow$DecorView.** draw(PhoneWindow.java:1882) at android.view.ViewRoot.draw(**ViewRoot.java:1544) at android.view.ViewRoot.**performTraversals(ViewRoot.**java:1280) at android.view.ViewRoot.**handleMessage(ViewRoot.java:**1882) at android.os.Handler.**dispatchMessage(Handler.java:**99) at android.os.Looper.loop(Looper.**java:130) at android.app.ActivityThread.**main(ActivityThread.java:3701) at java.lang.reflect.Method.**invokeNative(Native Method) at java.lang.reflect.Method.**invoke(Method.java:507) at com.android.internal.os.**ZygoteInit$**MethodAndArgsCaller.run(** ZygoteInit.java:866) at com.android.internal.os.**ZygoteInit.main(ZygoteInit.**java:624) at
Re: [android-developers] OpenGL Tracer not working with a Nexus 7?
Hi, There's this one rather recent issue which might be related to what you're seeing; https://code.google.com/p/android/issues/detail?id=52446 -- H On Mar 19, 2013, at 8:06 PM, Digipom digi...@gmail.com wrote: I'm also seeing the same problem with a Galaxy Nexus, just like this guy: http://stackoverflow.com/questions/15317083/android-opengl-tracer-not-working :( Anyone have any idea? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: RuntimeException: Canvas: trying to use a recycled bitmap
I checked once again. There were a couple of recycle() that I didn't find the first time I searched --my Eclipse sometimes lacks of memory for this kind of tasks, it seems. I searched for the call among my files with another app, and find the culprit on the onPause() of one of de Fragments. Thanks! Marina On Tue, Mar 19, 2013 at 1:48 PM, Marina Cuello marina.ear...@gmail.comwrote: I did. I changed some stuff to avoid out of memory errors --just for debug sake, can't be done in the working app-- and then commented the calls and the exception is thrown anyway. It seems like something outside my code is trying to recycle some bitmap. Marina On Mon, Mar 18, 2013 at 4:19 PM, bob b...@coolfone.comze.com wrote: Why don't you take out the recycle() calls altogether and see if it works? Even if you assign after recycling, the following could happen: *bitmap.recycle();* * * * thread switch * * * *other thread tries to use bitmap* On Monday, March 18, 2013 12:50:37 PM UTC-5, Marina Cuello wrote: Hi! I'm having a weird problem with one of my apps. I'll try later to extract some code and make a sample project to share if it's useful but by now I'm just asking to see if anyone found this one or can give me a hint on how to tackle it. I have two activities. Activity A extends SherlockActivity from ActionBarSherlock and haves a GridView on it. The grid items have an ImageButton. When you press on the ImageButton, it calls an instance of Activity B. Activity B extends **SherlockFragmentActivity (ActionBarSherlock again), with a ViewPager on it. The fragments have a very complex layout. My Activity B has a menu with only one item. The item is set-up on onOptionsItemSelected so it simply calls onBackPressed(). That one calls super.onBackPressed() right away. I've only overridden it for debugging purposes. I tested it on some Jelly Bean devices and on a couple Gingerbread ones (I'm using some co-workers phones as test devices :)). On Jelly Bean it's ok. But in Gingerbread I've met a weird behaviour. When I'm on B, and press the back button on the device, it closes B and goes normally to A. But, if I press the option on the menu, I've got a force close message and I've got the following log: java.lang.RuntimeException: Canvas: trying to use a recycled bitmap android.graphics.Bitmap@**2b021388 at android.graphics.Canvas.**throwIfRecycled(Canvas.java:**955) at android.graphics.Canvas.**drawBitmap(Canvas.java:1044) at android.graphics.drawable.**BitmapDrawable.draw(** BitmapDrawable.java:325) at android.widget.ImageView.**onDraw(ImageView.java:881) at android.view.View.draw(View.**java:6986) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.support.v4.view.**ViewPager.draw(ViewPager.java:**1923) at android.view.ViewGroup.**drawChild(ViewGroup.java:1739) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.ViewGroup.**drawChild(ViewGroup.java:1737) at android.view.ViewGroup.**dispatchDraw(ViewGroup.java:**1466) at android.view.View.draw(View.**java:6989) at android.widget.FrameLayout.**draw(FrameLayout.java:361) at com.android.internal.policy.**impl.PhoneWindow$DecorView.** draw(PhoneWindow.java:1882) at android.view.ViewRoot.draw(**ViewRoot.java:1544) at android.view.ViewRoot.**performTraversals(ViewRoot.**java:1280) at android.view.ViewRoot.**handleMessage(ViewRoot.java:**1882) at android.os.Handler.**dispatchMessage(Handler.java:**99) at android.os.Looper.loop(Looper.**java:130) at android.app.ActivityThread.**main(ActivityThread.java:3701) at java.lang.reflect.Method.**invokeNative(Native Method) at java.lang.reflect.Method.**invoke(Method.java:507) at
Re: [android-developers] Improve data retriveing time from server.
