There is no way to synchronize the two players so that they start and
stop synchronously. It involves multiple IPC calls - the best you can
do is probably +/- 100 msecs.

We plan to support shoutcast and improve streaming in general in a
future release.

On Feb 16, 11:13 pm, Dilli <dilliraomca...@gmail.com> wrote:
> Hi all
>
> I am developing a media player which will download the media content
> from
> network (Shoutcast)
>
> It works fine. Problem is a small gap between players (2 players)
>
> I am using two mediaplayers to play the data while a thread downloads
> and stores the data and stores in to 100Kb files continuously.
>
> on first players oncompletelistener() i started the second player wise
> versa.
>
> I think there is a problem with mp3 frames(header sync byte) while
> splitting 100kb files.
>
> how to resole the gap between players.
>
> Any suggestions
>
> Thank U
> Dilli
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