[android-developers] Re: password mode

2009-07-29 Thread Sahil Arora
Hi Dianne,

I found it...change the visible password checkbox in settings menu.

Thanks again.

On Wed, Jul 29, 2009 at 11:01 PM, Dianne Hackborn wrote:

> The user can change it if they want.  You should generally leave it up to
> them, since inputting passwords on these devices can be difficult, and
> harder on some devices than on others.
>
> On Wed, Jul 29, 2009 at 10:53 PM, Shang Hao  wrote:
>
>>
>> Hi,
>>
>> It is observed that while entering text in password mode, first the
>> text is displayed and then after 1 second the asterisk (star) is
>> displayed Is there no way to directly display the asterisk??
>>
>> code:
>> mInputPwd.setTransformationMethod
>> (android.text.method.PasswordTransformationMethod.getInstance());
>>
>> in xml:
>> android:password = "true"
>>
>> Thanks.
>>
>>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>
>
> >
>

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[android-developers] Re: password mode

2009-07-29 Thread Sahil Arora
HI Dianne,

How can user change these settings?? Can u please elaborate a bit??

Thanks.

On Wed, Jul 29, 2009 at 11:01 PM, Dianne Hackborn wrote:

> The user can change it if they want.  You should generally leave it up to
> them, since inputting passwords on these devices can be difficult, and
> harder on some devices than on others.
>
> On Wed, Jul 29, 2009 at 10:53 PM, Shang Hao  wrote:
>
>>
>> Hi,
>>
>> It is observed that while entering text in password mode, first the
>> text is displayed and then after 1 second the asterisk (star) is
>> displayed Is there no way to directly display the asterisk??
>>
>> code:
>> mInputPwd.setTransformationMethod
>> (android.text.method.PasswordTransformationMethod.getInstance());
>>
>> in xml:
>> android:password = "true"
>>
>> Thanks.
>>
>>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>
>
> >
>

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[android-developers] Re: System.getProperty() cannot get the prop setting in init.rc

2009-07-29 Thread Sahil Arora
use:
SystemProperties.get("ro.MY_PROPERTY");

On Wed, Jul 29, 2009 at 8:15 PM, waterblood  wrote:

>
> Hi All,
>
> I am trying to get property which I set in init.rc in Java app.
> But it always return null.
> Java code:
> String value= System.getProperty("ro.MY_PROPERTY");
> Log.i(TAG, "ro.MY_PROPERTY get"+value);
>
> init.rc:
> setprop ro.MY_PROPERTY 1
>
>   I have check "getprop ro.MY_PROPERTY" in console, it do return "1".
> But not know why cannot get it in Java app.
>
>  Thanks for your replay.
>
>
> >
>

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[android-developers] Re: CameraPreview: Out of memory

2009-06-17 Thread Sahil Arora
Hi,
I had an application where i would navigate from
step1: camera preview
step2: to an activity
step3: and again back to camera preview.

on going from step 1 to step 2 the camera object is set to "null" and
garbage collector is now supposed to take care of its deletion... but if
i navigate back to step 3 in less time (2-4 sec) it happens that i get a
crash "out of memory".

Remedy :: put System.gc() to explicitly call garbage collector wherever u do
null for heavy objects.

Hope it helps.

Ciao.

On Wed, Jun 17, 2009 at 6:53 PM, Boshik  wrote:

>
> Hi,
>
> After a few weeks on market with my app (Ghosts AR) I found few
> interesting issues coming from the users who installed the program. On
> some of the devices my application fails with exception:
>
> java.lang.RuntimeException: Out of memory
>at android.hardware.Camera.native_setup(Native Method)
>at android.hardware.Camera.(Camera.java:82)
>at android.hardware.Camera.open(Camera.java:64)
>
> Strange that I'm personally never got it on my G1 (1.5 firmware).
>
> Any ideas?
>
> Thanks,
> Alex
> >
>

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[android-developers] Re: Sensor and Compass APIDemo failing on emulator 1.5

2009-05-28 Thread Sahil Arora
Hi,
What do u mean by a virtual box??

Regards,
Zhubham.

