[android-developers] WebGL and O3D on DroidX

2010-08-30 Thread r2d2Proton
Does WebGL and/or O3D work on DroidX with Android 2.1?

If not, what do I need to do to make this happen?

Thanks.

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[android-developers] Re: OpenGL ES 2.0 on Eclair

2010-01-06 Thread r2d2Proton
I would like to bump this. . .

I was thinking the same thing - use the NDK to gain access to the 2.0
functions. I imagine that the OpenGL ES 2.0 functions are exposed in
Imagination Technologies shared object file.

Games should be considered an NDK level application. Wasn't anybody
watching Microsoft when they tried this? Remember Direct-Draw?


On Dec 28 2009, 11:10 am, rollbak roll...@gmail.com wrote:
 So, that means that with NDK i can? Can you explain this further
 please?

 Thanks,

 Lucas

 On Dec 28, 3:09 pm, Romain Guy romain...@android.com wrote:



  Java apps cannot directly accessOpenGLES2.0 APIs at the moment.

  On Thu, Dec 24, 2009 at 7:32 PM, Lawrencelee leelawrenc...@gmail.com 
  wrote:
   Eclair has supportedOpenGLES2.0. But I can not find related JNI
   wrapper forOpenGLESAPI. How a Java application useOpenGLES2.0
   functions?

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