[android-developers] Eclipse ADT Support Going Forward
Now that Android Studio has reached the 1.0 landmark will future versions of the build tools, support libs, and ADT images continue to be released for both ADT and AS in tandem or can we expect to start seeing Android Studio only packages and features? It would be awesome if someone from the Android build tools team could chime in. I am all for Android Studio but support a lot of client apps and need to be able to give them valid reasons why they should allow me to take hours from their maintenance allocations to update the projects to the new build tools. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.
Re: [android-developers] Re: Dynamically changing the language at runtime
Related to this same question, if it is not supported to change the locale outside of the built-in OS configurations, how can I request a language specific soft keyboard on-the-fly? I don't necessarily need code, just a push in the right direction. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Dynamically changing the language at runtime
I know this is a pretty old thread, but I'm curious if it is still the contention of the team at Google that changing the language at runtime is a bad idea? If so, what are my alternatives? I am doing a kisosk application for a corporate customer so I can't fire the intent to bring up the OS config menu. I did a similar product on an embedded Windows (shudder) system a few years ago and we basically just implemented our own getString(prompt_id, sel_lang) call along with a structure of flat files to represent the different languages supported. I suppose the same approach is doable on Android but I'm curious if there is something already there that I could/should be doing. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ICS Listview Selector
One solution I've come across is not to use: item android:drawable=@android:color/transparent / for the default state but rather a solid color such as white. This effectively fixes the demo code, however it still causes issues in my production environment because the background of the listview itself is a custom graphic and thus I wanted it to show through. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ICS Listview Selector
Howdy UI Gurus! I am having an issue with a custom list selector. I tried to whittle the code down to a very small subset that runs independently of my project in hopes someone more familiar with the UI framework than I could assist. Basically, I have a custom selector I have been using for listviews in my application. It has 2 states, a gray gradient, and everything else. In the case of everything else, I want the view to be transparent. It worked fine and still does on the majority of platforms, however on ICS devices after the user touches and releases an item in the list there is an animation of an orange bar that fades in and away. I don't want this--but I'm not sure how to get rid of it. Are there new states now (or behavior?) in later versions of the OS? I'm not sure. Here is the code that demonstrates the issue on the emulator. It works as I'd like on Gingerbread devices, but not on ICS. I don't know about Honeycomb. Thanks in advance to anyone who posts a reply. Cheers! main.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical android:background=#ff ListView android:id=@+id/android:list android:layout_width=fill_parent android:layout_height=wrap_content android:dividerHeight=1dip android:layout_gravity=center android:background=@android:color/transparent android:cacheColorHint=# android:layout_margin=8dip android:gravity=center android:focusable=false/ /LinearLayout list_item.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=wrap_content android:padding=6dip android:focusable=false android:background=@layout/my_list TextView android:id=@+id/label android:layout_height=wrap_content android:layout_width=fill_parent android:textSize=16sp android:textColor=#00ff00 android:padding=2dip/ /LinearLayout my_list.xml selector xmlns:android=http://schemas.android.com/apk/res/ android item android:state_pressed=true android:drawable=@drawable/pressed / item android:state_focused=true android:drawable=@drawable/pressed / item android:state_selected=true android:drawable=@drawable/pressed / item android:drawable=@android:color/transparent / /selector pressed.xml ?xml version=1.0 encoding=utf-8? shape xmlns:android=http://schemas.android.com/apk/res/android; gradient android:startColor=#3A3C39 android:endColor=#181818 android:angle=270/ corners android:radius=0dp / /shape Main.java package com.authorwjf.grobble; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class Main extends ListActivity { private String[] mFruits = {apple, orange, bannana, pear, kiwi, grapes, strawberry}; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); setListAdapter(new ArrayAdapterString(this, R.layout.list_item, R.id.label, mFruits)); } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Reusing Views in Custom Adapter
Hi Android Framework Gurus! I am hoping someone out there can answer a question for me about re- using views in my adapters. My understanding, is that for performance reasons this is something I should always always always do. Yet in my experience, doing so always results in the view, whether a grid or list, going wonky once I get very many children in the view. I suspect, I'm just doing something flat out wrong. So I put together a simple straight-forward project to demonstrate both how I attempt to re-use the views in a grid view, and how it goes bonkers if you add a few hundred entries and scroll the list. I've tested on both the cupcake emulator as well as my gingerbread device with the same results. Thanks in advance to anyone who takes the time to respond! ==Layouts== main.