That won't necessarily help: the lower layers already includes compression On Mar 19, 2013 10:34 AM, bob b...@coolfone.comze.com wrote: Yes, it sounds like you want to *gzip* the data. On Monday, March 18, 2013 8:52:53 AM UTC-5, Kristopher Micinski wrote: There's not really any way to speed up the transfer. If there is some application specific compression you can do, you might try that, but otherwise it's basically impossible. Kris On Mon, Mar 18, 2013 at 7:26 AM, sree android android@gmail.com wrote: Hi friends, i am developing CRM application in android,but when retriveing data from server it is take much time for displaying data on device.How can i improve thid problum. For Example. In Server has 100 records,when i am retriveinng these records i need to display with in the fraction of time. please help me how can i do it. Thankyou in advance. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+**unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/**groups/opt_outhttps://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Improve data retriveing time from server.
At least in headers, compressing data may be possible if what you're doing is file oriented. Still many cases of this scenario aren't amenable to compression... What kind of data are you sending? Kris On Mar 19, 2013 2:08 PM, Kristopher Micinski krismicin...@gmail.com wrote: That won't necessarily help: the lower layers already includes compression On Mar 19, 2013 10:34 AM, bob b...@coolfone.comze.com wrote: Yes, it sounds like you want to *gzip* the data. On Monday, March 18, 2013 8:52:53 AM UTC-5, Kristopher Micinski wrote: There's not really any way to speed up the transfer. If there is some application specific compression you can do, you might try that, but otherwise it's basically impossible. Kris On Mon, Mar 18, 2013 at 7:26 AM, sree android android@gmail.com wrote: Hi friends, i am developing CRM application in android,but when retriveing data from server it is take much time for displaying data on device.How can i improve thid problum. For Example. In Server has 100 records,when i am retriveinng these records i need to display with in the fraction of time. please help me how can i do it. Thankyou in advance. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@**googlegroups.com To unsubscribe from this group, send email to android-developers+**unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+**unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/**groups/opt_outhttps://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] OpenGL Tracer not working with a Nexus 7?
Thanks, I've added my info to the bug. Hope that we can figure out a solution. On Tue, Mar 19, 2013 at 2:34 PM, Harri Smått har...@gmail.com wrote: Hi, There's this one rather recent issue which might be related to what you're seeing; https://code.google.com/p/android/issues/detail?id=52446 -- H On Mar 19, 2013, at 8:06 PM, Digipom digi...@gmail.com wrote: I'm also seeing the same problem with a Galaxy Nexus, just like this guy: http://stackoverflow.com/questions/15317083/android-opengl-tracer-not-working:( Anyone have any idea? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/Pd736gu6I2U/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- Digipom http://www.digipom.com -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] How to determine application's method count?
I'm encountering issues with my application having to many methods. In the last post in the below link, a poster posts the method count for his application (broken down by package). I unable to find how I can get this information for my application, any suggestions? https://code.google.com/p/android/issues/detail?id=20814 -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Making my app the only one that can run.
I'm not being unfriendly to users. I need to hand out devices at an event so that people can walk around and use my app. I don't want them to use other apps on the phone. So I put this in my AndroidManifest.xml: intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / category android:name=android.intent.category.HOME / category android:name=android.intent.category.DEFAULT / /intent-filter Then I get a choice of launchers from the home button. I choose my app 'Always' and everything is great. The only problem is that if I reboot the device, my app indeed comes up as the home screen, but it immediately crashes. Is there some event or Intent I need to handle to do this? I can't figure out how to debug this, because there are no logcat events, and when I restart my app it works fine. Also if there are any other thoughts on how to make a one app device, I'd love to have suggestions. Thanks! Tobiah -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] developing for android on a mac
developing for android on a mac laptop. any issues? compatible with eclipse and the sdk. i plan to have my main dev on a windows desktop. are the files compatible across the two platforms at the binary level. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Http Post failing on only one phone
The code pasted below has been successfully tested on several phones running Gingerbread, ICS, and Jelly Bean. However when testing on a friends Samsung 4GLTE model SCH-1200 (verison) the code fails. The post throws an exception and in the Catch, the log throws a null Pointer exception. I examined the contents of the myPost and it all looks valid. What could be wrong with this phone? Could the owner have something turned off that might cause this? The phone is not in airplane mode This code is running in an Activity. Thanks Gary private String PostToCloudService(URL url, String entityString) { String retstr = ; try { HttpResponse response = null; HttpParams myParams = new BasicHttpParams(); HttpConnectionParams.setConnectionTimeout(myParams,5000); HttpConnectionParams.setSoTimeout(myParams, 5000); HttpClient httpclient = new DefaultHttpClient(myParams); HttpPost myPost = new HttpPost(url.toString()); StringEntity se = new StringEntity(entityString); myPost.setEntity(se); myPost.setHeader(Accept, application/json); myPost.setHeader(Content-type, text/plain); Log.w(getClass().getName(), now executing post + myPost); response = httpclient.execute(myPost); -THIS THROWS EXCEPTION BufferedReader rd = new BufferedReader(new InputStreamReader(response.getEntity().getContent())); String line = ; while ((line = rd.readLine()) != null) { Log.w(getClass().getName(), response from Server is + line); retstr = line; } } catch (Exception e) { Log.w(getClass().getName(), e.getMessage().toString()); ---THIS GETS NULLPOINTER EXCEPTOION retstr = error + e.getMessage().toString(); } return retstr; } -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Concurrency: Do you use Loaders? AsyncTask? or Runnables?
