Hi! Is it a problem to install 32 bit and 64 bit applications on a 64 bit device as system apps? 32 bit applications are running on 64 bit processors. So my assumption is that it should not be a problem if there are 32 bit and 64 bit system applications on a device. Because I heard from someone that when he installed a 32 bit system app then it caused crash in the 64 bit applications.
logs are like: *PackageManager( 1146): Instruction set mismatch, PackageSetting{32bit.application.package.name} requires arm whereas PackageSetting{64bit.other.application.package.name} requires arm64* *...* *PackageManager( 1146): Adjusting ABI for 64bit.other.application.package.name to armeabi (requirer=32bit.application.package.name, scannedPackage=null)* As I know there are no connections between the two applications. Non of them is depending on the other one. Can someone tell me what is the root cause of the above log or what does it mean exactly? Why is it a problem if one application requires arm and an other one requires arm64? Should not they work independently from each other? Why is it needed to adjust armeabi to the *64bit.other.application.package.name *app? Why can't it just use its own 64 bit libs? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/218e818a-f0cc-4349-aef7-91c8fa42ba92%40googlegroups.com.