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical TextView android:layout_width=fill_parent android:layout_height=wrap_content android:text=Reuse Views Demo / GridView android:id=@+id/gridview android:layout_width=fill_parent android:layout_height=fill_parent android:padding=5dp android:verticalSpacing=5dp android:horizontalSpacing=10dp android:numColumns=auto_fit android:columnWidth=60dp android:stretchMode=columnWidth android:gravity=center_horizontal/ /LinearLayout grid_item.xml LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:id=@+id/GridItem android:layout_width=fill_parent android:layout_height=wrap_content android:orientation=vertical android:gravity=center_horizontal TextView android:id=@+id/grid_item_text android:layout_width=wrap_content android:layout_height=wrap_content android:gravity=center_horizontal android:layout_marginBottom=4dip/ /LinearLayout ==source== Main.java package com.authorwjf.reuseviews; import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.widget.GridView; public class Main extends Activity { private CustomAdapter mAdapter; private ArrayListString mItems = new ArrayListString(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); for (int i = 0; i200; i++) { mItems.add(Integer.toString(i)); } mAdapter = new CustomAdapter(this, mItems); GridView g = (GridView) findViewById(R.id.gridview); g.setAdapter(mAdapter); } } CustomAdapter.java package com.authorwjf.reuseviews; import java.util.ArrayList; import com.authorwjf.reuseviews.R; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.TextView; public class CustomAdapter extends BaseAdapter { private Context mContext; private ArrayListString mItems; public CustomAdapter(Context c, ArrayListString items) { mContext = c; mItems = items; } @Override public int getCount() { return mItems.size(); } @Override public Object getItem(int position) { return mItems.get(position); } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater li = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = li.inflate(R.layout.grid_item, null); TextView tv = (TextView)v.findViewById(R.id.grid_item_text); tv.setText(Item #+mItems.get(position)); } return v; } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Reusing Views in Custom Adapter
You've hit the problem exactly YuvieDroid. Boy do I feel dumb. I thought if the view was being re-used then the layout items on that view were preserved as well. Moving the bracket on the if statement fixed the issue immediately. Thanks! On Nov 29, 1:44 pm, YuviDroid yuvidr...@gmail.com wrote: You should always set the whole content of the layout in getView(). When v is not null right now you are returning that view without setting your text. Something like this: public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater li = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = li.inflate(R.layout.grid_item, null); } TextView tv = (TextView)v.findViewById(R.id.grid_item_text); tv.setText(Item #+mItems.get(position)); return v; } On Tue, Nov 29, 2011 at 5:17 PM, Kumar Bibek coomar@gmail.com wrote: What exactly is the problem. Bonkers doesn't really tell us much. On Nov 29, 8:12 pm, authorwjf wfran...@softlayer.com wrote: Hi Android Framework Gurus! I am hoping someone out there can answer a question for me about re- using views in my adapters. My understanding, is that for performance reasons this is something I should always always always do. Yet in my experience, doing so always results in the view, whether a grid or list, going wonky once I get very many children in the view. I suspect, I'm just doing something flat out wrong. So I put together a simple straight-forward project to demonstrate both how I attempt to re-use the views in a grid view, and how it goes bonkers if you add a few hundred entries and scroll the list. I've tested on both the cupcake emulator as well as my gingerbread device with the same results. Thanks in advance to anyone who takes the time to respond! ==Layouts== main.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=vertical TextView android:layout_width=fill_parent android:layout_height=wrap_content android:text=Reuse Views Demo / GridView android:id=@+id/gridview android:layout_width=fill_parent android:layout_height=fill_parent android:padding=5dp android:verticalSpacing=5dp android:horizontalSpacing=10dp android:numColumns=auto_fit android:columnWidth=60dp android:stretchMode=columnWidth android:gravity=center_horizontal/ /LinearLayout grid_item.xml LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:id=@+id/GridItem android:layout_width=fill_parent android:layout_height=wrap_content android:orientation=vertical android:gravity=center_horizontal TextView android:id=@+id/grid_item_text android:layout_width=wrap_content android:layout_height=wrap_content android:gravity=center_horizontal android:layout_marginBottom=4dip/ /LinearLayout ==source== Main.java package com.authorwjf.reuseviews; import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.widget.GridView; public class Main extends Activity { private CustomAdapter mAdapter; private ArrayListString mItems = new ArrayListString(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); for (int i = 0; i200; i++) { mItems.add(Integer.toString(i)); } mAdapter = new CustomAdapter(this, mItems); GridView g = (GridView) findViewById(R.id.gridview); g.setAdapter(mAdapter); } } CustomAdapter.java package com.authorwjf.reuseviews; import java.util.ArrayList; import com.authorwjf.reuseviews.R; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.TextView; public class CustomAdapter extends BaseAdapter { private Context mContext; private ArrayListString mItems; public CustomAdapter(Context c, ArrayListString items) { mContext = c; mItems = items; } @Override public int getCount() { return mItems.size(); } @Override public Object getItem(int position
[android-developers] using java decimal formatter outside USA
Hello All, I am running into an issue with some of my European users. To demonstrate the issue I isolated the following three lines of code: float gb = 0; DecimalFormat dfm = new DecimalFormat( #,###,###,##0.0 ); float mTotalRamInstalled = (float) new Float(dfm.format(gb)).floatValue(); I am trying to get 0.0 as my output (in this case--its actually part of a function where gb is passed in). When I set the emulator language to English (USA) it works fine. But several other countries, for example Deutsch (Schweiz), the application blows up with number format exception. Can anyone give me some pointers as to what is happening and how I should be handling this as obviously I am doing it wrong. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: using java decimal formatter outside USA
Thanks for pointing me in the right direction! I knew I had to be doing something wrong :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: using java decimal formatter outside USA
just for completeness float gb = 0; NumberFormat dfm = new DecimalFormat.getInstance(); dfm.setMaximumFractionDigits(1); dfm.setMinimumFractionDigits(1); float mTotalRamInstalled = (float) new Float(dfm.format(gb)).floatValue(); -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] JRE and class loader on an Android device.
