Hi,
I am currently working on the mapping from J2ME to android. I am stuck at a point where I need to map the concept of double buffering in J2ME to its equivalent in Android. I know that SurfaceView would help me achieve this. My main concern is where I need to map the flushgraphics() method. The flushgraphics function in J2ME does the swapping of the buffers. From what I know in Android as well we have two buffers - back buffer and front buffer. In order to draw we first lockCanvas() , then draw and then unlockCanvasAndPost(). I am not sure how should I swap the buffers. Any kind of help and guidance is highly appreciated. Thanks, Praj. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en