I've made a LWP, and it seemingly runs perfectly, but the problem
seems to lie in the fact that when you set the wallpaper, after the
preview has loaded, it gets a out-of-memory.

It seems that since all the engines are in the same VM I don't have
enough memory to start it a second time. How can I tell if the preview
is dead and freed?

I've done what I could to ensure that as much is shared between the
engines as possible, yet still out-of-memory on setting after the
preview is loaded?

Any thoughts would be great.

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