[android-developers] Re: When is a right time to start placing ads in app (share your experience)
Thanks for your input fellas! I'v just put in flurry and admob in and will update in in a week...hopefully all goes well. Is anyone willing to share actual figures on what they are making from the ads and with what active installs (even if they are not worth mentioning)? What ad provider your using, etc ? Just about anything that would be helpful to someone like me that has absolutely no idea. Also unfortunately paid apps have not been opened up in Australia so seems like just a pure ad-based revenue model is the way to go for me right now. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: When is a right time to start placing ads in app (share your experience)
From the beginning. What's the point of waiting? If people won't accept to download your app with ads in it, they are certainly not going to take kindly to your placing ads in it later. In addition, you really need to consider carefully how you place the ads (i.e., to avoid having them too close to buttons, etc. - there is nothing more annoying to a user than to accidentally click on an ad and get dumped out of your app) as well as where (title screen only? loading screen? etc). Ideally you want the ads to fit into the app without being disturbing - not be something that is tacked on afterwards. How much revenue it makes depends entirely on your app, how it is used, and what kind of users you have (younger users are much more likely to click on ads than elder users, for instance). There is really no magical formula. In principle, it is all about volume, though. Make a great app that many, many thousands of users download and use every day, and you will generate revenue. Regards, Michael A. On Sep 16, 3:08 pm, Kman91 kabira...@gmail.com wrote: I have just recently released my free app into the market and was wondering when is a good time to start placing ads in the app? Should I put it straight from the beginning? I'm thinking maybe when the downloads gets to 5000 but these are numbers I'm pulling out of thin air so I would love for some of you guys to share your experience with placing ads in your app. When did you place ads in your app? What kind of revenue was/is it making? And any tips for someone that has no idea where to start? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: When is a right time to start placing ads in app (share your experience)
My case we started with a paid and free version. The free was very limited and had no ads. After a few months we thought ads was a good way to make more money and to not piss people off we opened up a lot of features on the free, almost all! I believe because we did that we had a very nice turn out of happy users. :) I think the main idea for us was: Provide a free application that contains just about almost all features enabled with ads and if the user doesn't like ads we give them the choice to buy the app and support our work :) -Moto On Sep 16, 3:31 pm, Michael A. michael.aki...@gmail.com wrote: From the beginning. What's the point of waiting? If people won't accept to download your app with ads in it, they are certainly not going to take kindly to your placing ads in it later. In addition, you really need to consider carefully how you place the ads (i.e., to avoid having them too close to buttons, etc. - there is nothing more annoying to a user than to accidentally click on an ad and get dumped out of your app) as well as where (title screen only? loading screen? etc). Ideally you want the ads to fit into the app without being disturbing - not be something that is tacked on afterwards. How much revenue it makes depends entirely on your app, how it is used, and what kind of users you have (younger users are much more likely to click on ads than elder users, for instance). There is really no magical formula. In principle, it is all about volume, though. Make a great app that many, many thousands of users download and use every day, and you will generate revenue. Regards, Michael A. On Sep 16, 3:08 pm, Kman91 kabira...@gmail.com wrote: I have just recently released my free app into the market and was wondering when is a good time to start placing ads in the app? Should I put it straight from the beginning? I'm thinking maybe when the downloads gets to 5000 but these are numbers I'm pulling out of thin air so I would love for some of you guys to share your experience with placing ads in your app. When did you place ads in your app? What kind of revenue was/is it making? And any tips for someone that has no idea where to start? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en