Hello, I have a question concerning how classes are loaded at runtime and I am hoping someone out there has the inside scoop. Basically I am supporting an app that has a significant following. The app parses JSON responses from a web server. A handful of users are getting a JSON parse error. The common thread is these users all seem to have a particular model of phone. With the help of a couple very committed users, I was able to get a lot of app level network logging. What I see is the following element as part of a larger JSON response giving me trouble: virtualGuests:[] The response is loaded into a JSON array like this: JSONArray guests = result.getJSONArray(virtualGuests); where result is a JSON object that contains among other things the empty virtual guest array. The problem appears to be that on 99% of the phones where my app runs, guests is returned as an empty JSON array, but on a handful of phones, guests comes back NULL. I've even went so far as to re-inject the recorded network stream into the program and the same input appears to produce different output in the case of an HTC Desire. The best I could figure is that perhaps the JAR file on this device that handles the JSON manipulation (I'm importing org.json.JSONArray), is different on the devices where the user seems to encounter this problem. That said, I'm not even all that familiar with how the import works in JAVA, and how similar the JRE process is on Android to the desktop environment. I believe I can work around this issue now that I know where the problem is manifesting. But I'd appreciate if someone out there can explain to me better how classes I import into my app get resolved at runtime so I am confident this is my issue and might give me some idea of what I may need to look out for in the future if I continue parsing JSON in this manner. Thanks in advance to anyone who takes the time to respond! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: A little help with layout params in code.
No responses so either my question stumped everyone or it was too obvious for anyone to bother :) Either way I finally got it to work so if it saves anyone else 4 days of pouring over documentation here is the code. if (v.getId()==R.id.add_row) { mRowCount++; TableLayout table = (TableLayout)findViewById(R.id.the_table); TableRow row = new TableRow(this); TextView tv1 = new TextView(this); TextView tv2 = new TextView(this); ImageView iv = new ImageView(this); tv1.setText(Table row #+Integer.toString(mRowCount)); tv1.setGravity(Gravity.LEFT); TableRow.LayoutParams trp = new TableRow.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT,Gravity.LEFT); row.addView(tv1, trp); iv.setImageResource(R.drawable.divider); row.addView(iv, trp); tv2.setText(Add more text here.); row.addView(tv2, trp); table.addView(row); } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Issue with Android Menu
You need a lower case o when you declare public boolean onOptionsItemSelected(MenuItem item){ . Java is case sensitive and using an uppercase letter as you are doing now creates a new method that while valid is not actually hooked to the OS menu framework. Cheers! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: A little help with layout params in code.
Does anybody out there have experience formatting table row contents, (not comments), in code? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] A little help with layout params in code.