On Thu, May 28, 2009 at 7:00 PM, Brett Chabot wrote:

> Yes, this is a known bug in the emulator.
>
> On Wed, May 27, 2009 at 4:40 AM, sarang  wrote:
>
>>
>> I have been trying to use the OS->sensor and graphics->compass in the
>> APIDEMO (through emulator 1.5) by directly browsing through the menu
>> or through instrumentation, I have observed that for “sensor and
>> compass” test the output is blank screen, but on virtual box the
>> output is proper. Also note that proper output is seen in case of 1.1
>> emulator.
>>
>> Is this a bug in emulator 1.5 ?
>>
>>
>>
>
> >
>

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[android-developers] Re: How to get Streaming Videos?

2009-05-28 Thread Sahil Arora
Hi Aahna,
Being associated with streaming I can help to increase ur understanding with
my work so far. The below links won't solve ur problems but yes quickly
brief u about the possibilities while streaming. I am also expecting
response from EXPERTS on this issue.

http://groups.google.com/group/android-developers/browse_thread/thread/15c9a2c7349e99cf?pli=1

http://groups.google.com/group/android-developers/browse_thread/thread/f9643462060ebc10

LETS HOPE WE GET TO HEAR FROM EXPERTS PRETTY SOON.

ciao.

On Wed, May 27, 2009 at 5:25 AM, Aahna  wrote:

>
> Hi,
> I am using latest Android version android-sdk-windows-1.5_r2.zip and
> ADT-0.9.1 version.
> Can anyone guide me how to get live video to play on emulator? I have
> gone through many forums on this, however could not get any firm
> response on successful RTSP or HTTP streaming of live feed.
> Any response on this would be great help to beginner like me
> Best Regards
>
>
> >
>

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[android-developers] Re: optimization problem

2009-04-24 Thread Sahil Arora
Hi Roman,
Can you please give a brief idea about using Package manager's API to
simplify my code??

Thanks in advance.

Best Regards,
Zhubham

On Fri, Apr 24, 2009 at 6:25 PM, Romain Guy  wrote:

>
> You don't have to use reflection, you can use the package manager's
> APIs to create ids from strings (and the other way around.)
>
> On Fri, Apr 24, 2009 at 5:54 AM, MrSnowflake 
> wrote:
> >
> > If you really want to use a for loop (for maintenance point of view,
> > somewhat, as TextView1...10 aren't very clear) you need to use
> > reflection which is a lot of work for this and it's slow.
> > For your purpose you should consider creating your layout fully in
> > code.
> >
> > On 24 apr, 14:30, Mark Murphy  wrote:
> >> Zhubham wrote:
> >> > Hi Experts,
> >>
> >> > I am trying to optimize the following code:
> >>
> >> >   textview[0]=(TextView)findViewById
> >> > (R.id.TextView1);
> >> >  textview[1]=(TextView)findViewById(R.id.TextView2);
> >> >  textview[2]=(TextView)findViewById(R.id.TextView3);
> >> >  textview[3]=(TextView)findViewById(R.id.TextView4);
> >> >  textview[4]=(TextView)findViewById(R.id.TextView5);
> >> >  textview[5]=(TextView)findViewById(R.id.TextView6);
> >> >  textview[6]=(TextView)findViewById(R.id.TextView7);
> >> >  textview[7]=(TextView)findViewById(R.id.TextView8);
> >> >  textview[8]=(TextView)findViewById(R.id.TextView9);
> >> >  textview[9]=(TextView)findViewById(R.id.TextView10);
> >>
> >> > using:
> >>
> >> > int j;
> >> > for(int i=0;i<10;i++)
> >> > {
> >> >j = i+1;
> >> >   textViewId = "TextView"+j;
> >> >   textview[i] =
> (TextView)findViewById(R.id.textViewId);//
> >> > error textViewId not recognized
> >> > }
> >>
> >> > but this is giving error at the last line.. Can you please help me to
> >> > come out of this.
> >>
> >> 1. There is nothing named R.id.textViewId in your layout, in all
> likelihood.
> >>
> >> 2. Putting things in loops does not optimize the code, from an execution
> >> speed standpoint.
> >>
> >> 3. You cannot dynamically construct the name of a widget ID in the
> >> manner you are trying.
> >>
> >> --
> >> Mark Murphy (a Commons Guy)http://commonsware.com|
> http://twitter.com/commonsguy
> >>
> >> _The Busy Coder's Guide to Android Development_ Version 2.0 Available!
> > >
> >
>
>
>
> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
>
> >
>

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[android-developers] Re: Alert dialog in Android-SDK-1.1-Release 1

2009-03-30 Thread Sahil Arora

Hi,

The alert dialog is displaying the full sentence with
setMessage(message), however, on doing this the image icon (setIcon)
is getting disappear.