Android concurrency has always bugged me... These are all methods to achieve essentially the same thing: mutli-threading *I honestly don't see much difference between them*, except the amount of code you need to write.. Which methods do you use? Are there certain situations where you prefer one method over the other? Or do you stick to one method and use it as a rule-of-thumb? Thanks for reading. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: developing for android on a mac
dashman wrote: developing for android on a mac [sic] laptop. any issues? Not really. compatible with eclipse and the sdk. Eclipse and the Android SDK are both available for Mac. i [sic] plan to have my main dev on a windows desktop. are the files compatible across the two platforms at the binary level. Java: WORA. The text files can differ in that Mac and Windows have different line-end conventions. Your source-code repository should manage that transparently for you. The system should ignore the differences anyway. Make sure all XML and Java source (and really all text files) are encoded in UTF-8. This is easy with an Eclipse setting. (Obviously the XML %xml... processing directive must specify the same encoding as the XML file.) Bytecode is bytecode. APKs are APKs, and their compatibility is with Android devices, not Windows or Mac. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Concurrency: Do you use Loaders? AsyncTask? or Runnables?
They really are fairly different. Loaders are managed AsyncTasks. AsyncTasks are (pretty much) managed Runnables. Use loaders if you can. See: http://stackoverflow.com/questions/15463146/is-using-asynctask-still-recommended-for-loading-listview-items-in-the-backgroun/15463279#15463279 -blake On Tuesday, March 19, 2013 5:33:50 PM UTC-7, littledot wrote: Android concurrency has always bugged me... These are all methods to achieve essentially the same thing: mutli-threading *I honestly don't see much difference between them*, except the amount of code you need to write.. Which methods do you use? Are there certain situations where you prefer one method over the other? Or do you stick to one method and use it as a rule-of-thumb? Thanks for reading. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Http Post failing on only one phone
ga...@deanblakely.com wrote: The code pasted below has been successfully tested on several phones running Gingerbread, ICS, and Jelly Bean. However when testing on a friends Samsung 4GLTE model SCH-1200 (verison) the code fails. The post throws an exception and in the Catch, the log throws a null Pointer exception [sic]. Where? What exception? What is the exact (copied and pasted!) message? The log call actually shouldn't throw any exception. But since you don't show us the exception message it's really, really hard to diagnose your situation. Log.w(getClass().getName(), e.getMessage().toString()); ---THIS GETS NULLPOINTER EXCEPTOION [sic] *What* gets a NullPointerException? I see nothing in this code that can throw an NPE. 'e' is non-null because it's in the 'catch' (and you shouldn't catch just 'Exception' anyway, usually). Perhaps the message is null, which is very rare but I suppose it can happen. Why do you call 'toString()' on a 'String'? You should get rid of that useless call. Give us data if you really want help. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Concurrency: Do you use Loaders? AsyncTask? or Runnables?
There's basically one big difference: - Loaders are supported on top of an Android minded concurrency framework (the AsyncTask). - Threads are more expressive (they give you more control), but because of this it's easier to mess up. It's not unheard of that you need fine grained control a la threads, but if you can use Android specific facilities (loaders, tasks, etc..) it's definitely a plus. So I'd second Blake.. If you go through a few examples with each, you'll probably get a good feel for when they are applicable.. Kris On Tue, Mar 19, 2013 at 8:33 PM, littledot littledot5...@gmail.com wrote: Android concurrency has always bugged me... These are all methods to achieve essentially the same thing: mutli-threading I honestly don't see much difference between them, except the amount of code you need to write.. Which methods do you use? Are there certain situations where you prefer one method over the other? Or do you stick to one method and use it as a rule-of-thumb? Thanks for reading. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: How can i play the video from SD card in webview using Iframe, android?
I have to confirm this first - Is it possible to play videos from SD card in webview using Iframe in android ? Kindly please suggest me !!! On Tue, Mar 19, 2013 at 12:55 AM, Meena Rengarajan meenasoft...@gmail.comwrote: HTML5 video support is there in WebView. Whereas in Videoview, it displays videos like an ImageView. So i go for Webview . I am sorry if i am wrong . But i go for webview for this reason ! On Mon, Mar 18, 2013 at 9:52 AM, bob b...@coolfone.comze.com wrote: Why must you use a WebView? Why not just use a *VideoView* where this can be done without much hassle? Thanks. On Monday, March 18, 2013 5:39:46 AM UTC-5, Meena Rengarajan wrote: I am using webview to play youtube videos . This is working fine. But i wanted to try this. How can i play the videos from SD card in Webview using Iframe in android. I have googled alot about this. Anyone can suggest me about this? Any suggestions / ideas would be highly appreciated. Thanks ! -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to a topic in the Google Groups Android Developers group. To unsubscribe from this topic, visit https://groups.google.com/d/topic/android-developers/qjMfJ8T37kk/unsubscribe?hl=en . To unsubscribe from this group and all its topics, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.