Hi All, I am hoping someone out there can give me an idea what I am doing wrong. I wanted to create a table dynamically in my application, which I did, but also I wanted to be able to set some of the layout parameters, specifically the gravity and layout_gravity for a couple text views and one image view. I thought it would be pretty straight forward and tried the following code: if (v.getId()==R.id.add_row) { mRowCount++; TableLayout table = (TableLayout)findViewById(R.id.the_table); TableRow row = new TableRow(this); TextView tv1 = new TextView(this); TextView tv2 = new TextView(this); ImageView iv = new ImageView(this); tv1.setText(Table row #+Integer.toString(mRowCount)); tv1.setGravity(Gravity.LEFT); //The following line causes my textview to disappear tv1.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, Gravity.LEFT)); row.addView(tv1); iv.setImageResource(R.drawable.divider); //And the line after this one does the same to my imageview iv.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, Gravity.CENTER)); row.addView(iv); tv2.setText(Add more text here.); row.addView(tv2); table.addView(row); } Unfortunately I've been unable to get this to work. The problem is that whenever I assign the layout parameters to either my text view or my image view, that view seems to not get added to my table row, or if it does, its not at all visible. Does anybody out there have experience formatting table row comments in code? I'd sure appreciate being pointed in the right direction. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Eclipse - Android - can't connect my device to Eclipse
And don't forget to turn on USB debugging on your phone under application settings. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Soft Keyboard appears when entering on an Activity
I had similar issues and with some testing found that adding: getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN); as the last line of my onCreate() in each class that extends Activity did the trick. Like you the issue with the soft keyboard popping up did not seem to affect every phone in my test arsenal but adding the line above has worked as a universal fix without any unwanted side affects that I'm aware of. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Soft Keyboard appears when entering on an Activity
I encountered a similar problem and found with some testing that adding: getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN); as the last line of the onCreate() for each class that extends Activity did the trick. P.S. I apologize in advance if this post shows up twice. My browser died last time when I hit submit :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How do you deal with skins clashing with your UI?
If you want to use the spinner theme and insure its integrity why not package that theme with your application? Just move a copy to your / res folder, rename it, and reference your local version. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
For anyone encountering similar problems Kostya was correct in both of his suggestions. Using the built-in progress bar works, or if you need a custom animated icon you can modify the getView method as in my sample as so: @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.list_view_row, null); } TextView label = (TextView) v.findViewById(R.id.label); ImageView spinner = (ImageView) v.findViewById(R.id.spinner); MyContainer item = (MyContainer) items.get(position); Animation spinnerAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.rotate); label.setText(item.getText()); spinner.clearAnimation(); spinner.setVisibility(View.INVISIBLE); if (item.isLoading()) { label.setText(***+item.getText()+***); spinner.setVisibility(View.VISIBLE); spinner.startAnimation(spinnerAnimation); } return v; } Thanks again to everyone out there who gave me a hand with this. The community support around Android is awesome. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] UI Framework Bug?
Hello Android UI Gurus, I have been struggling for a few days now with an annoying UI issue. I've whittled the project down to nothing but a small demonstration of the problem. I admit I'm pretty new to Android UI work, but at the same time I'm an experienced, qualified engineer and I just can't seem to figure this out. I was hoping to get some feedback from some of you out there who are more familiar with the internals and idiosyncrasies of the platform. Any help would be greatly appreciated! The desired behavior: I have a list view. Each list view row consists of a text element, and a hidden image. When an item is selected from the list, I'd like to make the image visible, and, start an animation on it. Pretty standard stuff here, we're talking basically about a loading spinner. The problem: After selecting 2 or sometimes 3 items in the list, I see spinners become visible and start animating for rows which were never selected. The two things that lead me to believe this is a bug with the platform are: A) Putting in a break point I can clearly see that the underlying data source from the list does not have the isSpinning property set for the items that begin animating in a seemingly random manner. and B) The only code that makes the image visible and begins the animation for that row is inside of my custom data adapter. Before it can start the animation it changes the text field in that row as well. The text fields are not changed in the rows where my spinners seem to appear of their own accord. The code: As I said when I started this post I've removed everything from the project except the relevant UI code. Here is what I have. /res/layout main.xml= ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent TextView android:layout_width=fill_parent android:layout_height=wrap_content android:text=@string/hello/ ListView android:id=@+id/android:list android:layout_width=fill_parent android:layout_height=fill_parent android:cacheColorHint=# android:background=@android:color/transparent android:dividerHeight=1dip/ /LinearLayout list_view_row.xml= ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=?android:attr/listPreferredItemHeight android:padding=6dip LinearLayout android:layout_width=fill_parent android:layout_height=wrap_content android:orientation=horizontal TextView android:id=@+id/label android:textSize=11sp android:padding=2dip android:gravity=center_vertical|center android:layout_gravity=center_vertical|center android:layout_width=wrap_content android:layout_height=wrap_content android:textColor=#ff/ ImageView android:id=@+id/spinner android:padding=2dip android:src=@drawable/loading android:layout_width=wrap_content android:layout_height=wrap_content/ /LinearLayout /LinearLayout /res/anim rotate.xml= ?xml version=1.0 encoding=UTF-8? rotate xmlns:android=http://schemas.android.com/apk/res/android; android:fromDegrees=0 android:toDegrees=360 android:pivotX=50% android:pivotY=50% android:repeatCount=infinite android:interpolator=@android:anim/linear_interpolator android:duration=1900 / /res/drawable spinner.png /src MyContainer.java= public class MyContainer { private String mText = ; private Boolean mLoading = false; public void setText(String mText) { this.mText = mText; } public String getText() { return mText; } public void setIsLoading(Boolean mLoading) { this.mLoading = mLoading; } public Boolean isLoading() { return mLoading; } } CustomAdapter.java= public class CustomAdapter extends ArrayAdapterMyContainer { private ArrayListMyContainer items; private Context c = null; public CustomAdapter(Context context, int textViewResourceId, ArrayListMyContainer items) { super(context, textViewResourceId, items); this.items = items; this.c = context; } @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.list_view_row, null); }
[android-developers] Re: UI Framework Bug?