The code is as follows:
case DIALOG_YES_NO_MESSAGE:
return new AlertDialog.Builder(MyActivity.this)
.setIcon(R.drawable.hh)
.setTitle(R.string.hello2)
.setPositiveButton(R.string.alert_dialog_ok, new
DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int
whichButton) {

}
}).create();

SO HOW DO I GET BACK MY IMAGE ON THE ALERT DIALOG??

Thanks in advance.

*
On 3/27/09, tauntz  wrote:
>
> If you are actually using your dialog title for the title and it won't
> fit, then I suggest you file a bug report
> (http://code.google.com/p/android/issues/ ) since for me this is a bug
> (eg dialog titles can be only 2 lines.. really - that's a problem in
> some languages where common words are way longer than in english). If
> enough people have this issue that they can't use the dialog title for
> titles anymore, then this might be changed in a future release.
>
> If you are using it for showing general messages, then don't use the
> title for this, use setMessage(message) (in AlertDialog.Builder or
> AlertDialog).
>
>
> Tauno
>
>
>
>
> On Fri, Mar 27, 2009 at 2:52 PM, Sahil Arora  wrote:
>> Yes, i m using dialog titles. So going ahead do i need to replace my alert
>> dialog with something else?? What is the suitable replacement u
>> recommend??
>> Thanks.
>>
>>
>> On Fri, Mar 27, 2009 at 5:41 AM, tauntz  wrote:
>>>
>>> Are you using dialog titles?
>>>
>>> Somebody from the Android team decided that dialog titles can't be
>>> longer than 2 lines anymore. That means they can not be longer than 2
>>> words in some cases/languages. And no, nobody has explained the
>>> reasoning behind this move (other than - why are you using so long
>>> titles? don't use them!). It's also not documented at
>>> http://d.android.com/sdk/android-1.1.html why changes like this are
>>> not listed? Ask someone who knows :)
>>>
>>> Tauno
>>>
>>> On Fri, Mar 27, 2009 at 1:54 PM, Zhubham  wrote:
>>> >
>>> > Hi all,
>>> >
>>> > Alert dialogs which were properly displaying the full text (around 15
>>> > words) in SDK-1.0 , are trimming down the text to around 5 words in
>>> > SDK-1.1.
>>> >
>>> > eg.
>>> >
>>> > SDK1.0 = "Welcome. This is an android based application. SDK used is
>>> > 1.1-Release 1."
>>> >
>>> > SDK1.1 = " Welcome. This is an android based app..."
>>> >
>>> > Can someone help me with this??
>>> >
>>> > Thanks in advance.
>>> >
>>> > Regards,
>>> > Zhubham.
>>> > >
>>> >
>>>
>>>
>>
>>
>> >
>>
>
> >
>

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[android-developers] Re: Alert dialog in Android-SDK-1.1-Release 1

2009-03-27 Thread Sahil Arora
Hi man,
Thanks for ur quick reply.. Yes i m actually displaying a message. So i will
try it out with setMessage function and revert back.

Thanks again.

On Fri, Mar 27, 2009 at 6:04 AM, tauntz  wrote:

>
> If you are actually using your dialog title for the title and it won't
> fit, then I suggest you file a bug report
> (http://code.google.com/p/android/issues/ ) since for me this is a bug
> (eg dialog titles can be only 2 lines.. really - that's a problem in
> some languages where common words are way longer than in english). If
> enough people have this issue that they can't use the dialog title for
> titles anymore, then this might be changed in a future release.
>
> If you are using it for showing general messages, then don't use the
> title for this, use setMessage(message) (in AlertDialog.Builder or
> AlertDialog).
>
>
> Tauno
>
>
>
>
> On Fri, Mar 27, 2009 at 2:52 PM, Sahil Arora  wrote:
> > Yes, i m using dialog titles. So going ahead do i need to replace my
> alert
> > dialog with something else?? What is the suitable replacement u
> recommend??
> > Thanks.
> >
> >
> > On Fri, Mar 27, 2009 at 5:41 AM, tauntz  wrote:
> >>
> >> Are you using dialog titles?
> >>
> >> Somebody from the Android team decided that dialog titles can't be
> >> longer than 2 lines anymore. That means they can not be longer than 2
> >> words in some cases/languages. And no, nobody has explained the
> >> reasoning behind this move (other than - why are you using so long
> >> titles? don't use them!). It's also not documented at
> >> http://d.android.com/sdk/android-1.1.html why changes like this are
> >> not listed? Ask someone who knows :)
> >>
> >> Tauno
> >>
> >> On Fri, Mar 27, 2009 at 1:54 PM, Zhubham  wrote:
> >> >
> >> > Hi all,
> >> >
> >> > Alert dialogs which were properly displaying the full text (around 15
> >> > words) in SDK-1.0 , are trimming down the text to around 5 words in
> >> > SDK-1.1.
> >> >
> >> > eg.
> >> >
> >> > SDK1.0 = "Welcome. This is an android based application. SDK used is
> >> > 1.1-Release 1."
> >> >
> >> > SDK1.1 = " Welcome. This is an android based app..."
> >> >
> >> > Can someone help me with this??
> >> >
> >> > Thanks in advance.
> >> >
> >> > Regards,
> >> > Zhubham.
> >> > >
> >> >
> >>
> >>
> >
> >
> > >
> >
>
> >
>

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[android-developers] Re: Alert dialog in Android-SDK-1.1-Release 1

2009-03-27 Thread Sahil Arora
Yes, i m using dialog titles. So going ahead do i need to replace my alert
dialog with something else?? What is the suitable replacement u recommend??
Thanks.


On Fri, Mar 27, 2009 at 5:41 AM, tauntz  wrote:

>
> Are you using dialog titles?
>
> Somebody from the Android team decided that dialog titles can't be
> longer than 2 lines anymore. That means they can not be longer than 2
> words in some cases/languages. And no, nobody has explained the
> reasoning behind this move (other than - why are you using so long
> titles? don't use them!). It's also not documented at
> http://d.android.com/sdk/android-1.1.html why changes like this are
> not listed? Ask someone who knows :)
>
> Tauno
>
> On Fri, Mar 27, 2009 at 1:54 PM, Zhubham  wrote:
> >
> > Hi all,
> >
> > Alert dialogs which were properly displaying the full text (around 15
> > words) in SDK-1.0 , are trimming down the text to around 5 words in
> > SDK-1.1.
> >
> > eg.
> >
> > SDK1.0 = "Welcome. This is an android based application. SDK used is
> > 1.1-Release 1."
> >
> > SDK1.1 = " Welcome. This is an android based app..."
> >
> > Can someone help me with this??
> >
> > Thanks in advance.
> >
> > Regards,
> > Zhubham.
> > >
> >
>
> >
>

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[android-developers] Re: All SYMBIAN based end devices accept Java language Applications :: Need Clarification

2009-03-25 Thread Sahil Arora
Please refer;
http://www.macrobug.com/blog/2007/12/08/android-versus-symbian-os/

section :: End-user openness

Thanks.

On Wed, Mar 25, 2009 at 10:23 AM, Avraham Serour  wrote:

> where did you find this declaration?
>
>
> On Wed, Mar 25, 2009 at 6:30 PM, Zhubham  wrote:
>
>>
>> “All SYMBIAN based end devices accept Java language Applications”
>>
>> (i) Does this mean that the applications made for Android would run in
>> S60 , without any modifications??
>> (ii)If not then what exactly we mean when we say the above
>> statement?? Is there any web link to which I can refer to??
>> (iii)   What are the coding guidelines that we need to follow so that an
>> Android application can be ported on S60 with minimum changes??
>>
>> Thank you all in advance.
>>
>> Best Regards,
>> Zhubham
>>
>>
>
> >
>

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