I'm also including a few pics to illustrate the issue in case my text isn't entirely clear. [IMG]http://i53.tinypic.com/339oemx.png[/IMG] (http://tinypic.com/r/339oemx/7) [IMG]http://i53.tinypic.com/2qjhevo.png[/IMG] (http://tinypic.com/r/2qjhevo/7) [IMG]http://i56.tinypic.com/2s1agsp.png[/IMG] (http://tinypic.com/r/2s1agsp/7) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
Thanks, Yahel. I will give your suggestion a try this morning. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
Yahel's post got me to thinking. I modified the getView method of my data adapter to look like this: @Override public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View v = vi.inflate(R.layout.list_view_row, null); TextView label = (TextView) v.findViewById(R.id.label); ImageView spinner = (ImageView) v.findViewById(R.id.spinner); MyContainer item = (MyContainer) items.get(position); label.setText(item.getText()); spinner.setVisibility(View.INVISIBLE); if (item.isLoading()) { label.setText(***+item.getText()+***); spinner = (ImageView)v.findViewById(R.id.spinner); spinner.setVisibility(View.VISIBLE); Animation spinnerAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.rotate); spinner.startAnimation(spinnerAnimation); } return v; } And the problem seems resolved! Great news for me. Though I wonder if any of you can comment as to the performance hit / impact I might expect to take reloading the view from the layout every single time the adapter refreshes? I'm not experiencing any issues with the demo program, but the lists in my actual application can get rather long and include several lines of text for each row. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
I am curious what you mean by make sure you have the states of the views set up correctly. In my original implementation, I was using the convertView in the manner I thought was correct. i.e. View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.list_view_row, null); } Assuming this is what you meant, I don't get what view states I was failing to set up that resulted in my seemingly random spinner appearing in the list. I had a text view and an image view for each row, and in each case, I set the text view and image view to the correct value for what I wanted to display. TextView label = (TextView) v.findViewById(R.id.label); ImageView spinner = (ImageView) v.findViewById(R.id.spinner); MyContainer item = (MyContainer) items.get(position); if (item.isLoading()) { label.setText(***+item.getText()+***); spinner = (ImageView)v.findViewById(R.id.spinner); spinner.setVisibility(View.VISIBLE); Animation spinnerAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.rotate); spinner.startAnimation(spinnerAnimation); } else { label.setText(item.getText()); spinner.setVisibility(View.INVISIBLE); } return v; The row in my list adversely affected, was never the one where I saw this code being invoked. What is it I should have done to my view v before returning? Thanks in advance for your response. While I am not seeing any issue yet re-inflating each time, I'd also like to do this the way the framework intended if I can. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
Yet the view that gets affected, is not the one being passed into the function. Meaning I get the callback to update say row 3, and row 3 updates correctly, but the image in row 7 might change as well. Not the text in row 7 though, and the only code that updated the image view first updates the text view. And its not always row 7, it might be some other row or rows or none. Commenting out these 2 lines: Animation spinnerAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.rotate); spinner.startAnimation(spinnerAnimation); corrects the weird fragment image appearing on a random list view row, yet, I also obviously lose my animation. I believe there has to be something hanging around or getting reused by the framework to optimize the image resource utilization but it doesn't appear to be working correctly. This image does a good job of showing the behavior I'm experiencing. http://tinypic.com/view.php?pic=2s1agsps=7 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
BTW--I think it is interesting that I can show and hide the loading image/icon correctly, its only when I enable the animation that things start going wonky on rows other than the view I'm trying to affect. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: UI Framework Bug?
Both of those are great suggestion Kostya. Thank you. I will give both approaches a try and see what happens. On May 12, 3:52 pm, Kostya Vasilyev kmans...@gmail.com wrote: It probably means you need to clear the animation when there is none. However: There is already a built-in class, ProgressBar, that can show the standard progress wheel', and it works well with setVisbiblity, leaving no artifacts. Perhaps you could just use that? An added benefit is that you'll get vendor-specific customizations automatically. -- Kostya 13.05.2011 0:43, authorwjf пишет: Yet the view that gets affected, is not the one being passed into the function. Meaning I get the callback to update say row 3, and row 3 updates correctly, but the image in row 7 might change as well. Not the text in row 7 though, and the only code that updated the image view first updates the text view. And its not always row 7, it might be some other row or rows or none. Commenting out these 2 lines: Animation spinnerAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.rotate); spinner.startAnimation(spinnerAnimation); corrects the weird fragment image appearing on a random list view row, yet, I also obviously lose my animation. I believe there has to be something hanging around or getting reused by the framework to optimize the image resource utilization but it doesn't appear to be working correctly. This image does a good job of showing the behavior I'm experiencing. http://tinypic.com/view.php?pic=2s1agsps=7 -- Kostya Vasilyev --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Custom Menu Layout
Hi All, This is less of a question and more just a heads up. I spent a lot of time looking through this forum and others trying to find a technique for creating custom menus. Specifically I wanted something that looked similar to the default menus in Gingerbread in my app regardless of which version of the Android OS was installed on the phone. It took me a while of piecing together information from a number of posts and tutorials but I finally got something workable and so am sharing the source code. If you find yourself looking for a way to create your own menu layouts and styles, here is my solution: http://www.codeproject.com/KB/android/AndroidMenusMyWay.aspx. There is plenty of room for improvement I realize but hopefully the code will help save some of my fellow devs some time. Regards, authorwjf -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: rotating a bitmap
Thanks for the suggestions Nicholas Marcin. I hope to get a chance to give them both a try tomorrow night. I especially like not having the overhead of creating the second bitmap. I didn't realize that was an option. I should have explored the canvas object more closely. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] rotating a bitmap
Howdy Android Gurus! I am hoping someone out there who is an expert in GFX (or at least not a n00b like me), can give me some words of wisdom. In my onDraw callback I am presently displaying a simple bitmap, its just 48x48 pixels. I load it up early on like this: // during initialization i load the origial BitMap (48 x 48) and a paint brush Bitmap mBitmap = BitmapFactory.decodeResource(getResources(),R.drawable.my_image); Paint p = new Paint(); then in my onDraw I splat it to the canvas: // c is my canvas object // in my main onDraw loop i display my bitmap c.drawBitmap(mBitmap,0,0,p); So far so good. Later though, I wish to rotate the image. I try to create a new image based upon the original and draw it using the canvas object: // mRotation = some value between 15 and 345 Matrix m = new Matrix(); m.setRotate(mRotation, (float)(mBitmap.getWidth()/2), (float) (mBitmap.getHeight()/2)); Bitmap b = Bitmap.createBitmap(mBitmap, 0, 0, mBitmap.getWidth(), mBitmap.getHeight(), m, true); c.drawBitmap(b,0,0,p); The issue is the image quality seems to degrade greatly in the rotated images, and its really tough to get the image to rotate in place despite the image being square and me specifying the center as the pivot point. I am sure this is just me not knowing what I am doing but any help anyone could offer would be appreciated. I did go through several tutorials online but they all seem to end up putting the image in a stationary imageview / layout and are not using the canvas to draw the resulting bitmap. The image itself is nothing fancy, and only a couple colors. Maybe this is not the right approach at all? I realize its not the most efficient approach but my application is not exactly giving the CPU a work out and drawing the bitmap using the canvas inside the onDraw works well with the rest of my application architecture. Thanks in advance to anyone who has some advice for me. Regards! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Virtual keypad is hiding data elements of the screen.
Add: android:windowSoftInputMode=adjustResize to your manifest for each activity that is giving you problems. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: New ADT available.
My conclusion is that 0.9.9 is not ready for prime time; I recommend everyone to avoid it. Well said, String. I second that. Short of re-installing I found no way to get the environment operational after the update. Though at least I am up and running again. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: New ADT available.
I too have ran into this same issue. I literally selected update from the Eclipse (3.5.1) menu and allowed the IDE to download and install the ADT 0.9.9 update and poof my development environment was FUBAR. I appreciate the work that goes into patches and updates but all of that takes a back seat when the installation process itself breaks the user's environment. As I suggested in my note to the author most of us supporting this platform are busy developers with more going on than just Android. I can't afford to lose a day because the installer for a minor update blew up my development environment. Its just not acceptable and neither is the answer reinstall your dev environment, though that is what I've ultimately had to do. I'm really impressed with how far Android has come in such a short time. Both the OS and the development tools. But I have to say its times like this that I can appreciate Apple and Microsoft's model (shudder). Not that they don't ever break things with releases, we all do. But when something goes wrong using Visual Studio for example there is a very defined process for getting a resolution. It seems to me someone at Google should have tried to duplicate this issue and posted the status of that testing and hopefully provided the community a work around. Even if that work around is to pull the ADT update until a fix is in place to prevent other users from accidentally rendering their environment inoperable. Everyone who is reporting the problem seems to have the same set up. The key seems to be users who went from 0.9.7 to 0.9.9 without installing 0.9.8. Can we get some feedback from Google as to whether this testing has been done yet and whether the testing yielded the same results? And how those of us who are at 0.9.7 on a machine update to 0.9.9 without doing a complete reinstall? Any help is appreciated. I hate to think I will have to reinstall the dev environment on my other two machines. Or I guess I could just not update the ADT on them. But I suspect following that route, I'll just compound the issue when there is an ADT update I really can't live without. Anybody got any thoughts? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Using Eclipse - can it get faster?
Have you tried increasing some of the memory allocations for Eclipse up front in your ini file? It maybe sounds counter intuitive but giving Eclipse a little more memory will save some of the disk swapping and I/O is where the real slow down is for any desktop application in my experience. Basic memory management configuration -Xms512m -- minimum memory size for pile and heap -Xmx1024m -- maximum memory size for pile and heap -XX:MaxPermSize=512m -- maximum memory size for storing permanent JVM objects. Read more about this statement on the Eclipse website. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Debugging on a real device
John, Don't fret this is a very common issue using Motrola's droid USB driver under Windows. It doesn't seem there are any plans to fix it. In this thread I step someone through manually helping Windows along. It suspect it will get you up and running. http://groups.google.com/group/android-developers/browse_thread/thread/3571170253b99d0/92c8a626e08e2574?lnk=gstq=authorwjf#92c8a626e08e2574 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Droid 2 ADB Issue
http://groups.google.com/group/android-developers/browse_thread/thread/3571170253b99d0/92c8a626e08e2574 On Aug 30, 1:11 pm, Jon Cook j...@jonsinfinity.com wrote: Has anyone had any problems with you're Droid 2 to ADB? Things were great on the Droid 1. I updated all of the Motorola drivers and so forth but no luck with ADB. Any thoughts? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Developing Android REST Client Applications
In its most basic format, calling a rest service is simply doing an HTTP call. For example: public void callSomeApi() throws Exception { DefaultHttpClient httpclient = new DefaultHttpClient(); httpclient.getCredentialsProvider().setCredentials( new AuthScope(api.service.domain.com, 443), new UsernamePasswordCredentials(username, password)); HttpGet httpget = new HttpGet(https://api.service.domain.com/ rest/entry_point); ResponseHandlerString responseHandler = new BasicResponseHandler(); String responseBody = httpclient.execute(httpget, responseHandler); //REST APIs typically return JSON or XML JSONArray response = new JSONArray(responseBody); int items = response.length(); ListView list = new ListView(this); for (int i = 0; i items; i++) { ListItem item = new ListItem(); item.label = response.getJSONObject(0).getString(item_you_were_looking_for); } httpclient.getConnectionManager().shutdown(); } This is a pretty bare-bones HTTP example, and if suffers from two problems. The first is it's not very robust. This you can get around if you are semi-competent by adding error handling and whatever else. The second, is that on the android platform these sorts of long running I/O operations need to happen on their own thread. That's fine and dandy so long as nothing interrupts the thread, like an orientation change or an incoming call, but we all know that is exactly what happens on a phone. For me a workable solution was to create a service in the start up activity of my application. So when someone starts my app, the onCreate method first starts the backgroundIO service, and then starts the first UI activity. /** * This is the standard Android on create method that gets called when the activity initialized. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Start up background I/O service Intent svc = new Intent(this, BackGroundIO.class); startService(svc); //Start up first UI Intent i = new Intent(this, MyFirstUI.class); i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivityForResult(i, 1); } So now the question is what is BackGroundIO, and how does it interact with the UI? In my case the background i/o class was simply a serialized request queue with static members for adding / getting requests. In other words the class had a couple members for adding requests, retrieving them, and clearing any pending I/O. public class BackGroundIO extends Service{ private static Thread mWorker = null; public static long addToQue(ApiRequest request) { //mechanism for adding requests //ApiRequest is some custom class that defines all the elements you need to make your api calls //Probably username, password, entrypoint, and a UI runnable or handler for signaling on completion //return a unique request identifier to the UI } public static ApiRequestResult getResult(long identifier) throws RequestNotFoundException, RequestStillPendingException { //mechanism for returning a result from memory or file //return the ApiRequestResult for some unique identifier if found //if it came from disk don't forget to delete it from the file } public static void clearQue() { //mechanism for clearing any and pending requests //usually called on shutdown } @Override public IBinder onBind(Intent arg0) { // Not using IPC so just return empty return null; } @Override public void onCreate() { super.onCreate(); mWorker = new Thread() { public void run() { while (true) { //this is my main looper //Is there a pending request? //Yes // 1 CallSomeApi function shown above. // 2 Remove the request from the queue of pending requests // Is the UI Activity who made this request still around? // YES // 1 Signal the UI the result is ready // NO // 1 Save the result to disk and let a UI retrieve it later when he wants / can. //No //Sleep for a short bit } }; mWorker.start(); } } } As you can see this is again overly simplified and I'm typing it in a text editor so there may be a syntax issue here and there as well. But hopefully you get the idea and this helps you
[android-developers] Re: How to make the eclipse to recognize my mobile phone?
See this thread. http://groups.google.com/group/android-developers/browse_thread/thread/3571170253b99d0/cf5ff7cdbec6e42d?lnk=gstq=authorwjf#cf5ff7cdbec6e42d Might help. On Aug 26, 7:31 am, Lidia G lidyp...@yahoo.com wrote: Hello guys, I am testing my android application and i want to run from eclipse using as external device Android phone. I know that it is possible to connect a mobile to PC by cable and that's all, the eclipse identifies the external device (the phone) as one of open emulators. But, it is not working now? How to make the eclipse to recognize my mobile phone? I would appreciate any advice. Lidy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: connected Motorola Droid not recognized by adb
Like you I had similar problems getting my Motroloa DROID to show up as a device in Android Device Chooser dialog under Eclipse. I am running the 32-bit version of Windows 7. I found a number of forums that tried to address this issue, but no one seemed exactly sure what was happening, and a number of the sites suggested re-installing Windows. It just so happens that prior to doing Android development I wrote device drivers for Windows. So I am at a bit of an advantage here. USB drivers can be touchy, but you shouldn't have to re-install your OS and the idea of a driver boost app from a third party makes me shudder. More than likely what is happening is the OS has associated your DROID with the generic driver that comes with the Windows Android SDK. You can verify this by bringing up the Windows Device Manager. If in your root node you see, ANDROID PHONE instead of ADB INTERFACE, this post should solve your problem. Obviously, if you have not already gone out to the Motorola website and downloaded the 32 or 64 bit drivers for the DROID, this needs to be your first step. After you run the MSI you downloaded from Motorola, reboot your machine, bring up your old friend the device manager again, and reconnect your DROID. As mentioned in other posts on this thread, you need to have the USB debugging turned on from the DROID's application menu. Expand the ANDROID PHONE node, right click, and choose UPDATE DRIVER SOFTWARE. You will be presented with two options, the one you want is BROWSE MY COMPUTER FOR DRIVER SOFTWARE. When the next dialog comes up, select LET ME PICK FROM A LIST OF DEVICE DRIVERS ON MY COMPUTER. As long as you have the SHOW COMPATIBLE HARDWARE box checked, you should see a couple options. Ideally, you are looking for MOT COMPOSITE ADB INTERFACE. However, in some cases only ANDROID COMPOSITE ADB INTERFACE shows up. This *should* work as well. The one thing you don't want is the generic ANDROID ADB INTERFACE, which seems to be the default (thus the problem to begin with). Click NEXT and the driver will install. Its possible at this point (in fact likely), Windows will force you to do a reboot. Once that is complete you should be good to go. Hope this was helpful! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] keyboard textfield selected color
Howdy, I am sure there is an easy answer for this but I've yet to find it. Our application requires us to change out a number of the system 9.png images (okay, actually our marketing dept is requiring as I'm fine with the orange). Anyhow, I've been successful in getting most buttons to change by modifying a local copy of the 9.png images that ship with the sdk and creating new selectors. I've got edittext boxes, radio buttons, etc. all using our color scheme for highlighting. The issue I can't seem to find a solution for is the edit box that comes up when the phone is in landscape orientation and the user taps an editable field that results in the softkeyboard displaying. There is an image in the sdk resources called keyboard_textfield_selected. 9.png, which I am sure I need to pull into my local drawables and modify. The problem is, I don't know how to specify to the softkeyboard to use this image. I assume its just a selector, but how do I point the keyboard to it? Maybe through some clever usage of IME for the original textbox that invokes the softkeyboard? Anybody out there have any ideas? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en